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Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse. Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world.
发行日期: 2013年9月25日
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Win a Nihilumbra interactive making-off app by sharing with us your favourite moment in the game.

2014年6月13日

Grab It Magazine published an special app dedicated to Nihilumbra making off. It's full of insights and with tons of graphics and music.

We have four codes to giveaway! you only have to comment and like this post on facebook telling us your favourite moment in the game! Will decide the winners on Monday.

Link to the app: http://t.co/IYjhfD69x5

Esta semana la revista Grab It Magazine ha publicado un número especial dedicado a Nihilumbra, con un making off lleno de gráficos y muy bien ambientado. Tenemos cuatro códigos para sortear entre todos aquellos que comentéis aquí diciendo vuestro momento favorito del juego. ¡Estamos deseando conocerlo! Decidiremos los ganadores del sorteo el lunes.

Link a la app: http://t.co/IYjhfD69x5

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Nihilumbra for Android is on its way!

2014年5月16日

We're glad to announce Nihilumbra for Android is in the works. As you can see below, our progresses look promising! pic.twitter.com/2P8sqjJJhj

https://twitter.com/BeautiFunGames/status/467238519086526464

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评测

“is the kind of game that many will look over because they think they’ve played things like it hundreds of times before. It’s not. This is a project filled with incredibly smart puzzle design and an important message at its core. Anyone who absentmindedly picked it up during a sale should do themselves a favor and play right now. If you don’t yet own it, then definitely consider making a purchase in the near future. Nihilumbra is a thoroughly enjoyable experience that will stick with you. (4.5/5)”
http://www.hardcoregamer.com/2013/12/07/review-nihilumbra/64848/

“The whole game is great, but for me the presentation takes Nihilumbra from being a fun and clever indie game to something really special. Its presentation rivals games like Braid and Limbo. Everything looks hand drawn and a bit ethereal, a mix between a Tim Burton movie and a Jhonen Vasquez comic. The visuals are complemented by an orchestral score that’s just Danny Elfman enough, and narration that is very well voiced for the story. The tone of the game is serious, and the presentation really supports that rather than undermining it and making it come off as silly.”
http://www.4colorrebellion.com/archives/2013/09/23/4cr-plays-nihilumbra/

“Nihilumbra shines brightest here (Void Mode). Where the story merely hints at the potential of behind its mechanics, Void Mode demonstrates their genius. It brings out Nihilumbra’s best levels, testing your mettle while retaining the game’s penchant for easily understood puzzles. The mode tests you without employing opaque logic, making you reexamine how you approach problem solving. Plus, there’s even a couple story hooks that bring some additional closure, thus sweetening the deal. (4.5/5)”
http://entertainium.org/pc/nihilumbra-review/

Steam 青睐之光

关于游戏

Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse.
Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world. This is where his long odyssey begins, in which he will learn how to use the colors around him to gain powerful abilities and transform the world.

However, his experiences come at a high price. The Void must be one. It seeks to reclaim him and will never stop chasing him, destroying everything in its path along the way.
To survive, Born will have to condemn the earth he walks to its inevitable obliteration by The Void...

Advise: Nihilumbra has been designed in a way that everyone can enjoy its story, even without previous experience with puzzle games. However, players seeking for a challenge will find it on the second half of the game: the Void Mode.

Check www.nihilumbra.com for a browser demo!

For a better understanding about the game design and development process, we encourage you to read our Nihilumbra HD Gamasutra post-mortem.

Key Features


  • The ability to change ground physics using five different colors.
  • Use five worlds as your canvas and transform them at your will.
  • Original soundtrack composed by Álvaro Lafuente.
  • Unlock a great surprise by completing the game. Replayability assured.

New for this version
  • Voice Acting
  • Levels adapted to widescreen.
  • New HD Textures.
  • Improved and Fully Remastered Soundtrack.
  • Art gallery.
  • Re-imagined and intuitive controls and menus.
  • Improved atmospheric and weather effects.

Nihilumbra presskit.

系统需求(PC)

    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space

系统需求(MAC)

    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Nihilumbra is not compatible with Apple Trackpad.

系统需求(Linux)

    Minimum:
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
有价值的用户评测
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 40 项产品
8 篇评测
4.2 小时(记录在案的)
游戏氛围安静孤独,剧情讲的是关于从逃避到面对,最后再拯救被虚空吞噬的世界的虚空弃子的故事。
战役模式难度并不大,但重返吞噬世界的二周目难度就不在一个层级了。
有创意,对这类横版冒险感兴趣的玩家可以降价时入,不过二周目难度真心大就是了。
发布于:2014年6月10日
这篇评测是否有价值?
1 人中的 1 人(100%)觉得这篇评测有价值
帐号内拥有 770 项产品
3 篇评测
24.5 小时(记录在案的)
很赞的游戏,需要鼠标和键盘的组合使用。第一轮非常简单,虚无模式才是真正的游戏。
发布于:2014年2月11日
这篇评测是否有价值?
36 人中的 35 人(97%)觉得这篇评测有价值
帐号内拥有 204 项产品
15 篇评测
14.0 小时(记录在案的)
One of my all-time favorite games. Nihilumbra is a side-scrolling puzzle game, where you control the lone protoganist, Born, guiding him through five varied realms. Born is alone, too- aside from the enemies in the game, which are few and far between, every landscape you travel through seems abandoned, deserted. It adds an apocalyptic feel to an already stark and melancholy game.

Born starts out with very few tricks up his sleeve- he can jump and move inexorably to the right, and the enemies he encounters are deadly. As you progress, though, you pick up new skills that allow you to alter the landscape around you- colors you can paint on the world to allow you to slide, bounce, stick, and more.

There's really two parts to this game- the story mode, which is relatively straight-forward but still retains a challenge, and the mode you unlock after beating the story, which is devilishly hard. The controls seemed fluid to me, though they take some getting used to- one hand moves Born, while the mouse uses the various colors to guide him along. The game rarely rushes you, and when it does, it's considerate enough to provide enough checkpoints to prevent too much repetition.

This seems to be Beautifun's Freshman game for the PC, and I am definitely looking forward to where they'll go from here.
发布于:2014年2月8日
这篇评测是否有价值?
11 人中的 8 人(73%)觉得这篇评测有价值
帐号内拥有 1,056 项产品
64 篇评测
3.3 小时(记录在案的)
This game will try to make you commit suicide.
发布于:2014年3月30日
这篇评测是否有价值?
3 人中的 3 人(100%)觉得这篇评测有价值
帐号内拥有 183 项产品
38 篇评测
4.5 小时(记录在案的)
I have said ALOT about many Indie Titles. But this one in particular I was blown away from. Everything from your lonely protagonist to seeing the world dieing as you play to the music to the story is absolutely close to almost tear jerking. (Yes I almost cried at a video game if you can say that maturely it doesn't make you weak it makes you a VERY strong person.) Nihliumbra is now literally slated as my absolute favorite Indie title of possibly all time. Everything about it pulls you in. Would if I could buy a copy 100x over just to tell the developer I loved this game that much.
发布于:2014年7月1日
这篇评测是否有价值?

奖项

  • Fun and Serious Festival 2013: Best Independent Game.
  • Gamelab 2013: Best Game Design.
  • App Store Best of 2012: Hidden Gems.
  • hóPlay 2013: Best Playability Award.
  • Casual Connect Hamburgo 2012: Indie Award.
  • Generació Digital: Best Game of 2012.
  • gamingillustrated.com Best Mobile Game 2012.
  • Indie Burguer Awards 2013: We want a sequel and Crowd Awards.