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Scopri il vasto mondo di Nihilumbra e unisciti al Born nel suo viaggio alla ricerca di sé, mentre tenta di fuggire dalla sua inevitabile maledizione. Il Primogenito è scaturito dal Nulla più assoluto. Venuto alla luce abbandonando il Vuoto, egli intraprenderà una lunga odissea durante la quale imparerà a sfruttare i colori che lo...
Data di rilascio: 25 Set 2013
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BeautiFun adventures at GDC 2014!

24 Marzo 2014

We decided it was a good idea to inform you about the details we got from Marcos and Kevin, our two explorers in San Francisco, Marcos Sueiro and Kevin Cerdà:

Adventures at GDC 2014! Part I

Here's what happened during the last part of our trip to GDC 2014. And also learn more about the last victory of Aniol in Magic: The Gathering (this time he won the Vienna Grand Prix)!

Adventures at GDC 2014 (and Vienna)! Part II

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Interview series - The BeautiFun Team Stories

31 Gennaio 2014

Hi all,
we have started a series of interviews to the members of the team. There we will be talking about their personal stories with videogames as players, inspirations from other mediums and finally we will go in-depth about their professional career and work at BeautiFun Games:

- Aniol Alcaraz (Producer and programmer).

- Lourdes Nicolich (Artist).

- Jordi Longueira (Artist).

- Marcos Sueiro (Programmer).

- Jesús Fabre (PR & Community Manager).

- Pol Urós (ex-member).

I will keep updating this post as we publish more interviews.

Hope you enjoy the reading!


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“is the kind of game that many will look over because they think they’ve played things like it hundreds of times before. It’s not. This is a project filled with incredibly smart puzzle design and an important message at its core. Anyone who absentmindedly picked it up during a sale should do themselves a favor and play right now. If you don’t yet own it, then definitely consider making a purchase in the near future. Nihilumbra is a thoroughly enjoyable experience that will stick with you. (4.5/5)”

“The whole game is great, but for me the presentation takes Nihilumbra from being a fun and clever indie game to something really special. Its presentation rivals games like Braid and Limbo. Everything looks hand drawn and a bit ethereal, a mix between a Tim Burton movie and a Jhonen Vasquez comic. The visuals are complemented by an orchestral score that’s just Danny Elfman enough, and narration that is very well voiced for the story. The tone of the game is serious, and the presentation really supports that rather than undermining it and making it come off as silly.”

“Nihilumbra shines brightest here (Void Mode). Where the story merely hints at the potential of behind its mechanics, Void Mode demonstrates their genius. It brings out Nihilumbra’s best levels, testing your mettle while retaining the game’s penchant for easily understood puzzles. The mode tests you without employing opaque logic, making you reexamine how you approach problem solving. Plus, there’s even a couple story hooks that bring some additional closure, thus sweetening the deal. (4.5/5)”

Steam Greenlight

Informazioni sul gioco

Scopri il vasto mondo di Nihilumbra e unisciti al Born nel suo viaggio alla ricerca di sé, mentre tenta di fuggire dalla sua inevitabile maledizione.
Il Primogenito è scaturito dal Nulla più assoluto. Venuto alla luce abbandonando il Vuoto, egli intraprenderà una lunga odissea durante la quale imparerà a sfruttare i colori che lo circondano, apprendendo potenti abilità: ma il prezzo che dovrà pagare sarà altissimo.

Il Vuoto deve essere uno, lo reclama e non smetterà mai di braccarlo, distruggendo qualsiasi cosa gli si pari innanzi. Per sopravvivere, il Born sarà costretto a condannare la terra su cui cammina, facendola svanire per sempre.

Check www.nihilumbra.com for a browser demo!


  • Cambia la fisica del terreno usando cinque tinte diverse!
  • Usa cinque mondi come tele da pittura e trasformali a tuo piacimento!
  • Colonna sonora originale composta da Álvaro Lafuente.
  • Sblocca una bella sorpresa al termine dell'avventura! Longevità assicurata!

Requisiti di sistema (PC)

    • OS: Windows XP/Vista/7
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space

Requisiti di sistema (MAC)

    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Nihilumbra is not compatible with Apple Trackpad.

Requisiti di sistema (Linux)

    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
Recensioni utili dai clienti
1 di 1 persone (100%) hanno trovato questa recensione utile
235 prodotti nell'account
1 recensione
4.8 ore in totale
E' un gioco carino, ottime musiche e originale l'idea del risolvere situazioni utilizzando spennellate di colori sulle superfici tramite mouse, ognuno dei quali ha delle proprietà particolari. Il primo giro si conclude in fretta ed è semplice...ma poi si sblocca la seconda modalità e quella, al di là della ripetitività dei nemici e degli stessi scenari, è davvero tosta!
Lo definirei un piccolo gioiello come lo è ad esempio anche Limbo ;)
Pubblicata: 6 Gennaio 2014
Questa recensione ti è stata utile? No
120 di 149 persone (81%) hanno trovato questa recensione utile
181 prodotti nell'account
2 recensioni
23.7 ore in totale
Underrated magic

This game is amazing, really. It's a small life, which the player lives with the Born. A life full of danger, fear, regret and melancholy.
When the game takes you by the hand the only thing you can say is "WOW! this world is beautiful!" And the game does not release you until the final credits. And the only thing you can say after all is "What have I done, I have to fix it ..."
Pubblicata: 25 Novembre 2013
Questa recensione ti è stata utile? No
58 di 67 persone (87%) hanno trovato questa recensione utile
516 prodotti nell'account
3 recensioni
2.9 ore in totale
Escaping from the void, trying to become more than you are and risking the world you seek in order to do so. This is the story of Nihilumbra, a puzzle based 2D platformer from Beautifun Games.

The game follows a vey narrative series of events travelling from the cold Icy hills through the forest, the desert, the volcano and finally to the city. Each location brings with it new challenges and a new skill to brave them. These skills come in the forms of colours, paints that can be spread around the environment at will. The first colour you obtain is blue, allowing the creation of ice. Then comes the green followed by the brown, creating bouncy and sticky surfaces respectively. From the volcano comes red, the ability to burn some things and supercharge others. Finally there is yellow, the ability to create conductive lines to transfer power from energy sources to unpowered machines. It's the combination of all of these that will let you progress and aid in your escape from the void.

The gameplay is well established as you play, with a "tutorial" for each new colour. The levels are relatively easy on the first play through but after finishing once there is a new "Void" version of the levels, being more difficult and involved. The controlling of the colours is intuitive and easy to do, and if you make a mistake it's just as easy to undo your moves.

The visual style is fantastic with detailed painted backgrounds and foreground objects that have a parallax effect. When applying colours it is always easy to distinguish. The soundtrack is one that is extremely well fitting and only adds to the atmosphere. The voice over is a crucial part of the game and it wouldn't be the same without it. The tone of voice is one that makes the player feel safe while traveling and discovering.

Overall the game is solid and everything seems to work as intended, some sections seem to be reliant on trial and error. There is a large difficulty curve between finishing the first playthrough and starting the second, it could have eased into it more.

It's has a good bang for your buck and the only thing I would like to see is a level editor with steam workshop integration. Other than that it's a great game.
Pubblicata: 27 Novembre 2013
Questa recensione ti è stata utile? No
48 di 52 persone (92%) hanno trovato questa recensione utile
951 prodotti nell'account
10 recensioni
4.5 ore in totale
I knew nothing about this game at the moment I bought it. Worth every penny, true hidden gem. If you like logic platformers which don`t require cat-like reflexes Nihilumbra is the game for you. Don`t play it when you are down, it`s a bit depressing.
Pubblicata: 24 Dicembre 2013
Questa recensione ti è stata utile? No
17 di 17 persone (100%) hanno trovato questa recensione utile
108 prodotti nell'account
13 recensioni
14.0 ore in totale
One of my all-time favorite games. Nihilumbra is a side-scrolling puzzle game, where you control the lone protoganist, Born, guiding him through five varied realms. Born is alone, too- aside from the enemies in the game, which are few and far between, every landscape you travel through seems abandoned, deserted. It adds an apocalyptic feel to an already stark and melancholy game.

Born starts out with very few tricks up his sleeve- he can jump and move inexorably to the right, and the enemies he encounters are deadly. As you progress, though, you pick up new skills that allow you to alter the landscape around you- colors you can paint on the world to allow you to slide, bounce, stick, and more.

There's really two parts to this game- the story mode, which is relatively straight-forward but still retains a challenge, and the mode you unlock after beating the story, which is devilishly hard. The controls seemed fluid to me, though they take some getting used to- one hand moves Born, while the mouse uses the various colors to guide him along. The game rarely rushes you, and when it does, it's considerate enough to provide enough checkpoints to prevent too much repetition.

This seems to be Beautifun's Freshman game for the PC, and I am definitely looking forward to where they'll go from here.
Pubblicata: 8 Febbraio 2014
Questa recensione ti è stata utile? No


  • App Store Best of 2012: Hidden Gems
  • Gamelab 2013: Best Game Design
  • Casual Connect Hamburgo 2012: Indie Award
  • Generació Digital: Best game 2012
  • gamingillustrated.com Best Mobile Game 2012
  • Indie Burguer Awards 2013: We want a sequel and Crowd awards