There is an unusual cabin deep in the woods. It had served as a laboratory and a dwelling for three generations of Lodgers. But as of late the latest Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something odd is coming out of the woods.
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Väldigt positivt (713 recensioner) - 88% av 713 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 4 okt, 2013

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Köp Knock-knock

 

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23 augusti

Pathologic Reimagining on Steam

http://store.steampowered.com/app/505230/
The not-yet-real existence of the new Pathologic has just found additional tangibility: the game has a Steam page now. If you want to keep an eye on the game’s progress and news, there’s no better way of doing so than following said page.

And you may need to do the eye-keeping for a bit longer than we were hoping. The game’s release will be postponed until Autumn, 2017. Why? Basically, Pathologic has grown in scope and ambitiousness since its inception, so it demands additional time and man-hours now. Find out more here.

But hey, at least it has a Steam page.

It’s like we’re halfway there.

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Om detta spel

There is an unusual cabin deep in the woods. It had served as a laboratory and a dwelling for three generations of Lodgers.

But as of late the latest Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something odd is coming out of the woods. Come night, it seems like someone's made himself at home in the twilight of rooms, attics, and cellars.

You need to stay awake and sane till dawn.

The Lodger is wandering the rooms, evading the unknown, counting minutes till morning. But it's only in the night that he can solve the main puzzle and find the answers. What's going on? Are the Guests real, or are they just figments of his insomniac imagination? What'd happened to the forest? What's happening to the cabin? Is there a line between reality and imagination?

Gameplay details

  • Hide! Play hide-and-seek with denizens of your nightmares.
  • Don't look now! The goal of each night is to reach dawn while still sane.
  • Fill in the gaps. The house aids the Lodger. You only have to fix it up and keep it in order.
  • Seek. The Lodger has lost something very important. The reason for what is happening is somewhere inside. Everything that is happening can be explained, you only need to find the key and bring it to light.
  • Wait. In this game you need to watch and listen carefully. Inspect and scrutinize. You only have to last until the sunrise.
  • Follow the rules of the game! Of course you must first understand the game being played with you.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Grafik: GPU that supports shader model 2.0
    • Lagring: 700 MB ledigt utrymme
    Minimum:
    • OS: Mac OS X 10.5 or later
    • Grafik: Intel HD Graphics 3000
    • Lagring: 700 MB ledigt utrymme
    Rekommenderade:
    • Grafik: Intel HD Graphics 4000
    Minimum:
    • OS: Ubuntu 10.10 or later
    • Grafik: GPU that supports shader model 2.0
    • Lagring: 700 MB ledigt utrymme
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3 av 3 personer (100%) fann denna recension hjälpsam
Rekommenderas
25.4 timmar totalt
Upplagd: 15 december, 2013
Knock-knock is a great psychological horror game that exploits the fear of being home alone. The protagonist is living on his own in a house that he inherited from his family and every night he is forced to play hide and seek with the monsters that constantly breach into his home. It's a great concept and the game is both captivating and nerve-racking.

What makes Knock-knock really shine is that it leaves a lot of room for interpretation. Countless times I have found myself immersed into a discussion or forum topic where we, the community, have been theorycrafting around different aspects of the game such as the story, the characters and the gameplay. Sadly the community hub for Knock-knock has been pretty quiet lately, let's change that!

Pros and cons
+ Great take on psychological horror with mild jump scares
+ Really nice sound effects
+ Creepy and cute graphics
+ Multiple endings
+ Leaves room for interpretation

- Little replay value if you don't want to complete the achievements and/or don't like to explore and theorycraft
- Repetitive
- There's basically nothing in the game telling you what to do, which can be a turnoff for some

All in all I rate this game a 8/10. If you enjoyed my review and decide to give Knock-knock a go, I have written a guide about the different monsters that you can encounter in the game as well as a few of the gameplay basics:
http://steamcommunity.com/sharedfiles/filedetails/?id=197004752
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