Assault Android Cactus is an intense skill based arcade styled shooter - pick from one of eight synthetic heroines and blast your way through overwhelming robot hordes in an attempt to save the ship from its own robot workforce. Supports up to 4 player local co-op.
使用者評論: 非常正面 (112 篇評論)
發售日: 2013 年 08 月 28 日

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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲可能會隨著開發進度而有重大改變。若目前的遊戲開發情況沒有讓您對該遊戲有興趣,建議您等待本遊戲進一步的開發。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

“We think the best way to develop a game is to get it playable early and keep it that way. We're confident that Assault Android Cactus is fun to play and worthy of peoples time right now, and will only improve. We're thankful to everyone who has wanted to play our game and for those who are sharing their feedback with us to help make it even better!”

這個遊戲的搶先體驗期間將持續多久?

“We plan to release the game within 2014.”

How is the full version planned to differ from the Early Access version?

“We have the last of our playable characters to add, the fourth and fifth boss stages, one more campaign stage, art dressing for World 4 and 5, an improved level select, the opening cutscene, art gallery, EX options, greater animation variety, better input and graphics options, Steam achievements, Steam trading cards and visual polish across the board.”

目前的搶先體驗版本發展情況如何?

“Our current build contains
  • 7 playable characters (of the eventual 8) and four player local co-op
  • Tutorial
  • 22 stages of our 25 stage Campaign, including 12 finished stages, 3 bosses and 7 more in whitebox (lacking art treatment)
  • Infinity Drive (a large, complex stage similar to an 'endless' mode)
  • Boss Rush (containing the first 3 bosses)
  • Online Leaderboards

遊戲售價在搶先體驗期間前後會有所變動嗎?

“We are not planning to change the price, although there is a possibility it may go up based on where we are at launch. If this happens we'll give as much warning as we can!”

在開發遊戲時,您打算如何與社群互動?

“We (the developers) are easily reachable on the Steam forums and love hearing feedback. We have strong plans for the game but have regularly implemented improvements based on what our players have told us and hope to keep doing this going forwards!”
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最近更新 檢視全部(16)

08 月 15 日

Early Access Update 8.6

A minor maintenance update, it mostly fixes a couple of small issues and adds expanded credits.

Features/changes
  • Smoothed the player character movement across frames - addresses camera judder when framerate and physics rate are close but drift slightly out of sync, causing the game to look like it was struggling when it was not. Should also offer a visual improvement to anyone running the game at high (eg. 120htz) refresh rates.
  • Expanded Credits

Fixes
  • Fixed an issue that was sometimes causing mines to spawn with shutdown applied
  • Mines now immediately detonate when falling down holes while shutdown
  • Mines don't leave their shutdown ring behind when they fall down holes
  • Boss Rush - fixed powerups and battery incorrectly displaying their icons when Justice's stage appears
  • Vespula - destroying a wasp on the same frame as destroying Vespula is no long able to increment chain counter

Known Issues
  • When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
  • Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
  • Shadows are missing on certain integrated videocards under Linux
  • Native Steam Controller support still coming soon
  • Aubergine's singularity effect looks different on Linux. Functionality is fine, it's just distorting the screen in the wrong direction. Been tricky to figure out...

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08 月 8 日

Early Access Update 8.5!



Infinity Drive has been extremely well received, so much so I decided to prioritise the art pass so people can play a more finished version of it. Normally I wouldn't consider a weeks work a .5 update, but what a week! I'm about ready to collapse...

There have been some tuning changes at the higher levels and Jeff has reworked the Infinity Drive soundtrack, so please enjoy the new and improved mode!

Features/changes
  • Art Dressing for Infinity Drive
  • Tuning adjustments to higher levels of Infinity Drive, as we anticipate this will allow higher scores going forwards, we haven't reset the leaderboard
  • Shiitake's railgun and Starch's laser have had their range extended

Fixes
  • Fixed Aubergine's Singularity Launcher firing through certain walls
  • Took another attempt at fixing wasps getting stuck on top of blocks. Apologies for this lingering, it's a strangely complex problem!
  • Fixed a couple of Character Select animations that weren't looping
  • Fixed formatting on Infinity Drive's end screen so it supports a 5:4 ratio, y'know, for anyone playing Cactus on a square...

Known Issues
  • When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
  • Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
  • Shadows are missing on certain integrated videocards under Linux
  • Native Steam Controller support still coming soon
  • Proper credits coming soon
  • Aubergine's singularity effect looks different on Linux. Functionality is fine, it's just distorting the screen in the wrong direction. Been tricky to figure out...

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評論

“Assault Android Cactus is a brilliantly conceived, masterfully designed bullet hell joy pit of fun.”
The Penny Arcade Report

“I played the hell out of the first five levels. It’s like a dancefloor laser massacre, and you’re Lady Gaga.”
Rock Paper Shotgun

“Assault Android Cactus is a freakishly relentless twin-stick shooter that’s as finely tuned as Usain Bolt’s calf muscles.”
IGN

Steam Box Ready

關於此遊戲



Assault Android Cactus is a manic twin stick shooter for one to four players combining arcade style action with hordes of enemies and transforming stages.

Junior Constable Cactus is outside her pay grade when she responds to a distress call only to be left stranded on a crippled space freighter under attack by its own robot workers. But using her wits, unlimited ammunition and the fellow androids she is able to conscript along the way, she will save the ship or run down her battery trying!





  • Multiple Playable Characters - Each android has a unique weapon set and play style, experiment to find which android suits you best.
  • Dynamic Levels - From lights out to shifting walls to giant flamethrowers, there are surprises on board the Genki Star that will keep you on your toes.
  • Overwhelming Odds - Push back against hordes of robots with quick reactions and clever weapon tactics.
  • Giant Robot Bosses - Challenge the guardian of each deck as they unleash bullet hell and stage covering special attacks.
  • Local Co-Op Play - Join in with two, three or four players and experience escalating chaos. Supports Keyboard/Mouse and Gamepad configurations.





Assault Android Cactus is not a finished game but it's still a lot of fun to play! Here's what's in the game right now and what's left to come :

current Early Access build

  • 7 Playable characters (including 3 unlockable characters) and game-wide local co-op
  • 15 Finished stages including the first 3 Boss stages
  • 7 Whitebox levels (functional gameplay, unfinished graphics)
  • 20 enemy types not counting Bosses, covering a vast range of behaviour
  • Infinity Drive survive as long as you can against escalating waves in an adapting environment
  • Boss Rush currently contains our first three bosses, fight them back to back
  • Online Leaderboards for all stages and modes

.

Development Roadmap

  • Full Campaign - A 25 level Campaign including 5 bosses and intro/outro cutscenes
  • Unlockable Character - We are putting the finishing touches on our last playable character and look forwards to her appearing in the game soon!
  • Rewards System & Bonus Content - Earn rewards points for clearing levels and unlock concept art and EX Options like Retro Camera mode and see the game in a whole new way!
  • Steam Integration - support for cloud saves, achievements and trading cards
  • Custom Controls - remapping for control pads & Keyboard/Mouse, Steam Controller support
  • Polish - more animations, finished stage art, finished enemy textures and improved effects

You can help us improve and shape these features by reporting any bugs you see or sharing your feedback, so please post your experiences and impressions on the forums!

系統需求

PC
Mac
Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Lion
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Mountain Lion
    • Processor: Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5870
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or Equivalent
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460
    • Hard Drive: 1 GB available space
具參考價值的客戶評論
7 人之中有 7 人(100%)認為這篇評論有參考價值
60.7 記錄時數
搶先體驗的評論
Very fun score attack game made by some of the nicest people you will ever meet. It is very faced paced and the battery mechanic that slowly drains the entirety of the maps that requires a recharge to stay alive adds on a fun mechanic and a bit of stress to the game since you simply cannot just take your time and sneak through the levels easy. Get ready to go down a ton, but with a bunch of practice you can start S+'ing levels like crazy and find yourself becoming quickly addicted. Awesome characters to select from, each character has a unique weapon set to make the game a different experience each time you play through it with someone else. This game rocks.. you'll be glad when you play it.. and tell your friends about it too!
張貼於:05 月 6 日
這篇評論有參考價值嗎?
3 人之中有 3 人(100%)認為這篇評論有參考價值
9.8 記錄時數
搶先體驗的評論
Normally, I wouldn't encourage the buying of an early access. This one is TOTALLY worth it.. in it's current state. I freaking LOVE THIS GAME! :) Awesome amounts of fun... FAST Game Play all and all a good time!
張貼於:05 月 13 日
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
16.2 記錄時數
搶先體驗的評論
Absolutely awesome game. It is a must-have for anyone that loves playing high-quality local coop games, and for anyone else that just likes mowing down endless waves of robots. The game runs silky smooth and the controls are tight. Love the game.
張貼於:08 月 1 日
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1 人之中有 1 人(100%)認為這篇評論有參考價值
2.8 記錄時數
搶先體驗的評論
Accelerating and radical!
Assault Android Cactus while having one of the weirder titles i've come across, this is by far one of the best Isometric shooters i've seen in years.

Let me start by saying that i adore the cute design they gave these ''Androids'' by giving them different weapons and strategies to have new ways to approach each given level.

The soundtrack is upbeat and really makes things intense as thousands of enemies just drop by out of nowhere.
Oh and the artstyle/design is quite creative and never feels quite repetitive.

Despite being in early access, this game is still alot of fun and is best played with more than one player.

I recomend you to try this game with your friends, toss them a controller and have a blast!
張貼於:08 月 18 日
這篇評論有參考價值嗎?
1 人之中有 1 人(100%)認為這篇評論有參考價值
9.4 記錄時數
搶先體驗的評論
Worth the buy just to see how Early Access can be done right, full stop. But it helps that the game is fantastic, I guess.

Great music, graphics that look like a great PS2 game with perfect IQ, frenetic but highly fluid action that runs well even on a fairly poor PC. One of the best twin stick shooters I've played; controller recommended but mouse works fine. Note the game is pretty hard, and score MATTERS; your "life" is a battery that constantly drains (not by taking damage, by time), and you get battery pickups by scoring. You will have to be good to beat this game.

As for the Early Access, this is how it's done. From the very start it was clear what was done, what was being worked on. The place holder graphics were clearly not final but polished in their own way that it's not quite so jarring to play an unfinished level. More than enough good music to make it feel like a final release, and gameplay is extremely tight.

Overall it feels like you're playing a curated selection of a finished game rather than unfinished chunks of randomness that the creators will polish later. Everything you experience feels polished enough to let real people play, even if it's not finalized it's still playable and not too hard on the eyes, ears or fingers.
張貼於:07 月 7 日
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22 人之中有 20 人(91%)認為這篇評論有參考價值
24.3 記錄時數
搶先體驗的評論
Super fun game and if you have other friends playing the game aswell it can get VERY competitive. Gets addicting and is very rewarding after you S+ that one level that takes ages (I'm looking at you Furnace). Would reccomend to everyone that is a fan of twin stick shooters with elements of bullet hell. Incredibly addicting.
張貼於:2013 年 12 月 2 日
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