Assault Android Cactus é um jogo de tiro intenso no estilo arcade com movimentação e mira independentes - escolha uma das nove heroínas sintéticas diferentes e crie seu caminho destruindo hordas sufocantes de robôs para salvar a nave da sua própria força de trabalho. Pode ser jogado sozinho ou em modo cooperativo local.
Análises de usuários:
Extremamente positivas (677 análises) - 97% das 677 análises de usuários deste jogo são positivas.
Data de lançamento: 23/set/2015

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Comprar Assault Android Cactus

Comprar Assault Android Cactus - Soundtrack Edition

Includes the soundtrack DLC


Atualizações recentes Ver todos (45)

21 de abril

Holly t-shirt available for a limited time!

Check it out now, only one week left to order!

We're running a teespring campaign, where orders are taken over a fixed period and at the end, they all get made and sent out to everyone. That means this may be your only chance to nab one unless there's enough demand to re-run this campaign.

Reserve your Holly t-shirt now!

Note there are six shirt types, three mens/unisex and three womens cuts, and the colour varies by shirt type, so check sizes and options carefully!

Personally I'm really happy with the art and am looking forwards to getting my hands on one of these myself, but we're open to feedback, and I'd like to continue doing designs of all the other Androids if things go well.

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8 de abril

08.04.16 Update

  • when using the AI Players EX Option, Androids will randomly select from their unlocked costumes

Fixes and Changes
  • Linux and OSX now use SDL2 for input (recommended drivers for OSX users with xbox gamepads are )
  • Fixed minor visual artefacts that occurred when transitioning from the after tutorial cut-scene to Android Select with more than one player
  • Adjusted Venom's hitbox to prevent cases where some weapons would not reach him correctly in some circumstances
  • Fixed even more edge cases to Liquorice's teleport attack
  • Made enemies in Centrifuge less likely to get delayed outside the game space on spawn
  • Low graphics setting now disables reflections but leaves Image Effects on. Image Effects affect the look of the game and have a low performance hit, but can be disabled manually
  • Fixed bug that could occasionally result in the leaderboard scores displaying incorrectly on the Stage Clear screen
  • Restored the Witchbeam video on the Attract sequence in Linux (had been deliberately disabled in the previous release)
  • Tweaked an environment texture in Zone 3

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“Assault Android Cactus is a brilliantly conceived, masterfully designed bullet hell joy pit of fun.”
8.8 / 10 – IGN

“I played the hell out of the first five levels. It’s like a dancefloor laser massacre, and you’re Lady Gaga.”
11 / 10 – Midnight Resistance

“Assault Android Cactus is a freakishly relentless twin-stick shooter that’s as finely tuned as Usain Bolt’s calf muscles.”
10 / 10 – Save Continue

Sobre este jogo

Quando você é movido a bateria, faça cada segundo valer a pena!

Assault Android Cactus é um jogo de tiro intenso no estilo arcade com movimentação e mira independentes e que se passa em um universo de ficção científica cheio de vida. A jovem policial Cactus está fora de sua praia quando atende a um chamado de socorro e acaba presa em um cargueiro espacial danificado que está sob ataque de sua própria frota de trabalhadores-robôs.

Utilizando uma mecânica de drenagem de bateria ao invés de um sistema de vidas, Assault Android Cactus desafia você a pensar rápido e atirar sem parar, misturando a jogabilidade de jogos de tiro de arena ocidentais com aspectos de jogos “bullet hell” japoneses enquanto você encara fases que se transformam, chefes gigantescos e um elenco variado de personagens que tentam salvar o dia.

* 9 androides controláveis, cada uma com um estilo de jogo e personalidade diferentes.
* Modo campanha com 25 fases distribuídas em 5 áreas da nave. Encare chefes gigantes, obtenha novos personagens e descubra a história por trás da Genki Star.
* Mergulhe no modo Infinity Drive para testar sua habilidade e resistência, ou desafie o Daily Drive para competir diariamente com o restante da comunidade.
* Pode ser jogado no teclado ou controle e por 1 a 4 jogadores em modo cooperativo local.
* Destrua os inimigos robôs e destrave opções EX que modificam o jogo, entradas no Codex, artes conceituais e mais.

Requisitos de sistema

Mac OS X
SteamOS + Linux
    • SO: Windows XP
    • Processador: Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa de vídeo: Intel HD 4000
    • DirectX: Versão 9.0c
    • Armazenamento: 1 GB de espaço disponível
    • SO: Windows 7
    • Processador: Core i5
    • Memória: 4 GB de RAM
    • Placa de vídeo: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Versão 9.0c
    • Armazenamento: 1 GB de espaço disponível
    • SO: Lion
    • Processador: Intel Dual Core
    • Memória: 2 GB de RAM
    • Placa de vídeo: Intel HD 4000
    • Armazenamento: 2 GB de espaço disponível
    • SO: Mountain Lion
    • Processador: Intel Quad Core
    • Memória: 4 GB de RAM
    • Placa de vídeo: ATI Radeon HD 5870
    • Armazenamento: 2 GB de espaço disponível
    • SO: Ubuntu 12.04 or Equivalent
    • Processador: Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa de vídeo: Intel HD 4000
    • Armazenamento: 2 GB de espaço disponível
    • Processador: Core i5
    • Memória: 4 GB de RAM
    • Placa de vídeo: Nvidia GTX 460
    • Armazenamento: 2 GB de espaço disponível
Análises úteis de usuários
8 de 8 pessoas (100%) acharam esta análise útil
8.5 horas registradas
Publicada: 4 de dezembro de 2015
Situado em um vívido universo sci-fi, Assault Android Cactus exige que os jogadores estejam prontos para qualquer coisa, com níveis dinâmicos que introduzem continuamente novos elementos. Os Jogadores atravessam ambientes nesse contexto, onde o cenário expande gira e cai abaixo de seus pés, enquanto luta contra ondas de inimigos que saltam, sobem e caem incessantemente.

Para sobreviver a paisagem em evolução, os jogadores devem pensar rápido e manter uma tempestade de balas com um dos oito andróides jogáveis, cada um com suas próprias armas primárias e secundárias únicas. Os jogadores podem salvar a galáxia em modo single-player ou unir-se com amigos em quatro coop locais, através de cada modo de jogo. Pra mim o que está faltando é um modo coop online. Mesmo após o jogo ter saído do status "early access", ainda não possui opção de cooperativo online.

Nota: 08/10
Ah, contei que roda em GNU/Linux? Maravilhoso né?

Posso mudar conforme o jogo for evoluindo, mas mesmo assim recomendo !
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81 de 86 pessoas (94%) acharam esta análise útil
9 pessoas acharam esta análise engraçada
3.7 horas registradas
Publicada: 29 de novembro de 2015
My first playthrough of the game was with my 7 year old daughter and from start to finish, we had a great time. At first, it felt brutal and maybe too hard for a 7 year old but it felt rewarding with every attempt as we both got better at the game with every try. About 15 minutes in, we knew how to play and started dying less and making more progress. We faced our first boss together and it took a few tries but we beat him and it was satisfyingly hard.

I'm rating this up because not only is the game style cute and over the top action packed for my taste but my 7 year old enjoys it and it got us some pretty good time together. We're taking a break because we have company coming over but we both look forward to playing more Assault Android Cactus either with them or alone after they leave. It's hard to find a game both parents and children can enjoy together and this might be one of them.

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14 de 15 pessoas (93%) acharam esta análise útil
10.4 horas registradas
Publicada: 7 de fevereiro
Assault Android Cactus is one of those twin stick shooters that arrives every so often and makes itself an example for the whole genre with its energizing gameplay and fluid mechanics.

Initially, the character selection is limited to four Androids, with more to be unlocked as you make your way through the 25 stages spanned throught 5 unique chapters that fill up the story campaign. As you progress through the game you unlock more and more playable Androids, taking it to total of nine. All nine of them are incredibly diverse in how they work and play.

Each character comes with a primary and secondary attack, both unique across all characters. Primary attack will trully be your main source of engaging combat, as it has no cooldown or any limit of using in rapid succession. Using secondary attacks cannot be abused, as there is a cooldown after usage. The dodge is extremely important to the game’s mechanic if you want to stay alive and keep them high scores comming.

Levels are constructed to keep a constant flow of action and intensity. Good for us that the controls are very responsive, as dodging becomes almost an art in evading constant danger, while using swift reactions to stay away from danger. Lives are non-existent here, meaning death is only a handicap that drops the android to the ground for a few seconds, while removing any power up or primary weapon buff gained from energy orbs dropped from the defeated. Tapping the fire trigger brings the android back on their feet ready to battle on.

Instead, life is represented by a battery bar that drains over the course of play. If it empties, the level is a failure, and the only way to stop this is by collecting batteries caches that drop somewhat randomly after you blast decent amound of those evil robots. Don’t think this makes the game easy, as dying constantly will prevent you from killing enough machines to generate the next battery. The whole battery system is very well thought-out and intuitive idea by any standard.

Assault Android Cactus requires the player to be alert most of the time. That said, I still think that that the game as a whole is a stress-free and fairly easy experience (campaing wise that is, as there are some extra and bonus modes that will really test your skills and reactions). Getting a S+ rank in any stage is another story. Requirements are quite brutal, as you must not let your combo streak end, you must not get hit more than a few times and your battery must not deplete. Good luck with that.

Overall, Assault Android Cactus is a slick game that feels so good to play with its satisfying controls, fluid game mechanics, some really terrific levels and diverse combat styles.

Disclaimer: Key was provided by developer for testing the game and for review purposes only

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11 de 13 pessoas (85%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
10.1 horas registradas
Publicada: 19 de dezembro de 2015
It’s a fast-paced, adrenaline-high, bullet hell-like, hard twin-stick shooter with dynamic arenas, cute androids and great soundtrack. Everything you've ever wanted.

You can call this game “twin-stick hell” (…well it’s the best joke I could make here. What a shame): little android in a small arena dodging hundreds of bullets and killing hostile robots, wave after wave, trying not to die and finish the level before battery runs out.

Arenas are small, but change dynamically (sometimes dramatically): in the middle of a battle new obstacles appear, while the old ones disappear, suddenly there are holes in the floor, moving sidewalks, lasers… all sorts of different things wich could save or destroy your playthrough.

Variety of pickups is not that great: “pretty wings” (speed up), “tiny robots” (extra firepower), “blue circles” (freeze enemies) and battery (recharge battery). Gameplay variety is mostly provided by playable characters (you unlock them progressing through story): nine different cute androids. Each android has two weapons: everyday gun and something special and powerful, but with a cooldown. Weapons and specials are very different (seekers, laser, railgun, shotgun, etc.) and you must change your playstyle depending on it.

Gameplay: fast, furious and aggressive. Don’t think, don’t plan — see, react, destroy. Your battery's running low. You’re surrounded. Break through. Don’t get hit. Get wings pickup. Speed up, survive and exterminate everything.

Story: oh… well… it's funny but not remarkable. However, you didn't came here for the drama, cinematic look, unexpected twists and epic cutscenes.

Characters: “Everything's dead…”. Which is lovely.

P.S. For more awesome hidden gems, follow the steam CRIMINALLY Low Sales curator.
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11 de 14 pessoas (79%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.2 horas registradas
Publicada: 28 de novembro de 2015
Absolutely one of the best twin stick shooters around. Tremendous work and oh so wonderfully Dreamcast-y.
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