Assault Android Cactus ist ein actionreicher Twin Stick-Shooter im Arcade-Stil – wähle eine der neun einzigartigen synthetischen Heldinnen und ballere dir den Weg frei durch die einfallenden Robotermassen, um das Schiff vor seiner eigenen Arbeitscrew zu retten. Unterstützt Einzelspieler und den lokalen Koop-Modus.
Nutzerreviews:
Kürzlich:
Sehr positiv (14 Reviews) - 85% der 14 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Äußerst positiv (683 Reviews) - 97 % der 683 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 23. Sep. 2015

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Assault Android Cactus - Soundtrack Edition kaufen

Includes the soundtrack DLC

 

Kürzliche Updates Alle anzeigen (48)

25. Mai

25.05.16 Update



Fixes
  • fixed a visual glitch where a players Chain meter could fade out even though non-player kills had revived the Chain in time
  • controller disconnect menu can no longer appear once a stage has ended
  • Centrifuge (zone 5 - 1) animates more smoothly at higher framerates
  • Helo spins down better on Stage Clear / Battery Depleted
  • Aubergine's Press Fire text is no longer reflected by the floor in Zone 3

Also added a few new Avatars, including Liquorice and icon versions for characters that didn't have them!



You can find them under Assault Android Cactus in the list of Official Game Avatars

1 Kommentare Weiterlesen

17. Mai

17.05.16 Update



Changes
  • minor animation pass on Keg enemies fall-in spawn animations
  • consistently capitalised the term Section Lords in boss dialogues
  • tweaked Drone movement physics processing

Fixes
  • Fixed recently introduced bug that caused Aubergine's Helo Companion to not spin while attacking after a boss dialogue intro
  • Fixed edge case where preventing a stage transition in Influx (zone 2 - 2) would cause blocks with no physics to appear in the stage
  • Fixed bug in Boss Rush where using a Shutdown to defeat Justice before he used his laser attack would cause the music transitions to get out of sync
  • Fixed Starch's lasers being able to fire through some walls when using Accelerate

0 Kommentare Weiterlesen

Reviews

“Assault Android Cactus is a brilliantly conceived, masterfully designed bullet hell joy pit of fun.”
8.8 / 10 – IGN

“I played the hell out of the first five levels. It’s like a dancefloor laser massacre, and you’re Lady Gaga.”
11 / 10 – Midnight Resistance

“Assault Android Cactus is a freakishly relentless twin-stick shooter that’s as finely tuned as Usain Bolt’s calf muscles.”
10 / 10 – Save Continue

Über dieses Spiel

Wenn du batteriebetrieben bist, zählt jede Sekunde!

Assault Android Cactus ist ein Twin Stick-Shooter im Arcade-Stil, der in einem atemberaubenden Sci Fi-Universum spielt. Eigentlich handelt Junior Constable Cactus außerhalb ihrer Kompetenzen, als sie auf einen Notruf reagiert und so auf einem beschädigten Raumfrachter endet, der von seiner eigenen Robotercrew angegriffen wird.

Assault Android Cactus verwendet ein Ladebatterie-System anstelle der üblichen Lebensanzeige und verlangt eine schnelle Reaktionszeit, damit du im Schusswechsel nicht untergehst. Diese Mischung aus westlichen Arena-Shootern und totalem Kugelhagel im japanischen Stil führt dich durch eine Vielzahl unterschiedlicher Level sowie massiver Bosskämpfe, unterstützt von ganz besonderen Charakteren auf deiner Mission, den Tag zu retten.

Ausgewählte Besonderheiten
  • 9 spielbare Androiden, jede mit einzigartig in Spielstil und Persönlichkeit
  • 25 Level-Kampagnen verteilt über fünf Bereiche des Schiffs, stelle dich enormen Bossen, erhalte Charaktere und enthülle die Geschichte um die Genki Star
  • Stürze dich in den Infinity Drive, um deine Grenzen zu testen oder fordere die Community im Daily Drive heraus
  • Unterstützt Tastatur oder Joypad und 1 bis 4 Spieler im lokalen Koop-Modus
  • Schalte EX-Optionen zur Spielbearbeitung, Codex-Einträge, Artwork und viel mehr durch das Besiegen der Roboter frei

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP
    • Prozessor: Core 2 Duo
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Intel HD 4000
    • DirectX: Version 9.0c
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Windows 7
    • Prozessor: Core i5
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Version 9.0c
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    Minimum:
    • Betriebssystem: Lion
    • Prozessor: Intel Dual Core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Intel HD 4000
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Mountain Lion
    • Prozessor: Intel Quad Core
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: ATI Radeon HD 5870
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    Minimum:
    • Betriebssystem: Ubuntu 12.04 or Equivalent
    • Prozessor: Core 2 Duo
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Intel HD 4000
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    Empfohlen:
    • Prozessor: Core i5
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Nvidia GTX 460
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Sehr positiv (14 Reviews)
Insgesamt:
Äußerst positiv (683 Reviews)
Kürzlich verfasst
cobaltblue467
( 13.9 Std. insgesamt )
Verfasst: 22. Mai
BEST SHOOTER I'VE EVER PLAYED!!!
And Adding AI Players can make it just as crazy and hilarious with friends!!
Hilfreich? Ja Nein Lustig
Ein Kartoffel
( 5.8 Std. insgesamt )
Verfasst: 22. Mai
Fun game... for about 15min. The 2 minutes tutorial at the beginning is basically exactly what the rest of the game is, which by the way only has about 3-4 hours of content... and I was going really slow too. Maybe if you are fast you can finish the game under 2 and still be able to reund it...
Hilfreich? Ja Nein Lustig
THEBIGDICKBANDIT
( 5.6 Std. insgesamt )
Verfasst: 20. Mai
Fun ♥♥♥ game 10/10
Hilfreich? Ja Nein Lustig
Meccarilla
( 24.4 Std. insgesamt )
Verfasst: 12. Mai
It runs very smoothly, and the art design is great. After I beat the main story, I replayed it for the daily challenges, achievements, and the "endless" game mode. I will probably pick it up again sometime in the future, so I can finish off the challenges. If you're a perfectionist that loves twin stick shooters, then this is your game. It's one of the few games I bought recently without regretting my decision.
Hilfreich? Ja Nein Lustig
SuperChicken
( 21.4 Std. insgesamt )
Verfasst: 11. Mai
Holy ♥♥♥♥. This game is amazing,

This game is a combination of a twin-stick shooter and a line of cocaine. Its fast pased, addictive and at some times, infuriating. I got this game in my indiebox. When they announced that this would be the game, I had no idea what i was getting myself into. I and looked at the steam page and saw the "Overwhelmingly Positive" overall review and was excited to get a game that was so well recieved!

IM SO GLAD I DID.

I have embarked on a multiple-hour journey to "S+" every level. This to me gets the true expierence out of this game. The hours I have spent screaming at Vespula, all add to the expierence of this game. PLEASE! If you realy want to play the game the amazing devs over at Witch Beam intended, "S+" every level.

After the first day of playing ths game for an hour or two. I wont lie, I got bored.
One of two things happened to me a few days later.
One: I loaded the game back up to see the "EX" menu. I found one of the things that revived the game in my mind. A FIRST PERSON MODE! I have spend a quarter of my hours playing this game in first person. It adds a whole new dimention(Literally) to this game. It just goes to show how devoted these devs are to making a game for everyone.
The filters, while cool, are kind of extreme, And the other options are cool, but effect score. (Not for me).

Two: The "S+" rank, This added a purpose to this game. A goal per se, besides completing the story. (You aleady know how i fel about "S+"-ing.

Please! Pick up this game. Play it for a couple hours. Maybe S+ it.,. Just support the developers. I cant wait to see what you guys do next.

10/10
Amazing.
Fast pased.
Addictive.
Infurating.
Buy it immediately.
Hilfreich? Ja Nein Lustig
TheLunaticPlatypus
( 8.7 Std. insgesamt )
Verfasst: 8. Mai
Want a challenge?
Hilfreich? Ja Nein Lustig
UnheardGrace
( 35.2 Std. insgesamt )
Verfasst: 3. Mai
There are two things that make Cactus great. The charm, and the adrenaline rush.

The characters each have so much personality to them. I immediately connected with each of the androids as I unlocked them. There isn't much in the way of cutscenes or dialogue, but what is there is oozing with personality. From Cactus's near total disregard for property, to Shiitake's downright murderous boss-killing rampage, to Starch's... Starchiness, every character makes the game better.

Whether working through the levels to see the credits or grinding against the same level over and over for that delicious S+ ranking, Assault Android Cactus delivers on excitement. I cannot tell you how many times I grabbed a battery at the very last instant, just to turn around and demolish everything that I can see. Cactus never fails to make you feel awesome.
Hilfreich? Ja Nein Lustig
Drez
( 2.2 Std. insgesamt )
Verfasst: 3. Mai
This game is as fun as it looks. Just the right amount of difficulty for me. Great soundtrack.
Hilfreich? Ja Nein Lustig
Barkhorn
( 1.3 Std. insgesamt )
Verfasst: 1. Mai
very enjoyable twin-stick shooter. game mechanics are solid, fighting hordes of monsters in dynamic levels. The geometry keeps changing mid-level, light switches off, floors dissapear, etc.
To reward risk of going after power-up points from fallen enemies, your weapon gets stronger.
A lot of fun, especially with a friend or two. I've been playing this on and off since the early alpha days and it's great to see it has evolved into such a smooth experience!
Hilfreich? Ja Nein Lustig
Rustic_Fall
( 8.8 Std. insgesamt )
Verfasst: 1. Mai
Assault Android Cactus is an arcade twin stick shooter. In the game, you can play as many characters that have their own dialogue when speaking and voice actors. This was a suprise indie game that I didn't like at first, but then got really into it. This game will keep you addicted with a campaign of levels and bosses. The cast is wonderful and fun. The O.S.T has some memorable tracks and the visuals are great. There are also daily challenges, infinite run mode, and a boss rush like most arcade like games. The battery system is intersting and keeps you at your toes. Also, the bullet hell in the boss fights are fun and a blast. If you like Pac-Man and Nuclear Throne, this game is for you. Also, all the enemies are varried and the level design is different each time so your never bored. One gripe I have with the game is that the battery has this magentic attraction to you when you go near it to get it. Yet if you move to fast, it will never reach you and result in a lot of stupid game overs. Overall, its a great game that I'm glad I was able to find and play. Thank you so much Witch Beam for this game and I'm excited for your next! I give it an 8/10.
Hilfreich? Ja Nein Lustig
DX SUPERSTAR
( 4.2 Std. insgesamt )
Verfasst: 28. April
*Sings* I'm Just a little android.. and my batteries are running loooow!

Love it! Starts off all cute and innocent, then all hell breaks lose! Definitely THE bullet hell twin stick shooter to get. Local co-op is awesome and all but this is another game that wouldve benefited from an online co-op mode.
Hilfreich? Ja Nein Lustig
Herr Hausen
( 7.1 Std. insgesamt )
Verfasst: 24. April
Awesome bird's eye view action shooter where you can get excited in flow when everything blinks around you. I always play it without sound, and put my own Music on, not because the sound is bad, but it just gets too much when everything explodes around you and such things. I guess it`s fun to play local Multiplayer. Single-Player is great to escape from the daily grid for a short time and then to get back to the projects your on.

I recommend it, even if it`s around 10€ (which I think I paid for it)
Hilfreich? Ja Nein Lustig
Rick
( 19.9 Std. insgesamt )
Verfasst: 23. April
Twin stick shooter with a lot of replayability: nice graphic, great soundtrack (I regret not buying it with the game), and many many touches of love here and there.

It can be tackled in a relaxed way (just to finish it, no matter the rating) or in a plain DMC obsessive-compulsive disorder style (to get S+ in every level thank you very much but no sir...), so the level of frustration you'll get from it is mostly your call :)

I didn't see a local coop option, which is in my opinion the only flaw, but I don't do coops anyway, so...

Oh, and the game has a demo! Developers doesn't seem to bother about them nowadays, but those guy did, and let me try the goods before buying them (like... 10 minutes thereafter? :) ): this alone deserves 5-stars!
Hilfreich? Ja Nein Lustig
JailBird
( 5.9 Std. insgesamt )
Verfasst: 19. April
Awesome game.
Hilfreich? Ja Nein Lustig
Void01
( 2.8 Std. insgesamt )
Verfasst: 19. April
TL;DR: Lots of style, zero substance.

So far I'm pretty disappointed. I like twin stick shooters with multiplayer - it is a guaranteed way to get my money. But this?

Regretting. Purchase.

Gameplay is paced through code - good play is not rewarded, you can always expect a battery to drop when your alarm goes off. Powerups suck because they cycle VERY SLOWLY. One of them(and there are only *THREE*) is pretty much completely pointless.

The characters are really badly unbalanced, and chances are that you're going to find yourself defaulting to one or two most of the time because the others suck or have serious flaws or are only good for one kind of fight. Special attacks are seriously a very mixed bag, with some of them being completely and utterly pointless while others will obliterate every enemy on the screen without fail.

Spawning is also done programatically I suppose, because the game stupidly spawns crap RIGHT ON TOP OF YOU that BLOWS UP AND MAKES YOU DROP ALL OF YOUR POWERUPS .

Well done designers, you got me. I can't escape your ineptitude now. Standing in the wrong place under the invisible spawn point? Here, let's teleport this thing in right on top of you with zero warning and no chance to dodge.

HAVE YOU A$$HOLES EVER PLAYED A SHOOTER?

Once this happens the game turns into a bull$hit $logfest that is poorly paced and unfun because you are rocking a pea shooter and the level is just ramping up.

Getting up requires button pounding. Please. Why. Just. No.

There are dozens and dozens of other little things I hate about this game.

Utterly pointless powerups(and plentiful) blot out enemy bullets so you smack right into them.

There is a stereotyped Asian android.

Controller support is half-♥♥♥♥♥ so you can pretty much expect that only your *official* xbox brand controller will work right.

The camera jerks around like a jack russel terrier that's been snorting cocaine, and you can't really expect consistent camera distance while you're playing from board to board, sometimes not even within the same board.

Earning credits takes forever. Spending them is pointless, and the one or two things that actually alter gameplay dump your score over it.

Yes. If you try to evolve this game ANY it DUMPS YOUR SCORES.

And here is the absolutely number one thing that pisses me off about this game: It's some kind of indie darling because of the unusually(for indie) high quality presentation. The character visuals are polished, the voice acting is great, the graphics are wonderful and highly stylized, the animation is top notch and the facial expressions are great, the music is perfect and usually suits - but when it comes to the actual core mechanics there are some serious issues.

To be honest I wouldn't suggest buying it unless it was on sale. This is a ho-hum twin stick shooter that looks and sounds really nice, but is INCREDIBLY SHALLOW. If you're hoping for more than that then, like me, you will probably be disappointed.
Hilfreich? Ja Nein Lustig
Sigh®
( 11.2 Std. insgesamt )
Verfasst: 18. April
Got this game in the Indiebox, and loved it from the first 10 minutes. Highly suggest to play for some classic twin-stick shooter action.
Hilfreich? Ja Nein Lustig
Nagel
( 5.6 Std. insgesamt )
Verfasst: 11. April
Bis zu vier Spieler ballern sich in bester Twinstick-Manier im Local Coop oder Online mit süßen Androidenmädels durch das Raumschiff Genki Star - klingt eigentlich einfach, ist aber hammerhart. Es gibt nicht viele Level, aber um sie zu meistern, braucht man viel Übung. Ich bin wohl schon zu alt für das Game und meine Couchparty Crew ist spätestens bei den Bossen hoffnungslos überfordert, aber das Game macht einfach sauviel Laune. Im Laufe der Zeit verdient man sich Credits, mit denen man Artworks und EX Options freischalten kann. Letztere können einem Vorteile verschaffen, die Score wird dann aber nicht gewertet. Der Elektrosoundtrack ist stimmig, die Grafik gut, das Spiel manchmal etwas unübersichtlich - es ist einfach sauviel los auf dem Schirm - gerade mit vier Spielern.

Lust bekommen hat auf Local Coop Games? Dann empfehle ich meine Couch Party Gruppe:
http://steamcommunity.com/groups/couchparty
Hilfreich? Ja Nein Lustig
Tararabbit111279
( 7.9 Std. insgesamt )
Verfasst: 10. April
Only thing that would make this game better is online co-op.
Hilfreich? Ja Nein Lustig
PandACT
( 73.9 Std. insgesamt )
Verfasst: 10. April
Note: I'm not a professional in any way, I'm just a guy who likes writing reviews. I try to remain unbiased, but take note that this is a positive review; I like this game, so don't expect me to be thinking too clearly. :P I'm not being payed or trying to persuade you to buy the game, I'm just relating my experience.

TL;DR
Android Assault Cactus turns this type of game in its head with backwards and chaotic gameplay. While its story and graphics may not be spectacular, it makes up for it with unique and intense gameplay.
Overall score: 8/10

GAMEPLAY
You know those guys who charge around without strategy constantly firing at everything and repeatedly getting themselves killed? You know how everyone hates them for being a stupid liability? Have you ever stopped to consider how they feel or WHY exactly they have no strategy? The reason is revealed in this game; cry no more, that guy! The game pushes you to use this chaotic strategy, whether you like it or not. Guerrilla tactics, sniping, and farming have no effect as the only way to stay alive is to kill everyone as fast as possible. People who play this game will quickly learn that most power ups are worth more than your life and recklessly charge into a hoard of enemies, firing constantly. Trust me, this doesn't subtract from the strategy. To understand it better, look up gameplay. All of this makes up for how very generic the game looks at first.
You thought that was all? The game gets twice as crazy when you try to get a good score. This game is no longer casual when trying to get an S+! Suddenly, local multiplayer becomes an added difficulty and life is precious. Strategy and planning are essential and must be carried out to the millisecond in order to work. Nothing less than a perfect marriage of brilliance and skill will work. (So I'm obviously at a loss. :P)
Score: 8.5/10 (Only because it's not completely original.)

REPLAYABILITY
Although the game is notably long, it still has a fair amount of replayability. In fact, some can argue it has too much. With two different multiple different game modes that both focus highly on score, you could literally play this game for months without being satisfied with your completion... The definition of hell for some. However, to a less hardcore gamer, it'll still be fun for a while. After you tire of the many central elements, there's the EX options to change up the game. Among the more notable ones are FPS mode, AI partners, super weapons, duplicate characters, and [ALT CAMERA WHT DOWS IT DO]. Though for some... The immensely fun gameplay, character variety, and local multiplayer could be enough In itself. Perhaps the only problem with playing it over and over is the lack of randomness. I think the only thing that's random is the things dropped by enemies... But you could still argue that it has a great amount of replayability.
Score: 8/10

GRAPHICS AND CUSTOMIZATION
Anyone with FPS mode can say that the graphics are unnecessarily good. It has a sufficient amount of settings to suit your computer and playstyle... I'm unconcerned with graphics unless you can't see crap or if they lag my admittedly bad computer. This game does neither, so I see no problem with it. For someone who likes playing with graphics, there are plenty of options for that... Which brings me to customization. As mentioned above, you can change the graphics. Other necessary options at included, but they have extras that go above and beyond. I mentioned a few of the EX options earlier, but there are many more. Some make the game more challenging, others make it easier. Some relate to graphics and music, and others fundamentally change the game. Most are serious, some are silly. While the game isn't spectacular in either of these aspects, everyone can agree that it does well.
Score: 7.5/10

STORY
I would not buy the game for the story alone. Not that it's terrible; I've seen much worse. The problem is that it's not the BEST. The integration of story with graphics and gameplay is poor... Death robots pop up out of nowhere and brainlessly attack you, and three untrained androids manage to grab extremely powerful weapons and use them for a presumably long time with SIXTY-SECOND BATTERIES by ripping out and draining the batteries or enemies... Just ignore that. Dialogue is infrequent, but characters still have a shocking amount of personality from voice lines in and out of battle. This raises new questions about how they got to be like that, but I'll count it as a plus since personality counts for story in my book. I could go on, but I don't like saying bad things about this game. Let's just say that there are good and bad things that mostly balance each other out.
Score: 4/10
Hilfreich? Ja Nein Lustig
WildWolf
( 0.8 Std. insgesamt )
Verfasst: 10. April
Just give the demo a try! It's fast, colorful, and hectic with just enough personality.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
35.2 Std. insgesamt
Verfasst: 3. Mai
There are two things that make Cactus great. The charm, and the adrenaline rush.

The characters each have so much personality to them. I immediately connected with each of the androids as I unlocked them. There isn't much in the way of cutscenes or dialogue, but what is there is oozing with personality. From Cactus's near total disregard for property, to Shiitake's downright murderous boss-killing rampage, to Starch's... Starchiness, every character makes the game better.

Whether working through the levels to see the credits or grinding against the same level over and over for that delicious S+ ranking, Assault Android Cactus delivers on excitement. I cannot tell you how many times I grabbed a battery at the very last instant, just to turn around and demolish everything that I can see. Cactus never fails to make you feel awesome.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
24.4 Std. insgesamt
Verfasst: 12. Mai
It runs very smoothly, and the art design is great. After I beat the main story, I replayed it for the daily challenges, achievements, and the "endless" game mode. I will probably pick it up again sometime in the future, so I can finish off the challenges. If you're a perfectionist that loves twin stick shooters, then this is your game. It's one of the few games I bought recently without regretting my decision.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
21.4 Std. insgesamt
Verfasst: 11. Mai
Holy ♥♥♥♥. This game is amazing,

This game is a combination of a twin-stick shooter and a line of cocaine. Its fast pased, addictive and at some times, infuriating. I got this game in my indiebox. When they announced that this would be the game, I had no idea what i was getting myself into. I and looked at the steam page and saw the "Overwhelmingly Positive" overall review and was excited to get a game that was so well recieved!

IM SO GLAD I DID.

I have embarked on a multiple-hour journey to "S+" every level. This to me gets the true expierence out of this game. The hours I have spent screaming at Vespula, all add to the expierence of this game. PLEASE! If you realy want to play the game the amazing devs over at Witch Beam intended, "S+" every level.

After the first day of playing ths game for an hour or two. I wont lie, I got bored.
One of two things happened to me a few days later.
One: I loaded the game back up to see the "EX" menu. I found one of the things that revived the game in my mind. A FIRST PERSON MODE! I have spend a quarter of my hours playing this game in first person. It adds a whole new dimention(Literally) to this game. It just goes to show how devoted these devs are to making a game for everyone.
The filters, while cool, are kind of extreme, And the other options are cool, but effect score. (Not for me).

Two: The "S+" rank, This added a purpose to this game. A goal per se, besides completing the story. (You aleady know how i fel about "S+"-ing.

Please! Pick up this game. Play it for a couple hours. Maybe S+ it.,. Just support the developers. I cant wait to see what you guys do next.

10/10
Amazing.
Fast pased.
Addictive.
Infurating.
Buy it immediately.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
7 von 7 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
5.6 Std. insgesamt
Verfasst: 11. April
Bis zu vier Spieler ballern sich in bester Twinstick-Manier im Local Coop oder Online mit süßen Androidenmädels durch das Raumschiff Genki Star - klingt eigentlich einfach, ist aber hammerhart. Es gibt nicht viele Level, aber um sie zu meistern, braucht man viel Übung. Ich bin wohl schon zu alt für das Game und meine Couchparty Crew ist spätestens bei den Bossen hoffnungslos überfordert, aber das Game macht einfach sauviel Laune. Im Laufe der Zeit verdient man sich Credits, mit denen man Artworks und EX Options freischalten kann. Letztere können einem Vorteile verschaffen, die Score wird dann aber nicht gewertet. Der Elektrosoundtrack ist stimmig, die Grafik gut, das Spiel manchmal etwas unübersichtlich - es ist einfach sauviel los auf dem Schirm - gerade mit vier Spielern.

Lust bekommen hat auf Local Coop Games? Dann empfehle ich meine Couch Party Gruppe:
http://steamcommunity.com/groups/couchparty
War dieses Review hilfreich? Ja Nein Lustig
6 von 6 Personen (100 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
16.0 Std. insgesamt
Verfasst: 6. April
If the fact that 97.4% (639/656) of all the reviews for this game are positive isn't enough to convince you to buy it, please read my story:

TL;DR: Download the demo. If the first 5 levels don't get you excited enough to buy the game at a totally reasonable price of $15, then I'm worried you are the kind of person who doesn't smile or know what immeasurable bliss and joy feels like.

The True Story

April 5
1:30 AM: "Assault Android Cactus.....that is probably the weirdest name for a game I've ever heard....Oh, it's like 1941, but with androids instead of WWII airplanes. Okay, I'll get the demo and check it out. I like these kinds of games."

2:00 AM, upon finishing the demo: "Oh my gosh, that was so fun. I want to play it all again with a different character. Holly looks cool."

2:30 AM, after finishing another play through of the demo: "This game is amazing. I'm buying this." So I bought the game + DLC because the soundtrack is amazing.

10:30 PM: I start playing from the beginning again with one of my good friends in my house. He loves it.

11:30 PM: Another friend hops in as he gets home, and I can't tell if he's tired or just mildly interested, but he wasn't exactly rushing to the computer.

11:40 PM; The second friend is totally in the zone, and a third friend we invite says "Okay, but I only have time for one round." Yeah, right. Sure. Okay. Go for it.

11:55 PM: The third friend decides to help us with the boss fight, and as he plays as Cactus, he goes right up to the boss and is using the flamethrower relentlessly. I say, "Dude! You're so hardcore! You're right up in there!" He laughs and says, "Yeah man! I'm gonna get this guy!" I am reminded of when he said he'd only do "one level." Yeah, right. Uh-huh. Sure. That's like saying "Okay, but I'll just have one Pringle." Never happens.

April 6
12:00 AM: We beat the second boss three or four levels later and the third friend is like "Dude. This game is so sick." Sadly, he did finally drop out after going through the last half of the second section to go to bed.

12:30 AM: Me and the other two friends finish the third section of the game and finally decide that this is the best time to call it quits since we all have class or work in the morning.

It's charming. I don't give that kind of description to many games nowadays. It is charming and reminds me of the innocent fun we all used to have in the 90's before everything turned into a dark, harsh, nickle-and-dime, profanity-laced online mulitplayer FPS universe. It reminds of a time when games were games and it was just good fun. The characters are witty, there are lots of little things that make the game fun (like the characters being disappointed when you change your mind on who to select), and even an entire section that gives you the backstory on each character, NPC, and enemy. It even gives you info on stuff you won't encounter that is only mentioned in dialogue. It's like you get all the fun preface stuff from your old video game manuals built into the game! Surely any 90's gamer will remember such game manuals.

At this point you're still here because you're looking for an excuse not to buy it, but deep down you know you want it. Buy it. It's fun, and that's all it is. Just cut loose, don't be stingy or nitpicky, and have fun. There's a reason this game has a 97% approval rating. Play it and go back to a day when games were simple, silly, and charming.
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30.5 Std. insgesamt
Verfasst: 25. Februar
I've been playing the game a short amount of time about only 20 hrs and so far all I can think of is praise for this game. I have been getting all my friends to play too becuase it's just that good. I was splendidly surprise I would like this kind of game. It deffinetly has bullet hell and requires good mechanics to score high. All things I really wanted in a shootem up game. It's very challenging if you want to chase scores. Yet it is simple enough for a new comer to pick up and just enjoy. Thank you so much for this game.
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29.4 Std. insgesamt
Verfasst: 29. März
This mouthball of a named game is a very intense, fast paced, arcade-like, bullet hell, top-down twin stick shooter. The boss battles are pretty epic. It's easy to pick up and it's great couch co-op. At first it kind of bothered me that you aren't adequately punished for death but it becomes very obvious at later levels that you the time it takes to revive will prevent you from getting battery and makes things difficult.
PROs
local co-op to 4 players
well optimized (runs on my laptop)
boss battles are sick
terraforming stages

CONs
Not all of the androids are that fun to play
Camera can be frustrating at times but generally does a good job scaling up to 4 players. Occasionally my friends have literally been off the screen
Sometimes finding the battery is impossible and seems unfair compared to more traditional health systems

8.5/10 BUY full price
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11.2 Std. insgesamt
Verfasst: 18. April
Got this game in the Indiebox, and loved it from the first 10 minutes. Highly suggest to play for some classic twin-stick shooter action.
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7.9 Std. insgesamt
Verfasst: 10. April
Only thing that would make this game better is online co-op.
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34.9 Std. insgesamt
Verfasst: 2. April
This game is ranked up their as one of my all-time favorite shmups. The story is minimal, but its all it needs to be as it sets the stage perfectly for where you are and why you are fighting hordes of robots. You start out with one of many playable female robot character each with their own drastically different playstyle. This arena shmups takes the genre to a new level as nearly each level transforms to change the landscape at certain stages. Few games get their formula and enjoyment right in terms of getting me to play level more than once, but this game is one of them. Getting an S+ rank is hard and rewarding and thanks to each characters different playstyle each level and their horde spawns require a little re-learning.

Thank you Witchbeam dev.
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26.0 Std. insgesamt
Verfasst: 26. März
Minutes to learn....a true challenge to master. I love this game it has fewer levels than I was expecting but that really isn't the point of the game. The true fun comes in mastering the levvels and bosses and improving your ranking. Good varitey of characters and overall a truly unique game that is constantly challenging you.
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22.8 Std. insgesamt
Verfasst: 23. März
TL;DR: Buy this game unless you hate fun.

This game is insanely good. For one, every aspect of the game looks and feels incredible. The game looks gorgeous and full of character. It somehow pulls off being chaotic and cluttered without making it so you can't see the important things like pickups, and making enemies easily differntiatable.

This game is seriously challenging. If you want a casual, easy game, AAC isn't the game for you. But if you want a rewarding, incredibly addicting edge-of-your seat game, buy this one *now.*

One thing I really appreciate is that the game is consistantly difficult whether you're just starting out or you (like me) are on the quest to S+ rank every level - the difficulty curve is steep, but constant. And the difficulty is never artificial, like something like 'I Wanna Be the Guy.' Every time you die, it was your fault and you could have avoided it if you were better. That's the best kind of difficulty, the kind that makes you want to keep trying over and over for that perfect score, the kind that makes a game into electronic cocaine - but in the best way.

I do have one minor complaint, however - please, *please* make the drop-from-the-ceiling-instakill-bombs not spawn in the place you're about to walk. I understand that you have to react to them fast, but until you get really good at dodging those on a dime you'll die to them a *Iot.* That's the only moment in the difficulty curve I found too steep and a little artificial - it can get frustrating to die over and over to the same damn bombs, but you get used to the twitch nature eventually.

All in all, a 9.5/10 game for me.
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31.0 Std. insgesamt
Verfasst: 26. März
This game kicks ♥♥♥. When playing, 12 hours can go by in what seems like 12 minutes. It has happened to us a few times. Don't expect to run through the game. It gets hard as hell in the later stages, to the point of ridiculousness. Assault Android Cactus is a rare example of superior game design.
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5.6 Std. insgesamt
Verfasst: 17. März
Never before has there been a game that changed my opinion of it as quickly as Assault Android Cactus. At first I was not a fan of the character designs and the 3D graphics, but hole-eee cow is this game fun!

*deep breath*

The characters are charming, the attention to detail with dialigue between your Android and other characters is GREAT, the gameplay is so solid, there isn't an android that isn't fun to play, the progression feels good, levels are challenging, you can feel yourself getting better at recognizing patterns and perfecting your dodge or aim, and...

UGH this game is so great <3
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170.1 Std. insgesamt
Verfasst: 10. März
This has quickly become one of my favorite action games of all time.
After finishing it, I started playing it over and over to get better scores, because it's one of those rare games where playing is its own reward.
The fact that you can play a level (a campaign level at least, other game modes take longer) in as little as a couple of minutes always lures me into playing just one more game, until I realize that I've been playing too long :)
I don't want to start enumerating the pros and cons of this game, just try out the demo, because it's a little gem!
And pay attention to the tutorial, because it explains some mechanics (like the fact that you have a limited moment of invulnerability when you switch weapons) which are fundamental if you want to play "seriously"...
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3.3 Std. insgesamt
Verfasst: 7. März
Fantastic game. Frantic pace, amazing sound track, simple and addictive. Get this game!
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73.9 Std. insgesamt
Verfasst: 10. April
Note: I'm not a professional in any way, I'm just a guy who likes writing reviews. I try to remain unbiased, but take note that this is a positive review; I like this game, so don't expect me to be thinking too clearly. :P I'm not being payed or trying to persuade you to buy the game, I'm just relating my experience.

TL;DR
Android Assault Cactus turns this type of game in its head with backwards and chaotic gameplay. While its story and graphics may not be spectacular, it makes up for it with unique and intense gameplay.
Overall score: 8/10

GAMEPLAY
You know those guys who charge around without strategy constantly firing at everything and repeatedly getting themselves killed? You know how everyone hates them for being a stupid liability? Have you ever stopped to consider how they feel or WHY exactly they have no strategy? The reason is revealed in this game; cry no more, that guy! The game pushes you to use this chaotic strategy, whether you like it or not. Guerrilla tactics, sniping, and farming have no effect as the only way to stay alive is to kill everyone as fast as possible. People who play this game will quickly learn that most power ups are worth more than your life and recklessly charge into a hoard of enemies, firing constantly. Trust me, this doesn't subtract from the strategy. To understand it better, look up gameplay. All of this makes up for how very generic the game looks at first.
You thought that was all? The game gets twice as crazy when you try to get a good score. This game is no longer casual when trying to get an S+! Suddenly, local multiplayer becomes an added difficulty and life is precious. Strategy and planning are essential and must be carried out to the millisecond in order to work. Nothing less than a perfect marriage of brilliance and skill will work. (So I'm obviously at a loss. :P)
Score: 8.5/10 (Only because it's not completely original.)

REPLAYABILITY
Although the game is notably long, it still has a fair amount of replayability. In fact, some can argue it has too much. With two different multiple different game modes that both focus highly on score, you could literally play this game for months without being satisfied with your completion... The definition of hell for some. However, to a less hardcore gamer, it'll still be fun for a while. After you tire of the many central elements, there's the EX options to change up the game. Among the more notable ones are FPS mode, AI partners, super weapons, duplicate characters, and [ALT CAMERA WHT DOWS IT DO]. Though for some... The immensely fun gameplay, character variety, and local multiplayer could be enough In itself. Perhaps the only problem with playing it over and over is the lack of randomness. I think the only thing that's random is the things dropped by enemies... But you could still argue that it has a great amount of replayability.
Score: 8/10

GRAPHICS AND CUSTOMIZATION
Anyone with FPS mode can say that the graphics are unnecessarily good. It has a sufficient amount of settings to suit your computer and playstyle... I'm unconcerned with graphics unless you can't see crap or if they lag my admittedly bad computer. This game does neither, so I see no problem with it. For someone who likes playing with graphics, there are plenty of options for that... Which brings me to customization. As mentioned above, you can change the graphics. Other necessary options at included, but they have extras that go above and beyond. I mentioned a few of the EX options earlier, but there are many more. Some make the game more challenging, others make it easier. Some relate to graphics and music, and others fundamentally change the game. Most are serious, some are silly. While the game isn't spectacular in either of these aspects, everyone can agree that it does well.
Score: 7.5/10

STORY
I would not buy the game for the story alone. Not that it's terrible; I've seen much worse. The problem is that it's not the BEST. The integration of story with graphics and gameplay is poor... Death robots pop up out of nowhere and brainlessly attack you, and three untrained androids manage to grab extremely powerful weapons and use them for a presumably long time with SIXTY-SECOND BATTERIES by ripping out and draining the batteries or enemies... Just ignore that. Dialogue is infrequent, but characters still have a shocking amount of personality from voice lines in and out of battle. This raises new questions about how they got to be like that, but I'll count it as a plus since personality counts for story in my book. I could go on, but I don't like saying bad things about this game. Let's just say that there are good and bad things that mostly balance each other out.
Score: 4/10
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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2.8 Std. insgesamt
Verfasst: 5. April
One of the better twin-sticks out there. AAC combines the frenzy of a bullet-hell schmup with the wide-open and shifting environments of a twin-stick shooter into one amazing title. The pacing is second to none and the difficulty is rock hard but still fair. It will also run on plenty of low-end machines.

If you prefer the format, I made a first impressions video for the game:
https://www.youtube.com/watch?v=1ho-oOzrsho&feature=youtu.be
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5.2 Std. insgesamt
Verfasst: 10. Dezember 2015
Assault Android Cactus ist eines der Spiele, die einen selbst wenn man in den Controller beißen will Spaß macht. Ich war nie ein Bullethell Fan aber dieses Spiel macht mit seinem Charme, seiner Highscorejagd und seinen einzigartigen Bossen jederzeit Laune und zerstört einem die Augen mit Gefühlt 10.000 Effekten pro Sekunde.
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5.7 Std. insgesamt
Verfasst: 12. Dezember 2015
Assault Android Cactus ist ein spaßiger Twin-Stick shooter für zwischendurch und ist meiner Meinung nach eins der spaßigsten Spiele dieses Jahres. Warum? Nun ja das Gameplay, die Präsentation, der Soundtrack und das Gegnerdesign lassen für mich nichts zu wünschen übrig. Zudem sind da noch die verschiedenen Charaktere die alle eigene stärken und schwächen haben und sich unterschiedlich gut für bestimmte Level und Bosse eignen (Charakterwechsel sind also empfehlenswert). Mein persönlicher Liebling ist Starch die komplett verpeilt ist und nach dem Abschluss eines Levels ganz traurig "everything is dead" sagt ^^.

Zusammenfassend kann ich das Spiel eigentlich jedem empfehlen der keine grundlegende Abneigung gegen Twin-Stick shooter hat.
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