20 ans après la sortie du jeu Flashback, Conrad est de retour au premier plan à l’occasion du remake de l’un des jeux cultes de l’histoire du jeu vidéo. Ce jeu n’est pas un remake. C’est Flashback™ repensé par les créateurs du jeu original.
Évaluations des utilisateurs : Variable (160 évaluation(s))
Date de parution: 1 oct 2013

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À propos de ce jeu

20 ans après la sortie du jeu Flashback, Conrad est de retour au premier plan à l’occasion du remake de l’un des jeux cultes de l’histoire du jeu vidéo.

Ce jeu n’est pas un remake. C’est Flashback™ repensé par les créateurs du jeu original. Ils ont sublimé leur propre création en s’appropriant le meilleur de la technologie moderne tout en respectant les origines de ce side-scroller qui a initié le genre dans les années 1990.

Caractéristiques



L’un des meilleurs jeux d’action-aventure jamais créés réinventé par ses créateurs. La même équipe sous la direction de Paul Cuisset, et animée par la même passion ! Mais avec un arsenal bien plus vaste pour recréer ce classique du genre.

Des graphismes et des animations éblouissants. Voici le Flashback™ dont vous avez toujours rêvé. Fidèle à l’esprit du jeu original mais beaucoup plus impressionnant grâce aux moteurs graphiques Havok et Unreal.

Un gameplay fidèle mais modernisé. De nouvelles fonctionnalités font leur apparition : les gadgets et un système d’accumulation d’expérience. La formule d’origine faite d’un équilibre parfait entre roulades, fusillades, exploration de stations spatiales abandonnées et explosions de planètes extra-terrestres, a été conservée.

Replongez-vous dans vos souvenirs. L’histoire originale a été enrichie afin d’approfondir l’expérience. La plupart des protagonistes du jeu original tels que Conrad et les Morphs sont toujours présents. Mais attendez-vous toutefois à découvrir de nouveaux personnages et des rebondissements que vous n’oublierez pas… cette fois-ci.

Configuration requise

    Minimum:
    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E4400 2 GHz ou Athlon 64 X2 Dual Core 4200+
    • Memory: 1 GB RAM
    • Graphics: 256 Mo DirectX® 9 / Radeon HD 2600 ou XT GeForce 7600 GS
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: compatible DirectX 9.0
    Recommended:
    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E6600 2,4 GHz ou Athlon 64 X2 Dual Core 5600+
    • Memory: 2 GB RAM
    • Graphics: 512 Mo DirectX® 9 / Radeon HD 3470 ou 8600 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: compatible DirectX 9.0
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
7.5 heures en tout
Posté le : 28 novembre
Et bien une "ré-édition" de 1993 pas trop mal foutue.
Une ambiance science fiction sympathique, pas le jeu du siècle mais il se laisse faire tranquillement.
Le jeu est un poil trop court (je l'ai fait en mode normal), possibilité de re-jouabilité pour débloquer des "exploits" ou "défis".
Je le conseille à trés petit prix.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
9.7 heures en tout
Posté le : 2 décembre
Pourquoi ce jeu a-t-il reçu d'aussi mauvaises critiques ?

Il est fun, il reprend le squelette des anciens niveaux et les graphismes sont vraiment sympas.
Il y a quelques bugs, mais rien qui ne détériore le gameplay.

La montée de niveaux et les améliorations du perso ont été descendues par les critiques. Il est dit qu'on ne voit pas la différence, qu'à aucun moment on ne se sent plus fort ou plus résistant.
On le sent très peu mais on reste dans l'esprit du jeu d'origine, où il n'y a AUCUNE amélioration possible.
Donc on s'améliore, mais très doucement, pour ne pas devenir surpuissant et indestructible.
Si les testeurs veulent un perso surdoué, qu'ils aillent rejouer à Deus Ex.

La difficulté. "La difficulté a été revue à la baisse blablabla". Ah. Bon.
En difficile, le jeu est bien plus chaud que l'original. On ne tire pas en ligne droite, mais à 360° : il faut viser et quand on a plusieurs ennemis à l'écran, ça peut vraiment devenir très dur.

"Les combats sont mous et inintéressants" Ah. Bon.
Les combats sont chauds, intenses et nerveux. Il faut se déplacer en permanence, viser, ruser, utiliser le champ de force (limité, contrairement au premier jeu).

On a le droit à un remake de l'original vraiment sympa, fun et beau. Pourquoi s'en priver ?
Si vous êtes fans du premier, faites-vous plaisir ! C'est sympa de replonger dedans avec pas mal de nouveautés en plus (défis, objets cachés...).
C'est le Flashback dont je rêvais quand j'étais gosse.

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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
6.6 heures en tout
Posté le : 2 juillet
replonge il y a 20 ans de cela...
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11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 3 août
By playing Flashback I was hoping to get a nostalgia trip and a happy reunion with Conrad. After six hours I wouldn't say it's the best game I've played, not either a game I put a lot of time in, but I liked getting flashbacks to a bygone era. The steering is more action oriented than the original and the story is changed a bit. I bought the game on sale on Steam and the low price justifies the six hours of gaming fun (completed it on Normal difficulty). I don't think I'll be playing through all of the achievments in the game. However, recommended for a challenging and nostalgic gaming session.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 21 juillet
Back in my highschool days the Sega Vs. Nintendo war was serious. Flashback was one of those games that was simply amazing. Played it non-stop till I beat it. Then played it again. And a few more times. There is a lot of nostalgia with this game, and I love the re-imagining of this current version. Even just watching the opening sequence the other day when I booted it up for the first time brought back memories.
If you appreciate an old-school feel, puzzle adventure, this game is a must
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
5.5 heures en tout
Posté le : 25 octobre
Amiga fan or not, this remake of the classic Flashback is very good one!
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8 personne(s) sur 12 (67%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 13 août
A Decent Remake of the original which I played on the Amiga, I don't get what people are ♥♥♥♥♥ing about, yeah you need to install Uplay to be honest its pretty unobtrusive and only starts when you actually start the game up. Ok, so maybe its a bit redundant to have both steam and uplay as drm but its not such a big deal as people are making out (waah, waah, Uplay, Ubisoft evil, paranoia etc.)

Comes with a free copy of the 1993 original as well, what more can you ask for?
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
1.1 heures en tout
Posté le : 17 octobre
So far, I've really enjoyed this re-imagining of what is truly one of my favourite titles of all time. I was a very young gamer first time round, I enjoyed the revamp a few years later. I'm enjoying that not everything is idential so whilst there is a lot to be familar of, it isn't completely like a replay of a game I played through all those years ago.

I would recommend this game, but please don't go in expecting it to be an exact re-make with HD graphics, it has been re-imagined, so there will be differences. That isn't a bad thing though, after all, it is the original team's re-imagining of this true classic!!

Love it!! :-)
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 21 décembre
This updated version is fantastic. I remember playing the original, and this does a pretty good job of staying true to that version. The graphics are up to date, and the gameplay is actually fun. As usual I wish we could avoid the need for crap like Uplay, but as long as the game works I hardly care.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
8.8 heures en tout
Posté le : 11 juillet
side scrolling blast from the past. i remember playing this as a kid and still has its charm. funny characters and updated graphics. game of the year no. if you want a simple fun game to play when your not in mood for others this is the casual game you should try.
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
6.1 heures en tout
Posté le : 30 décembre 2013
Vraiment plaisant d'y rejouer.
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81 personne(s) sur 93 (87%) ont trouvé cette évaluation utile
2.0 heures en tout
Posté le : 20 décembre 2013
I loved the original. I have many fond memories of it. I loved the soundtrack of the original. This game isn't even worth the effort of shovelling it on my lawn and I'm fairly certain if I did it would kill it. This game isn't necissarily bad if you've never played "Flashback: The Quest for Identity" but if you're seeking the nostalgia of your childhood, this game will piss you off very quickly.

The only thing this game has in common with the original is that the levels are very slightly similar and the main character's name is Conrad. The end. The game felt very "dumbed down". There are popups on the hud EVERYWHERE that say, "Go here. You can climb this. Talk to him. There's only one path you can take but we're going to tell you to take it anyway!" Luckily, those can be turned off. I decided to play the game on medium and found out immediately that the difficulty settings were made for console ♥♥♥♥♥. There's a helth bar, light falling damage, enemies attempt to tickle you to death, and healing stations are closer together than Starbucks. They also tried to add an RPG aspect by allowing you to gain experience, level up, and spend points in different skills. In a few ways this is good but mostly makes me ask, "Why the hell would anyone add RPG aspects to a Prince of Persia like?"

The controls feel similar to the original but they added an extra jump button and an arc style aiming system. The controls were definitely made for dual thumbstick controllers and then (horribly) modified for pc. Aiming is done by moving the mouse up and down to adjust angle and then moving the mouse left and right to switch sides. This gets annoying when you're trying to adjust your angle and accidently move your mouse too far to one side, causing Conrad to turn around and take it in the butt. If you have a controller to use with the game then it might not be that bad but mouse and keyboard controls get frustrating.

Bug time! This game contains bugs. There were a few times while aiming that the mouse would become locked in one place and I had to right click furiously to get control back. There are also times when grabing onto a platform would cause Conrad to get stuck and stand in mid air next to the platform. I only encountered this a few times and it did not deter me from the game but then again it never happened during a part where it actually mattered.

Playing this game does bring back warm nostalgic memories in the sense that I want to go dig out my old SNES and play the original game. Overall I feel like someone who played through the original once when it released is attempting to remake the game on age old memories. The only consolation I have is that I purchased this game during a Steam sale and didnt pay full price.
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96 personne(s) sur 123 (78%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 4 avril
Uplay? No, I don't. Thanks for ruining this experience for me. Steam, please put up a LARGE disclaimer during checkout if I'm going to NEED secondary malware programs to run a "Steam" game I purchased, thanks.
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72 personne(s) sur 100 (72%) ont trouvé cette évaluation utile
4.3 heures en tout
Posté le : 30 novembre 2013
I was warned/told point blank not to buy this game, but being hard-headed I did anyways on the most recent sale. It was a huge mistake. There is pretty much nothing redeeming about the product.

Let me break it down for you: the area design is bizarre and exploring is both frustrating and tedious. The combat is imprecise and the enemies (on Normal difficulty) rapidly become bullet sponges. The platforming is even worse. The jumping animation is downright laughable and is hard to predict. I ended up skipping the cutscenes due to the painfulness of of the story, writing and voice acting.

Some of the level art is nice, but it isn't worth suffering through the rest to see it.

I regret purchasing the game and I wish I had listened to the recommendation to avoid it. The demo doesn't really reveal many of the issues of the game so considered yourself warned.



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63 personne(s) sur 88 (72%) ont trouvé cette évaluation utile
1.6 heures en tout
Posté le : 11 octobre 2013
From the publishing house responsible for publishing games that you have bought based on novel to game adaptations of a certain new york times best selling author, comes a remake of a game you probably haven't played before, because you're all like twelve, and don't know what's good. Flashback is a remake of a much better game by french publisher 'Delphine' and it was a god damn masterpiece. This game is still very much french, but obviously tries to capitalize on the call of duty dollars by having the character shoot all of the mans instead of solving all of the puzzles or discovering all of the mysteries. the game is designed pretty close to the original actually, besides different item placement and much more numerous enemies to shoot with your dutycaller9000. The story is also very much intact, though this time done through full motion video cutscenes with voice actors. The game is still pretty nice, and besides too much shooting early on, and about the same ammount of shooting later on, it is more or less faithful to the original. If you disagree, the original is included with this game so it's like you get that too incase you don't like this one. If you play this game, be sure to play on hard, as easy and normal dificulties are ♥♥♥♥ing garbage. I hope that ubisoft has plans to develop and re-release a remake of the sequel 'Fade to Black' so I can complain about that too.
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27 personne(s) sur 30 (90%) ont trouvé cette évaluation utile
6.7 heures en tout
Posté le : 10 janvier
If you played old Flashback and liked it, the only thing why you can check this game, to remind storyline and watch cutscenes in 3D. All other aspects of the game will disappoint you greatly. If not, just pass, because it just ugly mutant pretending to be a good game.
Don't want to compare it with old game, it's like compare Alexander the Great with bum Alexander, just because they have same names.
So, just pros and cons.
Pros first, not many of them, really:
+ UE3 doing it's job well, so graphics there not bad
+ Customisable interface
+ Few cutscenes, not perfect, but may be watched once
and cons:
- controls, devs tried to make hybrid between old scheme and modern, ummm, they failed
- aiming, you can turn your gun only in few angles
- difficulty, it's easy as hell (if do not count controls) , you can easily go face to face with 2 or more enemies and kill them all
- stupid air drones
-enemy placement and respawning
- useless levels and skills system
- Too talkative Conrad, he spam stupid phrases too often
- All other cutscenes, especially ending in the Death Tower
- Changes in story (lost and found girl for example)
- Even empty jungle looks more alive, then futuristic "should-be-overcrowded" city
- Level design
- Awful voiceover, I tried english and russian, it's like choosing between bad and worse
- Interface, overloaded with not needed information (at least most of it can be turned off in settings)
- Old version of Flashback included in the game, looks more like a joke in this arcade machine frame and without sound at all
- SFX...
enough?
nah, add also Uplay client as 3rd party DRM. (You need to install game, install uplay, update uplay, close it and finally run the game again)
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16 personne(s) sur 17 (94%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 20 février
As a fan of the original game on the SNES (or Genesis, depending on your choice of console back then), I'm honestly pretty disappointed in this remake. The character's controls are completely different from the original game, which were slower and more deliberate and catered more towards platforming and careful combat, and yet the environments and enemy design did not change in order to reflect the change in controls. I found myself constantly running myself off ledges due to not being able to control my character's run speed, but I was also able to float around in mid-air and catch ledges in impossible and goofy-looking ways, so there was never any danger of dying due to fall damage.

Fall damage was instant death in the original game, encouraging you to think about how to move about environments, and every stage had every jump and platform in the perfect position, and everything was exactly where it was supposed to be. In this game, all the platforms seem entirely worthless, and there is usually more than one way to reach the goal by simply hopping around randomly between platforms, and there doesn't seem to be a very intelligent path you need to follow in order to complete areas.

Enemy placement also seems entirely random, especially in the first stage where annoying flying robots would shock you at incredibly inconvenient points, sometimes even during an autosave, causing you to constantly reload from death while having a stupid drone poke you in the eye.

The combat is also irritating and unbalanced. Enemies are almost always attacking you, and there are few options when it comes to running away or attacking. Enemies with guns will shoot you while you try to climb up a platform to safety, as well as the flying drones shocking you and never giving you a decent opportunity for escape. It seems to me that the developers didn't realize that the slow, deliberate controls in the original also required enemies to be limited as well in order for the combat to be made fair. Even though you are given less limited movement in this game, you are downright crippled in several common situations, which makes it incredibly easy for enemies to exploit you and kill you in very cheap ways.

Another grating annoyance in this game for me is the main character's dialogue and voice-actor. He constantly monologues to himself in order to give gameplay hints and witty banter, which is entirely unnecessary and really ruins the atmosphere. The dialogue in the original was simple, straightforward, and reflected the atmosphere of the game as being tense and dangerous. Having your character constantly crack annoying jokes when doing anything from using a healing station to killing an enemy really ruins the atmosphere, and I simply don't understand why they thought it was necessary to write the character in such a way. Another annoyance was having constant gameplay hints and camera pans to show you objects and enemies in order to hold your hand through the game. Game design like this is simply insulting and certainly does not follow the original game's example of clever, intelligent environment and gameplay design that encourages the player to think and experiment with the environment in order to solve problems.

Besides simple design choices that I didn't enjoy, the game has a lot of dissappointing physics and gameplay glitches that make the game feel really cheap. Several times I would watch as my character moonwalks several feet after being killed by an enemy before finally falling to the floor, sometimes even walking on air off of a platform, and one glitch even made me unable to sneak up on enemies and knock them out (something you are required to do in order to complete some sneaking missions), due to the button prompt not appearing consistently.

Ironically, in my case, Uplay allows you to immediately unlock and play the original game without completing any achievements, which I would prefer, simply because this game is very flawed and simply does not live up to the design of the original. Speaking of Uplay, this program succeeds in making playing Ubisoft games through Steam entirely cumbersome and annoying, which gives me one more reason not to reccommend this game.

If you want a better puzzle-based platformer in the vein of Prince of Persia or Blackthorne, just play the original game, or any other game in the same genre. This game simply fails to deliver such an experience, instead trying to offer a shallow action experience with many inappropriate or broken mechanics.
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33 personne(s) sur 48 (69%) ont trouvé cette évaluation utile
16.1 heures en tout
Posté le : 26 novembre 2013
http://youtu.be/KXwJg6KwXqI

Flashback Video Review text version:


Flashback is a cool game in looks and concept that is ultimately let down by some awkward controls and gameplay elements that could have been better implemented. With a bit more core content, the game could have extended its presence, but as it stands, it's a short experience not likely to entice players beyond a single run through. For nostalgia's sake it's worth a punt, but some elements such as the voice acting might leave you a bit underwhelmed. The price might seem right at under £8, but in terms of value there's enough here to get your monies worth - but that will largely depend on how big a fan you are.

Score 6/10 - Review by Robert Cram
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32 personne(s) sur 49 (65%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 26 novembre 2013
Other than the name and the borrowed characters, the game has very little in common with the original.

Hoping to get a blast from the past, or close to it, but this game never really managed to do it for me. Controls are unprecise, graphics are updated. The original game still definitely has an 'edge' compare to this one which feels very 'ordinary' at best.

It is definitely a shame as knowing the game has been made by the original developers, this could have been so much more.

Sometimes classics are best left as they are.

A good point though; You get a copy of the original game (Although you cannot play it full screen it seems).
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11 personne(s) sur 11 (100%) ont trouvé cette évaluation utile
10.2 heures en tout
Posté le : 2 février
Good game, is not that bad, but it is bad :( , I am a fan from the original Flashback game, and I am glad to own this newest version, love the graphics and the music, but there are so many flaws, I really wish the developers could program the game better, they really missed a huge chance here. Apart from the programing flaws, there are so many control issues, specially if you play with an Xbox 360 wireless controller and there are many crashes, if you load the checkpoint several times (playing hard so you die a lot), the game crash every 4 times you load the same checkpoint, and sometimes the game just crash.
There is the original flashback game that can be unlocked, but you play in a tiny screen, plus there are sound issues. An SNES emulator will do a better job.

Good part is that playing and ending the game in Hard is really a challenge and can be a fun, graphics are good too, and music.
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