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20 years after the original game’s launch, Conrad is enlisted back to active service for the triumphant return of one of the most acclaimed franchises in gaming history. It’s not a reboot. It’s Flashback re-imagined.
Releasedatum: 1 okt 2013
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20 years after the original game’s launch, Conrad is enlisted back to active service for the triumphant return of one of the most acclaimed franchises in gaming history.

It’s not a reboot. It’s Flashback re-imagined. The original Core-Team revamped their own creation, leveraging the best of today’s technology while remaining true to the classic side-scroller that set the standards of the genre in the 90’s.

Key Features



One of the best adventure-action games ever created re-imagined by its creators. It’s the same team. It’s the same passion. Only this time, they have had much more firepower at their disposal to recreate the legendary classic!

Gorgeous graphics, amazing animations. It’s the Flashback you’ve always dreamed of. True to the original spirit but made a million times better by using modern engines such as Unreal and Havok. The makeover is completely stunning.

It’s all about Gameplay. The team modernized gameplay mechanics, making the game more reactive, offering new features, like gadgets and an experience progression system. But the developers kept the original formula in mind: a fine balance between rolling and shooting, exploring remote space stations and obliterating hostile alien planets.

Bringing back new memories. The story was revamped to speak to 21st century gamers. Most of the cast of the original game is still here – Conrad, the Morphs – but you can expect new characters and a few twists you’re definitely not going to forget… this time.

Systeemeisen

    Minimum:
    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E4400 2.0GHz of Athlon 64 X2 Dual Core 4200+
    • Memory: 1 GB RAM
    • Graphics: 256 MB DirectX® 9 / Radeon HD 2600XT of GeForce 7600 GS
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0-compatibele geluidskaart
    Recommended:
    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E6600 2.4GHz of Athlon 64 X2 Dual Core 5600+
    • Memory: 2 GB RAM
    • Graphics: 512 MB DirectX® 9 / Radeon HD 3470 of GeForce 8600GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0-compatibele geluidskaart
Nuttige klantrecensies
50 van de 60 mensen (83%) vonden deze recensie nuttig
46 producten op account
1 recensie
1.8 uur in totaal
I loved the original. I have many fond memories of it. I loved the soundtrack of the original. This game isn't even worth the effort of shovelling it on my lawn and I'm fairly certain if I did it would kill it. This game isn't necissarily bad if you've never played "Flashback: The Quest for Identity" but if you're seeking the nostalgia of your childhood, this game will ♥♥♥♥ you off very quickly.

The only thing this game has in common with the original is that the levels are very slightly similar and the main character's name is Conrad. The end. The game felt very "dumbed down". There are popups on the hud EVERYWHERE that say, "Go here. You can climb this. Talk to him. There's only one path you can take but we're going to tell you to take it anyway!" Luckily, those can be turned off. I decided to play the game on medium and found out immediately that the difficulty settings were made for console ♥♥♥♥♥. There's a helth bar, light falling damage, enemies attempt to tickle you to death, and healing stations are closer together than Starbucks. They also tried to add an RPG aspect by allowing you to gain experience, level up, and spend points in different skills. In a few ways this is good but mostly makes me ask, "Why the hell would anyone add RPG aspects to a Prince of Persia like?"

The controls feel similar to the original but they added an extra jump button and an arc style aiming system. The controls were definitely made for dual thumbstick controllers and then (horribly) modified for pc. Aiming is done by moving the mouse up and down to adjust angle and then moving the mouse left and right to switch sides. This gets annoying when you're trying to adjust your angle and accidently move your mouse too far to one side, causing Conrad to turn around and take it in the butt. If you have a controller to use with the game then it might not be that bad but mouse and keyboard controls get frustrating.

Bug time! This game contains bugs. There were a few times while aiming that the mouse would become locked in one place and I had to right click furiously to get control back. There are also times when grabing onto a platform would cause Conrad to get stuck and stand in mid air next to the platform. I only encountered this a few times and it did not deter me from the game but then again it never happened during a part where it actually mattered.

Playing this game does bring back warm nostalgic memories in the sense that I want to go dig out my old SNES and play the original game. Overall I feel like someone who played through the original once when it released is attempting to remake the game on age old memories. The only consolation I have is that I purchased this game during a Steam sale and didnt pay full price.
Geplaatst: 20 december 2013
Was deze recensie nuttig? Ja Nee
60 van de 88 mensen (68%) vonden deze recensie nuttig
676 producten op account
3 recensies
4.3 uur in totaal
I was warned/told point blank not to buy this game, but being hard-headed I did anyways on the most recent sale. It was a huge mistake. There is pretty much nothing redeeming about the product.

Let me break it down for you: the area design is bizarre and exploring is both frustrating and tedious. The combat is imprecise and the enemies (on Normal difficulty) rapidly become bullet sponges. The platforming is even worse. The jumping animation is downright laughable and is hard to predict. I ended up skipping the cutscenes due to the painfulness of of the story, writing and voice acting.

Some of the level art is nice, but it isn't worth suffering through the rest to see it.

I regret purchasing the game and I wish I had listened to the recommendation to avoid it. The demo doesn't really reveal many of the issues of the game so considered yourself warned.



Geplaatst: 30 november 2013
Was deze recensie nuttig? Ja Nee
32 van de 43 mensen (74%) vonden deze recensie nuttig
93 producten op account
42 recensies
16.1 uur in totaal
http://youtu.be/KXwJg6KwXqI

Flashback Video Review text version:


Flashback is a cool game in looks and concept that is ultimately let down by some awkward controls and gameplay elements that could have been better implemented. With a bit more core content, the game could have extended its presence, but as it stands, it's a short experience not likely to entice players beyond a single run through. For nostalgia's sake it's worth a punt, but some elements such as the voice acting might leave you a bit underwhelmed. The price might seem right at under £8, but in terms of value there's enough here to get your monies worth - but that will largely depend on how big a fan you are.

Score 6/10 - Review by Robert Cram
Geplaatst: 26 november 2013
Was deze recensie nuttig? Ja Nee
30 van de 46 mensen (65%) vonden deze recensie nuttig
446 producten op account
4 recensies
0.5 uur in totaal
Other than the name and the borrowed characters, the game has very little in common with the original.

Hoping to get a blast from the past, or close to it, but this game never really managed to do it for me. Controls are unprecise, graphics are updated. The original game still definitely has an 'edge' compare to this one which feels very 'ordinary' at best.

It is definitely a shame as knowing the game has been made by the original developers, this could have been so much more.

Sometimes classics are best left as they are.

A good point though; You get a copy of the original game (Although you cannot play it full screen it seems).
Geplaatst: 26 november 2013
Was deze recensie nuttig? Ja Nee
9 van de 10 mensen (90%) vonden deze recensie nuttig
469 producten op account
19 recensies
6.7 uur in totaal
If you played old Flashback and liked it, the only thing why you can check this game, to remind storyline and watch cutscenes in 3D. All other aspects of the game will disappoint you greatly. If not, just pass, because it just ugly mutant pretending to be a good game.
Don't want to compare it with old game, it's like compare Alexander the Great with bum Alexander, just because they have same names.
So, just pros and cons.
Pros first, not many of them, really:
+ UE3 doing it's job well, so graphics there not bad
+ Customisable interface
+ Few cutscenes, not perfect, but may be watched once
and cons:
- controls, devs tried to make hybrid between old scheme and modern, ummm, they failed
- aiming, you can turn your gun only in few angles
- difficulty, it's easy as hell (if do not count controls) , you can easily go face to face with 2 or more enemies and kill them all
- stupid air drones
-enemy placement and respawning
- useless levels and skills system
- Too talkative Conrad, he spam stupid phrases too often
- All other cutscenes, especially ending in the Death Tower
- Changes in story (lost and found girl for example)
- Even empty jungle looks more alive, then futuristic "should-be-overcrowded" city
- Level design
- Awful voiceover, I tried english and russian, it's like choosing between bad and worse
- Interface, overloaded with not needed information (at least most of it can be turned off in settings)
- Old version of Flashback included in the game, looks more like a joke in this arcade machine frame and without sound at all
- SFX...
enough?
nah, add also Uplay client as 3rd party DRM. (You need to install game, install uplay, update uplay, close it and finally run the game again)
Geplaatst: 10 januari 2014
Was deze recensie nuttig? Ja Nee