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20 anni dopo il suo debutto, Conrad è stato richiamato in servizio per il trionfale ritorno di uno dei franchise più famosi nella storia dei videogiochi. Non è un reboot. È Flashback rinnovato. Il team di sviluppo originario ha reinterpretato la sua creazione, sfruttando al massimo la tecnologia odierna, ma rimanendo fedele alla classica...
Data di rilascio: 1 Ott 2013
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Acquista Flashback

Informazioni sul gioco

20 anni dopo il suo debutto, Conrad è stato richiamato in servizio per il trionfale ritorno di uno dei franchise più famosi nella storia dei videogiochi.

Non è un reboot. È Flashback rinnovato. Il team di sviluppo originario ha reinterpretato la sua creazione, sfruttando al massimo la tecnologia odierna, ma rimanendo fedele alla classica visuale a scorrimento laterale che rappresentava lo standard del genere negli anni 90.

Caratteristiche:


Uno dei migliori giochi d'azione/avventura mai realizzato, rinnovato dai suoi creatori. È lo stesso team. C'è la stessa passione. Solo che, questa volta, hanno a disposizione molta più potenza di fuoco per ricreare questo classico leggendario!

Grafica stupenda, animazioni meravigliose. È il Flashback che avete sempre sognato. Fedele allo spirito originario, ma estremamente migliorato grazie a motori moderni come Unreal e Havok. Il risultato è davvero straordinario.

Sta tutto nella giocabilità. Il team ha rinnovato i meccanismi di gioco rendendoli più reattivi, dotandoli di nuove funzioni, gadget e di un sistema di avanzamento dell'esperienza. Ma gli sviluppatori sono rimasti coerenti alla formula originale: un eccellente bilanciamento tra corse e sparatorie, esplorazione di lontane stazioni spaziali e annientamento di pianeti alieni ostili.

Nuovi ricordi da ritrovare. La storia è stata aggiornata per rivolgersi ai giocatori del 21° secolo. La maggior parte dei personaggi originali c'è ancora, come Conrad e i Morph, ma sono presenti anche nuovi personaggi e alcuni risvolti che non dimenticherete... questa volta.

Requisiti di sistema

    Minimum:
    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E4400 2,0GHz o Athlon 64 X2 Dual Core 4200+
    • Memory: 1 GB RAM
    • Graphics: 256 MB DirectX® 9 / Radeon HD 2600XT o GeForce 7600 GS
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: scheda sonora compatibile DirectX 9.0
    Recommended:
    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E6600 2,4GHz o Athlon 64 X2 Dual Core 5600+
    • Memory: 2 GB RAM
    • Graphics: 2 GB Windows® XP / Windows® Vista / Windows® 7
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: scheda sonora compatibile DirectX 9.0
Recensioni utili dai clienti
2 di 2 persone (100%) hanno trovato questa recensione utile
47 prodotti nell'account
19 recensioni
12.8 ore in totale
Conoscevo l'esistenza di un originale versione 16 bit che per altro e'compresa nel gioco.Si tratta di un remake del particolare action platform uscito negli anni 90,graficamente molto curato con piacevoli cut scene.Da giocare con il pad cercando di prendere confidenza con i comandi non immediatamente intuitivi.Pur non essendo un capolavoro credo che le recensioni della stampa specializzata siano state troppo severe.Mi ha destato interesse sufficiente per completarlo.
Pubblicata: 5 Febbraio 2014
Questa recensione ti è stata utile? No
32 di 37 persone (86%) hanno trovato questa recensione utile
102 prodotti nell'account
2 recensioni
0.4 ore in totale
Uplay? No, I don't. Thanks for ruining this experience for me. Steam, please put up a LARGE disclaimer during checkout if I'm going to NEED secondary malware programs to run a "Steam" game I purchased, thanks.
Pubblicata: 4 Aprile 2014
Questa recensione ti è stata utile? No
13 di 13 persone (100%) hanno trovato questa recensione utile
90 prodotti nell'account
3 recensioni
0.8 ore in totale
As a fan of the original game on the SNES (or Genesis, depending on your choice of console back then), I'm honestly pretty disappointed in this remake. The character's controls are completely different from the original game, which were slower and more deliberate and catered more towards platforming and careful combat, and yet the environments and enemy design did not change in order to reflect the change in controls. I found myself constantly running myself off ledges due to not being able to control my character's run speed, but I was also able to float around in mid-air and catch ledges in impossible and goofy-looking ways, so there was never any danger of dying due to fall damage.

Fall damage was instant death in the original game, encouraging you to think about how to move about environments, and every stage had every jump and platform in the perfect position, and everything was exactly where it was supposed to be. In this game, all the platforms seem entirely worthless, and there is usually more than one way to reach the goal by simply hopping around randomly between platforms, and there doesn't seem to be a very intelligent path you need to follow in order to complete areas.

Enemy placement also seems entirely random, especially in the first stage where annoying flying robots would shock you at incredibly inconvenient points, sometimes even during an autosave, causing you to constantly reload from death while having a stupid drone poke you in the eye.

The combat is also irritating and unbalanced. Enemies are almost always attacking you, and there are few options when it comes to running away or attacking. Enemies with guns will shoot you while you try to climb up a platform to safety, as well as the flying drones shocking you and never giving you a decent opportunity for escape. It seems to me that the developers didn't realize that the slow, deliberate controls in the original also required enemies to be limited as well in order for the combat to be made fair. Even though you are given less limited movement in this game, you are downright crippled in several common situations, which makes it incredibly easy for enemies to exploit you and kill you in very cheap ways.

Another grating annoyance in this game for me is the main character's dialogue and voice-actor. He constantly monologues to himself in order to give gameplay hints and witty banter, which is entirely unnecessary and really ruins the atmosphere. The dialogue in the original was simple, straightforward, and reflected the atmosphere of the game as being tense and dangerous. Having your character constantly crack annoying jokes when doing anything from using a healing station to killing an enemy really ruins the atmosphere, and I simply don't understand why they thought it was necessary to write the character in such a way. Another annoyance was having constant gameplay hints and camera pans to show you objects and enemies in order to hold your hand through the game. Game design like this is simply insulting and certainly does not follow the original game's example of clever, intelligent environment and gameplay design that encourages the player to think and experiment with the environment in order to solve problems.

Besides simple design choices that I didn't enjoy, the game has a lot of dissappointing physics and gameplay glitches that make the game feel really cheap. Several times I would watch as my character moonwalks several feet after being killed by an enemy before finally falling to the floor, sometimes even walking on air off of a platform, and one glitch even made me unable to sneak up on enemies and knock them out (something you are required to do in order to complete some sneaking missions), due to the button prompt not appearing consistently.

Ironically, in my case, Uplay allows you to immediately unlock and play the original game without completing any achievements, which I would prefer, simply because this game is very flawed and simply does not live up to the design of the original. Speaking of Uplay, this program succeeds in making playing Ubisoft games through Steam entirely cumbersome and annoying, which gives me one more reason not to reccommend this game.

If you want a better puzzle-based platformer in the vein of Prince of Persia or Blackthorne, just play the original game, or any other game in the same genre. This game simply fails to deliver such an experience, instead trying to offer a shallow action experience with many inappropriate or broken mechanics.
Pubblicata: 20 Febbraio 2014
Questa recensione ti è stata utile? No
10 di 10 persone (100%) hanno trovato questa recensione utile
46 prodotti nell'account
3 recensioni
10.2 ore in totale
Good game, is not that bad, but it is bad :( , I am a fan from the original Flashback game, and I am glad to own this newest version, love the graphics and the music, but there are so many flaws, I really wish the developers could program the game better, they really missed a huge chance here. Apart from the programing flaws, there are so many control issues, specially if you play with an Xbox 360 wireless controller and there are many crashes, if you load the checkpoint several times (playing hard so you die a lot), the game crash every 4 times you load the same checkpoint, and sometimes the game just crash.
There is the original flashback game that can be unlocked, but you play in a tiny screen, plus there are sound issues. An SNES emulator will do a better job.

Good part is that playing and ending the game in Hard is really a challenge and can be a fun, graphics are good too, and music.
Pubblicata: 2 Febbraio 2014
Questa recensione ti è stata utile? No
4 di 4 persone (100%) hanno trovato questa recensione utile
221 prodotti nell'account
10 recensioni
2.1 ore in totale
loved the original growing up.......this was a let down. not the worst game in the world but not great either/

56/100
Pubblicata: 20 Febbraio 2014
Questa recensione ti è stata utile? No