20 years after the original game’s launch, Conrad is enlisted back to active service for the triumphant return of one of the most acclaimed franchises in gaming history. It’s not a reboot. It’s Flashback re-imagined.
Käyttäjäarvostelut: Neutraali (155 arvostelua)
Julkaisupäivä: 1. loka, 2013

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Osta Flashback

SYYSALE! Tarjous päättyy: 2. joulukuu


Tietoja pelistä

20 years after the original game’s launch, Conrad is enlisted back to active service for the triumphant return of one of the most acclaimed franchises in gaming history.

It’s not a reboot. It’s Flashback re-imagined. The original Core-Team revamped their own creation, leveraging the best of today’s technology while remaining true to the classic side-scroller that set the standards of the genre in the 90’s.

Key Features

One of the best adventure-action games ever created re-imagined by its creators. It’s the same team. It’s the same passion. Only this time, they have had much more firepower at their disposal to recreate the legendary classic!

Gorgeous graphics, amazing animations. It’s the Flashback you’ve always dreamed of. True to the original spirit but made a million times better by using modern engines such as Unreal and Havok. The makeover is completely stunning.

It’s all about Gameplay. The team modernized gameplay mechanics, making the game more reactive, offering new features, like gadgets and an experience progression system. But the developers kept the original formula in mind: a fine balance between rolling and shooting, exploring remote space stations and obliterating hostile alien planets.

Bringing back new memories. The story was revamped to speak to 21st century gamers. Most of the cast of the original game is still here – Conrad, the Morphs – but you can expect new characters and a few twists you’re definitely not going to forget… this time.


    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E4400 2.0GHz or Athlon 64 X2 Dual Core 4200+
    • Memory: 1 GB RAM
    • Graphics: 256 MB DirectX® 9 / Radeon HD 2600XT or GeForce 7600 GS
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0-compliant sound card
    • OS: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7 SP1
    • Processor: Core 2 Duo E6600 2.4GHz or Athlon 64 X2 Dual Core 5600+
    • Memory: 2 GB RAM
    • Graphics: 512 MB DirectX® 9 / Radeon HD 3470 or GeForce 8600GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0-compliant sound card
Hyödylliset arvostelut
6/9 (67%) arvioi tämän hyödylliseksi
6.0 tuntia pelattu
Julkaistu 3. elokuu.
By playing Flashback I was hoping to get a nostalgia trip and a happy reunion with Conrad. After six hours I wouldn't say it's the best game I've played, not either a game I put a lot of time in, but I liked getting flashbacks to a bygone era. The steering is more action oriented than the original and the story is changed a bit. I bought the game on sale on Steam and the low price justifies the six hours of gaming fun (completed it on Normal difficulty). I don't think I'll be playing through all of the achievments in the game. However, recommended for a challenging and nostalgic gaming session.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/2 (50%) arvioi tämän hyödylliseksi
5.5 tuntia pelattu
Julkaistu 25. lokakuu.
Amiga fan or not, this remake of the classic Flashback is very good one!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
4/8 (50%) arvioi tämän hyödylliseksi
0.3 tuntia pelattu
Julkaistu 13. elokuu.
A Decent Remake of the original which I played on the Amiga, I don't get what people are ♥♥♥♥♥ing about, yeah you need to install Uplay to be honest its pretty unobtrusive and only starts when you actually start the game up. Ok, so maybe its a bit redundant to have both steam and uplay as drm but its not such a big deal as people are making out (waah, waah, Uplay, Ubisoft evil, paranoia etc.)

Comes with a free copy of the 1993 original as well, what more can you ask for?
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/2 (50%) arvioi tämän hyödylliseksi
1.1 tuntia pelattu
Julkaistu 17. lokakuu.
So far, I've really enjoyed this re-imagining of what is truly one of my favourite titles of all time. I was a very young gamer first time round, I enjoyed the revamp a few years later. I'm enjoying that not everything is idential so whilst there is a lot to be familar of, it isn't completely like a replay of a game I played through all those years ago.

I would recommend this game, but please don't go in expecting it to be an exact re-make with HD graphics, it has been re-imagined, so there will be differences. That isn't a bad thing though, after all, it is the original team's re-imagining of this true classic!!

Love it!! :-)
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3/7 (43%) arvioi tämän hyödylliseksi
3.9 tuntia pelattu
Julkaistu 8. heinäkuu.
When the original game from 1993 manages to have a more compelling storyline and more interesting characters, YOU'RE DOING SOMETHING WRONG.

Huge fan of the original game on the Sega MegaDrive/Genesis, and I got this because I thought "it may not be perfect, but it can't be THAT bad..."


The controls are horrible, the graphics look like every other run-of-the-mill Xbox Live arcade game, and honestly I liked the story of the original better.

They changed a few things too many in my taste (Ian, Death Tower, final level).
The final level was a JOKE compared to the original. If you had to fight more than one Morph at a time, you were in SERIOUS trouble. It was possible, but with a lot of dodging, moving and constantly getting a little hit in here and there. Here though? Not so much.
The level up system seems tacked on.

The last two stages were a repetetive chore to get through, and only because I wanted to see the disappointing ending.
Anyway, this may seem like a huge rant, and...well, it is, but the game did have one or two redeeming factors. It looked ok. Conrad was ok as long as he wasn't talking smack. The hoverbike minigame was nice enough.

The rest though? Mmh. No. Would not buy it again if I had the choice.
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1/3 (33%) arvioi tämän hyödylliseksi
6.1 tuntia pelattu
Julkaistu 20. syyskuu.
Glitchy platformer with uncomfortable controls. Very short story. Fans of the original might enjoy the replay value with animations and graphics, but to new players, it's kinda a bore.
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3/8 (38%) arvioi tämän hyödylliseksi
0.6 tuntia pelattu
Julkaistu 24. kesäkuu.
I can't rate the game because I have not been able to play it so far.

Forgot to check the publisher, it comes from Ubi so you need their crapware to play. I tried to give it a chance since I enjoyed the original from 20 years ago, however this time Uplay won.

Created my uPlay account, the login is crappy. I have wasted too much time resetting the password because it won't allow me in.

From now on I'll double check any game before purchase to make sure it's not from ubi.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
0/2 (0%) arvioi tämän hyödylliseksi
3.5 tuntia pelattu
Julkaistu 1. heinäkuu.
Loved the original back in the day. Bought this version for $5. Worth it. Sort of cheesy and cliche but other wise it's an ok game. Only about 2-3 hrs of gameplay. Recommended if you played the original otherwise it's probably skippable.
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12/29 (41%) arvioi tämän hyödylliseksi
0.8 tuntia pelattu
Julkaistu 25. heinäkuu.
I was going to review this game but sadly I erased my memory of the experience and stored it in a holocube which I purposefully lost...

I'm guessing it was bad though.
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7/19 (37%) arvioi tämän hyödylliseksi
2.5 tuntia pelattu
Julkaistu 22. kesäkuu.
This game is awful. Okay? Like... I loved the original Flashback, and honestly, this is what I bought this game for. BUT IT DOESN'T EVEN START! The bloody uPlay thing pops up when I click the button to play the original and nothing else happens. The remake is terrible in it's own way. There's too much combat, the aiming system is designed for a gamepad and is absolutely unreliable with a mouse, the voice acting sounds like it has been done by somebody who has never voiceacted anything at all before. The puzzle elements present in the original Flashback (like, getting a thing and not knowing what to do with it) are completely gone "thanks" to the objective system. Finally, the hell is with the level up thing? Flashback was never meant to have any RPG elements, and honestly, it would be way better off without them. At last, uPlay. Dear god, it's annoying.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
3/14 (21%) arvioi tämän hyödylliseksi
30.8 tuntia pelattu
Julkaistu 7. kesäkuu.
This is on sale at gamefly right now for like $2 bucks. This is fun to play, very polished game.

I loved the original, this is better.
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8.8 tuntia pelattu
Julkaistu 11. heinäkuu.
side scrolling blast from the past. i remember playing this as a kid and still has its charm. funny characters and updated graphics. game of the year no. if you want a simple fun game to play when your not in mood for others this is the casual game you should try.
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6.4 tuntia pelattu
Julkaistu 1. kesäkuu.
Not the 1:1 remake of the old original one, but a very fun game with nice visuals. Just the options menu could have more config possibilities for the combat system like "mouse sensibility" and mouse button config. And i had some save file corruption issues because of uplay cloud sync.
I can recommend this for all. Give it a try :)
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1.3 tuntia pelattu
Julkaistu 21. heinäkuu.
Back in my highschool days the Sega Vs. Nintendo war was serious. Flashback was one of those games that was simply amazing. Played it non-stop till I beat it. Then played it again. And a few more times. There is a lot of nostalgia with this game, and I love the re-imagining of this current version. Even just watching the opening sequence the other day when I booted it up for the first time brought back memories.
If you appreciate an old-school feel, puzzle adventure, this game is a must
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
73/85 (86%) arvioi tämän hyödylliseksi
2.0 tuntia pelattu
Julkaistu 20. joulukuu, 2013.
I loved the original. I have many fond memories of it. I loved the soundtrack of the original. This game isn't even worth the effort of shovelling it on my lawn and I'm fairly certain if I did it would kill it. This game isn't necissarily bad if you've never played "Flashback: The Quest for Identity" but if you're seeking the nostalgia of your childhood, this game will ♥♥♥♥ you off very quickly.

The only thing this game has in common with the original is that the levels are very slightly similar and the main character's name is Conrad. The end. The game felt very "dumbed down". There are popups on the hud EVERYWHERE that say, "Go here. You can climb this. Talk to him. There's only one path you can take but we're going to tell you to take it anyway!" Luckily, those can be turned off. I decided to play the game on medium and found out immediately that the difficulty settings were made for console ♥♥♥♥♥. There's a helth bar, light falling damage, enemies attempt to tickle you to death, and healing stations are closer together than Starbucks. They also tried to add an RPG aspect by allowing you to gain experience, level up, and spend points in different skills. In a few ways this is good but mostly makes me ask, "Why the hell would anyone add RPG aspects to a Prince of Persia like?"

The controls feel similar to the original but they added an extra jump button and an arc style aiming system. The controls were definitely made for dual thumbstick controllers and then (horribly) modified for pc. Aiming is done by moving the mouse up and down to adjust angle and then moving the mouse left and right to switch sides. This gets annoying when you're trying to adjust your angle and accidently move your mouse too far to one side, causing Conrad to turn around and take it in the butt. If you have a controller to use with the game then it might not be that bad but mouse and keyboard controls get frustrating.

Bug time! This game contains bugs. There were a few times while aiming that the mouse would become locked in one place and I had to right click furiously to get control back. There are also times when grabing onto a platform would cause Conrad to get stuck and stand in mid air next to the platform. I only encountered this a few times and it did not deter me from the game but then again it never happened during a part where it actually mattered.

Playing this game does bring back warm nostalgic memories in the sense that I want to go dig out my old SNES and play the original game. Overall I feel like someone who played through the original once when it released is attempting to remake the game on age old memories. The only consolation I have is that I purchased this game during a Steam sale and didnt pay full price.
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90/113 (80%) arvioi tämän hyödylliseksi
0.4 tuntia pelattu
Julkaistu 4. huhtikuu.
Uplay? No, I don't. Thanks for ruining this experience for me. Steam, please put up a LARGE disclaimer during checkout if I'm going to NEED secondary malware programs to run a "Steam" game I purchased, thanks.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
70/98 (71%) arvioi tämän hyödylliseksi
4.3 tuntia pelattu
Julkaistu 30. marraskuu, 2013.
I was warned/told point blank not to buy this game, but being hard-headed I did anyways on the most recent sale. It was a huge mistake. There is pretty much nothing redeeming about the product.

Let me break it down for you: the area design is bizarre and exploring is both frustrating and tedious. The combat is imprecise and the enemies (on Normal difficulty) rapidly become bullet sponges. The platforming is even worse. The jumping animation is downright laughable and is hard to predict. I ended up skipping the cutscenes due to the painfulness of of the story, writing and voice acting.

Some of the level art is nice, but it isn't worth suffering through the rest to see it.

I regret purchasing the game and I wish I had listened to the recommendation to avoid it. The demo doesn't really reveal many of the issues of the game so considered yourself warned.

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62/87 (71%) arvioi tämän hyödylliseksi
1.6 tuntia pelattu
Julkaistu 11. lokakuu, 2013.
From the publishing house responsible for publishing games that you have bought based on novel to game adaptations of a certain new york times best selling author, comes a remake of a game you probably haven't played before, because you're all like twelve, and don't know what's good. Flashback is a remake of a much better game by french publisher 'Delphine' and it was a god damn masterpiece. This game is still very much french, but obviously tries to capitalize on the call of duty dollars by having the character shoot all of the mans instead of solving all of the puzzles or discovering all of the mysteries. the game is designed pretty close to the original actually, besides different item placement and much more numerous enemies to shoot with your dutycaller9000. The story is also very much intact, though this time done through full motion video cutscenes with voice actors. The game is still pretty nice, and besides too much shooting early on, and about the same ammount of shooting later on, it is more or less faithful to the original. If you disagree, the original is included with this game so it's like you get that too incase you don't like this one. If you play this game, be sure to play on hard, as easy and normal dificulties are ♥♥♥♥ing garbage. I hope that ubisoft has plans to develop and re-release a remake of the sequel 'Fade to Black' so I can complain about that too.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
24/26 (92%) arvioi tämän hyödylliseksi
6.7 tuntia pelattu
Julkaistu 10. tammikuu.
If you played old Flashback and liked it, the only thing why you can check this game, to remind storyline and watch cutscenes in 3D. All other aspects of the game will disappoint you greatly. If not, just pass, because it just ugly mutant pretending to be a good game.
Don't want to compare it with old game, it's like compare Alexander the Great with bum Alexander, just because they have same names.
So, just pros and cons.
Pros first, not many of them, really:
+ UE3 doing it's job well, so graphics there not bad
+ Customisable interface
+ Few cutscenes, not perfect, but may be watched once
and cons:
- controls, devs tried to make hybrid between old scheme and modern, ummm, they failed
- aiming, you can turn your gun only in few angles
- difficulty, it's easy as hell (if do not count controls) , you can easily go face to face with 2 or more enemies and kill them all
- stupid air drones
-enemy placement and respawning
- useless levels and skills system
- Too talkative Conrad, he spam stupid phrases too often
- All other cutscenes, especially ending in the Death Tower
- Changes in story (lost and found girl for example)
- Even empty jungle looks more alive, then futuristic "should-be-overcrowded" city
- Level design
- Awful voiceover, I tried english and russian, it's like choosing between bad and worse
- Interface, overloaded with not needed information (at least most of it can be turned off in settings)
- Old version of Flashback included in the game, looks more like a joke in this arcade machine frame and without sound at all
- SFX...
nah, add also Uplay client as 3rd party DRM. (You need to install game, install uplay, update uplay, close it and finally run the game again)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
16/17 (94%) arvioi tämän hyödylliseksi
0.8 tuntia pelattu
Julkaistu 20. helmikuu.
As a fan of the original game on the SNES (or Genesis, depending on your choice of console back then), I'm honestly pretty disappointed in this remake. The character's controls are completely different from the original game, which were slower and more deliberate and catered more towards platforming and careful combat, and yet the environments and enemy design did not change in order to reflect the change in controls. I found myself constantly running myself off ledges due to not being able to control my character's run speed, but I was also able to float around in mid-air and catch ledges in impossible and goofy-looking ways, so there was never any danger of dying due to fall damage.

Fall damage was instant death in the original game, encouraging you to think about how to move about environments, and every stage had every jump and platform in the perfect position, and everything was exactly where it was supposed to be. In this game, all the platforms seem entirely worthless, and there is usually more than one way to reach the goal by simply hopping around randomly between platforms, and there doesn't seem to be a very intelligent path you need to follow in order to complete areas.

Enemy placement also seems entirely random, especially in the first stage where annoying flying robots would shock you at incredibly inconvenient points, sometimes even during an autosave, causing you to constantly reload from death while having a stupid drone poke you in the eye.

The combat is also irritating and unbalanced. Enemies are almost always attacking you, and there are few options when it comes to running away or attacking. Enemies with guns will shoot you while you try to climb up a platform to safety, as well as the flying drones shocking you and never giving you a decent opportunity for escape. It seems to me that the developers didn't realize that the slow, deliberate controls in the original also required enemies to be limited as well in order for the combat to be made fair. Even though you are given less limited movement in this game, you are downright crippled in several common situations, which makes it incredibly easy for enemies to exploit you and kill you in very cheap ways.

Another grating annoyance in this game for me is the main character's dialogue and voice-actor. He constantly monologues to himself in order to give gameplay hints and witty banter, which is entirely unnecessary and really ruins the atmosphere. The dialogue in the original was simple, straightforward, and reflected the atmosphere of the game as being tense and dangerous. Having your character constantly crack annoying jokes when doing anything from using a healing station to killing an enemy really ruins the atmosphere, and I simply don't understand why they thought it was necessary to write the character in such a way. Another annoyance was having constant gameplay hints and camera pans to show you objects and enemies in order to hold your hand through the game. Game design like this is simply insulting and certainly does not follow the original game's example of clever, intelligent environment and gameplay design that encourages the player to think and experiment with the environment in order to solve problems.

Besides simple design choices that I didn't enjoy, the game has a lot of dissappointing physics and gameplay glitches that make the game feel really cheap. Several times I would watch as my character moonwalks several feet after being killed by an enemy before finally falling to the floor, sometimes even walking on air off of a platform, and one glitch even made me unable to sneak up on enemies and knock them out (something you are required to do in order to complete some sneaking missions), due to the button prompt not appearing consistently.

Ironically, in my case, Uplay allows you to immediately unlock and play the original game without completing any achievements, which I would prefer, simply because this game is very flawed and simply does not live up to the design of the original. Speaking of Uplay, this program succeeds in making playing Ubisoft games through Steam entirely cumbersome and annoying, which gives me one more reason not to reccommend this game.

If you want a better puzzle-based platformer in the vein of Prince of Persia or Blackthorne, just play the original game, or any other game in the same genre. This game simply fails to deliver such an experience, instead trying to offer a shallow action experience with many inappropriate or broken mechanics.
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