Return to the remote island nation of Tropico and expand your Dynasty’s reign from the early colonial period to beyond the 21st Century, facing new challenges including advanced trading mechanics, technology and scientific research, exploration, cooperative and competitive MULTIPLAYER for up to 4 players.
Évaluations des utilisateurs : Plutôt positive (3,667 évaluation(s))
Date de parution: 23 mai 2014

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Acheter Tropico 5

Acheter Tropico 5 Steam Special Edition

Tropico 5 + the “Guide through Tropico Island” and the mini-DLC “Isla de Vapor” including one costume and one map exclusive to Steam

Acheter Tropico 5 2-Pack

Acheter Tropico 5 4-Pack

 

Recommandé par les curateurs

"In Sips' dynasty, nothing can't be solved with an iron fist. With a tropical twist, grab your chocolate milk and get building!"
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Mises à jour récentes Tout voir (16)

26 mars

Supervillain available now!



El Presidente is getting tired of this ruthless dictator image, so he’s decided it is time to become the most famous supervillain in the whole Caribbean. Bent on destroying mankind as we know it, El Prez will bathe in ultimate evilness! So go all out, build a magnificent lair with a giant laser hidden inside and use it to fire at those pesky rebels! Over the course of this action-packed new storyline you can choose your own supervillain moniker, build a heavily defended, top secret hideout and then launch a campaign towards world domination! Viva El Prez!

Features:

- New standalone scenario: “Supervillain“ – Prepare to conquer the world from your top secret hideout
- New building: Giant Laser – The ultimate tool of destruction. Let them come!
- New dynasty avatar accessory: A villainous mustache
- New sandbox map: Isla del Pescado
- New music track and additional voice recordings

6 commentaires Lire la suite

25 mars

Tropico 5 Update 1.09 available!

Dear Tropicans,

The Tropico Department of Public Patch Publishing and Crowd Control is happy to announce yet another major game and content update for Tropico 5.

See the full changelog below:

- Fixed numerous small UI issues
- Teamsters and construction workers no longer use the metro while on duty
- Game no longer autosaves after a scenario has been won or lost
- Arrest citizen action is disabled when a kill order is still pending
- Fixed citizens getting stuck in dock garages (sometimes happens with many tourists arriving at once)
- Increased Trawler's range and fixed some small issues with it (Waterborne)
- Fixed severe performance drops during Kraken attack in mission 4 of the Waterborne expansion campaign (Waterborne)
- Arrested rebels no longer join squads during rebel attacks
- Fixed oil buildings not activating after winning the mission „Catch the Toucan“ (Gone Green)
- Dynasty members can no longer be killed by tanks
- Fixed citizen actions counting while the game is paused (e.g. when issuing them from the Almanac)
- Multiplayer: Fixed some desyncs
- Multiplayer: Fixed an issue with population limits in OSX and Linux versions
- Several localization fixes and updates for all supported languages

25 commentaires Lire la suite

Articles

“Flies in the face of other strategy games”
Gamespot

“As delightfully corrupt as ever”
PC Gamer

“Tropico 5 is a city-builder worth getting excited about”
IGN

Big Picture



Now available for Mac and Linux/SteamOS! - SteamPlay: Cross-Platform Multiplayer & Steam Cloud - Added Big Picture & Full Controller Support

À propos de ce jeu

Retournez sur l'île de Tropico dans ce nouvel épisode de la série de "simulation de dictateur" populaire. Élargissez votre reigne et votre dynastie du début de la période coloniale jusqu'au 21ème siècle. Faites face à de nouveaux défis. Découvrez des systèmes d'échange, une recherche scientifique et technologique et une exploration améliorés. Et pour la première fois dans l'histoire de Tropico, un mode MULTIJOUEUR coopératitif et compétitif jusqu'à 4 joueurs.

    Les ères - Votre reigne commence lors de la colonisation. Survivez les guerres mondiales et la Grande Dépression, incarnez un dictateur pendant la Guerre Froide et faites progresser votre pays vers une ère moderne. Du 19ème au 21ème siècle, chaque période offre ses propres défis et opportunités.
    La Dynastie - Chaque membre de la famille élargie de El Presidented est présent sur l'île et peut être appointé dirigeant, manager, ambassadeur ou général. Investissez dans les membres de votre Dynastie pour débloquer de nouveaux traits et les transformer en atouts précieux.
    Recherche et rénovation - Découvrez de nouveaux bâtiments, technologies et ressources pour faire progresser votre nation. Rénovez vos vieux bâtiments.
    Système d'échange et flotte de commerce améliorés - Amassez une flotte de commerce mondiale et utilisez vos navires pour garantir des routes de commerce vers les îles voisines ou vers des super puissances pour l'export et pour l'import.
    Explorez votre île - Découvrez ce qui se cache derrière le brouillard de la guerre. Trouvez des gisements de ressources profitables et explorez les ruines de civilisations anciennes.
    Nouvel art - Toutes les illustrations ont été retravaillées pour donner à Tropico 5 une identité visuelle unique et originale. Choisissez parmi 100 bâtiments dans chaque période.
    Multijoueur coopératif et compétitif – Jusqu'à 4 joueurs peuvent construire leurs villes et économies sur n'importe quelle carte de l'île. Les joueurs peuvent choisir de partager leurs ressources, vivres et population ou de se déclarer la guerre.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista SP2, Windows 7, Windows 8
    • Processor: 2 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher (DirectX 11 hardware support required)
    • DirectX: Version 11
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 7 (64 bit), Windows 8 (64 bit)
    • Processor: 2.5 GHz Quad Core CPU
    • Memory: 8 GB RAM
    • Graphics: GeForce 500 or higher, AMD Radeon HD 5000 or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: OSX 10.9
    • Processor: 2 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher
    • Hard Drive: 4 GB available space
    Recommended:
    • Processor: 2.5 GHz Quad Core CPU
    • Memory: 8 GB RAM
    • Graphics: GeForce 500 or higher, AMD Radeon HD 5000 or higher
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Ubuntu/SteamOS (latest)
    • Processor: 2 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher
    • Hard Drive: 4 GB available space
    Recommended:
    • Processor: 2.5 GHz Quad Core CPU
    • Memory: 8 GB RAM
    • Graphics: GeForce 500 or higher, AMD Radeon HD 5000 or higher
    • Hard Drive: 4 GB available space
Évaluations intéressantes des utilisateurs
39 personne(s) sur 46 (85%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
23.4 heures en tout
Posté le : 2 décembre 2014
FR
Critiques :
v. 0 -
POUR REECRITURE

Un Tropico de plus et la distinction entre ce dernier et le précédent toujours aussi minime.
L'interface a fait 3 pas en avant mais en a fait 3 arrière. Le moteur du jeu qui met à genou mon MacBook... mais l'impression que ce ne sont pas les graphismes qui sont en cause mais plutôt une gestion de la population et de ses actions inefficiente à grande échelle.
Kalypso a sacrifié un peu du micro-management du 4 par rapport aux bâtiments avec notamment pour impacte une difficulté accrue lorsqu'il faut gérer les factions sur votre île, certain concepts sont donc passés à la trappe.
Les quêtes proposées sont un peu plus cohérentes par rapport l'objectif final. L'idée qui consiste à traverser plusieurs époques pour ouvrir tous les décrets/recherches/bâtiments est bienvenue, surtout dans la mesure où cela ouvre la voie à beaucoup de délires historiques (crise des missiles, inviter l'Axe sur votre île, ... Même si c'était présent auparavant, c'est désormais plus puissant et plus clair.

Visuellement c'est un peu plus joli ... mais c'est minime, un peu comme la différence graphique entre 2 extensions de WoW, il faut ouvrir les yeux bien grands pour le voir.
La variété de bâtiments n'est ni plus importante ni moins qu'avant, il y a en a bien assez pour s’amuser. Mais d'un autre côté dans un city builder il n'y a jamais suffisamment d'éléments différent à poser ! J'ai espéré que des visuels de bâtiments se modifieraient lors du passage d'une ère vers la suivante, mais non.

Quoiqu'il arrive c'est un jeu solide, vraisemblablement dans le Top 3 de son genre. Dommage que Kalypso remette ça avec des mini-DLC un peu ridicules, une difficulté bien trop simple. Dommage aussi que l'on ressente à ce point l'indécision des concepteurs entre de l'humour au 5e degré et une simulation réaliste, exigeante et gratifiante, on oscille en permanence entre les 2 possibilités sans jamais basculer. Bien vite Tropico 8 ou 9, là on aura un épisode bénéficiant d'une réelle maturité.
- -Smithfield
Ajoutez-moi, si…!
Critiques:Les règles
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
41.7 heures en tout
Posté le : 2 février
Un très bon jeu, le mode multijoueur est sympa. Seul détail à reprocher, le coût des DLC que je considère excessif pour le contenu ajouté.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
11.3 heures en tout
Posté le : 16 mars
Je recommande vivement Tropico 5, pour son gameplay, son humour, ses graphismes, bref, tout !
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 22 mars
Un jeu très sympa, les fans de stratégie ou les dictateurs dans l'âme y trouveront un vrai plaisir :)
Cependant, le jeu semble s'adresser directement aux initiés, les didactitiels ne sont pas toujours clairs et certains méchanismes demanderont plusieurs parties de jeu avant d'être correctement assimilés. Bien sûr, ce n'est là que mon expérience personnelle, les avis varieront forcément.
Malgré un grand plaisir ressenti en voyant sa ville s'étendre, s'enrichir, se divertifier et passer les époques tout en évoluant, on ne peut que regretter la "difficulté" aléatoire du jeu. Le "Game Over" a le don d'arriver sans vraiment prévenir et parfois, vraiment méchamment. Dans un jeu qui est énormément basé sur l'économie, il est si facile d'oublier l'importance, pourtant pas improbable, de la militarisation de la ville. En effet, en cas de rébellion ou d'attaque quelconque, il est en fait crucial d'avoir des bâtiments militaires en grand nombre et modernisés au maximum. Le cas contraire peut être une cause de "Game Over" très dépitant. Aussi, pensez à attacher de l'importance à chaque détail, ne laissez personne de côté pour ne pas vous infliger de mauvaises surprises lors des élections présidentielles, par exemple.
Malgré ce côté frustrant du jeu passant d'une difficulté de gestion très facile à..."Game Over", on passe là un vrai bon moment. A recommander !
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
9.8 heures en tout
Posté le : 22 mars
10/10 Like skyrim with guns. -IGN
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5.6 heures en tout
Posté le : 23 mars
Alors là grosse blague, le jeu en soit n'est pas mauvais mais passer de Tropico 4 qui était excellent à un trou de balle pareil ça a été un choc. Pratiquement aucune vraie innovation ne serait-ce le système d'époque qui est totalement foiré mais bon je n'en dirais pas plus.
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485 personne(s) sur 581 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
117.7 heures en tout
Posté le : 22 novembre 2014
Unfortunately I just can't recommend this game as much as I would have loved to.

When I first played it, it was a nice refresh and continuation of Tropico 4. As I played it more, I found more and more problems with the game. The fighting, the buildings, the overlays (pre building placement and post placement), rebels, population cap, to name a few. I'll summarise these quickly:

The fighting: Essentially, its build a huge military or be wiped out. Once rebels appear, if they break through your military (which they will as they are OP most of the time), they head straight to the palace and game over. Your military doesn't respawn, you cannot rebuild military buildings either. Even if your barracks refill with 8 troopers, they won't go and fight the rebels attacking the palace. Totally ridiculous and to me, its a game breaker.

The buildings: Only apartments have 'variations' and even then they look pretty much the same. Throughout the eras, the building all look the same, modern housing in colonial periods. Really? There needs to be much more variation in models. As it stands now, its bland. There are buildings missing too that should really be in there. Since when did a police station act as a fire station? Seems lazy. Modern tanks appearing in the cold war era too.

Overlays: When you place buildings that say 'Affects nearby plantations' or 'Generates funds off nearby housing', there is nothing to say how far this radius is. You have no idea what it will affect until its placed and built. These buildings often cost alot to make and many times where you place can be a total waste of resources. For a modern 2014 game, this is not acceptable to me. Kalypso merely say its meant to be this way and is fine, and then point about overlays in the Almanac which are irrelivent to the point raised to them. There is nothing to say what the radius is of any building. This is a poor effort.

Rebels - too common, too OP. Doesn't give the feeling of a dictatorship game at all. Even on high happiness (some people have rebel attacks at 100 happiness). There are no real reasons for rebels alot of the time, and to many, its unknown why they are attacking since everyone is happy. The only real way to counter rebels is to have a huge military, which generates more rebels in itself. Lose lose situation ultimately.

2000 people population cap. You have often use 1/4 of the island and reach this pop cap. Very poor. Dev excuses for this are poor and obsurd. As of patch 1.08 a population slider has finally been implemented. Only took them 9 months.

Last point i'll make is the DLC for this. £3 for most DLC, gives 1 building, an outfit you never see, 1 short mission and a music track. Most of the DLC was already included in the base game and can be unlocked via mods and working correctly. Your paying to play with what should have been there in the first place really. Considering the base price of the game is £29.99, its really not worth it.

Could only recommend the game if game price drops below £15 and all DLC included.
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191 personne(s) sur 240 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
74.8 heures en tout
Posté le : 27 novembre 2014
The ethos of sequels back in the day used to be that they were bigger, better, and with more content. Unfortunatley the modern mindset seems to be that you can push out a minimal product at full price, and charge for "DLC" that should have been in the main game.
Every step taken by kalypso seems to be a step backwards. There are less buildings, less avenues for economy, less player agency. In tropico 4 you could entirely eschew certain areas of economy and still make it work. Want a industrial complex that sucks the minerals from the land for massive profit? No problem. Want to protect mother earth, build your economy by becoming a tourist trap, or an island vegas? Go for it! Do you want to create an atheist state, a complete theocracy, a communist regime, or a capitalist paradise? All do-able!
Not so with tropico 5. Make a single move that the people dont like, and you're done. in some cases there is no way to correct this (sign the wrong thing into your constitution, watch your approval tank. just watch, you can do nothing about it now.) its game over. You -must- build a church if you want to have any hope of making out of colonial era. You -must- build a mine if you want to have any economy at all. While in tropico 4 you had to keep citizen happiness in mind, now it is the single driving factor of the entire game, and you will have to play it their way, not yours. Now that buildings are tied to eras, the game is completely homogonized. Every game is "A" leads to "B" leads to "C". you -must- start with farming, which -must- lead to industrialization, with no options for tourism or even entertainment until the right era.
And the DLC that is planned for this game is beyond insulting. there are so many features from tropico 4 that were taken out so that they could be resold in bits and pieces. Remove jails and make the game activley punish you for trying to deal with criminals. Oh but dont worry, there is a prison DLC coming out that you can buy. It reminds me of a mobile free to play game, only i unfortunatley payed money for it.
Tropico 4 was one of my favotire city building games, with many interesting mechanics and conecpts that couldn't be found elsewhere. Tropico 5 is an incredible disappointment, i cant recomend anyone buy this game. To echo many other sentiments, buy tropico 4 if you are interested in it.
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198 personne(s) sur 270 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
67.8 heures en tout
Posté le : 8 novembre 2014
We pre-ordered our copies. I didn't review this game until now, hoping that after the inital "shock" I would change my mind. I haven't.

I've been a huge fan of the Tropico series since 2001, but I'm afraid I've lost that lovin' feelin' with Tropico 5. We loved the Tropico games so much that we upgraded ALL our computers so we could run T5 (DX11) to the tune of about $400 (just for new hardware). We had no other reason/need to upgrade (nothing else, to this day, has required us to upgrade). IMHO, that is some pretty serious game love. :)

One complaint I have is muti-player: we purchased multiple copies to play TOGETHER, but it doesn't really work that way (read the forums to see why, they explain it better than I can).

The reason why I don't play anymore (single player) is because of how they make the scenaries work. It goes back and forth between TWO islands, each time continuing where you left off. That might sound good, but for me it's a total pain. I have a VERY hard time remembering which buildings were upgraded before, how upgraded were they, which ones need managers, etc. etc. etc. For me it was SOOOOO much better starting a new island each time. That way I could build not only for the general needs of my people, but for the needs of the scenario.

T5 was the only game I had looked forward to in years. My family and I are very disppointed.
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48 personne(s) sur 54 (89%) ont trouvé cette évaluation utile
36.4 heures en tout
Posté le : 30 mars
Review for Tropic 5 PC
Review by : Panda Waifu

Pros :
- Lovely art style.
- Added Multiplayer.
- More eras to play in.

Cons :
- A barebones single player experience.
- Not enough songs.
- Glitch prone multiplayer.

Review :
Tropico 5 is a Strategy/Citybuilder Simulation game where you take the role of El Presidente leading the small banana republic of Tropico.
As the dictator you wield absolute authority over your people and the island.
With a simple but functional campaign mode and a new added multiplayer mode, Tropico 5 feel like a lot of the same but its a new way...

Eras :
The first big thing added to Tropico 5 is the eras.
The eras allow you to play through multiple time periods, starting in the Colonial Era where you play as a governor for the English Crown, and ending in Modern times, where you have to make Tropico future proof.
This idea sounds amazing on paper but doesn't really play out that well.
The biggest problem is that eras feel short and become boring rather quickly. I would have rather seen them working with one time period (like in Tropico 4), but giving it a lot of depth and attention.

Multiplayer :
The second big thing they added in Tropico 5 was multiplayer.
You can play with up to 4 friends in Tropico 5's multiplayer. The multiplayer is largely mission based, for example:
>Who can earn the most tax money in 5 minutes
or
>Who can export 5000 canned fish first
Completing these objectives will give a player a point, and the first to 10 points will be the winner.
It's fun for a while but suffers from horrible server slowdowns from time to time, and can feel a bit repetitive.

Chances since Tropico 4 :
Other than a few minor additions the game feels the same as Tropico 4, although Tropico 4 did a few things better.
For example, the Tropico 4 had a better singleplayer campaign.
Tropico 4's base game also had more content on release than Tropico 5 has (such as prisons), although they plan on adding additional content to Tropico 5 over coming months.
There were also visual improvements to the game, and the UI is nicer to look at.

Overall the game offers enough to earn a true sequel status, but Tropico 4 is overall just a better product.
I still recommend this game because it's still alot of fun to play.

Developer : Haemimont Games
Publisher : Kalypso Media Digital
Genre : RPG, Simulatie, Strategie
Website : http://www.tropico5.com
Released on Steam on : 23th of may 2014
Tropico 5 is also on : Xbox360 and Playstation 4



Always do more research than just reading a review, to ensure that you get the right product.
[sorry for any grammatical errors]

Thanks for reading!
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111 personne(s) sur 158 (70%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
38.9 heures en tout
Posté le : 19 novembre 2014
I'm a big fan of the series and tycoon games in general. Unfortunately, a low population cap makes Tropico 5 unplayable by its second half.

The player will find his citizens emigrating en masse starting around the beginning of the Cold War, which will cause his economy to collapse. Factories go unmanned, exports are never transported to the docks, expensive buildings are rendered useless by rolling blackouts as power plants run short on staff and fuel. Pulling people from entertainment and welfare buildings causes Happiness to plummet. Hiring even illiterate foreign workers quickly becomes prohibitively expensive, and pointless, as they're likely to leave on the next transport.

As the population cap is invisible to the player, he may spend many frustrating hours trying to placate his citizens before he realizes it's nothing he's doing wrong.

In order to play successfully, one has to very consciously limit expansion from the start of the campaign onwards. (Unlike in previous installments, scenarios don't start with a blank slate; everything you've built in earlier eras is still there, although the money in your treasury, mysteriously, is not.)

In short, this game is essentially broken without mods. I appreciate the detail, beauty and realism that Haemimont have added, but they are in no way worth the losses in gameplay.
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152 personne(s) sur 231 (66%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
21.2 heures en tout
Posté le : 10 janvier
Citizens in rage because of lack of food

Riot starts

They burn down all farms because of it

11/10
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29 personne(s) sur 40 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.3 heures en tout
Posté le : 17 décembre 2014
Awful, lacking all of the charm of Tropico 4 and the Modern Times expansion. As someone who has played the series since Tropico 3 I feel like this game is a real step backwards. There are fewer buildings than the other Tropico's, the advisors are boring and the game takes itself too seriously in general. Do not waste your money on this game.
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53 personne(s) sur 83 (64%) ont trouvé cette évaluation utile
76.3 heures en tout
Posté le : 27 novembre 2014
Lacking so many features comparing to Tropico 4. Recommend T4 instead of this.
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37 personne(s) sur 56 (66%) ont trouvé cette évaluation utile
5.8 heures en tout
Posté le : 15 novembre 2014
While the "eras" system is a plus, the lack of building variety and Islands compared to it's predecessor, abeit with DLCs, feels like a step forward and two steps back.
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79 personne(s) sur 137 (58%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.1 heures en tout
Posté le : 5 janvier
Tropico 5
~~~~~~~

This series is getting better with each sequel.

Of course you have to build and reach your objectives as usual but in Tropico 5 you have more options than before. From customizing your El Presidente, hiring manager to your building, finding technology and much more. Using the tutorial is actually a good idea to be honest.

But do not worry; you can actually set the level of difficulty easily.

Visually, this game is beautiful and run smoothly. The soundtrack is a pleasure to your ears as we would expect from this franchise.

My only criticism is with the control, I am wondering why the gamepad is the primary control. To me this type of game is so much better with your keyboard and mouse. Saying this, you can play with the keyboard and mouse but it is not smooth in my opinion.

Positives:
~~~~~~~
- Visually splendid
- Fantastic soundtracks
- Plenty things to do
- Setup your levels of difficulties (political, economic, etc) before you start each mission
- Challenging
- Achievements
- Trading cards

Negatives:
~~~~~~~~

- Gamepad as primary control

Overall this game is a solid 8 out of 10 (just because of the gamepad), Otherwise I would give it a 10 out of 10.

Well done El Presidente!

MORE THE_CPT_FROGGY REVIEWS HERE
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50 personne(s) sur 85 (59%) ont trouvé cette évaluation utile
32.8 heures en tout
Posté le : 28 novembre 2014
I loved Tropico 4, rule your own country, make your economy rise, satisfy your people, execute those in your way, ♥♥♥♥ off foreign countries and wave your nuke around to prevent them from invading. These are just some of the things you can do in the previous game and are still present in 5.

But Tropico 5 changed in different ways, military became much more critical, forces are stronger thus stronger defense is required. Trade routes can be chosen and relations with foreign countries' relations affect these. You progress through time and things change even more than Modern Times DLC in 4. Housing is more interconnected with job salary and sometimes you experience problems but don't know the details until you see a detail that changes your prespective. The game provides a bigger mirror to the perspective of a dictator, things need to be watched more often and closely, you must be prepared and at the same time be able to adapt to the situations you must be watchful of such as civil unrest and the end of WWII.

Everything got more difficult, more complex, in some cases worse than 4, I miss the old Penultimo, I missing allowing no rent to all residentials, I miss the diverse set of characters and more. But 5 had some things I really liked, the campaign was something I didn't expect and loved, the fact that you make your island grow and don't abandon it at the end of the episode makes you see how difficult it gets to run a country the longer it stays alive. You have multiplayer (which sucked earlier on until some updates) where you cooperate or kill each other with armies and resources. Military played a bigger role, both a good thing and a bad thing because I didn't give a damn about it til 5.

Bottomline, Tropico 5 is like a more difficult version of 4, things need to be watched more often as the threat level of everything got more critical such as rebels, civil unrest and pirates and the campaign requires you to realize that you are NOT going to abandon your country and ALL problems you experience now WILL happen into the future unless YOU fix it while you can. Tropico 5 is a great game and I value it as I value 4 but in different ways.

If you've played Tropico 4 and loved it as it is and don't want things to change, then stick with it. If you value a bigger challenge, a more complex way of playing it, a chance to compete with other dictators (heads up, few people go online anymore so find a friend) and to realize how difficult it is to manage your own lil island then go buy this, hell it's Steam anyway. Price too high? Steam Sale!
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10.0 heures en tout
Posté le : 19 janvier
Okay. This is coming from a big, big Tropico fan. I played Tropico 3, 4 and 5. Let's get into this review.

I was very excited about the game before release. Ever since Tropico 4 came out, I've been waiting and waiting for news about the newer one. But sadly, this game disappointed me. First, let me talk about the things I liked.

The textures and graphics are amazing. They have been improved alot. I played the old versions on my Xbox 360, and right when I changed to PC and tried this one out, I noticed the differences. The buildings look very nice, and when you zoom in, full in, you see all the details. The interiors of a shack, the faces on the people and sometimes just the trees. The developers went all out on this game and I say that the graphics are a plus.

The new online mode is awesome. You can play against three other people in an island, and race to finish quests or even try to invade the other person.

But those are really the only things I liked about this game.

In Tropico 5, you play alot of missions in the same island. You're basically switching islands and going back to them. I didn't like this move. Alot of times you feel like you're handed the island to you again. I know how this would have worked, but I don't really like it. In the old versions, every single mission is another challenge to you. You go on a different, all new island and building it out of nothing. Alot of times this game just feels repetitive.

I feel like the direction Kalypso is moving is not helping the game. The game relies on DLC after DLC to try to keep it fresh again. A game shouldn't fully rely on expansions to make it better. Those DLC's could instead be implemented to the actual game and when you play the old game and the new one, you feel like it's a big step.

There have already been four DLC's out that could have instead been in the original game, that would have made it better. I still don't know how there's no offline multiplayer yet. It would be awesome to have people controlling different part of the island.

And also, the soundtrack. I loved the older soundtracks, but when you compare Tropico 5's to the older ones, it's just not as good.

Tropico 3 and 4 both amazed me. I loved both of those games instantly. I expected the same to happen with Tropico 5, but sadly that was not the case. It feels like this whole series just relies on DLC's to make the game fresh again. I can't see many people buying DLC after DLC after DLC. It's just, not how it should go. I feel like Tropico can be one of the biggest strategy/city-building games out there if it just fills in all the gaps. After just a few hours of playing this game, I was already disappointed. I felt at times I was forcing myself to continue, and that it felt like a chore to keep playing.

If you've never played a Tropico game before, or you're just new at city-building games, I recommend you try this out. But if you are a hardcore gamer, or a just experienced at Tropico, chances are you won't like this game - at least not as much as the older ones.

And for this, I give the game a 5/10.
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Posté le : 28 novembre 2014
Has some improvements over Tropico 4, welcomed improvements. Unfortunately, this game lacks some things that made Tropico 4 great. Tropico 4 had generally more character throughout, as well as the polish. Tropico 4 is very iterative of Tropico 3, meaning Tropico 4 is basically a good game improved and polished to be a really great game. Tropico 5 feels like it tried to re-imagine the series, but got rushed out the door. It lacks character, I encountered a fair few bugs and annoyances and generally the entire game has a lot of cool ideas that aren't implemented well.

I don't hate the game, its not a bad game. Overall its pretty good, and I hope Tropico 6 really fleshes out the new ideas and expands upon whats seen here, because the ideas are all great. The game in general is still pretty dang good. The only issue is that when you compare it to Tropico 4, a game thats better in most every way, including price, its not worth it.

Tropico 4 is a better thought out, more polished game that has more content in the base game, all for a cheaper price.

Oh, and the Almanac that basically lets you figure out what the hell is causing everyone to think you're a mongoloid scumbucket is crap in Tropico 5.
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Posté le : 1 janvier
I'm a pretty big fan of games of this kind. I grew up playing the different versions of Sim City.

I'm also a big fan of Tropico 3 and 4, and bought this game on sale. Even on sale, I can't really recommend it and here's why:

They haven't fixed the most important problem.

If you've played Tropico extensively, like I have, you've run into the problem with road congestion. It has not been fixed. You must plan out very meticulously your road network from the VERY beginning of the game. Each subsequent story mission builds upon the progress you've made in previous missions. You use the same Island and city as before (there's 2 different islands, and thus two different cities). If you're not very careful, you'll end up like I did, 6 or 7 missions in without the means to really go in and rework everything, and it's not until that far in that the problem becomes very large and difficult to solve.

If you have a diverse economy, which is actually very easy to achieve in Tropico 5, it's not difficult to make quite a lot of money that can be invested into infrastructure, but the problem for me doesn't lie in having to rework infrastructure, it's that I'm working to circumvent poor coding (the road system I mentioned earlier) that has been in every Tropico game I've ever played.

Road management is a part of the game, I'm fully aware, but there is no management options. Tropicans will take the shortest route available. There are no one way street, or high volume highway like options. I can't do anything but build a singular type of road which nearly every building needs to be attached to. The only way to be completely efficient is to have EXTREMELY ugly circle roads that never connect to each other except by adjacent garages. Someone actually developed a circumvention system for Tropico 3 (which has persisted into 4 and 5 out of necessity). If you google "road congestion tropico", I'm sure you can find more information (if interested).

This Tropico is a little bit more challenging than the last ones in terms of Rebels and their threats. They attack much more often, and your army cannot be controlled beyond telling them which buildings you value the most. Rebels will attack from multiple points and your army sallies out of wherever you built your buildings. Since all you have is men on foot and eventually very slow tanks, the rebels will usually destroy several buildings before your army can even respond.

Rebels are also able to target your army squads while you are unable to control and choose targets for your own. What this means is that your army will be running to defend a certain building, and the rebels will follow along and continually fire at them while your army DOES NOT RETURN FIRE, and simply dies. It's EXTREMELY frustrating.

There's also a huge problem that persists with housing.

As you might remember, people get old and retire and their income falls. There are children, unemployed and students as well. In Tropico 5, Houses now have budgets like employment buildings do. It is essentially the rent charge.

NO MATTER WHAT JOB PEOPLE HAVE, most of them will not live in a house because it is too expensive. Even if you've maximized the budget (and thus their pay) at their place of employment. You must lower the rent to a single point (out of a maximum of 5) in order to allow people to live there. YOU MUST turn on social security. Otherwise you will CONSTANTLY be attacked by rebels. YOU MUST do this for every housing building.

People will also not live in a building that is too far from where they work. Couples make a decision based upon both their work locations. If not satisfied with how close they live to work, they toss up a shack!

It is not uncommon to see shacks right beside housing units that are completely empty.

For some ungodly reason, Tenements lose housing value over time. There is no option to remedy this. This only way to circumvent is to completely destroy the building and replace it. It would have taken a few lines of code to add a renovate option, but no, they didn't do that. I wouldn't be surprised if it was in a DLC.

The graphics are improved, a lot of the mechanics of the game have been streamlined, but not fixed. There are improvements here, although the dynasty system is tacked on, stupid, and useless.

It feels like it's still Tropico. I don't know what it is that provides that feeling, the enjoyment of the game, and the music (I've always really enjoyed it) or the same bloody bugs that have persisted forever without attention.
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