Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.
사용자 평가: 매우 긍정적 (평가 1,107 개) - 이 게임에 대한 사용자 평가 1,107개 중 93% 가 긍정적입니다.
출시 날짜: 2014년 9월 29일

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Sherlock Holmes: Crimes and Punishments 구매

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일



“I have to believe Holmes would approve.”
8/10 – Polygon

“Thrilling detective-game ... even Moriaty would play it!”
85/100 – GameStar

“Hands down the best detective game I've ever played and one of the most enjoyable experiences of the 2014 gaming year so far.”
9,5/10 – Hooked Gamers

They reviewed Sherlock Holmes: Crimes & Punishments

게임에 대해

Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.

Will you follow your moral compass, or will you apply the letter of the law?

The great freedom of action in Crimes & Punishments allows you to conduct your investigations in the manner you deem appropriate. Use the 14 extraordinary skills of detection for which Sherlock is famous, choose the avenues of enquiry you wish to pursue, interrogate your suspects and, from your deductions, name the guilty parties... you can even determine their fate! The ramifications are far-reaching, and your decisions will exert a real influence through your reputation or the surprising consequences that will arise where you least expect them…

시스템 요구 사항

    • 프로세서: AMD/INTEL DUAL-CORE 2.4 GHZ
    • 메모리: 2048 MB RAM
    • DirectX: 버전 9.0c
    • 저장공간: 14 GB 사용 가능 공간
유용한 고객 평가
5명 중 4명(80%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
18.0 시간 기록
게시 일시: 2015년 12월 15일
딱 2가지 빼고는 모두 다 만족합니다.

그 중 첫번째는, 하나의 긴 이야기가 아니라 5개의 이야기가 너무 짤막짤막하게 되어 있는것이다.
쫌 집중해서 할라치면 이야기가 끝나버린다..이 점이 가장 아쉽다.

두번째는, 빌어먹을 왓슨이다.
왓슨이 하는 유일한 행동은 길막이 이다.
이 새끼가 자꾸 길을 막아서 한 두번 빡친게 아니다.

이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
11.9 시간 기록
게시 일시: 2015년 10월 8일
전작보다 거의 모든 점에서 나아진 수작. 무의미한 퍼즐들이 대폭 축소/단순화되고 추리요소가 강화됨. 시스템이 완성되었다고 봐도 될정도로 잘 짜여져 있음. 추리물을 좋아하는 사람이라면 후회는 하지 않을 게임. 다만 하나의 스토리로 이어졌던 전작에 비해 이야기가 6개의 개별 단편으로 쪼개어져 진행되는 점은 사람에 따라 단점이 될 수도 있음. 하지만 셜록홈즈 원작 자체가 장편보다는 단편이 중심이다보니 원작 팬이라면 오히려 원작의 느낌이 산다고 생각할 수도 있을듯.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
15.3 시간 기록
게시 일시: 2015년 12월 19일
결론을 여러가지로 내릴 수 있는 것이 아주 아주 좋아요.
이 평가가 유용한가요? 아니요 재미있음
30명 중 29명(97%)이 이 평가가 유용하다고 함
24.9 시간 기록
게시 일시: 2016년 1월 13일
This is the perfect Sherlock Holmes game. In Crimes and Punishments, you have six cases to solve, and its completely up to you to deduce the facts, and bring about judgment. Oh there is so much goodness where to start? The game is gorgeous. Victorian England never looked so good. The amount of different places you get to visit is amazing, from beautiful mansions to seedy back alleys. The voice acting is superb. Also, the voice synch is perfect. What I really love about this game is that after finishing a case, you can always come back when you want to do another case, without worrying if they are connected in any way. Each case comes with so many different possibly outcomes, if you find the evidence and come to certain conclusions. How you sentence who you believe is guilty also influences how the public sees you. The in-game journal is wonderful in helping you keep track of who is involved in the case, what items can help you advance the case, or look back at a dialogue that may have a clue. So the good stuff in a nutshell: The Look, the writing and the acting, the Game Mechanics, and the Stories of each Case. The negatives: I can't find them.
This is a great game to start with if you are interested in the Sherlock Holmes franchise. If you have already played through the catalog available of SH titles, I dare say you must play this because I think you'll find this to be arguably the best SH games to date.
이 평가가 유용한가요? 아니요 재미있음
55명 중 42명(76%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
13.0 시간 기록
게시 일시: 2015년 9월 26일
Everything about this game is fantastic except for the arbitrary nature of the deduction system. There will typically be at least three solutions with separate suspects and different means of having committed the crime. The different clues which have been collected during the investigation must be arranged to form different deductions in order to single out the perpetrator. The system is genius except for the fact, that the developers have failed to make some deductions more correct or coherent than others. Thus you can never be sure your chosen solution - based on solid reasoning (what Sherlock Holmes is supposed to be all about!) - will be correct. Even if you have taken all things into considerations and logically chosen the most likely explanation. This have been incredibly frustrating and immersion breaking.

To further explain what I mean by the solution being arbitrary, I will provide the following observation:
Any case in "Crimes & Punishments" will have established means, motives and opportunities for all suspects, if you diligently have found all the different clues. The problem as I see it is, that there should at least be some few things that makes one suspect more likely than the other, or deductions that stood out as far less sound, as they appeared to be in conflict with other circumstances like causality or the existence of contradictory evidence, but no. All the solutions are equal in likelihood and reasoning, and as Sherlock Holmes we are bound to make a decision on who we would most wish to see having committed the crime or who we intuitively believe did the crime based on knowledge of crime cliches.
It seams the developers have constructed the clues, deductions and solutions in order to fit the model of "means, motives and opportunities" as conditions in order to establish guilt as found in common law legal systems. This still only provides a dissatisfying experience, as this doesn't prove the actual guilt of the suspect, which in turn today nor in Victorian era Britain were enough to lift the needed burden of prof of having committed a crime. Establishing the presence of these three elements is not, in and of itself, sufficient to provide a conviction beyond reasonable doubt; the evidence must prove that an opportunity presented was indeed taken by the suspect and for the crime with which he or she is charged. In "Crimes & Punishments" the different solutions are entirely equal in probability, and this is the prime weakness of the system: If all the suspects can be reasoned to be equally as likely the ones who committed the crime, then they are all equally as unlikely to be guilty, and in a court of law this would actually make providing a conviction impossible. The conclusion simply cannot be proven beyond a reasonable doubt.

It frustrates and saddens me, that the deduction system have been built in such a way as the solutions are wholly arbitrary and in total disconnect with the books of sir Arthur Conan Doyle. Mainly because if you can ignore this, then the game is fantastic. The atmosphere is fantastic and the locations and voice acting is great.
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