Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.
Análisis de usuarios: Muy positivos (1,112 análisis) - El 93% de los 1,112 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 29 sep. 2014

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“I have to believe Holmes would approve.”
8/10 – Polygon

“Thrilling detective-game ... even Moriaty would play it!”
85/100 – GameStar

“Hands down the best detective game I've ever played and one of the most enjoyable experiences of the 2014 gaming year so far.”
9,5/10 – Hooked Gamers

They reviewed Sherlock Holmes: Crimes & Punishments

Acerca de este juego

¡Conviértete en el detective más célebre de todos los tiempos: Sherlock Holmes! Usa tus increíbles talentos como detective para resolver seis apasionantes y variados casos: asesinatos, desapariciones, robos espectaculares y numerosas investigaciones que podrían llevarte hasta el reino de lo fantástico.

¿Seguirás tu sentido de la moral o aplicarás la ley al pie de la letra?

La gran libertad de acción de Crimes & Punishments te permitirá encauzar tus investigaciones como te parezca más apropiado. Usa las 14 extraordinarias habilidades de detección que hicieron famoso a Sherlock, conduce sus pesquisas hacia donde tú quieras, interroga a los sospechosos y, a partir de tus deducciones, señala a los culpables. ¡Incluso puedes decidir su destino! Las ramificaciones son tan amplias que tus decisiones ejercerán una influencia real sobre tu reputación y tendrán sorprendentes consecuencias que aparecerán cuando menos lo esperes...

Requisitos del sistema

    • Procesador: AMD/INTEL DUAL-CORE 2.4 GHZ
    • Memoria: 2048 MB de RAM
    • DirectX: Versión 9.0c
    • Almacenamiento: 14 GB de espacio disponible
    • Tarjeta de sonido: COMPATIBLE CON DIRECTX 9
Análisis útiles de usuarios
A 32 de 34 personas (94%) les ha sido útil este análisis
24.9 h registradas
Publicado el 13 de enero
This is the perfect Sherlock Holmes game. In Crimes and Punishments, you have six cases to solve, and its completely up to you to deduce the facts, and bring about judgment. Oh there is so much goodness where to start? The game is gorgeous. Victorian England never looked so good. The amount of different places you get to visit is amazing, from beautiful mansions to seedy back alleys. The voice acting is superb. Also, the voice synch is perfect. What I really love about this game is that after finishing a case, you can always come back when you want to do another case, without worrying if they are connected in any way. Each case comes with so many different possibly outcomes, if you find the evidence and come to certain conclusions. How you sentence who you believe is guilty also influences how the public sees you. The in-game journal is wonderful in helping you keep track of who is involved in the case, what items can help you advance the case, or look back at a dialogue that may have a clue. So the good stuff in a nutshell: The Look, the writing and the acting, the Game Mechanics, and the Stories of each Case. The negatives: I can't find them.
This is a great game to start with if you are interested in the Sherlock Holmes franchise. If you have already played through the catalog available of SH titles, I dare say you must play this because I think you'll find this to be arguably the best SH games to date.
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A 47 de 60 personas (78%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
13.0 h registradas
Publicado el 26 de septiembre de 2015
Everything about this game is fantastic except for the arbitrary nature of the deduction system. There will typically be at least three solutions with separate suspects and different means of having committed the crime. The different clues which have been collected during the investigation must be arranged to form different deductions in order to single out the perpetrator. The system is genius except for the fact, that the developers have failed to make some deductions more correct or coherent than others. Thus you can never be sure your chosen solution - based on solid reasoning (what Sherlock Holmes is supposed to be all about!) - will be correct. Even if you have taken all things into considerations and logically chosen the most likely explanation. This have been incredibly frustrating and immersion breaking.

To further explain what I mean by the solution being arbitrary, I will provide the following observation:
Any case in "Crimes & Punishments" will have established means, motives and opportunities for all suspects, if you diligently have found all the different clues. The problem as I see it is, that there should at least be some few things that makes one suspect more likely than the other, or deductions that stood out as far less sound, as they appeared to be in conflict with other circumstances like causality or the existence of contradictory evidence, but no. All the solutions are equal in likelihood and reasoning, and as Sherlock Holmes we are bound to make a decision on who we would most wish to see having committed the crime or who we intuitively believe did the crime based on knowledge of crime cliches.
It seams the developers have constructed the clues, deductions and solutions in order to fit the model of "means, motives and opportunities" as conditions in order to establish guilt as found in common law legal systems. This still only provides a dissatisfying experience, as this doesn't prove the actual guilt of the suspect, which in turn today nor in Victorian era Britain were enough to lift the needed burden of prof of having committed a crime. Establishing the presence of these three elements is not, in and of itself, sufficient to provide a conviction beyond reasonable doubt; the evidence must prove that an opportunity presented was indeed taken by the suspect and for the crime with which he or she is charged. In "Crimes & Punishments" the different solutions are entirely equal in probability, and this is the prime weakness of the system: If all the suspects can be reasoned to be equally as likely the ones who committed the crime, then they are all equally as unlikely to be guilty, and in a court of law this would actually make providing a conviction impossible. The conclusion simply cannot be proven beyond a reasonable doubt.

It frustrates and saddens me, that the deduction system have been built in such a way as the solutions are wholly arbitrary and in total disconnect with the books of sir Arthur Conan Doyle. Mainly because if you can ignore this, then the game is fantastic. The atmosphere is fantastic and the locations and voice acting is great.
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A 16 de 16 personas (100%) les ha sido útil este análisis
12.9 h registradas
Publicado el 1 de febrero
Much more polished and better in almost every way than the previous game(s). All minigames are now skippable, but they're also easier so you probably won't need to skip them. Graphically improved, especially faces are really well done. Lip sync is fixed now, after seeming off in the Testament. The game is divided in six separate cases that allow you to solve them in multiple ways and also give you some moral choices. My favorite case is #2 - the missing train, which is strangely also the only case I didn't solve correctly - I nailed the 'who', but missed the 'how' after stupidly changing my deduction because of some clue conflicts. And the game let me do this and continue, which is great. There are some new mechanics that work to make you feel like the legendary detective by showing how he gets to his conclusions.

This time you can only play in first or third person, the point & click mode is gone. I guess that's a plus, since there are no items that are really hard to even spot while playing in first-person mode.

My only gripes are the new Watson VA - he's okay, but the previous one just nailed it, and the cab cutscene that shows when you travel between locations that for some reason really bothered me, I'd prefer a loading screen instead.
Also I became 'stuck' several times, had to mash WASD to unstuck myself. No big deal tho.

Overall, an improvement over the previous game in almost all aspects.

3.5 golden sloths
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A 21 de 25 personas (84%) les ha sido útil este análisis
15 personas han encontrado divertido este análisis
14.1 h registradas
Publicado el 5 de diciembre de 2015
I feel that my deductive skills have increased.
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A 25 de 34 personas (74%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
20.7 h registradas
Publicado el 20 de octubre de 2015
Best LA Noire Substitute :)
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