Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.
Évaluations des utilisateurs : Très positive (572 évaluation(s))
Date de parution: 29 sept 2014

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Acheter Sherlock Holmes: Crimes and Punishments

 

Recommandé par les curateurs

"Rough around the edges, and with some bad puzzles, but this is an atmospheric detective adventure that actually lets you do some detecting."
Lire la critique complète ici.

Articles

“I have to believe Holmes would approve.”
8/10 – Polygon

“Thrilling detective-game ... even Moriaty would play it!”
85/100 – GameStar

“Hands down the best detective game I've ever played and one of the most enjoyable experiences of the 2014 gaming year so far.”
9,5/10 – Hooked Gamers

They reviewed Sherlock Holmes: Crimes & Punishments

À propos de ce jeu

Devenez le plus grand détective de tous les temps : Sherlock Holmes ! Grâce à vos extraordinaires capacités de détective, résolvez 6 grandes affaires passionnantes et variées : meurtres, disparitions, vols spectaculaires et autres enquêtes qui vous emmèneront parfois aux frontières du fantastique.

Écouterez-vous votre sens moral, ou appliquerez-vous la justice à la lettre ?

L'immense liberté d'action de Crimes & Punishments vous permet de mener les enquêtes comme bon vous semble. Grâce aux extraordinaires dons de détective de Sherlock, choisissez les pistes à suivre, interrogez vos suspects et déterminez vous-même ceux que vous pensez être coupables... et décidez même de leur sort ! Les ramifications sont légion et vos décisions ont ainsi une véritable influence, à travers votre réputation ou encore des conséquences qui se manifesteront parfois de manière inattendue.

Configuration requise

    Minimum:
    • OS: WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL DOUBLE-COEUR 2.4 GHZ
    • Memory: 2048 MB RAM
    • Graphics: 256 MO 100% COMPATIBLE DIRECTX 9 AMD RADEON HD 3850/NVIDIA GEFORCE 8600 GTS OU SUPERIEUR
    • DirectX: Version 9.0c
    • Hard Drive: 14 GB available space
    • Sound Card: COMPATIBLE DIRECTX 9
    • Additional Notes: CONNEXION INTERNET REQUISE POUR L'ACTIVATION DU JEU
Évaluations intéressantes des utilisateurs
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
13.0 heures en tout
Posté le : 1 janvier
Que dire sur ce nouveau Sherlock Holmes...

Disons qu'il est loin de l'excellence, mais en étant toutefois jamais mauvais ni même médiocre. C'est assez compliqué à décrire.
Essayons de détailler.

Plions d'abord la partie la moins critique pour ce genre de jeu : la technique. Tout à fait correcte, le jeu est très regardable, les visages sont très soignés, les musiques passent très bien, les sons aussi, les doublages (en VO) sont parfaits. Il y'a bien quelques textures un peu moches, quelques animations bancales ou quelques effets pas très heureux, mais honnêtement, c'est sans importance : l'ambiance est très bien rendue et c'est tout ce qui compte.

Les points sensibles, pour ce genre de jeu et en particulier quand on joue Sherlock Holmes, c'est la qualité du scenario et des énigmes.
Le jeu se décompose en 6 affaires, toutes bien distinctes, avec leur ambiance, leurs protagonistes, et surtout, leurs différentes conclusions. Le déroulé de chaque enquête est relativement linéaire, et surtout très assisté. Le journal tient rigoureusement à jour la liste de tâche si bien qu'on sait toujours éxactement quoi faire si on est pas trop demeuré, les objets sont faciles à trouver, et dans la plupart des cas le jeu indique clairement si on a fait le tour d'un point d'intérêt ou pas. Par exemple, si on a bien regardé tous les objets interessants planqué dans bureau, on en sort automatiquement et son icone devient verte. Ou encore, lorsqu'on observe quelqu'un en détail lors d'un dialogue pour obtenir quelques indices à la volée, une liste floutée nous permet de savoir où on en est dans le repérage.

Autrement dit : impossible de rater quoique ce soit dans ce jeu à moins de le vouloir.

Cela a son avantage... on est jamais bloqué, le jeu n'est donc jamais frustrant, et il propose suffisament de contenu pour se permettre de laisser le joueur avancer en ligne droite.
Mais quand même, en général, on joue à un point'n'click parce qu'on aime bien se prendre la tête... là, on ne risque pas trop la crampe au cerveau.

Mais le plus décevant, c'est que cette assistance induisant aisance gache quelque peut l'intérêt de la partie la plus plaisante du jeu : le système de déduction.

En effet, plus qu'un point'n'click ou on collecte des objets à combiner, il s'agit de collecter des indices à connecter et à articuler en théories. Cela se fait très intuitivement. La bonne idée, c'est que certaines connexions restent soumises à interprétation. On a souvent 2 façons de définir une articulation entre des faits, ce qui donne à l'arrivée beaucoup de combinaisons, dont plusieurs sont considérées comme étant des interprétations valides du déroulé d'une affaire.
Valide ne signifiant pas nécéssairement exacte.

C'est donc au joueur de pousser la conclusion qu'il préfère parmis celle qu'il a été à même de formuler. Et Sherlock pourra du coup faire valoir son appréciation personnelle de la justice, en décidant ou non de livrer le suspect incriminé aux autorités. Là encore, c'est au joueur de décider, en fonction de sa sensibilité à la conclusion et de sa moralité.

Ce système est vraiment chouette, et justifie à lui tout seul l'achat du jeu. Mais quel dommage, tout de même, qu'à cause de la facilité de la récolte des faits, on soit toujours assez certain de quand on a la conclusion "exacte". Il est du coup difficile d'accuser quelqu'un à tort, et il n'y a du coup aucune pression, alors qu'on aurait pu avoir quelque chose d'assez similaire aux grands moments de doutes de LA Noire...

C'est le grand paradoxe de ce jeu. Proposer un super système permettant de faire des conclusions erronées tout en faisant tout pour empécher que cela se produise. Parti pris assez difficilement compréhensible.

L'autre gros point noir du jeu, c'est sur le scenario. Les 6 enquêtes sont toutes très soignées, cohérentes, plaisantes à découvrir et à terminer. Mais... il n'y a aucun fil conducteur, que ce soit entre les affaires ou durant les entre-actes. On pourrait tout aussi bien joueur à 6 jeux séparés.
L'ajout d'un petit twist final liant subtilement chacune des affaires aurait vraiment amené un gros plus. L'univers de Sherlock Holmes est riche en personnage calculateur capable de mettre en oeuvre des trames complexes juste pour "s'amuser" avec lui. Là, non, rien. C'est un peu le train train quotidien du Sherlock.

Toutefois ces quelques manques ou bizarreries ne m'empecheront pas re recommander ce jeu, j'ai eu plaisir à y jouer et ne regrette aucune minute passé dessus. N'hésitez donc pas si vous pouvez l'avoir à pas trop cher mais n'en attendez pas un chef d'oeuvre non plus.
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
18.7 heures en tout
Posté le : 6 février
Bon, avant toute chose, merci d'activer la VSYNC si vous ne voulez pas vomir au bout de 2 minutes de jeu. Jamais vu un jeu générer une telle nausée, ceci du a un aliasing monstrueux couplé a un énorme tearing de l'enfer.
C'est fait ? alors on peut discuter tranquillement du jeu.

Que vaut le dernier née de la série Sherlock?

Après plusieurs opus, je pense qu'on peut affirmer que frogwares a réussi a trouver la recette parfaite. Le testament de sherlock était déjà sur une très bonne lancée, avec des idées de gameplays vraiment chouettes.
Ce que je pouvais lui reprocher dans mon évaluation était son manque de modernisme dans ses mécaniques face à des jeux comme Murdered ou Ethan qui proposaient des idées innovantes et de sacré mises en scène.
Et pour le coup, Crimes et chatiments (C&C) comblent totalement ces reproches.

Pour faire avancer l'enquête, là ou Testament nous demandait de résoudre des puzzles à la Myst (8 dames sur un échiquier, taquin etc...) C&C se base sur un principe d'interrogatoire.
Tous les protagonistes des différentes enquêtes (6 enquêtes au total) vont passer au grill de vos questions. Chaque personne peut être étudié des pieds a la tête, dans un mode "pause" du plus bel effet. on peut alors tourner autour d'eux pour chercher des indices sur leur personnalité, leur condition etc...
Il a les mains caleuses, les pieds plein de boues, il doit être jardinier. Il n'a pas d'alliance, il n'est pas marié etc..
Ces déductions (ainsi que différents indices trouvés sur les lieux du crime) seront des éléments qui vont permettront de contredire certaines affirmations lors de l'interrogatoire. Déduire ce que le personnage a fait la veille juste en le regardant, c'est tellement Sherlock, tellement classe.
Pour moi, C&C réussi à la perfection là ou LA Noire échouait lamentablement: simuler un vrai interrogatoire.

Ce n'est évidement pas le seul élément de gameplay. Lorsque je disais que ce Sherlock était bien plus moderne, c'est qu'il va chercher son inspiration dans de nombreuses oeuvres.
On a du Ethan Carter pour les phases ou il faut remettre des éléments consécutifs dans le bon ordre
On a des mises en scène très proche de la série anglaise Sherlock
On a même un peu de Surgeon Simulator :)

Les différents gameplay mettent très bien en scène les différents sens de Sherlock.
La vue lors de l'éxamen des suspects ou de la recherche d'indice.
L'odorat dans des phases ou il faut reconstituer un élément "lumineux" en 3D qui représente la saveur sentie
L'instinct ou l'imagination dans des phases ou Sherlock reconstitue mentalement certaines scènes
Tout est bien rendu, avec un design très moderne.

Même le carnet d'indices qui permettait a Sherlock, dans le précédent opus, de tisser des liens entre tous les éléments de l'enquête pour en tirer des déductions, a été modernisé.
Maintenant on est plus sur un réseau neuronal ou chaque indice est un neurone, venant s'interconnecter avec un autre neurone pour aboutir à la conclusion.

Conclusion que l'on doit formuler, et pour laquelle on peut se planter, et ca c'est très chouette !
On doit même faire un choix moral une fois la conclusion formulée, afin de savoir ce que Sherlock dira au coupable. Allons nous l'absoudre ou le condamner ? très bonne idée ! On construit son propre Sherlock

En conclusion : Vous aimez les jeux d'enquêtes, c'est ce jeu qu'il vous faut !

Quelques infos supplémentaires :
Le jeu est techniquement gourmand, mais une fois la Vsync activé il est très beau
Pas de VF contrairement à l'opus précédent, juste de la VOSTFR de très bonne qualité
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29 personne(s) sur 31 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
19.5 heures en tout
Posté le : 28 mars
One of my favorite games from 2014, and probably my all time favorite detective game is this. Crimes and Punishment is a blast to play! The new engine offers breathtaking views and stunning textures, and the voice acting is fantastic. You have to make moral choices in this game, which affects the story.

The cases are much more interesting in this game then the previous Sherlock games, thanks to great mission variation. Solve murders, investigate thefts and missing people. "Will you follow the law or your moral?", is the question you have to go by on every case.

Every case is smart and well thought out. You always think you understand who did the crime, until it suddenly turns the other way around. When you finally complete a case you feel satisfied though. You will look around for a long time, just because you want to find every clue. If you get stuck you can get hints, look in your journal and ask doctor Watson.

I think this game is very underrated. It's one of the most polished games released in 2014 and offers a great story with absolutely fantastic cases. If you haven't picked this game up yet, please consider doing it. I really hope Frogware will release more content for this game. DLC, expansion or sequel, because I adore the game and would really wish for more great and exciting cases to solve.

Crimes and Punishment gets a warm recommendation from me.
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26 personne(s) sur 28 (93%) ont trouvé cette évaluation utile
35.7 heures en tout
Posté le : 30 novembre 2014
The closest I've yet seen to capturing the escense of playing the consulting detective. The stories are for the most part well written, and with good mechanics to help you explore the crimescenes fully. The most impressive mechanic here is the system set up to "gather your thoughts", where you combine clues to create a basis for deduction and those deductions lead you towards the truth of the matter. The mechanic in itself is ingenious, but what really satisfied me is how the storytellers have utilized it, to the point where you can actually legitimately deduce the "wrong" answer, allowing you to further imerse yourself by making the needed deductions in between to lead you on the right path.

That being said, there is still room for improvement in how one investigates a crimescene, as this game as earlier games still carries the stigma of old point'n'click adventures where you don't find much outside of what is actually usefull. A bit of "clutter" when it comes to items would be a lovely way to let you do more of the detecting on your own.

A minor gripe as this game is a huge leap in the right direction for detective games.
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
18.4 heures en tout
Posté le : 31 janvier
Crimes and Punishments is an adequate rom thru late 1800’s London and the surrounding areas that both pushes the adventure genre in some new and interesting directions. Each case plays out like a short story on a book; they aren’t necessary related to one another but new cases aren’t unlock until the previous one is completed. Though the mysteries themselves don’t become more complex, the mini games like lock picking and puzzles to unlock clues do become more difficult. The games starts off on the right foot with a wonderful grizzle murder mystery with the victim impaled on the wall by his own wailing harpoon. It’s the perfect way to introduce players to the games interviewing puzzle mechanics. Interviewing suspects and witnesses lead to new clues, but physical clues in the environments or by inspecting what NPC’s are wearing and how they hold themselves can help catch someone in a lie or in a contradiction. This quick inspection of what each characters wearing is clearly inspired by BBC series and it works well in the videogame setting. But clues aren’t all found by grilling witnesses, a large portion of the game involves searching the environment. As clues and stories start to piece together, Crimes and Punishments opens up the synapse deduction system which chains the collaborating stories and physical clues and brings them to a logical conclusion. Each case has multiple outcomes, all of which have solid evidence to backups your suspicions. Once you come to a personally satisfactory conclusion as to who you think guilty is and you then ask whether or not that person is morally at fault. So you can find someone guilty of murder but choose not to testify with your evidence, because you feel they were within their right. The game never comes forward and says “definitively, you’re right or you’re wrong with your decisions” This open ended sort of victory is oddly satisfying. It’s not the game’s version of correct, it’s my version of correct! But it’s a version of correct that made me second guess myself? On the other hand, some cases lack of real sense of closure no matter what verdict do you render. You may deduce where a final piece of evidence is or where some bodies maybe buried, but you never find out for sure and in that regard it can be maddening. For the most part, the cases are fun little mysteries in features some fantastic writing. Out of the seven, five of them captivated me and the remaining two however, fell so flat that I felt no need to explore any other possible outcomes that might have come from them. The mini games and puzzles within crimes and punishments are pretty satisfying! There are few particularly the “arm wrestling and rope bridge crossing” mini games that are infuriating but for the most part; puzzles, mini games and finding new clues all follow path of logic. There are no absurd solutions to simple problems and thankfully the game doesn’t turn into daunting pixel hunt. Don’t be mistaken, there will be times when you’ll have to hunt thru the environment just to find one little item to progress the story. The game might also force players to make deduction a bit prematurely just to advance the case. One of CNP’s biggest setbacks is its misused or disused of available resources. The custom and disguise system couldn’t be utilize to a greater effect but sadly it only comes in to play twice throughout the entire game. And Watson who should be brimming with personality and insight, largely plays a background role throughout the entire experience. He remains inhumanly upright silence and on occasion when he does talk, he doesn’t act like a capable doctor and former soldier that it should be. The game also has more that it fair share of an invisible walls and junkie environmental exploration. But who exactly is Crimes and Punishments for? I’d say that anyone who’s interested in Sherlock Holmes whether the classis version or even the new modern literation’s of the character, will enjoy themselves with Crimes and Punishments. It’s not gonna rock anyone’s world but it will certainly entertain for a while. I’d also recommend for anyone whose new adventure genre after being introduced by Telltale Games “The Walking Dead Series” but want something requiring a little more brainpower. I would not recommended to people who haven’t spent much time with an adventure genre nor to gamers only play faster paced shooter or action games. But truly, I enjoyed my time with Crimes and Punishments. The morality, judgment and deductions systems worked amazingly well for the adventure genre. The stories entertained me and I felt the sense of accomplishment when I finished the game. But the flows of the game has might be too much for more demanding gamers. At $40 Crimes and Punishments feels adequately priced especially for quality of the writing and the length of time that took me to complete it. It’s a good move in a right direction for the series and the genre, it’s just not as refined as it could be. It’s definitely a serviceable game worthy of the time of the curious and its directly targeted audience. On sale, I considered as done deal!
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11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
24.2 heures en tout
Posté le : 7 décembre 2014
I picked up this game while looking for an old school point and click. It's not that at all. It's more like an interactive story with a few added case solving mechanics and mini games. This will really annoy a lot of die hard fans of the old Sierra or LucasArts games so you should really look at a video walthrough of the first few minutes before getting it. Usually I'd put myself in that class but I found the sheer entertainment value of this game is one of the best I've come across.

Best points:
Excellent visuals and voice acting,
Properly laugh out loud moments alongside the more serious plots.
20-25 hours of gameplay. Worth the high price.
Perfectly designed characters. Whoever scripted Watson is a genius.
Interesting and fun mechanics for deduction analysis and a few other minigames

Bad points
Very little challenge in puzzles or deduction
The transfer time between locations is painfully slow
No save games. You can replay chapter endings but otherwise nothing
Some minigames have horribly clunky interfaces.
Some of the pathing is a bit irritating. Most often Watson gets in your way and its a fight to get aound him to where your next clue is.

If you want a bit more detail...
The only people who I would advise to stay away from this are those solely interested in puzzle based old school point and click games.

The game is made up of 6 chapters, each based around an original Holmes story so they inherit some good writing. In each you walk Holmes around crime related scenes picking up clues, questioning suspects and doing research. This gives you thoughts which you have to link together correctly to make deductions that you tie together to solve a case. It is a fun mechanic but the deductions are sometimes too obvious. o=One or two are nonsensical. There's a bit of embarrassingly bad science in some minigames too but if you can get over that then the dialogue, characters and plot make this really good entertainment.
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12 personne(s) sur 16 (75%) ont trouvé cette évaluation utile
28.9 heures en tout
Posté le : 24 décembre 2014
If you want to become an investigator Buy this game

you will not regret if you like kind of this and awesome graphics :)
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
15.6 heures en tout
Posté le : 5 janvier
How did I wait until 2015 to play a Sherlock Holmes game? I picked this up on the Steam winter sale and I thoroughly enjoyed it. I haven't played the previous games in the series so my only references are other games, but this one in particular is very close to what Telltale does. There are six cases, each roughly two or three hours in length.

If you like adventure games of either the point and click variety or Telltale's modern franchises, this is an easy recommendation.
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
14.9 heures en tout
Posté le : 29 janvier
It's a very sloppy made game with a very good written story and the outstanding writing.

The game does looks fine as it's on the market of the adventure games. But this product is made badly as for a game which is was made on UE3 (at it's dusk). These people had no idea how to work with the engine. The developer can use any engine and it will be still a ♥♥♥♥. Because of that I would recommend for the team to hire the proper division of the programmers and the designers. Apparently the hungry students can't do much. This game shouldn't be in the price line as an AAA product. The above average indie product at most.

Despite the fact, I'm afraid you will not be able to find on the market another game with a such good written dialogues. It's not a eye candy, but you would like the taste.

$0.01-20.00 - Buy it! You will not regret. Anything above is a challenge.

I'm going to try the rest of their Sherlock's games now.
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
8.1 heures en tout
Posté le : 1 janvier
Playing Crimes and Punishments forces you to think, and place yourself in the place of Sherlock Holmes. Unlike most linear adventure games, this game only guides you to enough clues to form a few very possible conclusions; afterwards, you must use your own judgement to decide between them.

Let me give you an example:

Upon recovering all the clues in the first story, I was left with three possible solutions, two of which were more possible than the first. Instead of allowing you to follow up on those suspects, the game flat out refuses to allow you to investigate further and essentially tells you: "That's enough, its time for you to think like Sherlock Holmes and figure it out yourself"

The game sets up the cases such that the solutions are possible, so you'll have to make a judgement call and establish what posulations are plausible and which solutions to commit to. It was quite nerve wraking at first.

Admitedly, the gameplay is not perfect. There are frequent load pages (though you are able to review your deductions and notes on these pages, which is nice) and there's an element of pixel hunting. It's also a slow and methodical game except for the occassional minigame or Quick Time Event.

All in all, I would recommend this to someone who enjoys a slow puzzle. Perhaps someone who might enjoy a game like "The Vanishing of Ethan Carter". Since the game is rather methodical and slow, I would really aim to recommend it to a specific sect of puzzle loving adventure fans, whose main draw to adventure games isn't the comedy (if you love Sam and Max because of Sam and Max, this probably isn't for you).
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8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
14.9 heures en tout
Posté le : 14 décembre 2014
It's a good game. The ability to decide whodunit is an awesome feature. However, while Testament of Sherlock Holmes was occasionally very confusing and difficult, I felt this game went too far in the opposite direction, where most of the puzzles and clues were fairly simple. Having six cases to solve is a good thing (the train one was my favorite), though it didn't allow for a deep plot to unravel like in Testament. Regardless, it's still a fun game and improved graphics are always appreciated. While the environments may just be average, characters' faces, in particular, are very detailed.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
12.5 heures en tout
Posté le : 27 décembre 2014
Some thoughts on Sherlock: Crimes and Punishments

The advertising for this is probably a bit misleading, what with the lead characters dressed in modern attire and some sort of darker trailers. But make no mistake, this is a pretty classical Sherlock game set in the original time period (the modern clothes are just an unlockable) and a sequel to Frogware's other adventures with the character. I don't have too much experience with the older games, finding them a bit obtuse and clunky at times. Crimes and Punishments is their attempt to get the series some broader appeal, and it largely works. Controls are simplified but without sacrificing too much of the formula.

The game takes place over six cases, all mostly standalone so it has a pretty episodic feel to it. There's a small running plotline about a "terrorist" group called the Merry Men that runs throughout but is mostly just background filler. I've lamented on here about how there's not many games that actually make you feel like a detective, and this game is one that does. For starters, every case has multiple suspects, and you can actually draw the wrong conclusions and condemn an innocent person if you're not careful. Each suspect you choose also has variations on how you handle their fate. A cold blooded murderer you might want to send to the gallows, while someone acting in self defense you might be kinder too. The actual murder weapons and motives can play into these endings too if you get them wrong, so each case has at least like 6 endings. That is where the title comes in, their crimes, your punishments.

The games does clearly try to ape the modern BBC series a bit, with a focus on profiling characters from the fact they have callused or danity hands, or a telegram sticking out of their pocket. It actually does a good job of making you think like Holmes, and you start to actually be able to guess what he learns from these profiles before he says it. That's actually I think one of the best accomplishments of the game. It kind of immerses you in the minutiae. Using Holmes' analysis table on Baker Street is kind of a laborious affair, often having puzzles that in most games would probably include half the steps. But I'll be darned if they didn't manage to sucker me in with the use of pipettes to test various chemicals. You will also need to browse Holmes' large collection of newspapers, research, and encyclopedias when you see or hear about say, a robbery in 1889 rather than just asking someone about it. You'll even get to control Watson and his dog Toby at various points in the game.

There are couple minigames that are busts, often ones requiring aiming or precision, which is not a surprise given the developer's pedigree. Most of the voice acting is well done, if a bit theatrical (Sherlock himself gets pretty hammy at times, but it is largely amusing). Some of the stories are a bit basic, even if they provide a good mystery at first. Graphics are pretty great for the most part, thought that's largely thanks to most areas being pretty small. You can "customize" Sherlock but those options are actually pretty limited. Most of the options are only available when the story gives an option to disguise yourself to get information, which are pretty rare.

Anyways, if you like adventure games, snag this when you can. Much better than I anticipated.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
20.5 heures en tout
Posté le : 22 décembre 2014
Overall - recommendation

Graphics - good. Maybe my expectations were just lowered but it's a genuinely pretty game with a strong art style. I particularly like the attention to faces. Also the first person mode means that you feel a lot more immersed in the world.

Writing - solid. If you're a fan of the stories you'll enjoy the mysteries here as they're not only pretty interesting in their own write, but they also feel very much like something Doyle would have written himself.

Mechanics - fun. They can feel a touch contrived at times (press F for imagination) but they're free flowing enough to make you feel like a detective. It's worth emphasising that for the most part the mechanics compliment your own thinking and puzzle solving, rather than just doing it all for you.

Misc - voice acting is.... peculiar, it is often wooden, and over affected. The game would benefit massively from more talented voice actors, especially because you have to listen to people talk so much. It's not game ruining, but it feels like a missed opportunity for a game that works so hard to immerse you in its world. For the most part, it's not game ruining, but it damages the game's otherwise strong effort at immersion.

Final thoughts - Fancy a story driven game? But you're bored of shooting people in deserts/sewers/deserted cities? Yet you still want the good graphics and immersive perspective typical of the AAA genres? This is a good choice. Especially if you're a fan of Holmes.

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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
20.4 heures en tout
Posté le : 4 février
Sherlock Holmes:Crimes And Punishments gives you a chance to learn world's greatest detective's life.I enjoyed a lot while doing puzzles,solving crimes,catching murderers and being Sherlock Holmes.I played 20 or 22 hours but that's quite enough time to complete game with all achievements.Besides:I miss some achievements and started game again from begining.You'll see if you play the game
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
47.2 heures en tout
Posté le : 1 avril
Ive played several SH games and this is easily the best. I love the improved graphics and game play, particularly the abilty to examine the suspects via the close up eye.

It's not an action fast paced thriller but an ideal slower paced more thoughtful game , to break up the kill and run games. Has my vote - more please
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
19.7 heures en tout
Posté le : 19 avril
Review - Sherlock Holmes: Crimes and Punishments

"Incredible, Stupendous and Remarkable!"

Sherlock Holmes: Crimes and Punishments is definitely one of the best detective games out there. The backstories for each case is unique and solid. I'm not a Sherlock Holmes fan but after palying this game, I am now. This is my first Sherlock Holmes game and by far, I have enjoyed every minute of it. From the first case to the last case, my mind was boggled and amazed. Some of the cases maybe rather obvious but there are also some where you get to really think who was culprit or how he/she did it. The game also has a lot of minigames from interrogation to looking for clues to special cutscenes that require player interaction.

Pros:
+ Great Graphics
+ Great Soundtracks
+ Great Voiceovers
+ Interesting characters and cases
+ Has a lot of gameplay (a lot of minigames)
+ The mind boggling marale choices at the end of each case
+ A choice of whether you play on 3rd Person POint of view or FPS

Cons:
+ Long loading screens (well, actually it's in the form of travelling from place to place)

I haven't played the other Sherlock Holmes games but for newbies to the genre, it's a good experience to start with this. I highly recommend this game to those who are really a big fan of Sherlock Holmes and to those who love detective games that does not only involve point n' click find the object game but other gameplay as well.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
18.6 heures en tout
Posté le : 27 avril
If you've played The Testament of Sherlock Holmes you need to play this. This is the best Sherlock game, actually the best crime/mystery game I've played. The game isn't one big storyline. There's 6 crime cases in the game. This is good if you like to have stopping points to take a break. Crimes and Punishments plays a lot like Testament but better. It's not a point and click game. You can control Sherlock in 3rd and 1st person view. You get to question suspects and look for clues. Sherlock can use his instincts to find hidden clues and visualize what might have happened at the crime scene. You can go back to Baker Street (Holmes' home and lab) to do experiments and research. After you get enough clues you make deductions to form a possible answer. The game allows you to freely gather clues, talk to people and travel to different locations. It nudges you in the right directions but you have to think sometimes. If you get at a tough spot just Google a walkthrough. Crimes and Punishments is a fun and easy game to play. If you like murder mysteries and especially a Sherlock fan, you need this game!

Pros:
+6 different cases
+Well developed game and written storyline
+Ability to freely investigate
+Holmes can change disguises
+Graphics
+Voice acting

Cons:
-Some of the quick-time events can be challenging but you can always try again if you fail. There's very few QTEs but since I hate QTEs I say it's a con. But they don't make the game bad.
-I wish some of the cut scenes could be replayed. If you're playing the game and say the phone rings, if you didn't pay attention, well tough luck.

(Note: I advise you play The Testament of Sherlock Holmes before playing Crimes and Punishments. This game is a sequel but not to the storyline. But some of the characters appear in both games. It just helps make sense of certain characters.)
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
10.3 heures en tout
Posté le : 25 janvier
You get to play as Sherlock's Dog in one case.

20/10 Would pee on watsons shoes again.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
17.1 heures en tout
Posté le : 25 mai
Sherlock Holmes: Crimes and Punishments is a game that consists of 6 playable mysterious cases of the world famous detective.

Gameplay 8.5 of 10
The game captures the feel of the Victorian London quite well, the whole environment design is really detailed, including tapestry, pictures on the wall, clothes and manner of speaking. You collect pieces of evidence and use Sherlock Holmes power of deduction to come to a reasonable conclusion and uncover the truth. But be aware, can come to the right conclusion? Or are you going to verdict an innocent man? Sometimes you know quite fast who did the crime, but how can you prove it? Use all of your senses. Smell , vision and hearing and if you can't find the conclusion yourself , you can get help from Sherlock Holmes dog Toby and sometimes you can also switch characters ,so you can play as Watson. You can also reenact some crimes in your mind to see if the witness’s statements are conclusive.

Graphics 8 of 10
The graphics are really good, you can even see dust particles in the air. The unreal engine really did do some good for the game. Especially the faces, when you interrogating the witness. You almost can’t tell they are game characters. They look so real.

Sound 8 of 10
There is slight background music, a little mellow, but fitting the scenery perfect and sometimes it's adding suspense. The voice acting is top notch. The English actors are truly good and really make you feel like you are in England at that time.

I played some of the other Sherlock Holmes games and this feels like it could be one of my favorites. So I would definitely recommend it to every adventure gamer who likes a good story and engaging puzzles.Every for gamers who are just starting out , this is a good way to start into adventures and point-and-click games.

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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
11.6 heures en tout
Posté le : 5 janvier
A great Sherlock Holmes game, Interesting cases leaving you wanting more.
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