Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing.
Évaluations des utilisateurs :
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plutôt positives (10,575 évaluation(s)) - 75% des 10,575 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 25 oct 2013

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Acheter Contagion

Acheter Contagion 4 Pack

Includes four copies of Contagion - Send the extra copies to your friends!

Packages qui comprennent ce jeu

Acheter Contagion + Soundtrack

Inclut les 2 articles suivants : Contagion, Contagion OST

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29 avril

Fiday Frenzy stream and giveaway. LIVE NOW!



O look what time it is, it's time for our weekly Contagion "Friday Frenzy." Be sure to join us as we play Contagion and give away a couple copies!

You can watch the Stream -HERE

The Bundle Stars bundle is still going strong. The price has gone up after the 72 hour early bird special. The price however is still insane, if you have not picked up this bundle you need to do yourself a favor and grab it.




Don't forget to catch our-

Indie Sunday

Join David "GingerWookie" Sundays as he streams & gives away copies of the Indies we play each week.

This weeks game is:

The Red Solstice
http://store.steampowered.com/app/265590/


Sunday from Noon - 4PM & 8PM - Midnight PST (GMT - 08:00) Check out this Sunday's games! The first of these was suggested by you.


Weekly Streaming Schedule
  • Contagious Gaming
    • Wednesday :: Noon - 6PM & 8PM - 10PM PST (GMT - 08:00)
    • Thursday :: Noon - 6PM & 8PM - 10PM PST (GMT - 08:00)
    • Friday :: Noon - 4PM PST (GMT - 08:00)
    • Saturday :: Noon - 6PM & 8PM - 10PM PST (GMT - 08:00)
  • Friday Frenzy Contagion Stream & Giveaway
    • Friday (Frenzy) :: 8PM - Midnight PST (GMT - 08:00)
  • Indie Sunday
    • Sunday :: Noon - 4PM & 8PM - Midnight PST (GMT - 08:00)

While this is an individual's stream, it is the Official Friday Frenzy stream. Where we will be giving away free copies of Contagion and of course answering any questions regarding Contagion/Ageless/Monochrome/etc. throughout the week with sneak peaks of what's coming.

LIVE NOW



We stream our Official Contagion "Friday Frenzy" via our Twitch.Tv Account at- http://www.twitch.tv/tatsur0 every Friday @ Noon - 4PM & 8PM - Midnight PST (GMT - 08:00) -Click here for current time- and will pass out one or more free copies of Contagion during the Stream!

See you in chat and in-game!

-The Contagion Team

2 commentaires Lire la suite

22 avril

Friday Frenzy! LIVE NOW!



Welcome bsck to Friday, it is once again time for our weekly Contagion "Friday Frenzy." Be sure to join us as we play Contagion and give away a couple copies!

You can watch the Stream -HERE

The Bundle Stars bundle is still going on. The price has gone up after the 72 hour early bird special. The price however is still insane, if you have not picked up this bundle you need to do yourself a favor and grab it.




Don't forget to catch our-

Indie Sunday

Join David "GingerWookie" Sundays as he streams & gives away copies of the Indies we play each week.

Sunday from Noon - 4PM & 8PM - Midnight PST (GMT - 08:00) Check out this Sunday's games! The first of these was suggested by you.


Weekly Streaming Schedule
  • Contagious Gaming
    • Tuesday :: Noon - 4PM & 8PM - Midnight PST (GMT - 08:00)
    • Wednesday :: Noon - 4PM & 8PM - Midnight PST (GMT - 08:00)
    • Thursday :: Noon - 4PM & 8PM - Midnight PST (GMT - 08:00)
  • Friday Frenzy Contagion Stream & Giveaway
    • Friday (Frenzy) :: 8PM - Midnight PST (GMT - 08:00)
  • Indie Sunday
    • Sunday :: Noon - 4PM & 8PM - Midnight PST (GMT - 08:00)

While this is an individual's stream, it is the Official Friday Frenzy stream. Where we will be giving away free copies of Contagion and of course answering any questions regarding Contagion/Ageless/Monochrome/etc. throughout the week with sneak peaks of what's coming.

LIVE NOW



We stream our Official Contagion "Friday Frenzy" via our Twitch.Tv Account at- http://www.twitch.tv/tatsur0 every Friday @ Noon - 4PM & 8PM - Midnight PST (GMT - 08:00) -Click here for current time- and will pass out one or more free copies of Contagion during the Stream!

See you in chat and in-game!

-The Contagion Team

6 commentaires Lire la suite

À propos de ce jeu


What they're saying about Contagion

"Contagion aims to save the zombie game genre from itself" -GamesBeat
"Contagion does have a small role to play in the great gaming zombie apocalypse. I quite like it." -RockPaperShotgun
"Contagion is a gory, addictive horror game that’s well worth its $20 price tag" -Bloody-Disgusting
"Contagion presents a tense survival based horror game" -Canadian Online Gamers
"Barlowe Square is one of the best levels featured in a multiplayer game" -Hooked Gamers

Dynamic Gameplay

- Each play through is never the same with our built-in randomization system that changes the game/round each time you play!

State Of The Art Gore

- Our advanced gibbing system will immerse you into the game with limbs and organs being blown or hacked off!

Immersive Sound Effects

- Realistic ambient and sound effects that instantly draw you into the games dark apocalyptic atmosphere!

Traditional Zombies

- Slow moving undead that can only be truly laid to rest with a bullet to the brain or enough wasted lead in their body wasting away the ability to function.

Extensive Survival Equipment

- Over 28 vital pieces of equipment from a large selection of firearms, melee weapons, don't forget explosives, support items, tools, and much more to be added!

Unique Game Modes

- Choose from a multitude of classic and new game-modes that require co-op and survival skills in which you escape, extract civilians or hunt each other! Not to mention our Panic modes, upcoming Flatline (Survival) mode and more!

Stop paying more

- We will be releasing new content and 2 DLC Bundles in 2014... For Free! This was decided in 2010. Once you own Contagion you will never have to pay for updates or DLC bundles we develop for it... Ever.

Configuration requise

    Minimum:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP 32/64
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: DirectX® 9 compatible video card with 256 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HDD Space
    • Sound: DirectX 9.0c Compatible
    • Hardware: Mouse & Keyboard
    • Other Requirements: Broadband Internet Connection
    Recommended:
    • OS: Windows® 7 64-bit / Vista 64-bit / XP 32/64
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 8 GB RAM
    • Graphics: DirectX® 9 compatible video card with 512 MB, Shader model 3.0. ATI X1600, NVidia 7600 or better
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HDD Space
    • Sound: DirectX 9.0c Compatible
    • Hardware: Mouse & Keyboard
    • Other Requirements: Broadband Internet Connection
Évaluations intéressantes des utilisateurs
1,185 personne(s) sur 1,310 (90%) ont trouvé cette évaluation utile
133 personnes ont trouvé cette évaluation amusante
745.7 heures en tout
Posté le : 2 février
Disclaimer
This is a review from an Ex-Developer (Lead mapper for over 4+ years) who started development on the game well before the Kickstarter Campaign, before Early Access and worked all the way through to release and after to talk about my experiences with the company throughout my run here. This review in no way reflects upon the majority of the team, who are just doing as told but is more aimed at what went wrong and the ones responsilbe for the state of the game as it is today as well as how a large part of the community has been treated. Read one of the 9,000 other reviews if you want more specifics about the game and the gameplay.

Review
I've waited a long time to write a review on the very game I spent 4 years of my life working on. So why am I writing it now? Because I can no longer stand behind Tatsur0 and how he manages his own community, let alone the (non) managing of the game itself. Never have I seen a more hands-off approach in my life. I hope you guys understand he is not a developer. He might have been at one point, but not anymore. It seems instead of making games, he plays them now. ;)

I couldn't count the number of times I have seen someone being utterly disgusted by how they've been treated both on the forums or reading the comments on the various reviews. It's just saddening. As one of the ex-devlopers it always hurt me to see people treated that way and how a lot of things have been so poorly dealt with, either it being the communication towards the community or just very poor decisions that have been made during active development.

I take the communities experience and reaction incredibly personal because it feels that my own integrity as a developer and an artist has been dragged through the mud and I never have been able to really find an outlet and express how I feel or have felt. This review will be the last thing I will ever write about Contagion and I do it because I believe people should be aware as to what kind of developer they're spending their money on.

Another reason I have held off for so long is simply because I feel that I put my own reputation on the line by turning against my ex-employer but I will say this. I do not hold grudges and I never ever speak ill of anyone. But when you spent this long on a project and devoted countless hours while neglecting your emediate family. My daughter was born during Early Access and I have been slaving away all the way up to release and missed a lot of that period that I can never get back.

There's also another important reason I held back writing a review and that simply is that it's not fair towards the other guys that are still there. They work hard and they're cool guys and I just feel bad that this is the company they're stuck with. I hope by writing this "review" people will understand that only one person is responsible for the questionable reputation Contagion and Monochrome are finding themselves in right now.

So, let's talk about the actual game. During Early access and on release I would say this game was amazing. The original dev team was so passionate about the game that's where I believe the success came from. Player zombies are pretty cool and I do find that they're certainly not underpowered. So many times I've killed an entire team by being sneaky. If you play patiently it's quite easy to catch one or two off guard. But it works both ways, players have such a fair chance to kill a PZ, just use your 911.

The game has a few game modes, Escape, Extraction, Hunted and Flatline. Flatline came out after I was out off the projectso I never really played it. I'm not a fan of hunted much but I do think Escape and Extraction are a lot of fun and quite well balanced. Especially the maps I made, hurr durr. ;P

I still remember when we were working on Extraction. I was working on suburbs at the time and getting the map ready for PAX Prime. It was the first time anything I made was ever put out there. The first time people would play something I made by large and I was nervous as heck. But I still remember how I felt when the game mode was playable for the first time.

It was amazing, the thrill and the fun we had during that period was something you just cannot experience anywhere outside of development. When everyone's hard work comes together and you have so much enthausiasm going into it.

When I joined RPD was quite far along in terms of alpha gameplay. I was blown away by it and it's still one of the best coop experiences out there. Barlowe Square was my answer to RPD. But I honestly don't think I could go through a development cycle like that again. That map took a toll on me for a short while but it was worth it.

And then release happened. Well, if it wasn't for the technical part that where the game was officially released you wouldn't know it. I really wish I could get into this more detailed but I won't. All I will say is that this is where the momentum stopped dead in it's tracks. Big mistakes were made and it resulted in not being picked up by any of the larger review sites. No one was talking about it and this is where everythins started to stagnate. From active development to the community and beyond. It was a huge blow for us but helped us put things into perspective.

And that's the sad part about Contagion. The way that development stagnated after the original team left. The game never became what it potentially could and this is something I also want to warn players against. It's just not finished. There are still numerous bugs that have been around since forever and I feel that's just bad decision making to not adress these.

I also think that not having a lobby system at this point is unacceptable. I don't really know what this could change so long after release but I know it's rumored to be in the works, so I hope for those who play it, that it will come out not too long from now.

I know this review most likely will be viewed as biased, or maybe giving the impression that I'm just sour about certain things that happened, and I won't lie, I am. But this is the most honest review I can offer without going into any in details. I just hope that whoever reads this will make an informed decision in buying the game or not.

So, as I said this is the last thing I will write about the game. I had fun times and bad times, I just wish that in the end I could've been proud of it instead of having this bad taste at the back of my mouth... Please, just don't hold it against the other devs working on this game, only one person has the final say and that dictates the outcome of this product and it's updates.

Also have fun flagging this review tats ;)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
 
Un développeur a répondu le 16 avr à 17h29
(voir la réponse)
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5.8 heures en tout
Posté le : 2 janvier
Alors Contagion, quand on le voit dans le marché steam, il vend du rêve, un jeu de zombies en coopération :bave:. On en voit pas beaucoup des jeux comme ça ( et la plupart qu'on voit sont malheureusement mauvais ). J'avais joué à Zombie panic : source. Pour le coup, ce jeu était bon ! Contagion se veut être la suite de zombie panic source, malheureusement, il n'est pas bon.
:

Les + :
- L'immersion : c'est vraiment pour moi le point fort du jeu ! C'est vraiment super bien mis en scène ! Lorsque que vous jouez une partie d'un mode où il faut s'enfuir ( le mode escape ) , vous êtes vraiment dedans. Les bruitages de la ville et des zombies , les musiques, les décors ... Tout cela est très bon
- Facilité de jouer en écran scindé : En effet, il est extrémement faciles de jouer en écran scindé. Une manette + un clavier et hop ! c'est partit pour de la coop intense ! ( ou pas...)


Les - :
- Contenu : J'ai acheté ce jeu presque dès sa sortie en sachant qu'il n'y aurait presque pas de contenu. En effet, il n'y avait presque rien. J'ai donc attendu beaucoup de temps pour que les developpeurs créent du contenu. Et non, avec une maj par mois qui ajoute une arme, on est pas près d'arriver à un vrai jeu. Les modes de jeu sont tous autant barbant les uns que les autres, et malheureusement, en 5 heures de jeu, on a déjà fait le tour de toutes les maps et tout les modes de jeu. Et croyez moi, s'enfuir 10 fois de la même map avec les mêmes armes, les mêmes zombies et les mêmes scripts, c'est chiant.
- Le prix : ce jeu est VRAIMENT trop cher pour ce qu'il propose.


Conclusion:

Je ne suis pas là pour créer une critique construite avec beaucoup d'arguments mais je suis là simplement pour vous mettre en garde. Ce jeu ne vaut vraiment pas le coup, ne l'achetez pas. Passez votre chemin. Peut etre que dans 10 ans il y aura enfin du vrai contenu.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1,261.3 heures en tout
Posté le : 6 janvier
j'adore ce jeu ,a quand la version hard gore?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.7 heures en tout
Posté le : 10 février
Très bon jeu , mais NORMALEMENT on est pas censé devoir téléchargé Hamachi et autres conneries pour pouvoir jouer en multijoueur , dev incapable de faire un lobby pour se rejoindre ? Qu'il se magne >:)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
387.8 heures en tout
Posté le : 20 février
Unfinished game. Good promises, bad communication.

Come back soon.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante