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Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing.
Releasedatum: 25 okt 2013
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Includes four copies of Contagion - Send the extra copies to your friends!

WEEKENDDEAL! Aanbod eindigt op 1 september


Recente updates Alles weergeven (140)

Contagion - Free Weekend & 75% Discount :: Try Before You Buy!

28 augustus 2014

After some trouble with scheduling in the past we've finally scheduled with Valve our first Free Weekend with a 75% Discount of our first Indie title Contagion. We highly recommend that you play Contagion this weekend and if you've found a game that satisfies your Zombie Apocalypse fantasies and to quote Romero himself "Finally" hope you'll take advantage of our discount and be here for all that is to come, if not we would like to thank those who took the time to give our game a go and hope you'll follow our progress.

Many of our community already know what to expect with a dedicated team of developers who are putting out consistent updates, bug fixes, and listening to feedback that impacts future improvements. Will be continuing to release new content as well as our Free DLC Bundle's (2 are planned at this time) that include in each 4 New Characters, 4 New Weapons, 2 New Maps, and 1 New Game-Mode.

Our updates are not limited to just content as we're moving forward with our new Mocap Animations on completion of our new layered animation system built from the ground up, further improvements to performance that is always changing our System Requirements, Ability to play with your friends via a Lobby system, Ranking, Stats, New Achievements, Customizable Cosmetics, and Unlockables for Co-op play.

For those new to Contagion and not yet up to speed via our Streams, Videos, Guides, and Forum Posts the following information may help! (PRESS F1 in-game to display your binds)

Contagion :: Game-Modes
  • Escape (CE_ Prefix)
    • In Escape you can play up to 8 Survivors trying to escape the location and situation you've found yourself in. With each round objectives, paths, weapon & ammo spawns, as well as zombie spawns are randomly generated making each attempt/round unique from the rest. With the spawning system you can play 100 games that are different from the first. Be sure to follow the instructions and in many cases the distance meter on your smart phone to complete objectives.
  • Extraction (CX_ Prefix)
    • In Extraction you and up to 8 total survivors spawn away from your friends and must use your smart phone's GPS to locate each other as well as once your GPS picks up the location the place where survivor AI's are holding out and require your help to barricade, and keep the horde at bay until extraction arrives where you'll need to lead them to and will be rewarded with ammo and weapons. Each holdout is randomly selected as is the number of survivors you must rescue. You lose one of two ways, all AI (even if you only have 1 to protect) die or all Player Survivors die. If you clear out all locations you win.
  • Hunted (CH_ Prefix)
    • In Hunted you've been consumed by paranoia, greed, or believe survival lies in the resources you can gather off the corpses of other survivors. You can play up to 8 or 16 players in this game-mode (Depends on server) and you score points for Killing AI/Player Zombies, Survivors, and being the last man/woman standing. You can camp it out, team up, or like most of us enjoy hunt down all survivors hoping to be the last one standing. The winner is the person with the highest score which carries on to the next round.
  • Contagion Panic Classic (CPC_ Prefix still WIP and Inspired by our Free Mod Zombie Panic: Source which was requested by Contagion Players)
    • In this game mode you can play up to 8-16 players (depending on server settings) with either 1-2 survivors starting out infected with only them knowing until the change hits so watch your back as your mate may very well be turning into a zombie just behind you. Your goal in Classic is to survive a specified amount of time or kill all the zombies "spotted" in your area which your smart phone will say. There are no AI Zombies, just former survivors who've been infected or have died. Each Player Zombie death drops the number while each survivor turned zombie raises it by one. If the number of zombies spots hits 0 and all zombies are dead you also win.
  • Contagion Panic Objective (CPO_ Prefix still WIP and Inspired by our Free Mod Zombie Panic: Source which was requested by Contagion Players)
    • In this game mode you can play up to 8-16 players (depending on server settings) with either 1-2 survivors starting out infected with only them knowing until the change hits so watch your back as your mate may very well be turning into a zombie just behind you. Very much like Escape you must complete a series of objectives but this time without any AI Zombies in your way. Instead you're left fending off those who have turned (Player Zombies) and there is no limit to how often they can spawn, just their numbers which grow as players die. Your smart phone again describes your objectives.

Contagion :: Current Official Maps
  • RoanokePD
    • Currently only supports the following Game-Modes "Escape" and "CPO"

  • Barlowe Square
    • Currently only supports the following Game-Modes "Escape", "Extraction", "Hunted", and "CPC"

  • Biotec
    • Currently only supports the following Game-Modes "Escape" and "Hunted"

  • Stone Creek
    • Currently only supports the following Game-Mode "Escape"

  • Aurora Estates
    • Currently only supports the following Game-Modes "Extraction" and "Hunted"

  • Cyprus Park
    • Currently only supports the following Game-Modes "Hunted" and "CPC"

  • Pioneer Express
    • Currently only supports the following Game-Modes "Hunted" and "CPC"

There is quite a lot more that we do like our Weekly Official Contagion WebComic, "Friday Frenzy" and "Contagious Gaming" Stream & Giveaway, daily interaction with the community trying to show we're not here to make a quick buck but want to help where we can and appreciate constructive criticism.

Be sure to check out Developer's "What's Next?" Discussion

Have a great Weekend!

-The Contagion Team

5 opmerkingen Meer informatie

Contagion - "Break Down" Official Weekly Comic Update :: Volume 3 Week 8

26 augustus 2014

We've got numerous maps in the making, our Free DLC nearly there, new weapons, a significant number of bug fixes and tweaking to the existing system, and more on the way. If all goes as planned we're to be on the Steam Front Page for a Free Weekend with Discount for those that can't afford full price or those that want to get a taste before buying/not buying.

Also, a bit delayed but I've been squashing bugs left and right thanks to our PTs and the community but here is the latest update of our Official Contagion Web Comic and it's about time things started to pick up don't you agree?

Official Contagion Comic - Chapter 3 :: Week 8

Hope to see some of you this weekend and will be starting up our "Friday Frenzy" stream ASAP!

-The Contagion Team

6 opmerkingen Meer informatie

Info over het spel

What they're saying about Contagion

"Contagion aims to save the zombie game genre from itself" -GamesBeat
"Contagion does have a small role to play in the great gaming zombie apocalypse. I quite like it." -RockPaperShotgun
"Contagion is a gory, addictive horror game that’s well worth its $20 price tag" -Bloody-Disgusting
"Contagion presents a tense survival based horror game" -Canadian Online Gamers
"Barlowe Square is one of the best levels featured in a multiplayer game" -Hooked Gamers

Dynamic Gameplay

- Each play through is never the same with our built-in randomization system that changes the game/round each time you play!

State Of The Art Gore

- Our advanced gibbing system will immerse you into the game with limbs and organs being blown or hacked off!

Immersive Sound Effects

- Realistic ambient and sound effects that instantly draw you into the games dark apocalyptic atmosphere!

Traditional Zombies

- Slow moving undead that can only be truly laid to rest with a bullet to the brain or enough wasted lead in their body wasting away the ability to function.

Extensive Survival Equipment

- Over 28 vital pieces of equipment from a large selection of firearms, melee weapons, don't forget explosives, support items, tools, and much more to be added!

Unique Game Modes

- Choose from a multitude of classic and new game-modes that require co-op and survival skills in which you escape, extract civilians or hunt each other! Not to mention our Panic modes, upcoming Flatline (Survival) mode and more!

Stop paying more

- We will be releasing new content and 2 DLC Bundles in 2014... For Free! This was decided in 2010. Once you own Contagion you will never have to pay for updates or DLC bundles we develop for it... Ever.


    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP 32/64
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: DirectX® 9 compatible video card with 256 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HDD Space
    • Sound: DirectX 9.0c Compatible
    • Hardware: Mouse & Keyboard
    • Other Requirements: Broadband Internet Connection
    • OS: Windows® 7 64-bit / Vista 64-bit / XP 32/64
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 8 GB RAM
    • Graphics: DirectX® 9 compatible video card with 512 MB, Shader model 3.0. ATI X1600, NVidia 7600 or better
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HDD Space
    • Sound: DirectX 9.0c Compatible
    • Hardware: Mouse & Keyboard
    • Other Requirements: Broadband Internet Connection
Nuttige klantrecensies
4 van de 7 mensen (57%) vonden deze recensie nuttig
273 producten op account
2 recensies
18.9 uur in totaal
So far i really enjoy this zombie survival horror game, it is not as cliché as many other zombie survival horror games are, and is by that standard kind of refreshing for it's genre, compared to the fellow other zombie survival horror games.
Geplaatst: 25 april 2014
Was deze recensie nuttig? Ja Nee
0 van de 1 mensen (0%) vonden deze recensie nuttig
27 producten op account
5 recensies
7.1 uur in totaal
a super zombie game. the zombies are difficult to kill that makes this game fun.
Geplaatst: 29 juni 2014
Was deze recensie nuttig? Ja Nee
3 van de 15 mensen (20%) vonden deze recensie nuttig
100 producten op account
1 recensie
6.7 uur in totaal
gew0n fet koel
Geplaatst: 25 maart 2014
Was deze recensie nuttig? Ja Nee
682 van de 1,002 mensen (68%) vonden deze recensie nuttig
582 producten op account
48 recensies
23.7 uur in totaal
This is a draft review, I'll rewrite this word-hurricane later, treat it like a blueprint.

The game is late by about 8 years in terms of graphics, animations, gameplay and just about anything else you could name. It costs about $20, but for that you get about 3 coop maps and... 3-4 PvP maps. That's it! The game modes do not differ greately, except the coop ones of which there are two and they get boring rather quickly. Maps do change, but the routes are easily remembered, there are about three variations for each coop map, but if you ask me an occaisonally open door that was closed before does not make much of a difference, the tasks are varied but like I said only change twice or thrice per map.

But this isn't even the biggest problem. The worst flaw of the game is what is meant to be its selling point. The devs have made the multiplayer system so difficult and broken it is impossible to join your friends server (trust me I've spent 4 days trying every single solution on forums). The only way to do so is to download third-party programs like Hamachi and I have no intention to do that since I've had less problems joining in a 1999 System Shock 2. The devs are aware of this problem, but they don't want to fix it. Trust me, as I have spoken to them and they say they are denying any bit of constructive criticism. I think they are hinting at that "rent a server" feature instead. Pay-to-play? No thanks. And if you don't want a server and just want to play with your friends, be aware that numerous people will join as zombies 5 minutes before your escape in a 30 minute map and eat you and your friend alive, and they will pick your server out of about 500 empty ones available, yeah the community is nice too.

(A link to the discussion:

This game is in development hell, essentialy you are buying about 5%-10% of what is promised. For this price, there has to be something like 50% more weapons, a campaign mode, 15-20+ maps, a working multiplayer, less bland characters that only differ slightly in voice and hand textures. But more than that, it should be somewhat playable because the balance is broken hopelessly (I'm talking about coop, since nobody buys these games for PvP), three guys vs. three zombies is an impossibility. In fact, one zombie player against 5 survivors gives the zombie about 70% chance of winning, as I have never seen zombies lose unless it's near the very end of the map. The maps are confusing, the directions are seriously broken, people spend 30 minutes trying to fight off zombies looking for an escape truck just to find it half-way through the map in a random detour.

"Realistic" zombie games were the talk of early 00's and many mods were made for a number of them, some were free and more complete than this. If it came out then as a mod, I'd download it and spend maybe two nights for fun, but to pay for something like that in 2014 - no thanks.

The fact is, the game is hopelessly overpriced and late and devs need a reality check. It has no point and no outstanding feature, you begin to wonder as to what the actual point of makiing it was. It isn't realistic enough to be the Arma of zombie games, it's not arcade enough to be for ♥♥♥♥♥ and gigles like l4d, it doesn't have much content to brand it as something inbetween these two zombie extremes. My verdict - the game 's like a random bored zombie that won't even chase you after you poke it, you can just walk past.

If you do not believe a single word I've said, look at the percentage of people that have got the easiest achievements for this game. It's in the decimals for most of them, because I'd bet this game is "enjoyed" mostly over LAN by devs and their friends, and anyone like myself who likes to buy random stuff and make reviews knowing even before the purchase what the game will probably be like anyway.

A little edit: there is a positive review up on the site, that is more popular. It was not removed, although it is early access, unlike reviews by Mantis and other people which were outright banned. Although I might see the logic that it was perhaps, not entirely about the game and more about the attitude of the development team, they were stating an opinion and so should not be banned. I don't see the devs removing the positive Early-Access reviews, so this is hardly fair.
Geplaatst: 9 juni 2014
Was deze recensie nuttig? Ja Nee
504 van de 787 mensen (64%) vonden deze recensie nuttig
126 producten op account
3 recensies
21.5 uur in totaal
(Final Release) I do not value this game anywhere near $20 right now. The release of the Contagion SDK might change the amount of content available for this game, but right now it is seriously lacking. The description of the game on this store page just sugar coats and exaggerates everything.

Initially the game itself is fun. It gets boring quickly with there only being a few maps total and even fewer co op maps.
Geplaatst: 16 april 2014
Was deze recensie nuttig? Ja Nee
4 van de 5 mensen (80%) vonden deze recensie nuttig
41 producten op account
4 recensies
26.1 uur in totaal
good game,
Kinda looks like a paid version of NMRIH
needs some more patches and maps but totaly worth the money.
Geplaatst: 19 januari 2014
Was deze recensie nuttig? Ja Nee