Fulfill Your Quest For Global Domination Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire.
用户评测:
Overall:
特别好评 (16,656 篇评测) - 16,656 篇用户的游戏评测中有 92% 为好评。
发行日期: 2013年8月13日

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包含 17 件物品: Europa Universalis IV, Europa Universalis IV: American Dream, Europa Universalis IV: Colonial British and French Unit pack, Europa Universalis IV: Conquest of Paradise, Europa Universalis IV: Conquistadors Unit pack, Europa Universalis IV: Indian Ships Unit Pack, Europa Universalis IV: Indian Subcontinent Unit Pack, Europa Universalis IV: Muslim Advisor Portraits, Europa Universalis IV: Muslim Ships Unit Pack, Europa Universalis IV: National Monuments II, Europa Universalis IV: Native Americans II Unit Pack, Europa Universalis IV: Native Americans Unit Pack, Europa Universalis IV: Republican Music Pack, Europa Universalis IV: Res Publica, Europa Universalis IV: Songs of the New World, Europa Universalis IV: Trade Nations Unit Pack, Europa Universalis IV: Wealth of Nations

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4月27日

Development Diary - 28th of April 2016



Hello and welcome to another EU4 development diary. There has been a fair amount of bugfixing going on for 1.17, and our current estimated release week is the second week of May, if the gods smile upon us.

One of the many balance things we have done for 1.17 is further tweaks to the covert actions. First of all, instead of having all of the cool unlocks tied to the Espionage idea group, making it a too binary choice, we have moved the unlocks from ideas to tech.

As you can see from this screen, you gain espionage abilities at about every 3rd level, with Agitate for Liberty being late, and stealing maps early in the game.

We have completely changed the Espionage Ideas, removing the unlocks and adding some new more interesting abilities, to create an ideagroup focused on internal strength.

  • Efficient Spies: +50% Spy Network Construction & -10% Advisor Costs
  • Agent Training: +1 Diplomat
  • Vetting: +33 Foreign Spy Detection, +10% Provincial Trade Power
  • Additional Loyalist Recruitment: -10 Liberty Desire in Subjects.
  • Claim Fabrication: 25% Fabricate Claim Cost
  • Privateers: +25% Embargo Efficiency & +33% Privateer Efficiency
  • Audit Checks: -0.1 Yearly Corruption
Ambition: +50% Rebel Support Efficiency.

For modders, there’s a new modifier called 'reduced_liberty_desire' which reduces the liberty desire of all your subjects. We primarily use it in the espionage ideas for now, but will probably be applied at more places later on.

We moved the claim fabrication idea from Influence to Espionage. And what did Influence get, well.. They get an idea which increases prestige and heir chance, because monarchies are cool..

Another things we did with spies, was reducing the spy discovered cooldown to 3 months, instead of 5 years.

While the code now supports to put Fabricate Claims behind a tech, it is still going to be allowed from the start of the game, as we have assigned it to tech 0. If a modder wants to put it later in their mod, its very trivial.

There have been some changes to how Claim Fabrication works. First of all, the cost of fabricating a claim is now 30 off your spy network, before other modifiers. If you already have claims on a nation, you cost increases by 10% per claim you have on that nation.

With the threshold of discovery being above 25 in Spy Network, there are now risks with building up a spy network to fabricate claims, unless you have invested into Espionage Ideas, which reduce the cost.

Claims are there to save you from major stability hits when you declare war, and to make it possible to fight wars inside the HRE without the emperor stomping down on you. There is no longer a small reduction in AE when using claim war goals, but it will still be cheaper to take it in dip power.

If you are not eager to directly gain territory yourself, we are working on adding a casus belli which is valid against all your rivals at all time, where you humiliate them, or force them to release nations or return cores.


Oh yeah… The impact from Religious Unity on corruption have dropped from 0.5 to 0.1.

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Useful links
Official Website
Europa Universalis IV Wiki
Developer Diary Archives

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4月21日

Development Diary - 21st of April 2016: Meet the Team + 1.17



Hi all!


In this Dev Diary I'll present the EU4-team as it looks currently.

The Team

  • Johan, still game director, creating the high-level design for the expansions.


  • Anona, I’m the new project lead, making sure planning and priorities are made, as well as keeping deadline and being on budget. Been with Paradox for 2,5 years and hope you look forward to the upcoming expansions!


  • Gnivom, I’m a new recruit to Paradox who loves EU4. I am a junior programmer who just graduated from High School.


  • Chaingun. Programmer on EU4. Conveniently, I used to play EU2 in my early teenage years.


  • Trin Tragula, Content Designer. I used to be a modder for PDS games and later became a research alpha/beta for EU4 (mainly doing both pre-AoW and post-AoW India). I joined the EU4 team during the development of Art Of War and my work includes creating and researching most events, missions, decisions, etc in the game as well as any changes to the map.


  • LittleFido, embedded QA for EU4, I've been at Paradox for almost two years now and been attached to EU for over a year of that time. I love seeing the project grow and trying to find, reproduce and help solve bugs we encounter. Seeing a new patch or DLC release is at the same time the most exciting and stressful time for me! I hope you all enjoy the game as much as I do!


  • I’m DDRJake, QA turned Junior Designer for EU4. I’ve been part of the Paradox family for over a year now after years of sacrificing sleep and other necessities to stare at maps. Continuing to play the game to ensure it is enjoyable and interesting is an important role of mine, as well as writing and refining future designs for EU4. You’ll catch me lurking in the suggestions forum and the bug reports section, taking in community feedback on improving Europa.


  • r_lazer, lead programmer on the EU4 team. Started on the EU4 team around 1.5 years ago and have enjoyed working on every DLC since then. El Dorado was a favourite where I got to implement the Nation Designer.


  • StarNaN, Embedded QA for EU4. Started working at Paradox last year in December. I’ve been playing Europa Universalis since early EU3 and loved Svea Rike 1 and 2 as a child, therefore I want EU4 to be as good as it can be. My part in doing this is the same as LittleFido, I try to find, reproduce and help solve bugs.


  • The Real Timor, I’m the rather odd artist who makes things look nice and neat. Or at least as neat as they can be in a screen with 50+ icons, numerous stats, and tooltips to blot out the sun. Aaah, the beauty of EU4. And let’s not forget the cute Big Blue Blob achievement.

1.17
We’re currently working on the upcoming 1.17 patch which we we’ll release when it’s ready. The patch will contain bugfixes and crash fixes for Mare Nostrum such as:

  • Christian Hordes will reform into Eastern technology


  • Disbanding ships in port will return Sailors to the Sailor Pool


  • Fix for the 0Kb savegame crash


  • Republican Sufferance impacts sailor gain


  • Performance optimization


  • Fixed Central African Lakes


  • Refining Naval Missions


  • OOS fix


  • Tightened up AI budgeting to help prevent debt spirals.


Ideas for Dev Diaries
If you have ideas for upcoming dev diaries, feel free to post them in the official thread.


/The EU4-Team

Useful links
Official Website
Europa Universalis IV Wiki
Developer Diary Archives

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评测

“A hallmark of excellence.”
9,5/10 – Destructoid

“Europa Universalis IV is a masterwork of a strategy game.”
91/100 & Editors Choice – PC Gamer

“Complex and rewarding strategizing makes the fourth game in the Europa Universalis dynasty shine.”
9/10 & Editors Choice – Gamespot

关于这款游戏

Fulfill Your Quest For Global Domination

Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.

Main Features


  • Make your own decisions: Nation building is completely flexible and the possibilities are endless.
  • Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
  • Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
  • Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
  • Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
  • Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
  • Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
  • Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz eller AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X- compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 1024mb video memory recommended
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X-compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
有价值的用户评测
141 人中有 138 人(98%)觉得这篇评测有价值
有 53 人觉得这篇评测很欢乐
85.2 小时(记录在案的)
发布于:2015年12月30日
一款有趣的魔幻涂色游戏,能够浪费你一整天的时间。
但是,没有中文。
一款本体便宜,但是DLC要你命的游戏。
满遗P社倒是出个中文啊,汉化组沉迷舰娘,上个汉化的1.14已经是上古版本,出个中文又不会死= =
这篇评测是否有价值? 欢乐
81 人中有 79 人(98%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
8.2 小时(记录在案的)
发布于:2015年11月26日
没有中文翻译!!!T.T
这篇评测是否有价值? 欢乐
74 人中有 72 人(97%)觉得这篇评测有价值
有 58 人觉得这篇评测很欢乐
531.4 小时(记录在案的)
发布于:2015年12月30日
这是我的第一篇评测,我将其交给欧陆风云4( Europa Universalis IV )。
说实话,我非常感激这一款游戏。
它使我第一次真正意义上接触到这类涂色游戏(大雾),也使我终于加入了steam这个害人不浅,毁人不倦的和谐大家庭。
如果你知道P社以及旗下四萌,那么相比其他几款,这部欧陆风云4可以说是集P社之大成,有维多利亚2(Victoria II)的殖民探索,有钢铁雄心3(Heart of Iron III)的利益战争,以及王国风云II(Crusader Kings II)阴谋外交。
除此以外,它也是P社四萌中相对较易上手的一款游戏,当然首先你得会英文,如果英语不熟的话,德语也行,或者法语,西班牙语。
另说一句题外话,想知道怎么提高英语水平吗?捧着本词典玩这游戏,别说四六级,托福雅思也过给你看。等待以后朋友惊讶中带着崇拜的问我,”你英语知识怎么这么溜?国外的地理你怎么都知道?“,我可以挥手一指一万多游戏时间,“因为那些地方都是我的附庸国,保护国,殖民地,率土之滨,莫非王臣。”
以上评测没有多少实质,大多仅是我有感而发,但如果让我给这款游戏一个评价,那只能是不可多得的佳作。
一个词
BRAVO ↖(^0^)↗
这篇评测是否有价值? 欢乐
37 人中有 37 人(100%)觉得这篇评测有价值
有 41 人觉得这篇评测很欢乐
234.3 小时(记录在案的)
发布于:2月12日
涂色游戏,耗我钱财,毁我青春,颓我人生。
这篇评测是否有价值? 欢乐
25 人中有 23 人(92%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
0.1 小时(记录在案的)
发布于:2月13日
I want chinese 中文啊 ♥♥♥♥
I want chinese
I want chinese
I want chinese
I want chinese
这篇评测是否有价值? 欢乐