Fulfill Your Quest For Global Domination Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire.
Évaluations des utilisateurs :
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très positives (685 évaluation(s)) - 82% des 685 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (17,046 évaluation(s)) - 91% des 17,046 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 13 août 2013

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Acheter Europa Universalis IV Collection (Sept 2014)

Inclut les 17 articles suivants : Europa Universalis IV, Europa Universalis IV: American Dream, Europa Universalis IV: Colonial British and French Unit pack, Europa Universalis IV: Conquest of Paradise, Europa Universalis IV: Conquistadors Unit pack, Europa Universalis IV: Indian Ships Unit Pack, Europa Universalis IV: Indian Subcontinent Unit Pack, Europa Universalis IV: Muslim Advisor Portraits, Europa Universalis IV: Muslim Ships Unit Pack, Europa Universalis IV: National Monuments II, Europa Universalis IV: Native Americans II Unit Pack, Europa Universalis IV: Native Americans Unit Pack, Europa Universalis IV: Republican Music Pack, Europa Universalis IV: Res Publica, Europa Universalis IV: Songs of the New World, Europa Universalis IV: Trade Nations Unit Pack, Europa Universalis IV: Wealth of Nations

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Inclut les 4 articles suivants : Crusader Kings II, Europa Universalis IV, Hearts of Iron III, Victoria II

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Mises à jour récentes Tout voir (83)

26 mai

Development Diary - 26th of May 2016



Welcome to another development diary about Europa Universalis IV. This time we talk about something that will be in the next major patch we do.

One of the parts of the game that has not changed much since eu1 is the concept of technology groups and technological development around the world. We’ve added concepts like westernising, and tweaked that one, but in the end Europe has a huge advantage from day 1, and lots of fun gameplay options are limited the further away you are.

So this is what will happen in 1.18, when it is released this autumn..

A nation’s technology group no longer affect technology research.

There is now a concept called Institutions, which will affect your technology research. There are seven different institutions that appear over the game, and if you don’t get them to spread into your country and then get embraced by your government, your technology costs will slowly rise.




Each institution will appear in a province fullfilling certain factors, and then slowly spread around the world. The nation owning that province will gain prestige and monarch power.

Every year the penalty for not having embraced an institution will grow by 1%, so there is a gradual process.

When an institution has spread to at least 10% of your development, you can embrace it in your government, removing the penalty permanently, and also giving a bonus to your nation. The cost to embrace depends on the amount of development in your nation without the institution.

All institutions spread over borders (including 1 seazone away), if relations are positive, and the spread is based on development in the province getting it. There are also lots of other factors related to the spread.

So which are the the seven institutions then?

[INDENT]Feudalism
This is present from the start in almost all the world, except among the hordes, new world and sub-saharan africa. It will slowly spread into neighboring lands, but it is not quick.
Bonus: Gives 1 extra free leader.
Penalty: 50%


Renaissance
This appears in Italy after 1450, in either a capital or a 20+ development province. It will spread quickly through high development in europe, particularly through italy, but can only spread into provinces that have feudalism already.
Bonus: 5% Cheaper Development & 5% Cheaper Buildings
Penalty: 20%


Colonialism
Appears after 1500 in a port province in Europe, who’s owner has the Quest of the New World idea, and have discovered the new world. And will spread very quickly through any port in countries with colonies.
Bonus: +10% Provincial Trade Power
Penalty: 20%


Printing Press
This arrives after 1550, most likely in germany, but can happen in any protestant or reformed province. It will spread quickly in Protestant and Reformed territory, but also into capitals with dip tech 15.
Bonus: 5& Cheaper Stability
Penalty: 20%


Global Trade
This arrives after 1600, in a center of trade in the highest value trade node, and will spread quicker into provinces with trade buildings.
Bonus: +1 Merchant
Penalty: 20%

Manufactories
This arrives after 1650 in a province with 30 development and a manufactory, and will spread quicker into provinces with manufactories.
Bonus: +10% Goods Produced
Penalty: 20%

Enlightenment
Arrives after 1650 in a province that either is a seat of a parliament, or is a province in europe owned by a monarch with at least 5 in all stats. Universities & Parliament Seats spread this institution.
Bonus: 25% Cheaper Culture Conversion
Penalty: 30%
[/indent]


What does this mean?


The progress of Europe is not guaranteed, but most importantly, a nation in Asia or Africa is no longer crippled from day 1, and forced to avoid spending power on ideas and development.

------

We’re constantly tweaking the spread factors, but here are some screenshots from mid 18th century in a hands-off game from this morning.

This is the institutions mapmode, where green are provinces that have all the enabled institutions, and yellow are don’t have them all.



And here is the technology mapmode, of the same game.







Some other aspects that has changed include the following
- New World Native Reforming will give you all institutions that the one you reform from has.
- Trade Companies are available to all technology groups.
- Lots and lots of triggers on western techgroups have been changed to check for specific relevant institutions.

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19 mai

Europa Universalis IV Development Diary - 19th of May 2016



Hello all, time for another EU4 dev diary!

I'm Catalack, the producer of all things DLC for all PDS in-house titles. This time I've been invited to talk a bit about the production process of our DLC's - that is; content packs, unit packs, music packs... any type of pack really. These are usually released alongside the expansions and most of the time involves cosmetic content.

Buckle up!

How DLC's are born
First off there is always the brain picking. This is the part where I hunt down the designers for what type of content they actually want to accompany the next expansion. In EU4's case this usually means Johan, Wiz and in more recent times DDRJake. This step has a varying degree of difficulty since some projects have a detailed wishlist already and some don't. Sometimes it requires making designers sit down and iron out details over an after work beer. EU4 has a well thought out plan for future content packs though, so it's usually no sweat. CK2 on the other hand... (*totally not looking at you Doomdark*).

It does also happen that I put together my own suggestions for what should go into the packs. These suggestions still need to be looked at by the designer, but it usually means less work for them.

It can look something like this:



Brand Team Says Yay or Nay
When the designer or product owner has given their thumbs up on the content, it's off to the Brand Team for a final confirmation before production starts. This is the part of the company where all the different parts of the organisation syncs up. Devs, sales, marketing, production etc, and it's the final threshold for any type of content that will reach our customers and players. The Brand Teams at Paradox are usually very quick to respond to any type of situation and while we agree with each other most of the time, it has happened that some content needs to be cut (often to be used somewhere else or put into future releases).

Production begins
When a pack has been approved by all relevant instances, it's time to decide who does what. We have a couple of really talented in house artists and composers, as well as third party studios who sometimes help out when our in-house resources are too strained working on main expansions rather than cosmetic DLC.
Usually the work is split between both in house people and outsourcing.

Worth to mention here is that we try to also make use if our dedicated community, as we have several third party content creators who are fans and modders. Collaborating with them gives us both an excuse to pay them for their dedication, as well as opportunities to work with people who actually knows our games, rather than a random outsourcing studio who might have the technical know how, but not be familiar with games such as ours. I'm amazed at what some of them go through for the sake of making our games better. Cudos.

Historical Research
This is a topic I expect many of you are interested in! Content production always begins with extensive research and mock ups. Both me and each content creator put in a lot of time on doing the research for each piece of unit created. We have a lot of history buffs both among artists and scripters, so this step usually goes pretty smoothly.

The only problem is when sources lead back to... our own games and wiki.

Here's an example of what a mock up can look like:

One of my personal favorites. The Cossacks was really fun to work with.

Good sources can sometimes be really hard to come by, and on that affect the end result negatively, as we saw recently with the Mare Nostrum Content Pack.
We recently hired an artist specifically for the purpose of keeping track of outsoruced material and DLC creation. I'm happy Carlberg has joined the team!

When the art happens
After the mockups are approved, 3D work starts. This is sometimes a challenge since we have to balance the restrictions of Clausewits with a proper level details to make units quickly recognizable at a distance - since most people play with camera zoomed out.

Example:



Final prep and the deep dark depths that is the Steam Backend
When all content is done and delivered, I package it and make sure everything works in game. Then I leave it in our QA departments capable hands, and wait for release to come around.

That is when I must enter the Steam backend jungle. If you ever apply for a job where the job description says "experience with steam backend", turn around and run. Unless the position is at Valve because then I urge you to please take the job and update the steam backend and make it a bit more user friendly!

Anyway, here I set up all relevant depots and give them fake names to prevent data mining/leaks among other things.
Coming up with fake names is one of the highlights of this step:


Not to worry, just before release I give them their proper names!

It’s usually around this time that we also post renders on the forums and get some feedback from you guys.
Example:



Rinse Repeat
And after release, the whole process starts all over again! I usually have all of the different projects up and running at the same time, and so I'm always in the beginning, middle or end of any one DLC cycle.

And never once is it boring.


//Catalack

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Articles

“A hallmark of excellence.”
9,5/10 – Destructoid

“Europa Universalis IV is a masterwork of a strategy game.”
91/100 & Editors Choice – PC Gamer

“Complex and rewarding strategizing makes the fourth game in the Europa Universalis dynasty shine.”
9/10 & Editors Choice – Gamespot

À propos de ce jeu

Fulfill Your Quest For Global Domination

Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.

Main Features


  • Make your own decisions: Nation building is completely flexible and the possibilities are endless.
  • Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
  • Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
  • Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
  • Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
  • Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
  • Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
  • Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz eller AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X- compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 1024mb video memory recommended
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X-compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
Évaluations des utilisateurs
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Publiées récemment
Discopojken
( 71.9 heures en tout )
Posté le : 28 mai
its many fun for long time. long live sweden. down with denmark. all makt åt tengil
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Hillbilly
( 1.4 heures en tout )
Posté le : 28 mai
Help
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Imperator James
( 104.5 heures en tout )
Posté le : 28 mai
It took me only 104 hours to get one achievement.



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AWP God
( 71.1 heures en tout )
Posté le : 28 mai
Terrible Updates
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
☜✪☞ Artiee ☜✪☞
( 406.3 heures en tout )
Posté le : 27 mai
The new update destroyed this game. Piece of trash.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
dodo
( 98.0 heures en tout )
Posté le : 27 mai
This game is one of the best games I ve ever played. There are so many details about economy and how you rule the state. Sometimes I don't want to play this game because of foolish events, so sometimes I need to start new game. But it s still good. I wait for the 5th game.
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TonniAK
( 1,436.9 heures en tout )
Posté le : 27 mai
I havent play that much, game seems good though.
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CommGunner
( 871.2 heures en tout )
Posté le : 27 mai
I consider this to be the best strategy game I have ever played. It really is great. I have spent countless hours playing the game.

However, it is also the most expensive game I have ever played.

At the time of this writing, the game including all DLC costs over 260 Euros, which is equivalent to 300 US-Dollars. Some of this DLC may not be necessary, but a lot of it is.

For example, if you want to be able to build a large army with a single click instead of 50(!) clicks, you must buy the "Art of War" DLC for 20 Euros, which adds this feature. And if you want your allies to be grateful to you for your help in their wars, you must buy the "Cossacks" DLC for 20 Euros. Without this DLC, the AI will not care whether you actually take part in their wars or whether you just formally join their war and sit back. About eight such DLC expansions have been released, which contain a lot of unimportant features, but also contain very important features.

By requiring you to pay a significant amount of money for every DLC, even if most of the DLC features are unimportant, the total cost of the game gets insane. I get the impression that Paradox (the publisher and developer) is flooding the game with new unnecessary features, just to be able to justify the release of more DLC expansions, thereby milking its customers for more money. I would have preferred if Paradox had decided to release DLC less frequently and would instead release a small number of major expansion packs, in which the new features were tested better before being added to the game, so that only important new features get added. Sid Meier's Civilization IV and V does a good job at that, in my opinion. Both games released two major expansion packs at a reasonable price.

Despite Paradox's DLC policy and the insane amount of money I have invested into the game, I still do not regret having done so. Therefore, I do recommend this game if you are prepared to pay an insane amount of money for a great game. However, since the average player will not appreciate being milked by Paradox in this manner, I cannot give a general recommendation for this game.
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Shotty
( 16.4 heures en tout )
Posté le : 27 mai
First i saw this game i said " Wow this is an epic grand time strategy" When i checked the store page after i bought it i was like "Wtf paradox it costs like upwards to 200 dollars to get the full experience" in conclusion paradox did 9/11.
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Senātus Populusque Rōmānus
( 142.2 heures en tout )
Posté le : 27 mai
Played as SPQR - Got invaded by barbarians and stabbed in the back by Byzantium
Played as Sweden - Formed Scandinavia but then got invaded by Tsarist Russia
Played as France - Austria rushed the HRE, enough said
played as Slovakia - Now rule the world, dobrý!

Conclusion Slovakia stronk
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[MP]BastienM95
( 223.0 heures en tout )
Posté le : 27 mai
Tsaaaa trop bien !
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Lukas
( 672.0 heures en tout )
Posté le : 27 mai
Bad DLC policy ruined this game. R.I.P.
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Ciridus
( 896.5 heures en tout )
Posté le : 27 mai
Best game ever played, terrible for my work ethic
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Barbarossa Bey
( 741.0 heures en tout )
Posté le : 27 mai
Despite every new patch destroying EUIV even further... there are a number of abnormalities related to nation strengths and weaknesses.. especially in later versions.

Ottomans as a start, are highly underpowered, especially post 1600's era.

Any army, especially European can wipe out an Ottoman army 10x their size just because they are "not Ottoman" ... I'm sure that's how the game is programmed. Evidence to back up my theory is paradox developer's backgrounds.. all from russian/east european nationalities who until today, are ♥♥♥♥♥♥ at how Ottomans ♥♥♥♥♥ their ancestors so they decide to fantasize about revenge by underpowering such a glorious empire in a video game. Every point leads to this theory being true.

Try yourself now a game with Ottomans.. from 1500-1520 circa will be beautiful moments when your armies are strong.. then comes a major gap in terms of strength. Then notice how after 1600's, your armies start with less than 50% morale, even if you are world's leading military technology, and better discipline... and not only that.. put 50k of your army on a mountain and watch how 40k enemy will wipe you in less than 0.5 seconds (spain/france/austria in my case).


Even worse, naval combat is super fabricated by those commie developers... Ottomans start with less than 50% morale.. and even if you have 150 ships vs 50 of european ships.. you will lose.. only way to win as Ottomans is to have minimum 400% the size of any enemy force you're about to encounter.. that's how I win my Ottoman battles.. despite all obstacles placed by the communist developers.. we will still overcome and enjoy an Ottoman game and even more, enjoy ♥♥♥♥♥♥ and conquering everything East of Vienna and Georgia.



I would recommend you get this game at Steam sale seasons.. and don't buy anything above Common Sense (Cossacks & Mare Nostrum) unless they have 75% discount. I haven't found them on sale yet so I'm still waiting for commies to do that. Bare in mind anything after patch 1.13 has harder expansion; especially all games after patch 1.15.
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JVK[!] ︻デ┳═ー
( 1,175.4 heures en tout )
Posté le : 27 mai
I lost my job, I miss my wife, I think I have two kids, but Im know sure...

But who cares.. I got this game !
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Legatus Flagrans
( 1,290.2 heures en tout )
Posté le : 26 mai
Honestly, anyone complaining about Paradox's DLC policy isn't committed to the game enough to buy them; they're probably one of the BETTER companies when it comes to DLC, primarily because it doesn't contain absolutely vital features. You know all those patches you get? Yeah. You aren't required to buy all of them them to play and enjoy the game, heck you don't really even need ANY of them, but if you really love the game, you'll love it enough to buy the DLCs.

And I guaran-♥♥♥♥♥♥♥-tee you'll absolutely fall in LOVE with this game once you actually pick it up for a while.

That said,
Conquered the new world as a revitalized Roman Empire
Proceeded to lose all my territory in revolutions and a war with Russia.
25/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
TimelordBryce
( 132.8 heures en tout )
Posté le : 26 mai
11/10 m8 would play 128 hours again. But seriously, if you can afford this game.. get it. Its amazing. The only thing that sucks is the constant waves of DLC instead of just implementing stuff by update.
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Glorioso
( 959.5 heures en tout )
Posté le : 26 mai
Easily one of the best strategy games ever made.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
madiunicorn
( 592.8 heures en tout )
Posté le : 26 mai
The best strategy game, if you don't want the dlc don't buy it. It's super cheap on sales. thousands of free content added every year in ptches. and so many awsome mods!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
sp00k.y0ur.balls.v8
( 329.0 heures en tout )
Posté le : 26 mai
this game is dope af i love it its awesome tootally would reecomeend to frieend doggo
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Évaluations les plus pertinentes  Dans les 30 derniers jours
11 personne(s) sur 11 (100%) ont trouvé cette évaluation utile
Recommandé
3,237.2 heures en tout
Posté le : 30 avril
Bon, il faut se le dire... ce jeu coûte une fortune ! les mises à jour et les achievements sont bien ficelés pour inciter au maximum à acheter les dlc (extrèmement chers aussi !) n'ayant pas eu la néo-géo, je n'avais encore jamais dépensé autant dans une jeu vidéo.

Par contre, au moment où j'écris, j'ai joué environ 3000h et je suis loin d'avoir bouclé le jeu à 100%.
Et je dois avouer que même si le jeu est façile à prendre en main (1 partie suffit à comprendre les bases) il me reste encore beaucoup à découvrir avant de le maitriser parfaitement.

Pour finir, la diversité et la richesse du contenu font que chaque partie offre un intérêt nouveau et je suis loin d'en être lassé.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
223.0 heures en tout
Posté le : 27 mai
Tsaaaa trop bien !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
293.9 heures en tout
Posté le : 5 mai
Un excellent jeu.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
1,078.8 heures en tout
Posté le : 18 mai
Plus de mille heures de jeu après l'avoir acheté. Ca devrait être assez parlant.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
166 personne(s) sur 208 (80%) ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
Non recommandé
6,653.7 heures en tout
Posté le : 4 mai
The game has been good up to a point. However the devs are more worried about what an elite few do versus new players and the many who simply play for fun.

This has led to a fundamental disconnect between the developers and customers.

For instance, Johan, the lead designer, had to take a poll to learn that locking away claim fabrication, and thus being able to fight wars in the early game, was an unpopular idea. He had to poll on twitter to figure this out ...

The steam store page talks about two key promises:

1) unparalleled player freedom
2) building a global empire

For some time now the devs have been nerfing the game patch after patch after patch reducing player freedom. The biggest problem with this approach is they make the game take longer sitting on speed 5 doing nothing but waiting in order to do the exact same things that players did previously.

A slower game doing nothing isn't a better game. But the devs are unable to grasp this.

As to building a global empire patch after patch, taking longer to build the same empire isn't really the thing one would expect.

The odd thing is that they keep adding achievements to take lots of land while at the same time making taking land more time consuming without being more interesting.

The current version is simply boring imo and future versions will probably continue the trend.

The AI developer Chaingun referred to an in house "anti blobbing crusade" recently. They seem to not understand this is turning into an anti customer Crusade.

They ruined CK2. EU4 appears to be next.

I hope they will change so I can go back to a positive opinion.
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183 personne(s) sur 233 (79%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
Non recommandé
722.8 heures en tout
Posté le : 28 avril
Fine game. Shame that Paradox decided to radically change the game for the worse and lock key features behind a paywall of dlc despite pre-release promises not to.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
230 personne(s) sur 302 (76%) ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
Non recommandé
633.9 heures en tout
Posté le : 2 mai
I will expand my review as someone found it probably unclear, i really loved this game from the 500+ hours of gaming you can see it, it is one of the most complex strategy games ever created.
The huge issue here is the policy of the software house that developed it after the realease that i personally consider nothing less than criminal.
When they realease a major dlc (expansions) the add new interesting mechanichs in the game, this would be perfect if at the same time they didn't brake some basic mechanics of the base game without that dlc. A perfect example of that is territory developement, if you don't have the dlc you cannot develop buildings in a country, which is a function of the base game that you could use before the dlc, and therefore i already bought with the basic game. That is nothing less than a theft.
At the moment this can be a wonderfull game, but only if you are ready to spend 100€/$ on expansions dlc after buing the 50€ broken basic one.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
73 personne(s) sur 88 (83%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
1,700.1 heures en tout
Posté le : 7 mai
Dev keeps making the game worse. Locks features that should be free updates behind paywalls for rediculous prices and now is adding mechanics purely to punish the player for attempting to do well. They are on a crusade to stop the conquests of an elite few and instead turn the game into a snooze fest for the average player. They are completely out of touch with their player base at this point and I am incredibly disapointed in the latest few "additions." This was once easily my favorite game and now I weep at the sad thing it is becomming.
This is coming from someone with over 1.5k hours played and 115 plus achievements with all the DLC. Get it on sale, but prepare to be disapointed by Johann (who should be fired for how horrible they mismanage) and the "improvements" they add to the game all for the low low price of $100.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
84 personne(s) sur 114 (74%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
96.9 heures en tout
Posté le : 3 mai
Once I really did love this game. It had an amazing blend of politics, war and exploration, and actually got me interested in history and dynasties. I even would recommend it, if Paradox was willing to let each version of this game exist in its own balanced state, but unfortunately it seems they can't.
EU4 has been blighted by a slew of unbalancing, rushed, unstable DLC that only slightly varies play, but completely unbalances it. "This is fine", you think, "I just won't get the DLC and enjoy the great base game". And I would laugh, and wish that were true. Simply put, this game is ruined by the fact that even if you don't have access to the DLC, and the poorly thought out and overpriced features it provides, your AI opponents do. You cannot compete with them without paying vast sums of money. And even if you want to spend in excess of $200 dollars, several of these expansions ("Common Sense"...Ha!) are simply unfun to play. But you can't escape them.

If you want a historical grand strategy, and a game like this interests you, go and try EU3, an untouched and significantly cheaper alternative to this blighted game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
58 personne(s) sur 73 (79%) ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
Non recommandé
317.2 heures en tout
Posté le : 14 mai
Original = Demo

DLC = Real Goods

Original price 43 $
DLC price 273 $ ++++,,,,, endless and priceless


Do you think this game is really priceless ??

if you buy eu4 chair
1. buy chair only have box not contents
2. buy DLC legs seats etc one by one
3. you buy DLC all but they change chair
4. and you have to keep buy DLC repeatedly
5. if you quit buying DLC they try to change DLC and original contents
6. so you have to buy DLC repeatedly
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
64 personne(s) sur 83 (77%) ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
Non recommandé
158.1 heures en tout
Posté le : 14 mai
Awesome, really great game, but awful DLC policy. It is just a DLC hell. Don't buy it, don't support them, download it from torrents. Just trust me, it is literally unplayable without all DLCs and it WILL get worse in the future.
It's time to stop.

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Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
32 personne(s) sur 40 (80%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
260.0 heures en tout
Posté le : 15 mai
EDIT: I don't think I made myself clear that this review pertains more towards players who like to mod the game or use workshop items in their campaigns. If you're the type of person that prefers the straight-up game with no DLC attatchments, then try this game. Otherwise, listen to my personal opinion and you can determine if you want to get this game or not. And please don't downvote this because EU4 is your favorite game ever, and same thing vice versa if you hate EU4.

Okay, before I start, when I first got this game I fell in love with it. It was much more in-depth than my previous favorite game of Civilization 5, and as you can tell by the hours I have on this game, I'm not exactly new to the functions of this game. The game itself and its mechanics/ideas are great, but Paradox seems to screw up a number of games that they produce.

The reason why I don't suggest you get this game (unless if it's on sale, in which case I encourage you to try this game so long that the price is fair) is that Paradox loves to constantly update this game. Which yes, in some cases is needed, but many of them seem absolutely pointless (unless if it is centered around the release of a DLC). The reason why these updates seem so useless is that they constantly makes workshop items incompatible with the latest update. So if you've put 10+, 20+, etc hours into a single campaign that you've been working on and had plans for, and that save was connected to certain workshop items, then tough luck trying to play that campaign again. The reason is because everytime that Paradox updates the game, there's always one or two (at least) mod authors that decide it isn't worth updating their creations again (which I don't blame them, I'd feel the same way). So even if you try reverting back to the older version of EU4, then some of the mods are already updated, and same problem - it's an incompatible save. And these updates barely change the mechanics of the game itself - not to mention most of the bug fixes are done immediately after a major update, which is every update.

Another reason why I suggest to not get this game is because Paradox is sort of like EA 2.0 in which they also come out with numerous DLC expansions that can cost up to $25-$30 when first released (the older ones may be $10-$15). And these DLCs that bring "game changing mechanics and functions" in reality do jack-♥♥♥♥ in changing the game. Yes, if you were to get all the DLCs then the game would change quite a bit from its intial release state; but you'd have to pay a nice hefty sum of $120+ (if I remember I'll insert the actual price of the game + all the DLCs combined here: ) to do so. And unless you own your parent's wallet or have a pretty nice sum of money saved up that you don't mind throwing $120 into the garbage, then it's quite unrealistic that you'd want to do this (which I haven't, all except 1 of the DLCs I have I got on sale for about $5 each, and I only have 4 DLCs. I also got the game on sale as well.)

So is this game fun? Yes. Do I regret putting so much time into it? Also yes. My suggestion if once Paradox focuses on the next game in the series of these empire-building strategy games and stops with the updates and DLCs for EU4, you should immediately give this game a try. Otherwise, you're just wasting hours of your life and your money away.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
24 personne(s) sur 29 (83%) ont trouvé cette évaluation utile
Non recommandé
85.6 heures en tout
Posté le : 15 mai
I've loved Paradox games since HOI2, putting god knows how many hours into them. Even when the launch product is kinda bad (ie every game except CK2), Paradox patches/expands them up to a great state. Hell, Victoria 2 just got a new patch a few months ago, and that game is 6 years old!

Problem is, starting with CK2, success went to Paradox's head. First, they moved their new games to Steam exclusivity. Then Johann and Frederik saw how much money they were making, then looked at how much money Clash of Clans was making, and realized just how dumb their prior business model was--and how dumb Supercell was at the same time. "Why should people buy a game once, or be given it for free, when they can be made to buy it forever and ever and ever?

Welcome to DLC hell guys, where the DLC NEVER STOPS COMING!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
34 personne(s) sur 50 (68%) ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
Non recommandé
473.3 heures en tout
Posté le : 15 mai
Ruined.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
36 personne(s) sur 56 (64%) ont trouvé cette évaluation utile
26 personnes ont trouvé cette évaluation amusante
Recommandé
372.3 heures en tout
Posté le : 8 mai
Europa Universalis IV Checklist.

Absolutly Crushed By France? - Check!
Absolutly Crushed By Ottomans? -Check!
Have a King/Queen with less than 4 Total stats live for over 60 Years? - Check!
Have your Ruler die just before declaring war at the most perfect time and be stuck in regency for 10 years - Check!
Have 3 Rulers die within 2 years of each other - F*ckn Check that one off my list
Lose a battle where you have superior numbers, tech and General -Check! Im looking at you again France
Take one Province and get a Coalition against you - Check
Rage Quit a Save because your allys dragged you into an impossible war and lost 50 years of progress - Check
Be betrayed by 200 year ally because they suddenly want that 6 Development Province - Check (Crushed them as well)
During any game have the AI Counter your plans and immediatly lose interest in that in any other game - Check (Such as Wana ally poland this game well they arn't going to form the PU this time and are suicidal!)
Get Salty as F*ck - I'll let you check that one for me
Enemy pulls out 50 Mercs and somehow sustains them for 2 years dragging on the damn war - Check (HOW?!?!?)
Fail the Achievement run because you get stuck in a PU over the one person stronger than you - Check (I was so close to forming Germany!)
Learn the map of Europe faster than any History class ever taught you - Check


Continue playing this game because you can get enough of it? - Check

Fantastic game I've enjoyed it a hell of a lot and probably going to reach the 1k Mark in hours at some point beware of the DLC read what people suggest getting and careful with each patch IMO the current one is making it a nightmare expanding into different areas.

Anyone else got something to add to the Checklist?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
19 personne(s) sur 27 (70%) ont trouvé cette évaluation utile
Non recommandé
1,167.9 heures en tout
Posté le : 23 mai
It was good a year ago. As you can see I've played the hell out of it but unless you want to spend hundreds of dollars and pay a monthly tax to unbrick the game when they lock another core feature behind the 347th overpriced DLC don't buy it.

Paradox makes good games, and then they unmake them.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
Non recommandé
115.1 heures en tout
Posté le : 20 mai
1.16 patch review - Paradox is slowly adding things no one wants. Game is fine but play on older patch.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
17 personne(s) sur 27 (63%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
1,064.4 heures en tout
Posté le : 20 mai
Good strategy game ruined by money-grabbing DLC policy...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
Recommandé
878.4 heures en tout
Posté le : 24 mai
Do you like accurate history?
No?
Buy this game.
Do you like maps and borders?
No?
Buy this game.
Do you hate DLC's?
No?
Buy this game.
Do you like France?
No?
Buy this game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 30 (60%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
511.2 heures en tout
Posté le : 19 mai
I have played this game for a while and i can say with certainly this game is becomming progressivly worse with every patch and Dlc since el dorado. It was a good game a while back, but not anymore.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante