Fulfill Your Quest For Global Domination Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire.
Valutazione degli utenti: Molto positiva (15,222 recensioni) - 15,222 recensioni degli utenti (92%) per questo gioco sono positive.
Data di rilascio: 13 ago 2013

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Pacchetti che includono questo gioco

Acquista Europa Universalis IV Collection (Sept 2014)

Include 17 articoli: Europa Universalis IV, Europa Universalis IV: American Dream, Europa Universalis IV: Colonial British and French Unit pack, Europa Universalis IV: Conquest of Paradise, Europa Universalis IV: Conquistadors Unit pack, Europa Universalis IV: Indian Ships Unit Pack, Europa Universalis IV: Indian Subcontinent Unit Pack, Europa Universalis IV: Muslim Advisor Portraits, Europa Universalis IV: Muslim Ships Unit Pack, Europa Universalis IV: National Monuments II, Europa Universalis IV: Native Americans II Unit Pack, Europa Universalis IV: Native Americans Unit Pack, Europa Universalis IV: Republican Music Pack, Europa Universalis IV: Res Publica, Europa Universalis IV: Songs of the New World, Europa Universalis IV: Trade Nations Unit Pack, Europa Universalis IV: Wealth of Nations

Acquista Paradox Grand Strategy Collection

Include 4 articoli: Crusader Kings II, Europa Universalis IV, Hearts of Iron III, Victoria II

Acquista Paradox Platinum Pack

Include 6 articoli: Cities in Motion 2, Crusader Kings II, Europa Universalis IV, Knights of Pen and Paper +1 Edition, Magicka, Warlock 2: The Exiled

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11 febbraio

EU4 Development Diary - 11th February 2016



Hello and Welcome to another development diary for Europa Universalis IV. This time we take a look at a concept that neither we nor you have not been entirely happy with in any previous Paradox game: Espionage.

In the next major patch, we have completely reworked how espionage works. No longer is every spy action done by just sending a diplomat that will perform the action for as long as it is there, but now there is a concept of spy networks.

You now send a diplomat on a mission to a country to build up a spy network. The network can reach up to 100% power, and that power can be used to execute spy actions, such as sow discontent, fabricate claims, etc.

Spy Offense has been renamed to Spy Network Construction, and determines how quickly you build spy networks in another nation.

Spy Defence has been renamed to “Foreign Spy Detection”, and now determine the chance of detecting hostile network buildups and disrupting it. A disrupted network will lose some of its power, and also make it impossible for you continue improving it for a time period.

Performing an action is instant, and as long as you have the power, success is automatic. However, networks that are not actively built will slowly decay.

You can also target other nations networks with counterespionage, to actively reduce their capabilities of their network.



There are three passive benefits to having a strong spy network in another nation. First of all, if you have the Cossacks expansion and picked the Espionage Ideas, you have access to Study Technology, which is no longer a source of power, but instead a possibility to reduce technology costs by up 30% from having networks in nations ahead of you (the size of the discount depends on how far ahead they are in each tech). Secondly, the new expansion grants up to 20% higher siege ability against nations where you have a spy network. Finally, the new expansion gives you up to 10% less AE in that country.

Of course, all of those scale with the power of the spy network.


Espionage now contains the following actions.

Fabricate Claim: Gives you a claim on an eligible province for a low cost.
Justify Trade Conflict: Gives you a trade conflict CB if conditions are applicable for a low cost.
Support Rebels: Selected rebel faction gets +10% chance to progress towards revolt each month for 5 years for a very high cost. It will also cost a fair amount of cash to support ythe troops.


The following requires the Espionage Ideagroup.

Sow Discontent, applies +3 unrest and reduces legitimacy, republican tradition, devotion or unity for 5 years for a high cost
Infiltrate Administration: Lifts Fog of War over the target country for 5 years for a medium cost.
Sabotage Reputation: -3 diplomatic reputation for 5 years for a medium cost.
Agitate for Liberty: Selected subject has +25 liberty desire that lasts 5 years for a high cost.


There is also four new actions enabled by the new expansion, two of those we’ll tell you about here, two others are for future development diaries.

Sabotage Recruitment: Gives 20% less manpower and Sailor recovery speed for 5 years for a medium cost.
Slander Merchant: Reduces Global Trade Power by 33% for 5 years for a high cost.

Of course actions that require previously expansions will still require those expansions.

Next week we’ll be back with a look at Africa.

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Useful links
Official Website
Europa Universalis IV Wiki
Developer Diary Archives

23 commenti Altre informazioni

4 febbraio

EU4 Development Diary - 4th February 2016



Hello everyone, and welcome to another Europa Universalis development diary. We are now working fully towards 1.16 and our next big expansion. While I’ve always been the lead designer for EU4, I’m now the project lead for this expansion, as Wiz has moved to another project.

One of the biggest changes in concept is the introduction of sailors. Sailors represent the trained seamen of a nation. Sailors differ from manpower both in what they are used for, and in how you get them. Only coastal provinces provide sailors, and the amount of sailors depend on total development in that province. Sailors are required when constructing new ships, and when ships are “repaired”. Of course not all ships require the same amount of sailors, with heavy ships needing the most and transports the least.

Docks and Drydocks now provide 50% and 100% more sailors from their provinces instead of increasing forcelimits, while Shipyards and Grand Shipyards have been redesigned to increase naval forcelimits & decrease shipbuilding times in those provinces.

Natural Harbours and Coastal Trade Centers increase the amount of sailors you get from a province, while Merchant marine now gives +50% Sailors & Press Gangs now give +20% Sailor Recovery. Some nations also have ideas giving them more Sailors from their provinces with Netherlands and Norway having the biggest boosts at +25%. There are also policies, parliament issues & norse gods boosting your sailor pool as well.




If you have the expansion, you also gain sailors from occupying another nation’s coastal provinces, even if your maximum possible pool is not increased.

One of the most feared things in europe in this time-period was the arrival of slave raiders from the north african coast. Countless villages were razed and millions of europeans were sold in slavery in Algiers, Tunis, Tripoli & Istanbul until the European nations were finally able to stop it at the middle of the 19th century by simply conquering the North African coast.

Now Barbary Nations lose their 10% cheaper ship tradition, and they gained the ability to raid for slaves. Raiding for Slaves is now something fleets can do at sea, where they gain money and sailors from coastal provinces that are not their allies or subjects. To raid a coastal province, you need be able to blockade it with that fleet, and you can only raid a province once every ten years. The efficiency of raiding is reduced by fleets on pirate hunting patrol. Raiding of course hurts your relation with the owner of provinces you raid.

The reason for why you get sailors from raids, is that plenty of them historically ended up chained to an oar at a galley.





Next week, we’ll take a deep look at how we have redesigned the espionage system.

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Useful links
Official Website
Europa Universalis IV Wiki
Developer Diary Archives

40 commenti Altre informazioni

Recensioni

“A hallmark of excellence.”
9,5/10 – Destructoid

“Europa Universalis IV is a masterwork of a strategy game.”
91/100 & Editors Choice – PC Gamer

“Complex and rewarding strategizing makes the fourth game in the Europa Universalis dynasty shine.”
9/10 & Editors Choice – Gamespot

Digital Extreme Edition

The Digital Extreme Edition includes the following:

  • STAR AND CRESCENT - 50 new Muslim themed event pictures, as well as several new events for the Muslim nations
  • HORSEMEN OF THE CRESCENT UNIT PACK - 12 unique cavalry modes for the Ottoman, Mamluk, and Persian nations. This enhances the visual experience of EUIV.
  • CONQUEST OF CONSTANTINOPLE MUSIC PACK - 3 tracks containing 10 new minutes of music masterly composed by Andreas Waldetoft

Steam Workshop

Informazioni sul gioco

Fulfill Your Quest For Global Domination

Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.

Main Features


  • Make your own decisions: Nation building is completely flexible and the possibilities are endless.
  • Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
  • Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
  • Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
  • Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
  • Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
  • Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
  • Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz eller AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X- compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 1024mb video memory recommended
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X-compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
Recensioni utili
24 persone su 25 (96%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
196.9 ore in totale
Pubblicata: 28 agosto 2015
Europa Universlias IV è indubbiamente un validissimo stretegico in tempo reale, con una profondità di gameplay davvero impressionante. Il gioco ci metterà alla guida di una Nazione nel più che vasto arco di tempo che va dal 1444 al 1821 (con diverse mod è possibile aumentarlo) la scelta di un Paese è tutto tranne che limitata, infatti avremmo ampissime possibilità di scelta andando dalle ricche e avanzate ma perennemente in guerra nazioni Europee, ai Sultanati arabi ricchi di tradizioni del Medio Oriente dell'Africa, o magari ai grandi e vasti imperi d'oriente come le civiltà dell'India, Cina e persino lo Shogunato Giapponese. E non sono d certo mancate le tribù native americane che però, hanno un sistema leggermente diverso di gestione rispetto agli altri Stati o Federazioni. La parte culturale, scientifica e religiosa è molto ben curata con molti piccoli particolari che non ho visto in altri giochi. Degno di nota è il fattore "eretici" o "infedeli" questo particolare sistema permette di differire le varie fedi senza un distaccamento totale
Esempio:
Nel Cristianesimo avremmo: Cattolicesimo, Chiese Protestanti, Ortodossia Orientale e Chiese Riformate noi potremmo convertirci ad uno di questi 4 rami e, un'altra cosa da segnalare, ogni fede ha delle azioni o effetti speciali esclusivi.
Per le altre religioni invece avremmo altri effetti che potrebbero agire su aspetti ben più larghi come per esempio nell'Islam (anche qua avremmo i diversi rami tra Sunniti, Sciiti e Ibaditi) il modificatore sarà la cosidetta "pietà" che reppesenta la devozione alla fede islamica della popolazione; un alto livello di pietà aumenta la forza del clero e il morale degli eserciti mentre un basso livello di pietà avremmo una velocizzazione nei tempi di ricerca.
Un altro fattore molto interessante è quello dei gruppi tecnologici; la ricerca è automatica ma la potremmo completare solo quando avremmo abbastanza potere (amministrativo, diplomatico o militare) con il gruppo tecnologico occidentale (quello più veloce in poche parole) avremmo il costo standard e andando a scalare troveremo altri gruppi tecnologici (Europeo orientale, Ottomano, Islamico, dell'India... ecc...) che per ragioni storiche e culturali impiegheremo più tempo a completare. Ovviamente potremmo deciedere di occidentalizzarci se seremo vicini ad una nazione con il gruppo occidentale ma dovremmo fare i conti con le parti più conservatrici e reazionarie della popolazione e non solo.
Il commercio e l'amministrazione sono abbastanza intuitivi e non richiedono una grande esperienza in questo tipo di giochi.
Unica grande pecca di questo gioco? (O meglio di tutte le serie Paradox) la mancata traduzione ufficiale in italiano.
Per il resto è più che ottimo!
Questa recensione ti è stata utile? No Divertente
11 persone su 12 (92%) hanno trovato questa recensione utile
7 persone hanno trovato questa recensione divertente
1,398.1 ore in totale
Pubblicata: 3 settembre 2015
Provato per un paio di orette durante un weekend piovoso, all'inizio è abbastanza ostico da padroneggiare ma quando ci prendi la mano ti prendi le tue soddisfazioni.
Questa recensione ti è stata utile? No Divertente
7 persone su 8 (88%) hanno trovato questa recensione utile
56.2 ore in totale
Pubblicata: 18 novembre 2015
Un gioco di proporzioni epiche! Premetto che questo è il mio primo "Grand strategy game" della Paradox nonostante io sia un grande amante dei giochi di simulazione, dei gestionali e degli RTS.
Solo dopo una ventina di ore ho cominciato a capirne le meccaniche e credo ce ne vorranno altrettante per provare a padroneggiarle.
Se amate SimCity o titoli simili potete considerare Europa Universalis IV come un "level up" in termini di difficoltà, strategia ma anche di soddisfazioni!
Riassunto in poche parole prenderete in mano una nazione e dovrete seguire (o cambiare) il corso della storia in un periodo che va dal 1444 al 1821, gestendo nel frattempo tutte le questioni amministrative, diplomatiche e militari del caso.

Pro:
- Potenzialmente infinito...
- ... e anche se non lo fosse ci sono un sacco di DLC ad allungarlo
- Storicamente accurato e interessante
- Offre molte sfide e soddisfazioni

Contro:
- Abbastanza costoso (anche i DLC)
- Tutorial incompleto
- Nelle prime ore di gioco non saprete assolutamente cosa fare
- Nessuna traduzione italiana (contiene molto testo, evitatelo se non conoscete l'inglese)
- Causa dipendenza :)
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
145.2 ore in totale
Pubblicata: 26 novembre 2015
magnifico gioco, un capolavoro. Rispetto ai total war non è possibile combattere le battaglie in prima persona ma invece l'aspetto strategico diplomatico è il migliore che io abbia mai visto
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
26.7 ore in totale
Pubblicata: 7 febbraio
Non ho una ragazza, soffro di depressione e la mia vita è un totale fallimento. Però ho restituito all'Italia l'Istria e la Corsica e la Libia italiana non è mai stata così unita e potente.
Questa recensione ti è stata utile? No Divertente