Stronghold Crusader 2 es la esperada secuela del simulador de castillos original. Stronghold regresa tras 12 años al desierto con un nuevo motor 3D y el poderoso sistema Havok Physics. Firefly Studios recuperará la jugabilidad adictiva y frenética del juego original y la auténtica simulación de castillos.
Análisis de usuarios: Muy positivo (256 análisis)
Fecha de lanzamiento: 22 de Sep, 2014

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Actualizaciones recientes Ver todos (4)

23 de Septiembre

Version 1.0.19093

Hotfix Update

We have released a small update addressing a couple of important issues we have found since the game released:

Version 1.0.19093

- Fixed a crash with events spawning in estates without a location/destination marker.
- Fixed an issue where players would get dropped out of multiplayer games while task switched for extended periods.

Stronghold Crusader 2 is a very important game to us and our plan is to support it extensively going forwards. As a result we will be releasing regular updates to the game over the coming weeks and months. The first fixes will focus on stability, with gameplay and balance bugs being addressed after that. We also have a number of exciting feature updates planned, which we are looking forward to announcing in the near future. Thanks again and we hope you are enjoying playing the game.

Please Note: If the above version number does not appear at the bottom of the main title screen, please exit the game and restart your Steam until to force the update to download.

If you'd like to discuss the new update you can do so in the Stronghold Crusader 2 Forum.

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23 de Septiembre

Launch Trailer

Stronghold Crusader 2 is Out Now!

Thank you for supporting us and making Stronghold Crusader 2 the number one best selling game on Steam. Our first ever independently developed and funded Stronghold game, Crusader 2 was built with your encouragement, feedback and support over the past two years. This is far from the end for the game, with content updates, DLC and patches all planned to follow in the weeks and months after launch, but it gives us great pleasure to say that our strategy sequel is now available on Steam!

Launch Trailer

Just like you some of us, having worked on Stronghold Crusader back in 2002, have been waiting for this moment for over twelve years now. From the very first day of development it has been an honour to work on this project and we hope Crusader 2 meets your expectations as fans of the first game and the series as a whole.

If you enjoyed spending long nights fending off fiendish AI opponents and friends in the original, Crusader 2 will provide you with everything you need to relive those memories. With two campaigns, six skirmish trails, eight AI characters, co-op, a map editor, free build mode and a selection of multiplayer maps, Crusader 2 delivers the long-lasting challenge you expect from a Stronghold game.

We can’t wait for you to try it out.

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Análisis

“Stronghold Crusader II hace un gran trabajo al captar el ambiente medieval que convirtió a las anteriores entregas de la serie en todo un éxito.”
GameSpot (Preview)

“Ver cómo enormes piedras lanzadas por las catapultas hacen añicos los muros enemigos convierte al combate en un espectáculo mayor de lo que nunca ha sido en Stronghold.”
GameTrailers (Preview)

“Diseñado por Simon Bradbury, creador de clásicos de la estrategia como Caesar III y Lords of the Realm, el juego es un intenso campo de batalla point-and-click repleto de arqueros, espadachines y lanzapiedras.”
The Guardian (First Look)

Edición especial

  • Artbook Digital
  • Banda Sonora compuesta por Robert Euvino
  • Copia de Stronghold Crusader HD en Steam

Acerca de este juego

Stronghold Crusader 2 es la esperada secuela de Stronghold: Crusader, el “simulador de castillos” original. Stronghold regresa tras 12 años a los desiertos de Oriente Medio, en torno al año 1189, con un nuevo motor 3D y un sistema de destrucción de castillos realista provisto por Havok Physics. Crusader 2 recuperará la jugabilidad adictiva y frenética del juego original y la auténtica simulación de castillos.

Fiel a sus raíces, este nuevo Stronghold definirá la estrategia en tiempo real de la vieja escuela, combinando la jugabilidad de los RTS y los “city builders”. Jugando como un brutal Caballero Cruzado o como un revolucionario Árabe, tendrás que emplear una mortífera variedad de tropas y maquinaria de asedio destructiva para decidir el destino de Tierra Santa. Lidera tus tropas hacia la batalla como Ricardo Corazón de León o el Sultán de Siria en dos históricas campañas individuales, con la presencia de eventos dinámicos como tornados y plagas de langostas. Conviértete en el Señor más poderoso gestionando la economía del desierto y haciéndote con el control de los vitales oasis.

Para dominar el campo de batalla necesitarás comandar más de 25 tipos de unidades únicas, aprendiendo sus habilidades especiales. Incrementa la moral con el Sargento de Armas, lánzate a la carga con el Caballero Sasánido, usa Arqueros para lanzar un tiro largo o escala los muros del castillo con el mortal Asesino. Cuando perfecciones tus habilidades, ponlas a prueba en el modo escaramuza o lleva la batalla al online con hasta ocho jugadores humanos o de la IA. ¡Crea equipos, elige diferentes oponentes de la IA y diseña tu propio mapa en el definitivo modo escaramuza o multijugador!

Características clave


  • Construye el Castillo Definitivo -– ¡Diseña poderosas fortalezas y llénalas de trampas mortales para triturar a tus enemigos!
  • Modo Escaramuza - Asedia a tus enemigos en rápidas partidas de escaramuza personalizadas contra la IA.
  • Multijugador de 8 Jugadores - Mezcla y combina jugadores humanos y de la IA, mapas y modos de juego para montar tu partida multijugador ideal.
  • Enfréntate a numerosos Señores gestionados por la IA - Personajes de la IA clásicos regresan junto a sangre nueva, todos con diferentes personalidades, castillos y estilos de juego.
  • Afronta el camino de las Cruzadas –- Mide tu entereza a través de un abanico de campañas de escaramuzas cada vez más difíciles.
  • Juego Cooperativo -– Comparte el control de los castillos, las tropas y la gestión de recursos en el Modo Cooperativo.
  • Editor de Castillos -– Sumérgete en el Editor de Mapas o el modo Construcción libre y construye el castillo definitivo sin miedo a ser atacado.

Requisitos del sistema

    Minimum:
    • OS: Windows® XP/Windows Vista/Windows 7/Windows 8 (service packs más recientes)
    • Processor: Intel Core2 Duo 2Ghz o equivalente
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8800GT 512MB o AMD Radeon™ HD 2900XT 512MB o superior
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Windows® Vista/7/8 64-bit with latest service packs
    • Processor: Intel® Core™ i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 460 1GB or AMD Radeon™ HD 5830 1GB or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Análisis útiles de usuarios
A 141 de 155 personas (91%) les ha sido útil este análisis
49.4 h registradas
Stronghold Crusader 2 is the successor to the successful RTS simulation game of the same name from 2002, With a full skirmish mode supporting up to eight total players (including fan beloved AI bots) and all new castle co-op skirmish mode, Crusader 2 is your ticket to castle simulation paradise.

For new Stronghold players:

Stronghold Crusader 2 is a real time strategy game set during the crusades, it has a stronger focus on combat as the ingame economy has been streamlined from the other Stronghold games. You are charged to provide food and entertainment for your workers who, in turn, form the backbone of your economy. Mine Stone, extract pitch, farm wheat, or chop wood. Once your stockpile has a steady flow of raw goods you are ready to refine them into weapons, drink, or processed food types. A strong economy is mandatory to support an ever growing military.

On the militant side of the game you have one of the hallmarks of the Stronghold franchise, entirely modular defense system. The map has a grid superimposed upon it which is used to align and place structures. Each wall is placed piece by piece, every tower and gatehouse where you want them. Lay traps such as killing pits and pitch ditches for your enemies and garrison your archers atop your great towers. There are many defensive and offensive tactics to experiment with, sally forth and meet your enemy in the field or bring the fight to your castle and employ traps and tower mounted siege engines to your advantage.

In skirmish mode the base objective is to kill all enemy lords, although multiplayer games have a greater range of victory conditions. The single player campaign has custom objectives and scripted invasions/events. When Steam Workshop becomes available for Stronghold Crusader 2 players will be able to create and share their own skirmish maps and custom missions.

For existing Stronghold Crusader HD players:

The biggest difference players coming from Crusader HD will notice is the transition to a full 3D game engine. Many of the same units feature in both games but I'll make a note of where they differentiate. Crusader HD fans will also notice a simpler overall economy with many previously gimmicky mechanics streamlined or just removed.

Buildings:

-Changed! Faith - churches now operate similar to the Granary and needs candles to operate which are built in the chandler's workshop.
-Changed! Inns have remained largely unchanged but you only need to place one inn now to cover your entire populace.
-Changed! The Stockpile, Granary, and Armory now have unlimited storage capacity meaning you only need to place one.
-Changed! Iron Mines now require an Ox Tether much like Stone Quarries
-Changed! The Market can now be set to auto sell goods when they reach a preset threshold.
-Changed! each weapon type requires it's own unique workshop.
-Removed! Hunter's Hut, replaced with Pig Farm
-Removed! Fear Factor has been removed, troops will no longer receive a malus or a boost based on your economy.

Units:

-New! Slave Driver - whips nearby slaves into a frenzy
-New! Healer - units within range slowly regenerate HP
-New! Whirling Dervish - a poorly armored melee unit with a strong first contact attack
-New! Sassanid Knight - light knight with special charge attack
-New! Ranger - proficient with both sword and bow but has poor range
-New! Sergeant-at-Arms - units within range receive a HP boost
-New! Conscript - basic weak units, no weapons required to recruit
-New! Hussite War Wagon - can station units inside, provides protection and mobility
-New! War Wolf - super catapult
-New! Burning Cart - creates fire on impact, triggers traps
-Changed! Spearman now called Man-at-Arms and can throw his spear
-Changed! Maceman only requires a mace to recruit now
-Changed! Knight now called Templar Knight and can fight mounted or on foot
-Changed! Fire Thrower renamed to Oil Pot Thrower
-Changed! Battering Ram - Can now only destroy Gatehouses
-Changed! Catapult - can no longer throw diseased animals
-Changed! Portable Shield renamed to Mantlet
-Removed! Slinger
-Removed! Ladderman
-Removed! Siege Tower
-Removed! Tunneller

Engineers are no longer recruited but automatically provided if required when recruiting siege engines. Also, due to the 3D engine many of the map tricks previously used to create eye candy are impossible but there are a fair selection of set pieces to add some much welcomed variety.
Publicado: 22 de Septiembre
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A 161 de 213 personas (76%) les ha sido útil este análisis
4.2 h registradas
This is the best stronghold game to date, Firefly actually understood his fanbase and made what we wanted the most : the game use the brilliant gameplay mechanisms from stronghold 1 & 2 and mix it with great graphics, it looks like what stronghold 3 should have been but anyone can make mistakes and this is the past, crusader 2 is the way to go !

UPDATE :
at the moment they are some bugs with the walls that make the game quite frustrating but i'm sure firefly will fix those in a short while.
Also after playing the game a little more i noticed the game is really more a RTS game than a castlesim, some may not like this.
Publicado: 22 de Septiembre
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A 79 de 101 personas (78%) les ha sido útil este análisis
1.6 h registradas
You know what wasn't so good? Stronghold 3. You know what is pretty good? Stronghold Crusader 2. Be warned, there are a few 'day one' glitches and bugs, but nothing game breaking and unfixable like in SH3. As stated in other reviews, the game does feel a bit clunky as of now, but I believe these issues can be ironed out in the next week or two. Take note of the system specs, because my desktop meets the minimum but not the recommended and it's definitely noticeable. Assuming you have that, both die hard fans and ones new to the series won't be disappointed with the options to start with. Skirmish mode, (hooray!) multiple campaigns, and sandbox are all playable. I also like the new art style and updated graphics. Overall, it feels like an updated SH:C with more features, hopefully more to be added through DLC. (Additional units, both new and rebooted AI, all new campaigns, etc) In addition, the Arab lords no longer have to build churches; mosques have finally been added. A small thing, but really helps with the balance between Crusaders and Arabs.

The game takes a different spin on how it approaches the Crusades, and now the 'right side' is whichever side you're fighting for. There's no 'good' side, as both sides view themselves as freedom fighters locked in a righteous struggle against the infidels.

There is multiplayer, but I have not tested it yet, so take that with a grain of salt. I somewhat agree with the opinon that Firefly sacrificed some content for a more realistic game, but that is not nearly as off-putting here as it was in SH3. I'm excited to see where Firefly takes SH:C2, especially after the SH3 letdown, and hope to enjoy this game quite a bit in the future.
Publicado: 22 de Septiembre
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A 223 de 363 personas (61%) les ha sido útil este análisis
1.6 h registradas
The enemy burned my land, so i threw camel heads at his castle.

Think twice computer.Think twice.

10/10
Publicado: 22 de Septiembre
¿Te ha sido útil este análisis? No
A 76 de 118 personas (64%) les ha sido útil este análisis
2.6 h registradas
I cant tell for how long i have been waiting for a second Crusader... But this is by what i have seen ( so far ) very nicley done for the small team that had been working on this.
I do really recommend this to any fan of the Stronghold Games and if you liked Crusader, you will most likely like this too.
It does have a new style and the graphics dont look to fancy but it is as much fun as it was back then on Crusader 1
GJ Firefly Studios!
Publicado: 22 de Septiembre
¿Te ha sido útil este análisis? No