Stronghold Crusader 2 is the long awaited sequel to the original castle sim. After 12 years Stronghold returns to the desert with a new 3D engine and powerful Havok Physics. Crusader 2 recaptures the original game’s addictive, fast-paced gameplay and authentic castle simulation.
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Data de lançamento: 22 Set, 2014

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Recomendações de Curadores

"fun castle rts, havn't played anything but campaign but the combat and building is fun. Needs better production chain descriptions though."

Atualizações recentes Ver todas (17)

20 Março

Out Now: The Princess & The Pig DLC

New Missions, AI Opponents and Castle Designs

https://www.youtube.com/watch?v=-UwjGRE7Gf0

http://store.steampowered.com/app/348990

Blow the horn, bang the drum, The Pig is coming to town! The Princess & The Pig DLC resurrects one of four central antagonists from the original Stronghold (2001) in a brand new Crusader Trail, while also introducing a completely new character in the form of the noble Princess. The first piece of downloadable content available for Stronghold Crusader 2, The Princess & The Pig adds seven new missions, two AI opponents, 10 achievements and new castle designs unique to the two extra characters. It is now available for £3.99/$5.99/€4.99, with an additional 33% off for the next seven days!

New Missions

The Princess and The Pig have embarked for the holy lands bringing swords, spears and maces in a journey destined to disrupt the balance of power. Players must fight their way through a new skirmish trail with seven deadly scenarios to tackle, including three new maps. Old faces such as The Wolf, Richard the Lionheart and Saladin also make a return, smarter and more strategic than before. While these new rivals sometimes aid the player in battle, they won’t hold back when it comes to the gruesomely difficult finale.

New Characters

The Pig

Starved by an abusive father as an infant, it wasn't long before The Pig ran away from home and joined up with a group of bandits in the English backcountry. After proving himself in a series of early raids The Pig quickly rose to lead this band of brigands, claiming the finest spoils from each skirmish as his own. He soon took to overeating, becoming morbidly overweight and using this newfound size to intimidate his enemies. Despite this chequered past The Wolf eventually managed to secure The Pig a Dukedom, after which he became The Wolf's personal enforcer on the battlefield. Although the two often work as a team, The Pig fears The Wolf just as much as he did his own father.

The Princess

While The Pig was effectively raised by bandits, raiding nobles in the English countryside, The Princess is a very different character born into privilege. Her position in the royal court has meant she spent her entire life with nothing to prove. Fortunately for her growing up in high society has left The Princess with a powerful sense of self-reliance and confidence, sorely lacking in certain other Lords and Ladies. After solidifying her place and influence in the royal court, The Princess is now determined to prove her worth as a commander on the battlefield. This drive makes her every bit as fearless and proud a military leader as any male heir to the throne.

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20 Março

Free Map Pack and Improved AI

‘Blow the Horn, Bang the Drum’ Update Now Live

To coincide with the launch of our first Stronghold Crusader 2 DLC later today, we have just released a free update for all players adding a new map pack and improved enemy AI. Dive into new Custom Skirmish and Multiplayer experiences on a set of four challenging maps, each testing of your experience and prowess on the battlefield. Do battle with your friends online or go up against improved enemy Lords, updated with more effective AI when attacking or defending against the player.

Please Note: Today’s ‘Blow the Horn, Bang the Drum’ update is independent of ‘The Princess and The Pig’ DLC and should download automatically once you open Steam.

What’s Next?

We have our second free content update of 2015 planned for release in two weeks on April 1st. This new update will add sandbox invasions to the game’s Freebuild mode, allow the player to choose between Crusader and Arabic factions in Skirmish Trail missions and more. We hope you enjoy today’s update and look forward to the next! There is still much to come for Stronghold Crusader 2.

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Análises

“For old, war-tested Stronghold players Crusader 2 is a triumphant evolution of the game that they've held dear for the last twelve years.”
8/10 – Strategy Informer

“The game feel polished and modern: It’s properly 3D-modelled and constructed around a rigorous physics engine.”
4/5 – Empire

“Unique, fast-paced castle-building action the way it was meant to be.”
8/10 – Hooked Gamers

DLC em destaque



New contestants have entered the fray in the battle for Jerusalem! The Princess and The Pig have embarked for the holy lands bringing swords, spears and maces in a journey destined to disrupt the balance of power in the desert. Players must fight their way through a new skirmish trail with seven deadly scenarios to tackle, including three new maps. Old faces such as The Wolf, Richard the Lionheart and Saladin also make a return, smarter and more strategic than before. While these new rivals sometimes aid the player in battle, they won’t hold back when it comes to the gruesomely difficult finale.

The first piece of downloadable content available for Stronghold Crusader 2, The Princess & The Pig DLC adds seven missions, two AI opponents, 10 achievements and new castle designs unique to The Princess and The Pig.

Edição especial

The Special Edition includes:

  • Digital Soundtrack Composed by Robert Euvino
  • 'The Art of Stronghold Crusader 2' Digital Art Book
  • Stronghold Crusader HD: Full game on Steam - Already own it on Steam? Gift it to a friend!

Special Edition Customers


To access your digital art book and soundtrack please install the game, navigate to the game folder and open up a folder titled ‘Special Edition’.

By default this is located at:

C:\Program Files\Steam\steamapps\common\Stronghold Crusader 2\Special Edition

If you installed the game in a different location on your hard drive the ‘Special Edition’ folder will appear in your chosen location. The game’s soundtrack can also be accessed through the Steam Music Player, which can be found under the Library tab by clicking on ‘Music’.

Acerca deste jogo

Stronghold Crusader 2 is the long awaited sequel to Stronghold: Crusader, the original 'castle sim'. After 12 years Stronghold returns to the deserts of the Middle East circa 1189, with a new 3D engine and realistic castle destruction powered by Havok Physics. Crusader 2 will recapture the original game’s addictive, fast-paced gameplay and authentic castle simulation.

True to its roots this new Stronghold will define old school real time strategy, combining RTS and city builder gameplay. Playing as a brutal Crusader Knight or Arabic freedom fighter, you must use a deadly array of troops and destructive siege equipment to decide the fate of the holy lands. Lead your forces into battle as either Richard the Lionheart or the Sultan of Syria in two historic single-player campaigns, with dynamic events such as tornados and locust swarms. Become the greatest Lord by managing your desert economy and seizing control of vital oases.

To dominate the battlefield you will need to command more than 25 unique unit types, mastering their special abilities. Raise morale with the Sergeant at Arms, charge in with the Sassanid Knight, use Archers to launch an arrow volley or scale castle walls with the deadly Assassin. Once your skills have been perfected put them to the test in skirmish mode or take the battle online with up to eight human and AI players. Create teams, choose different AI opponents and design your own map in the ultimate skirmish or multiplayer game!

Key Features


  • Build the Ultimate Castle - Design mighty strongholds and fill them with fiendish traps to crush your enemies!
  • Skirmish Mode - Lay siege to your enemies in fast-paced custom skirmish matches against the AI.
  • 8 Player Multiplayer - Mix and match human and AI players, maps and game modes to set up your ideal multiplayer game.
  • Battle a Wide Range of AI Lords - Classic AI characters return alongside new blood, each with distinct personalities, castles and play styles.
  • Challenge the Crusader Trail - Test your mettle across a range of increasingly tough skirmish campaigns.
  • Co-op Play - Share control over castle building, troop control and resource management in Co-op Mode.
  • Castle Sandbox - Dive into the Map Editor or Free Build mode and construct the ultimate castle without fear of attack.

Requisitos do Sistema

    Minimum:
    • OS: Windows® XP/Vista/7/8 with latest service packs
    • Processor: Intel® Core™2 Duo 2Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8800GT 512MB or AMD Radeon™ HD 2900XT 512MB or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Windows® Vista/7/8 64-bit with latest service packs
    • Processor: Intel® Core™ i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 460 1GB or AMD Radeon™ HD 5830 1GB or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Análises úteis de clientes
2 de 4 pessoas (50%) acharam esta análise útil
4.4 hrs em registo
Publicada: 24 de Outubro de 2014
Que delícia é fazer a chacina no deserto! Análise completa aqui:

http://www.nerdmaldito.com/2014/10/stronghold-crusader-2-um-delicioso-jogo.html
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286 de 364 pessoas (79%) acharam esta análise útil
1 pessoa achou esta análise engraçada
8.3 hrs em registo
Publicada: 19 de Outubro de 2014
The Opinion
I wanted to love this game. I really did. After only three in-game hours, I can honestly say that THIS is not a Stronghold game. I've tried looking at it from all angles; seeing it as not a continuation to a series that was plagued by Stronghold 3, but as a sequel to the Stronghold game that stole my heart - Stronghold: Crusaders.
Even as such, this game fails to deliver. Nothing was built upon - nothing - and if I were to be honest, I would even go as far as to say features were removed. Good features. Important features. What you've been left with feels like the Civilisation game released on the Xbox marketplace; it's cute, but not a full fledged Stronghold game.
Where are my Engineers? Laddermen? Tunnelers? Moats? Why is building my castle so... generic?
I wouldn't have minded a re-skin of Stronghold 2. Nor a remake of the original Crusaders. Given this as the alternative, I would've honestly rather pay an additional $54.99 (CAD) for Firefly to just add Skirmish to Stronghold 3, not release a half-game riding the coattails of previous successes.
Will I continue to play? Yes. I refuse not to. This game may lack... everything... but damn it, if I want simplicity and don't feel like an RTS like the AoE series, I'll play this.
Will I recommend this to friends? No. Friends, fellow fans, I've played scapegoat. I've lost this round. Continue reading if you're interested, I'll try to go more in-depth.

More Information
Pros:
  • Looks Pretty (Despite a few weirder texture maps...)
  • Different Style Maps (stone in one corner, iron in another)
  • Community (whether angry fans or not, it's got a living community)
Cons:
  • No Laddermen
  • No Moats
  • Slower Resource Gathering (resulting in longer, uneventful games)
  • No actual Engineers (I guess peasents just magically know how to man ballistae, trebuchets, and so-on)
  • Poor enemy selection (The new enemies already feel generic)
  • Many Stretched Textures (it may look pretty, but not as pretty as it could)
  • Weird in-game stuttering and freezes (Before anyone explodes on me, blaming my rig, I have no issues running Shadow of Mordor on high at 1080p (60fps avg.), or Endless Legend, or Stronghold 2 or 3, or Tomb Raider)

All-in-all, this game is not done. At least, it better not be.
Visuals: 8/10
Combat: 6/10
Castle/Town Management: 4/10
UI: 8/10
Unit Differences: 3/10
Enemy AI: 5/10
Gameplay Feel: 4/10

Do what you will with this, buy it if you want, Hell, you might even like it. But I cannot recommend this as an honest Stronghold game.

Gamers may have changed, Firefly. Choosing to buy into industrious brands like "Call of Duty" and the like, but your audience has not. We have not grown stupid over the years, and we will continue to wait for an actual Stronghold Crusader 2.
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201 de 264 pessoas (76%) acharam esta análise útil
1 pessoa achou esta análise engraçada
56.0 hrs em registo
Publicada: 27 de Outubro de 2014
Brace yourselves for a lenghty rant-sort-of-review.
Or just scroll down and read the summary.

Being a fan of the original Stronghold and Stronghold Crusader, it makes me sad to report that this game does not continue in the right path that was set by those two games.
The worst thing about this game are not bad visuals, glitches, unbalanced and unfair skirmish trails or even the opposing lords with paper-thin personalities (yes, even when compared to the older games' lords). The worst thing about this game is that it is not fun. Even if you're a veteran player like myself, who really tried to like the game, you have a high chance of wasting your money on this product.

Why is it not fun?
First of all, the "castle-sim" aspect that was the best thing Stronghold series had to offer is gone. Forget about witty comments when you click on your peasants, forget about fear factor and any kind of happiness management. All you have left is ale and religion, and population management was simplified so its only real purpose is to increase your taxation.


Second thing, the AI cheats. Literally. Stronghold Crusader was a hard but fair game. But this game will make you drop it when you realize how unfair it is. The sieges have been dumbed down to massive tank rushes (btw, no more ladders, siege towers and tunnelers). You think crippling the enemy's economy and destroying key structures used in building the army will stop him from recruiting more troops? Think again. The AI will always pull out more soldiers, even when you destroy their barracks, armory and mercenary post. Oh, and they get walls, siege engines and weapons for free.


Technical side of the game is not much better. The graphic quality would barely pass in 2007, and the engine is poorly optimized so expect severe FPS drops unless you have a monster machine. The FPS tends to drop the most during sieges, as there tend to be hundreds of soldiers, and a lot of wall demolishing.



Summary:

Stronghold Crusader 2 is a bad game, whether you're a veteran of the franchise or a total newcomer.
If you want a superb castle-sim, with plenty of humour, good AI, interesting opponents, great art style and 2d graphics and compact and fair gameplay - play Stronghold Crusader HD. This game will not satisfy you, unless you're ready to overlook the game's many problems. But beware, there's not much else to see.
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224 de 313 pessoas (72%) acharam esta análise útil
10.2 hrs em registo
Publicada: 22 de Novembro de 2014
No, it's not the world's best sequel - the amount of stuff added to this game in comparison to crusader 1 is minimal, which is sort of upsetting considering this game has come out 12 years after its' predecessor. However, I do not find my money wasted on this game. As a fan of the stronghold series and a proud owner of all the games (save one that I'm not too proud of...you can guess which), I will happily say that this game is the first stronghold game to not be a total waste of your time since 2002 with crusader 1 itself. On top of that, I highly recommend buying this if for nothing else than supporting the small indie studio Firefly Studios in hopes that, now without their 2K publisher forcing release dates on them, we can begin to see some proper sequels in the stronghold lineup to recover from...a troubling past, to say the least. Perhaps a stronghold 4, or even the possibility of a Legends 2 (Don't kill me, we all know somewhere inside we want a better legends :D)

With gamespy down, this is also the only remaining stronghold game besides the abysmal pile that was stronghold 3 to have functional multiplayer without the assistance of a 3rd party tool that can sometimes, to inexperienced users, be a large pain in the ♥♥♥ to use properly. So for crusader multiplayer with ease, this runs through the steam servers allowing you to simply invite your friends and such as you would for Team Fortress 2 or something.

Buy this to support firefly and enjoy the first stronghold game in 12 years to not suck right out of the box...or download in this case. And if not, do yourself at least the favor of, if you don't already, going and purchasing Stronghold HD and Stronghold Crusader HD on steam or GoG.com or somewhere - those 2 games, alongside this one, will not fail to give you hours of fun.
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179 de 247 pessoas (72%) acharam esta análise útil
13.1 hrs em registo
Publicada: 8 de Outubro de 2014
Click for Gameplay Trailer - Review
-
Sound:
+ many comments
+ nice sound effects
- orient music nervs after a certain time

Atmosphere:
+ surprising events
+ nicely hectic
- no cutscenes

Control:
+ simple control
+ castle building is easy
- you dont see the weapon range

Game Size:
+ 60 skirmish maps
+ sandbox mode
+ steam version contains stronghold crusader hd
+ 2 campaigns with 39 missions

Graphics:
+ nice physic effects
+ nice animations
- monotonous maps

KI:
+ attack your castle on weak points
- ki is very dumb

Units & Buildings:
+ 20 units
+ 8 siege weaponary
+ 8 defense buildings
+ good economy
- formation nearly useless
- no experience for units


New Content (short list):
> 8 KI characters. atleast 6 characters are planed to be added after the release.
> new units:
--- european: sergeant at arms and templar knight.
--- arab: whirling dervish, slave driver, sassanid knight and healer
--- siege engines: fire ballista, war wolf and war wagon
> special abilities for some units:
--- whirling dervish: whirling attack
--- slave driver: boost for slaves
--- assassin: togglable stealth
--- siege camp: arrow storm
--- sassanid knight: charge
> multiplayer coop mode - 1 castle 2 players
> togglable dynamic events: sandstorm, fire, tornados and locust swarms
> new economic system
> new housing system: based on distance from the keep
> unit group formation

Stronghold Crusader 2 embraces this warfare, offering a different units you can choose from to form your attacking force while your personal castle hopefully stays safe.
You start with a set population that increases as you become more popular with your subjects. You can make them happier by decreasing taxes (even going so far as outright bribing them), increasing their rations, or building them inns and places of worship so that they can drink and pray.
Likewise, you can adjust consumption in the other direction to conserve resources and gain more gold, but you'll be less popular as a result. Tying popularity and population growth to troop production gives the game a simulation element, and lends the flow of your economy extra texture. At the same time, the fact that you only need to keep track of one statistic ensures that the sim portions don't bloat and consume the rest of the game.
As you start becoming more popular and more people come to live in your keep, you need to build houses to accommodate them. This is in addition to the structures that produce resources like wood and stone, food buildings, and other luxury services (which also require people to run). By the time you're prepared to march an army towards the enemy, you'll want to construct a wall around your precious production plant.

You can pick many different kinds of units with varying specializations like ranged attacks, speedy movement, or heavy armor. Unfortunately, most of the troops you can employ are really boring. In fact, the Crusaders are all traditional infantry and cavalry. The Arabic forces are a little more interesting, thanks to units like the flame-hurling oil pot thrower, and the stealthy wall-scaling assassin.
You get precious few proactive resources beyond the troops. You can construct turrets and traps to keep enemies away of your castle; you can even boiling oil on them! But then there's the siege weaponry, quite possibly the game's biggest success, and the one way with which your castle walls actually change the way you play. Though castles aren't something you particularly care about tending to, you still must defend them, and their walls serve as a giant target for the opposing teams to breach.
Your army can't breach walls without spending an siege weaponry to break the stalemate that the walls provide. You can also load them with fire or cattle that explode in a cloud of plague.

Make no mistake, Stronghold Crusader 2 is foremost a multiplayer skirmish game. Its single-player campaign is labeled as a “learning campaign”, and though it tries to ease you into the game. it fails to teach you the rudimentary strategy to be successful. The missions punish you with progressively-increasing waves of enemies that quickly outpace your production. The game also provides you with a large amount of skirmishes that challenge you to beat the computer in games closer to multiplayer matches that are more fair than the campaign.

The different maps creates varies points, resource placement and create different game conditions, but the one thing they all share is that they're all fairly small. You need to act quickly and build the right sequence of buildings if you want to stand a chance.

Stronghold Crusader 2 is a good "remake", but that alone doesn't make it a good game. Its lack of interesting units, underdeveloped castle-building options, and terrible tutorials hold the game back. Warfare is still fun, and directing an army never gets old. What is miss, is the long term motivation!
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Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

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103 de 155 pessoas (66%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.4 hrs em registo
Publicada: 9 de Dezembro de 2014
Do you want a castle sim? Do you want that medieval atmosphere of Stronhold 1? Dealing with famine, diseases, economy and war? Well, my friend, then you are in luck! .... For this is not the game you are looking for!

I get that the devs gave it a shot. The game has a heart. As someone who throughout the year followed firefly studios, it is clear that it is now but a shadow of what it used to be. With very little resources they wanted to do their best.

However, as hard of a shot they gave, to me, everything just fell apart from the very moment you start the game, and here is why:

The artwork is just sad. Egyptian hieroglyph looks better than what we see here.
UI is terrible, it feels very alpha. *cough* look at that type font *cough*
No economy, just a lifeless corpse of a castle that spits out little clones to either attack or defend it.
If you wanted a sim, like me, you wont see people chatting and going about their lives, there is no micro management. Nothing to see. Where are the citizens, the animations?
Take SH1, just awe at the amount of detail that it had, moss in the walls, cracks in the wood and stone. Even wind ffs.
Unfortunatly, you cannot stop and think: is this just a SH3 reskin with less bugs?

Is it a waste of time? God no. The gameplay is bland but at times, you may find some joy in it. Fans will do a fair bit of it out of pure nostalgia. Smashing walls can be fun.

In the end, the game just doesn’t do much for you to like it for very long.
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68 de 98 pessoas (69%) acharam esta análise útil
10.3 hrs em registo
Publicada: 10 de Dezembro de 2014
5/10
I wont lie, I was a little dissapionted with this game when I first stared playing, I was a big fan of its predecessor 'Stonghold crusader', this was by far one of my favorite games when I was younger.
Pros and cons:

PROS- The graphics in-game have been updated, although not as much as you might hope for, especially for the fact that the old one came out 12 years ago.
- It is much harder to appease the peasants who flock to your castle, this does make the game a bit more challenging when it comes down to 'laying siege' to an enemies castle, at least in multiplayer. You can starve your enemy in a manner of speaking.
- There are new units, athough most of these are nearly identical to the predecessors, using some of the same quotes and one-liners.
- The walls fall down in 3D, instead of dissapearing,
- Destruction of castle walls and towers, looks better,
CONS- the Opening menu was a major dissapointment, i dont really know what i expected but the predecessors kicked ♥♥♥ compared to this new one.
- The new AI sucks, really sucks, (eg. the enemy computer always gets free siege equipment)
- The graphics aren't that imppressive for the amount of processing power it takes to run the game.
- The price tag for what you get is practically extortion.
- If you arent familiar with the game it is quite hard to understand the mechanics of the game, depsite the introduction campaign/scenario
- The new voice acting for the AI is just generally annoying, in my personal opinion they should have used the old voices from the last game.
- The mulitiplayer menu, is the same as the opening menu, a dissapointment
- There is a building and troop limit, whilst understandably for lower end computers is unchangeable, but there should be a way to adjust it.

All in all the game leaves you feeling a little underwhelmed, to be honest if your thinking of buying this game do yourself a favour and wait until a sale, save yourself the dissapointment of spending a lot of money on something that isn't quite up to standard.
I do know that Firefly are releasing updates and extensions so hopefully in the future they may be able to fix some of the problems, and annoyances.
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82 de 124 pessoas (66%) acharam esta análise útil
19.4 hrs em registo
Publicada: 6 de Novembro de 2014
Stronghold Crusader 2 offers very little change from the previous Crusader (2001). Hardcore fans and achievement hunters will be the only ones who will appreciate SC2. The "Campaign" trails are back from the original. They offer no more than a series of AI skirmish challenges that vary in difficulty. There's a dozen or so tutorial missions the have some kind of "Narrative" but I use that word loosely.

Melee Fighting: Winning consists of massing a blob of units into another player's castle to kill thier avatar "Lord." I say "blob" because the units clip into each other It's not pleasing on the eyes when a group of a hundred pikemen can't be distinguished between a single guy. To make matters worse, during a fight they all clip into smaller blob. To make matters EVEN worse, a well placed pitch pot can decimate a group of hundreds.

Castle Smashing: The castle walls are no more than ten feet high and seem as strong as paper mache't. A few catapults can blast through a wall very quickly. Probably why they removed ladder men and seige towers from the previous games. They added "ragdoll" physics, when a unit is arrowed they will tumble off the wall, if their foot doesn't get stuck and trap them hanging like maniquins for a few seconds before they disappear. When a tower falls with units on top the ragdoll levitates like Wil-e- Coyote holding up a sign before they fall to the ground.

Themes: The music is the only thing done right. Really great Crusade feeling soundtrack. As for the two religions, a lot of care was taken to avoid controversy. The Islamic Saracens dont eat the "pig" food ration (they grow sheep farms instead) and don't drink Ale, another handicap seeing as how they can't gain the happines benifits from Bars, and no other feature was put in place instead. Churches and Mosques are only distuinguishable from a little moon and star above the Mosque.

TL:DR= Only for fans of Stronghold. a lot of features done poorly, none really dont right. It's old Stronghold with new spit polish. Nab it on a sale and knock out the generous achievements.
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91 de 142 pessoas (64%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.6 hrs em registo
Publicada: 12 de Novembro de 2014
Extremely dissapointing and lacking the feel of the original. Realese version feels more like a demo as the options are heavily limited in comparison to its predecessor.
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93 de 147 pessoas (63%) acharam esta análise útil
1 pessoa achou esta análise engraçada
14.8 hrs em registo
Publicada: 12 de Novembro de 2014
Disappointing game having loved the original Stronghold. Not being able to build out of small and illogical zones is really annoying.
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46 de 70 pessoas (66%) acharam esta análise útil
190.8 hrs em registo
Publicada: 7 de Dezembro de 2014
It is a very exciting game. it is very similar to the predecessor just in a 3D graphic.
And that's what i like.
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103 de 174 pessoas (59%) acharam esta análise útil
22.9 hrs em registo
Publicada: 22 de Novembro de 2014
Well this game was a bit of a let down for me. I enjoyed playing the first one and bought this game when it came out. It felt just like playing the orignal. All that has changed is the graphics and slight gameplay tweaks that were problematic in the original. Other then that its exactly the same game. Only their are more people playing this one in multiplayer but I am sure that will die out as their is little that is enticing to the repetative gameplay. Key bindings is a huge downfall I really would like to customize my key bindings to optimize my gameplay but I have not figured out how. Its not in the options page (first place you would think to look...) If you like the first one and own it dont bother paying for this because its exactly like the first one. I have not played any multiplayer matches to me a game should hold its own in singleplayer and branch from there. Game is unpolished and lacks replayability. Overall 3/10 in my opinion
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42 de 66 pessoas (64%) acharam esta análise útil
80.4 hrs em registo
Publicada: 17 de Outubro de 2014
Back to the roots! - 7/10

Introduction:
As a big fan of Stronghold 1 and Stronghold Crusader 1 I was really happy to read and see, that a new Stronghold Crusader was planned and what the devs wanted to do with it. After just a mediocre Stronghold 2 (and yes it was, at least in my opinion) and the disastrous Stronghold 3 (and yes, IT WAS) it's no wonder, if people are a bit sceptical about another "try". After watching pre-alpha gameplay and the dev diary I could see 'the old crusader 1' in it. The devs wanted to go back to the roots and that's exactly what I wanted. Therefore I have decided to throw in some Euros into the gambling house (preorder) and to cross my fingers, that Firefly won't mess it up this time or it would be their last game for sure. Long story, short answer: this time they could deliver!


Pro:
  • the old 'crusader feeling' from the past!
  • it's always fun to build castles and to destroy the stuff of other people
  • rebalanced and new units (no more unstoppable horse archers)
  • smarter construction of buildings
  • learning campaign + skirmish trails will offer ~30 hours of singleplayer fun
  • custom skirmish battles with AI possible (and you can change your own color now too)
  • VERY hard final skirmish trail mission (yup, it's fun for your brain)
  • working multiplayer
  • a lot of maps (the old classic maps of SHC1 are also planned to be added later)
  • map editor
  • Steam Workshop support is planned
  • good soundtrack
  • you can throw several animals through the air
  • some of the old german voice actors are back
  • the release version was very playable with only some minor bugs (my experience, maybe not yours)
  • the devs actually care about the game and have further plans for it
  • you can brew beer, germans love beer


Neutral:
  • mediocre graphics (it's not bad but it isn't too great too, could be better, but I don't care that much about it)
  • not much visual variety...because of the crusader setting of the game which means desert, desert, desert, some palms, some oasis, some rivers, mountains and have I already mentioned desert? (that's no contra)
  • no moats anymore (I miss them, because they contribute to a more challenging defense, but let's be honest...moats don't make that much sense in a desert)
  • no leather armors anymore (crossbowmen need and wear steel armor now, macemen need no armor anymore)


Contra:
  • not all promised features are in yet (Coop playing as the same lord, strongwall option)...but they will be added later
  • little lags in multiplayer, if there are a lot of units running around
  • main menu artwork isn't that great
  • horrible ingame info-vids of the AI players, when they decide to attack or want stuff...poorly done!
  • the AI hasn't changed much...they can be pretty tough, but they're predictable, don't act that smart and cheat
  • no 'good karma' (monuments, garden, ...) and 'bad karma' (gallows, cages) buildings anymore [popularity bonus of church services, beer production, food and taxes is still in]
  • no laddermen anymore (no tunnel diggers too, but I don't miss them, because they were bad in the original)
  • I REALLY miss the voice reactions of the peasants, if you click at them


Conclusion:
Stronghold Crusader 2 isn't revolutionary. Nothing spectacular has changed compared to Stronghold Crusader 1. Some new stuff got added, some stuff has been changed, some stuff got cut out and everything is presented with new graphics in 3D now. As a yummy topping you're now able to play Multiplayer with no problems or workarounds. There is some stuff I really miss though. Is it bad, because there's no major advance? No, not if you ask me. Why should you change a formula, which works well? All I wanted was a updated version of Stronghold Crusader 1 with a working multiplayer via Steam, nothing more. And that's what I almost got. I'm happy with my purchase and can recommend it to all the old fans of the old Stronghold titles, which share my expectation. If you're looking for brand new mechanics and stuff, then you won't be that satisfied.

7/10


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~ Do you want to add something to the review or do you want to share your opinion? Feel free to make a comment.
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38 de 60 pessoas (63%) acharam esta análise útil
244.7 hrs em registo
Publicada: 20 de Outubro de 2014
This is my updated review for SHC2 after 3 patches and 100+ hours of gameplay...

The name of the game should have the word" redemption" attached to the title because it is exactly that. Leagues better then SH3, better then SHL and a tad better then SH2.

With the exception of a few crashes in multiplayer the game does run very well on my system.
AMD 8350
8 Gigs Ram@1600
Gigabyte HD 7870 2GB
Windows 7/64
While the graphics are not top notch nor cutting edge for a castle sim/medieval warfare title they{especially coming from a small gaming studio} are more then adequate.

The gameplay is quite simple......Build a castle/ecomony as well as an army then go looking for something to kill. While the game is fun in single player i do consider multiplayer to be where its at and it is interesting seeing all the different build and play styles that players have to offer.

The game while good is not perfect and still needs some small balance and bug issues addressed. Knights cannot cross bridges w/o dismounting their horses which is odd considering that trebuchets can and they weigh more.
Multiplayer also needs some small balancing issues as it stands right now it is way to easy to get a thriving economy using candles/bread/ale. Dervishes also seem to be a bit OP.

Ideas for the future....
As far a s DLC goes a European map pack/unit pack would be something i would definetely get behind. More lush green forested maps......longbowmen possibly added as a unit.

For my review after 100 hours of gameplay and 3 patches i hereby give SHC2 a....
8.3/ 10

Depending on future updates/DLC this number can easily rise.
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39 de 63 pessoas (62%) acharam esta análise útil
5.3 hrs em registo
Publicada: 2 de Outubro de 2014
For those coming from the multiple years of playing Stronghold: Crusader and all its variations, (HD, Extreme) This game fails on what could've been something so much more. Overall, FireFly really just took the game into a different, unsuccessful direction that cripples the game from the start. The failures of this game pile up the longer you play, and you won’t be playing for long.

Most of the positive reviews are from players who have never touched Stronghold:Crusader before, and are probably bots being spammed to promote sales. Almost all of the negative reviews you see for this game are from veteran players like myself whose hopes of seeing an even DECENT modern Stronghold game fade away.

-What turns me off as a 10+ year Stronghold:Crusader player-

-Stronghold:Crusader 2 just doesn’t seem like a finished game. Animations aren’t complete, this is most noticeable when watching the Duc Volpe (The Wolf’s) message animations, which are well done and smooth, to the paper mache, 5 frame animation for Saladin.
-The game is dumbed down. There are no more moats, engineers, fear factor, decorative items, or laddermen.
-The UI is ugly, and appears rushed. This looks like anyone without decent drawing skills could have done the art for the menu screens/ The main menu screen in Stronghold: Crusader looks better than the main menu in 2. The lobby UI for multiplayer doesn’t even show other players in the lobby. While some details are cool, the overall vibe is Aladdin than a brutal strategy game set in crusader times.
-The map sizes are so small, they counter this by slowing everyones economies down, to the point where its simply not fun because you have to wait forever to get resources.
-Stronghold:Crusader had epic campaigns, and Stronghold: Crusader 2 can only offer 3-5 mission mini stories that don’t feel as grand or as impactful as the original.
-The gameplay is slow. This is due to the horrendous changes they made to building costs. 20 Wood for an apple farm is reasonable, but 60 wood for a dairy farm? 100 wood for a mill? How are people supposed to develop economies without falling asleep? You are guaranteed to spend all of your starting gold on wood, or die due to you being crippled by having to wait 10 minutes to collect 100 wood.
-Castle building was thrown out the window. This is primarily due to the small map size and new clunky and slow resource mechanics. There are two wall options, thin and regular, and considering how weak walls are, if you want an enclosed keep, you have to spend at least 500-1000 stone, which by the way, will take you half an hour to accrue.
-While the graphics are nice, you would be better off playing Age of Empires 3.

Those are the primary concerns with the game. Bad gameplay, slow economy development, bad and ugly UI, and an unfinished feel, this game robs hopes of FireFly every making something as epic, or downright fun to play as Stronghold, and Stronghold:Crusader. This game is a horrendous attempt as a successor, and many veteran players would gladly go back to playing the original than wasting their time with this unfinished mess.

The anger and frustration in this review comes from the countless failed attempts FireFly has made. Stronghold 2. Stronghold 3, and now Stronghold:Crusader 2 are miserable failures, and it’s hard to comprehend why nothing has changed regarding the production of these sequels to the God-Games, Stronghold and Stronghold:Crusader. $50 is theft for an unfinished game that would never sell if it didn’t have the Stronghold name. I wouldn’t even play this game if it was free.

0/10. For $50, they are stealing money from hopeful fans. There is nothing fun or exciting about this game. You are better of buying Stronghold:Crusader HD.
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17 de 23 pessoas (74%) acharam esta análise útil
51.3 hrs em registo
Publicada: 20 de Dezembro de 2014
True to its roots and resurrected in a 3D engine. This game adds more varied unit types over the first Crusader but it is unfortunate they couldn't do more with the new game engine.

This Stronghold surpasses Stronghold 2 when it comes to skirmishes - with a pretty good selection of maps, a slew of relatively interesting AI's, and a chain of increasingly difficult skirmish challenges. Unfortunately, a lot of the great castle sim features of Stronghold 2 are absent. In fact, even the castle management parts of SHC have been "dumbed down."
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10 de 11 pessoas (91%) acharam esta análise útil
277.6 hrs em registo
Publicada: 2 Janeiro
Stronghold Crusader 2 is a worth sequel. It had some bugs and crashs at start which got fixed soon. The integration into steam and its workshop is a nice feature.
To the game: The "campagin" has sadly no real story and it is just skirmish maps. To be fair, crusader 1 was the same.
The unit balancing is well made and this game needs more strategy thinking because of the special of the units. It is not just possible to spam one or two unit types to win.
I played over 270h now and still like it and it makes fun to play it in multiplayer.
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31 de 51 pessoas (61%) acharam esta análise útil
41.9 hrs em registo
Publicada: 13 de Dezembro de 2014
I thought that Stronghold Crusader 2 would have been a good game as the developers could have remedied the issues that came up in Stronghold 3 and applied it to this game. My hopes have been let down yet again. There is an insane amount of lag like Stronghold 3, when you click on the icons they do not always respond, when you mouse over the icon information like cost and materials does not always pop up, I have had buildings vanish as though I never built them even though the materials are gone, and too many other problems to count. I have wasted my money yet again on this game series. Never again. To hell with those that made this game and to hell with those that gave birth to them. I would recommend spending your hard earned money on something better.
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9 de 10 pessoas (90%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.9 hrs em registo
Publicada: 25 Fevereiro
My favorite part was when the AI rebuilt their entire fortress in under one second and the AI kept repeating the same thing over and over and over and over. Luckily the game crashed to my library where I realized I had far better games. Thanks Stronghold! Lots of potential but overall lack luster


5 beets out of 10
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47 de 81 pessoas (58%) acharam esta análise útil
85.1 hrs em registo
Publicada: 16 de Novembro de 2014
I'm a diehard fan of the series, lets just get that out of the way. While I am loving Crusader 2, I feel it just hasn't brought all the features of it's predecessor to the table. It's missing the narritives of the original campaigns, and the awesomeness of the old UI. Great game, but I feel like it falls short in some areas. That shouldn't happen, the original came out twelve years ago.
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