Stronghold Crusader 2 is the long awaited sequel to the original castle sim. After 12 years Stronghold returns to the desert with a new 3D engine and powerful Havok Physics. Firefly Studios will recapture the original Crusader’s addictive, fast-paced gameplay and authentic castle simulation.
用户评测: 褒贬不一 (1,418 篇评测)
发行日期: 2014年9月22日

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由鉴赏家推荐

"fun castle rts, havn't played anything but campaign but the combat and building is fun. Needs better production chain descriptions though."

最近更新 查看所有(14)

2014年12月22日

Christmas Update

Custom Stock Bar Added

As an early Christmas present for the Stronghold Crusader 2 community we have just released a new update (Version: 1.0.20143). This update, which adds a key feature players have been asking for since launch, introduces a custom Stock Bar and extra options for the in-game camera and windowed mode.

New Features

  • Added a new customisable Stock Bar which displays all resources, food and weapons in the top left corner while playing the game. This allows players to easily keep track of their stocks without having to look in the Stockpile, Granary or Armoury.
  • Implemented options for inverting camera rotation.
  • Implemented an option for locking the cursor to the window when in windowed mode.

Stronghold Kingdoms players should also pay attention to this new update, which allows them to enter their Crusader 2 name as “SHK” in order to receive a redeemable Kingdoms code! This only works if your in-game language is set to English, so please check this before changing your name.

P.S. Happy Christmas to all you Crusaders! Thanks so much for your support this year and please look forward to more free updates and DLC coming in 2015.

Please Note: The above version number (1.0.20143) should appear at the bottom of the main Crusader 2 title screen, as proof that you have successfully updated to the new version. If the version numbers do not match up please exit the game and restart Steam until they do, as this will force the update.

24 条评论 了解更多

2014年12月9日

Winter Update Now Live

Workshop, Map Pack and Advanced Multiplayer Features

We are happy to announce that the Winter Update for Stronghold Crusader 2 is now live on Steam! Today’s release (Version 1.0.19990) adds full Steam Workshop support, six new skirmish maps voted for by players and advanced multiplayer features including Strong Walls and Double Health Walls.

https://www.youtube.com/watch?v=BHrpqR-LpiY

Steam Workshop

• Upload and share maps through Steam.
• Download and play user-created maps and missions.
• Vote, subscribe and comment on maps.
• Publish direct to Steam Workshop from the Map Editor.

Classic Map Pack

• The River
• North Vs South
• A Friend Indeed
• Great Euphrates
• Green Belt
• The Ford Across The River

Available on the Steam Workshop Page

New Multiplayer Advanced Options

• Strong Walls
• Double Strength Walls
• Trade Restrictions
• No Trebuchets
• No Assassins
• No Traps
• No Engine Towers
• No Fire

Additions

• Waterfalls added to the Map Editor.
• Steam Group Chat button added to the Multiplayer lobby.
• Multithreaded pathfinding improvements.
• Optimisation for formation movement code.
• Increased range at which Siege Camps can be placed near enemy units and buildings.

As our first expansion-style update for Stronghold Crusader 2, we hope the Winter Update conveys our commitment to the game post-release and into 2015. Players can now log into Steam, automatically download the latest version and gain access to six new skirmish maps by visiting the Crusader 2 Steam Workshop page. In addition to Steam Workshop support and the Classic Map Pack, we have also added several advanced Multiplayer features requested by players. These Multiplayer options are designed to allow Crusader Lords and Ladies to tailor their experience of the game by turning off certain units, gameplay features and even change the way walls can be damaged by other players.

Please enjoy the new update and look forward to more content and DLC next year!

Note - The above version number should now appear at the bottom of the main Crusader 2 title screen. If the version numbers do not match up please exit the game and restart your Steam client, doing so until you force the new update to download. All maps included in the Classic Map Pack must be downloaded via the Crusader 2 Steam Workshop page. This can be accessed via the Steam client or by logging into the Steam Store through a web browser.

44 条评论 了解更多

评测

“For old, war-tested Stronghold players Crusader 2 is a triumphant evolution of the game that they've held dear for the last twelve years.”
8/10 – Strategy Informer

“The game feel polished and modern: It’s properly 3D-modelled and constructed around a rigorous physics engine.”
4/5 – Empire

“Unique, fast-paced castle-building action the way it was meant to be.”
8/10 – Hooked Gamers

更新备注



Our first expansion update for Stronghold Crusader 2 is now live! The Winter Update adds six new skirmish maps, Steam Workshop support, advanced Multiplayer features and more. The headline feature in our December update, Steam Workshop provides you with the official means to share and rate custom maps. For everyone else it's a treasure trove of maps, missions, historical castles and fantasy replicas just waiting to be downloaded. Also available is the Classic Map Pack, six maps recreated from the original Stronghold Crusader and downloadable direct from the Crusader 2 Steam Workshop page.

In addition Stronghold Crusader 2 now features advanced Multiplayer options and new engine optimizations. The team has spent the past few weeks coding, testing and balancing new Multiplayer features such as Strong Walls, Double Health Walls, a special 'No Fire' mode and other custom options for advanced players. These help tailor your Crusader experience, allowing you to turn off certain units, gameplay features and even change the way walls can be damaged by other players. Finally we have a new set of engine tweaks added as part of our post-release update plan, including optimization for formation movement, pathfinding improvements and the addition of waterfalls to the Map Editor, allowing us to recreate maps like Great Euphrates!

特别版

The Special Edition includes:

  • Digital Soundtrack Composed by Robert Euvino
  • 'The Art of Stronghold Crusader 2' Digital Art Book
  • Stronghold Crusader HD: Full game on Steam - Already own it on Steam? Gift it to a friend!

Special Edition Customers


To access your digital art book and soundtrack please install the game, navigate to the game folder and open up a folder titled ‘Special Edition’.

By default this is located at:

C:\Program Files\Steam\steamapps\common\Stronghold Crusader 2\Special Edition

If you installed the game in a different location on your hard drive the ‘Special Edition’ folder will appear in your chosen location. The game’s soundtrack can also be accessed through the Steam Music Player, which can be found under the Library tab by clicking on ‘Music’.

关于这款游戏

Stronghold Crusader 2 is the long awaited sequel to Stronghold: Crusader, the original 'castle sim'. After 12 years Stronghold returns to the deserts of the Middle East circa 1189, with a new 3D engine and realistic castle destruction powered by Havok Physics. Crusader 2 will recapture the original game’s addictive, fast-paced gameplay and authentic castle simulation.

True to its roots this new Stronghold will define old school real time strategy, combining RTS and city builder gameplay. Playing as a brutal Crusader Knight or Arabic freedom fighter, you must use a deadly array of troops and destructive siege equipment to decide the fate of the holy lands. Lead your forces into battle as either Richard the Lionheart or the Sultan of Syria in two historic single-player campaigns, with dynamic events such as tornados and locust swarms. Become the greatest Lord by managing your desert economy and seizing control of vital oases.

To dominate the battlefield you will need to command more than 25 unique unit types, mastering their special abilities. Raise morale with the Sergeant at Arms, charge in with the Sassanid Knight, use Archers to launch an arrow volley or scale castle walls with the deadly Assassin. Once your skills have been perfected put them to the test in skirmish mode or take the battle online with up to eight human and AI players. Create teams, choose different AI opponents and design your own map in the ultimate skirmish or multiplayer game!

Key Features


  • Build the Ultimate Castle - Design mighty strongholds and fill them with fiendish traps to crush your enemies!
  • Skirmish Mode - Lay siege to your enemies in fast-paced custom skirmish matches against the AI.
  • 8 Player Multiplayer - Mix and match human and AI players, maps and game modes to set up your ideal multiplayer game.
  • Battle a Wide Range of AI Lords - Classic AI characters return alongside new blood, each with distinct personalities, castles and play styles.
  • Challenge the Crusader Trail - Test your mettle across a range of increasingly tough skirmish campaigns.
  • Co-op Play - Share control over castle building, troop control and resource management in Co-op Mode.
  • Castle Sandbox - Dive into the Map Editor or Free Build mode and construct the ultimate castle without fear of attack.

系统需求

    Minimum:
    • OS: Windows® XP/Vista/7/8 with latest service packs
    • Processor: Intel® Core™2 Duo 2Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8800GT 512MB or AMD Radeon™ HD 2900XT 512MB or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Windows® Vista/7/8 64-bit with latest service packs
    • Processor: Intel® Core™ i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 460 1GB or AMD Radeon™ HD 5830 1GB or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
有价值的用户评测
80 人中有 72 人(90%)觉得这篇评测有价值
32.4 小时(记录在案的)
发布于:2014年9月23日
不得不说希望越大失望也就越大。这游戏玩起来根本感觉不到是新游戏,5年前的游戏画质效果操作度流畅度一切的一切都比它强,这个价格实在过高,感觉价位也就应该在10刀左右。开头的CG做的那也是有够烂到家。没感觉有什么新东西,游戏性甚至还不如将近二十年前的一代。
另外补充一下,对比1代而言。游戏性反而大减,剧情战役空洞无聊。军队搭配取消了皮甲设定,各种仓库只能造一个缺少了1代那种逐步升级的感觉。而且打猎小屋变成养猪厂这种设定实在是糟糕透了,难道为了省事?人民安逸度的设定也变得没有实际意义,因为连1代里的游乐设施和警界设施都没了~!
难道是因为1代太难了所以才像帝国三抛弃2代的采石一样减少一项主流资源,这些做法怎么都觉得是明显的公司在偷懒。酒吧虽然保留了,但是更是感觉毫无原来的酒吧用途,酒鬼哪去了?妇人小孩哪去了?这还是我印象里的十字军吗?而且农民居然都不会说话了。1代虽然是全部声音都让一个男的配音甚至还给妇女和小孩配我感觉都很棒,至少总比哑巴强。
新出的队长兵种就是一个小光环消耗品没什么实际意义,如果你是想出类似英雄那种带技能的还不如给老家上站着的领导,以2008年推出的一系列游戏对比来看十字军2,还是比较有意思的一部作品,但是以2014年的眼光来看,只能呵呵,对比十字军1,我想说就说挂个名而已。
话说我最喜欢的是1代下方那个拿着卷轴的人的设定,但是这代居然简化到了就剩下右上方几个小图标和蹦跳的数字了~!
这篇评测是否有价值? 有趣
29 人中有 26 人(90%)觉得这篇评测有价值
94.0 小时(记录在案的)
发布于:2014年9月26日
失望至极。十多年前就玩了十字军东征1,当时这个游戏相对于整个RTS界独树一帜,新颖的资源采集系统、相对丰富的兵种以及不错的画面。但是在今天,整个游戏业界都在进步的背景下,十字军东征2完完全全是吃老本,画面停留在5年前不说,整个游戏内部各个机制都墨守成规,攻城器械又变成其他游戏那样无人操控并且秒建,僧兵、掘地兵等可以丰富战术的兵种的离开,除了城墙无法阻挡的奴隶,翘首企盼的海军从诱人的桅杆到最后只变成了一艘摆设的船。。。。缺点实在是太多以至于都无法一一列举,我只能说,这个游戏缺乏竞争对手,开发公司完全拿着3A级的售价卖给我们10美元的小游戏而已。
如果你没有接触果要塞系列,请不要买这款游戏;如果你玩过要塞的前几部作品,也请你不要买这部游戏,一点点忠告。
传统RTS可以继续向坟墓迈进了,希望作为整个RTS界最后一根救命稻草的全面战争系列不要重蹈此类覆辙
这篇评测是否有价值? 有趣
14 人中有 12 人(86%)觉得这篇评测有价值
6.2 小时(记录在案的)
发布于:2014年9月25日
I have a lot to say about this game. The first time I have contact with Stronghold I is about 10 years ago. I was young and feel curious about it. It' s different than other kinds of RTS game. After playing Stronghold I, I try the crusader enhanced edition. Also a good game in my mind. The devs add lots of new stuff in it. Then after several year I try the Stronghold 2 which is a very funny game I think. How could the catapult reload so fast and send soldiers to the sky. From that time, I start to feel the devs abandon this game series. I don't try Stronghold: Lengend although my friend tell me it is better. After a long time waiting, finally I get the Stronghold 3. I think the devs can make the game better but I was wrong. What I only see is a game full of bugs or I would like to call it stronghold I enhanced edition. I throw the game away and still waiting. Yesterday I just bought this new Stronghold game, and think this game must be a good game and this time I was wrong again. At the first hour of playing, I try to find the difference between this game and Stronghold crusader. What I only find is that the graphic look better. No new stuff added and the devs only make a little change about it. Like the Kinght can walk without a horse.....I would like to say it is Stronghold crusader super enhanced edition hahaha.
这篇评测是否有价值? 有趣
17 人中有 13 人(76%)觉得这篇评测有价值
30.5 小时(记录在案的)
发布于:2014年9月23日
怎么说呢。。。十字军东征1,在还没有网的情况下玩了3年多,当时电脑上就要塞1,十字军东征和罪恶都市(然后。。。在玩具直升机炸楼那里卡了很长时间,3年前暑假才过。。。)。。。(跑题了)所以,我对要塞这个系列还是挺有感情的。但,有感情归有感情,并不会因此而影响我的判断。尽管我玩儿过的游戏很少,但对于这款我真的没有感受到开发商的诚意;一开始还以为这次能一扫要塞3的耻辱,后来发现我想多了23333不过,倒是的确比要塞3好~话说:玩着十字军2却有一种在玩儿要塞2的即视感,是怎么回事呢?欧洲的士兵服饰军械都是一个样。或许是为了批量生产吧?嗯,一定是这样的(笑)

真希望厂长或老E来吐槽一下,不过仔细一想。。。它也没差到这份儿上,既不是鸡头也不是凤尾而是一个小麻雀。啊哈哈哈哈。。。。

尽管游戏并不好,但我还是会玩儿下去的,谁让我是忠实粉丝呢(其实是:毕竟买了正版,不玩儿不就白花钱了吗~o(╯□╰)o)


总而言之。。。《要塞:十字军东征2》并没有达到想象中的效果。‘期待越大,失望越大。。。’本来即时战略现在已经落伍了,这次又没翻盘,看起来这下可以GG了。


(玩儿一会自由建造存个档,然后看看多人游戏有没有房,进去玩玩儿也还可以。。。)
这篇评测是否有价值? 有趣
10 人中有 8 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
3.6 小时(记录在案的)
发布于:2014年10月31日
怎么说呢 童年的回忆吧。
买来为了玩也是回忆小时候几个小伙伴围在配置并不高的电脑前来玩这款或者其他的RTS游戏。
10年应该有了,虽然还是那个十字军东征。
如果只是想念旧,那就买了吧。

English Ver.
When I was child, I bought this game and played it with my friends.
In 2004, I knew some famous RTS games like Warcraft, StarCraft, Red Alert and Stronghold Crusader.But i kepted on playing only the Stronghold Crusader.
Emmm, it was about 10 years, I saw this game again on steam. So I bought it.
For me, this game doesn't change. But I changed. No patience to play it.xD
Maybe this recommendation is not for you. But I like this game. Not a professional player or tester.
I'm just a normal person like everybody else. But I still love this game.
When I was child.
这篇评测是否有价值? 有趣
6 人中有 5 人(83%)觉得这篇评测有价值
16.9 小时(记录在案的)
发布于:2014年9月25日
购买请三思
这篇评测是否有价值? 有趣
10 人中有 7 人(70%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:2014年9月24日
总的来说,游戏素质还算良好,因为该系列一直买,所以这次也是第一时间预定的,传统的可建造类RTS,又有中世纪这个金字招牌的背景,内涵上倒是合格了。但是问题也是明显的,首先是优化,I7和TITAN在8人遭遇战模式下会卡成狗,或者也有用了汉化的原因,好的题材但是没有剧情有些失望,战斗细节基本上没有,建模也谈不上合格,画面比较差,游戏中没有速度调节,单位的行进速度过慢,三大骑士团只有圣殿,医院和条顿哪里去了,呵呵。
这篇评测是否有价值? 有趣
14 人中有 9 人(64%)觉得这篇评测有价值
3.3 小时(记录在案的)
发布于:2014年10月15日
有些人觉得这一座很坑,但我不这么认为,要塞系列继不断的失败之后,在这一部作品有了很大的改观。总而言之,还是值得买买买
这篇评测是否有价值? 有趣
16 人中有 10 人(63%)觉得这篇评测有价值
6.1 小时(记录在案的)
发布于:2014年9月22日
找回了以前的感觉,不错。
这篇评测是否有价值? 有趣
4 人中有 3 人(75%)觉得这篇评测有价值
2.1 小时(记录在案的)
发布于:2014年12月29日
不值,打水漂级别的不值。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
25.1 小时(记录在案的)
发布于:2014年10月3日
nice
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
12.5 小时(记录在案的)
发布于:2014年10月14日
雖然好玩,但經常出現遊戲問題,令遊戲在玩到一半就關閉了.
这篇评测是否有价值? 有趣
14 人中有 7 人(50%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:2014年9月23日
这个游戏可真棒,跪求大家来玩啊~
这篇评测是否有价值? 有趣
426 人中有 363 人(85%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
58.2 小时(记录在案的)
发布于:2014年9月27日
Please read on before simply accepting this as another "Yes" review, because this a very mixed opinion. First, I would like to clarify this is from the Point of view of someone who has been playing Stronghold since the first game came out, and has consistently played every single installment to near completion - Aside from Kingdoms, which is mediocre imho. Maybe you'll agree, maybe you won't - Anywho, this is how I felt.

The Good:
- Solid skirmish mode, much like older renditions of the game.
- Very old school Crusader vibe/feeling to it. Remake successful.
- All of the new units are interesting, aside from the slave driver - Which I don't care for.
- New Unit special abilities are cool and add depth without overpowering or ruining units.
- New Siege engines that are also interesting and for the most part useful.
- Resource caches, Lion Dens, Outposts are all neat additions to the old crusader formula.
- Varied AI characters like the original and a promise of DLC Lords in the future.
- Really like the "curtain walls." I was skeptical of them until I used them in a trail mission.
- Took the good things from SH3 while leaving out most of the bad things.
- Neutral territory reminds me of the old territory system of SHC.
- The new buildings (like the wooden barricades for example) are interesting.
- Genuinely enjoyable game with as much replay value as the original.
- New ally system where allies mood affects how willing they are to do your bidding.
- Departure of Free form SH3 buidlings. Return of efficient, grid-based building system.
- Better physics, especially in regards to arrows - which bounce off and break on walls.
- More realism, such as troops pulling out pick axes and tools to smash walls down.
- Beautiful destruction physics. I've gotten into trouble from watching castles go down.
- Unit costs fixed or improved (Assassins especially brought back to reasonable price!)
- Much simpler Editor than SH3, albeit still with as many options.
- Able to play as other lords, and even choose what your lord looks like in skirmish.
- Buildings change when playing Arabic or Crusader Lords.
- Genuinely enjoyable game. Can't even lie, I will put 100 hours or more into this, easily.

The Bad:
- Stone is completely unbalanced. Walls cost 7 stone just for 1 square
- So, 100+ to make 15 Tiles of wall! WTF? So even a basic castle is 500 to 1000's of stone.
- Furthermore, walls also break much quicker - Causing lots of problems in the heat of battle.
- Buildings have ridiculous costs, which is ridiculously high (200 wood for a Market? Seriously?)
- Bare, boring, pathetic campaigns - So much for paying $10 extra for "additional campaigns."
- No campaign is longer than 4 Stages, and the mini campaigns are Only 2 stages long!
- Cavalry units cannot attack buildings anymore, making them significantly less useful.
- All of the Special Edition Features (cost an additional 10 dollars) were pathetic at best.
- Half of the artbook is on the official site for free, and it's only about 20-30 pages.
- The two mini campaigns take 10 minutes, and the 10 shields speak for itself in lame-ness.
- Only redeeming thing was the soundtrack. basically you paid 10 dollars for an old OST.
- Missing the things introduced in SH2 that were memorable, like feasting, honour, etc.
- While many did not like those features, I feel like the economy is really bare without them.
- Mediocre Maps. Crusader only had 3 or 4 maps I didn't like, this one has 3 or 4 I do like.
- Many maps don't have any resources available, or are too unbalanced to enjoy.
- Pretty much need the Map Editor if you want to have truly good maps.
- some glitches and crashes, though this is to be expected.
- pathetic sized unit caps and building caps.
- At 1 v 1 it's perfectly fine, but even 4 player matches feel very tiny.
- Bland building selection, needs more towers, bastions, etc. SH3 had so many options!
- Overpriced with the promise of even more (paid) DLC in the future.

All in all, I feel like the game as a whole is really good - But I feel like it is horribly overpriced. 50 Dollars is too much. I felt like none of the features I got in my "special Edition" were all that special, and were not worth 10 dollars more. I feel like this game would've been much more fair to be sold at around 20-30 dollars instead (Crusader was 19.99 when I got it on release). Do yourself a favor and try and get it on sale, or at discount - it is a very fun game and I will keep playing, but it is incredibly over priced - Especially the "special edition" which was anything but special.
这篇评测是否有价值? 有趣
784 人中有 634 人(81%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
70.3 小时(记录在案的)
发布于:2014年9月22日
Stronghold Crusader 2 is the successor to the successful RTS castle simulation game of the same name from 2002, With a full skirmish mode supporting up to eight total players (including fan beloved AI bots) and all new castle co-op skirmish mode, Crusader 2 is your ticket to castle simulation paradise.

For new Stronghold players:

Stronghold Crusader 2 is a real time strategy game set during the crusades, it has a stronger focus on combat as the ingame economy has been streamlined from the other Stronghold games. You are charged to provide food and entertainment for your workers who, in turn, form the backbone of your economy. Mine Stone, extract pitch, farm wheat, or chop wood. Once your stockpile has a steady flow of raw goods you are ready to refine them into weapons, drink, or processed food types. A strong economy is mandatory to support an ever growing military.

On the militant side of the game you have one of the hallmarks of the Stronghold franchise, entirely modular defense system. The map has a grid superimposed upon it which is used to align and place structures. Each wall is placed piece by piece, every tower and gatehouse where you want them. Lay traps such as killing pits and pitch ditches for your enemies and garrison your archers atop your great towers. There are many defensive and offensive tactics to experiment with, sally forth and meet your enemy in the field or bring the fight to your castle and employ traps and tower mounted siege engines to your advantage.

In skirmish mode the base objective is to kill all enemy lords, although multiplayer games have a greater range of victory conditions. The single player campaign has custom objectives and scripted invasions/events. When Steam Workshop becomes available for Stronghold Crusader 2 players will be able to create and share their own skirmish maps and custom missions.

For existing Stronghold Crusader HD players:

The biggest difference players coming from Crusader HD will notice is the transition to a full 3D game engine. Many of the same units feature in both games but I'll make a note of where they differentiate. Crusader HD fans will also notice a simpler overall economy with many previously gimmicky mechanics streamlined or just removed.

Maps:

The following times were recorded using the time it took an archer to traverse a flat terrain map and are done on the diagonal (corners: top left to bottom right). Stronghold Crusader 2 has an additional map size and all map sizes for Crusader HD use numbers to represent size (eg 200x200).

Stronghold Crusader HDStronghold Crusader 2
Map SizeTime in secondsMap SizeTime in seconds
Tiny20
160x16046Small60
200x20058Medium100
300x30088Large140
400x400118Extra Large220

Buildings:

-Changed! Faith - churches now operate similar to the Granary and needs candles to operate which are built in the chandler's workshop.
-Changed! Inns have remained largely unchanged but you only need to place one inn now to cover your entire populace.
-Changed! The Stockpile, Granary, and Armory now have unlimited storage capacity meaning you only need to place one.
-Changed! Iron Mines now require an Ox Tether much like Stone Quarries
-Changed! The Market can now be set to auto sell goods when they reach a preset threshold.
-Changed! each weapon type requires it's own unique workshop.
-Changed! Tower mounted siege engines can not be placed on stone towers, they incorporate their own wooden tower.
-Removed! Hunter's Hut, replaced with Pig Farm
-Removed! Fear Factor has been removed, troops will no longer receive a malus or a boost based on your economy.
-Removed! While not exactly a building, moats do not feature in the game.

Units:

-New! Slave Driver - whips nearby slaves into a frenzy
-New! Healer - units within range slowly regenerate HP
-New! Whirling Dervish - a poorly armored melee unit with a strong first contact attack
-New! Sassanid Knight - light knight with special charge attack
-New! Ranger - proficient with both sword and bow but has poor range
-New! Sergeant-at-Arms - units within range receive a HP boost
-New! Conscript - basic weak units, no weapons required to recruit
-New! Hussite War Wagon - can station units inside, provides protection and mobility
-New! War Wolf - super catapult
-New! Burning Cart - creates fire on impact, triggers traps
-Changed! Spearman now called Man-at-Arms and can throw his spear
-Changed! Maceman only requires a mace to recruit now
-Changed! Knight now called Templar Knight and can fight mounted or on foot
-Changed! Fire Thrower renamed to Oil Pot Thrower
-Changed! Battering Ram - Can now only destroy Gatehouses
-Changed! Catapult - can no longer throw diseased animals
-Changed! Portable Shield renamed to Mantlet
-Removed! Slinger
-Removed! Ladderman
-Removed! Siege Tower
-Removed! Tunneller

Engineers are no longer recruited but automatically provided if required when recruiting siege engines. Also, due to the 3D engine many of the map tricks previously used to create eye candy are impossible but there are a fair selection of set pieces to add some much welcomed variety.

Note: for those wondering how to access the map editor, go to your steam library dropdown menu and elect to filter your library by Tools. The map editor should show up on the list of utilities as 'Stronghold Crusader 2 Map Editor'. After a small 2MB install you are ready to start map making.

Check out TotalBiscuit's review of the game on YouTube: http://youtu.be/1lORmgVXOFQ
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1,175 人中有 909 人(77%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
5.2 小时(记录在案的)
发布于:2014年9月25日
I am one of the stupid ones who got my hopes up after seeing reviews and hearing 'its the original game, but much improved with more additions bringing it up to date' ... and so i bought it.
What a mistake!
IT IS MISSING MANY THINGS FROM THE ORIGINAL!!!!!
No laddermen
No seige towers
No moats
No engineers! to use, build or put into your seige equipment. This changes gameplay massively, as it used to take time to get decent wall defences, because you had to first build the engineers workshop, produce engineers, and build a big enough tower, then build a ballista/mangonel etc on it, and then put your engineers in them for them to function. Now i just buy a bloody ballista tower as soon as the game starts and it begins shooting longrange hail marys from the get go.
What about PIMPING my castle... **** in 2002 i could put flags and the likes around, not in this remake.
No EVIL / NICE system in the castle. Gone are the days of building dungeons and setting out heads on spikes to scare your populace ****less so you can tax them etc... this also kills gameplay in a big way, that was so much of the fun!
Have to agree with most of the other comments.. The WALLS come down like polysterene blocks, so effortlessly and quickly.
Maps are tiny, one of the only flaws in original also. but its 2014 youd think they could have fixed that!!! Makes it annoyingly irritating to have resources far from castle so you can NEVER fully have your castle emcompass everything. You are always rebuilding or defending your resource buildings out in the middle of nowhere.
No more leather armour
No info when you scroll over buildings etc
No more peasants saying provocative gestures when u click em
No tunneling men?? that ive seen
The AI keep repeating the same tripe over n over again, its 2014 ! get a heap of new sayings in there not just 1 or 2 !!!
AI is not improved, they do the same **** over n over again from what ive experienced.
Economy is broken. Just build candlestick maker buildings and sell them at market and basically dont have to build any other resource buildings cause you can buy goods at market from candlestick profits!

Ahh the list is endless.

THIS GAME HAS BEEN DUMBED DOWN !!!

IT HAS LESS THAN THE ORIGINAL !!!

Gameplay is not even as fun as original !!!!! :(
It starts to freeze up on any settings medium or higher... on ultra it sucks as soon as you have over 2 ai one one map.
Not my pc, i built a high specd rig with 4.8 eight core an 3g graphics card etc... poorly designed game. i run all other games on ultra no probs.

Ok, rant over.

Graphics not good, just ok. until it starts to freeze up.
Only cool thing was haybale launcher thingy.
So if your into firey haybales then fork over all your dough, otherwise DONT BUY !
I hope they fix this game but i highly doubt it !!!
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276 人中有 215 人(78%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
8.3 小时(记录在案的)
发布于:2014年10月19日
The Opinion
I wanted to love this game. I really did. After only three in-game hours, I can honestly say that THIS is not a Stronghold game. I've tried looking at it from all angles; seeing it as not a continuation to a series that was plagued by Stronghold 3, but as a sequel to the Stronghold game that stole my heart - Stronghold: Crusaders.
Even as such, this game fails to deliver. Nothing was built upon - nothing - and if I were to be honest, I would even go as far as to say features were removed. Good features. Important features. What you've been left with feels like the Civilisation game released on the Xbox marketplace; it's cute, but not a full fledged Stronghold game.
Where are my Engineers? Laddermen? Tunnelers? Moats? Why is building my castle so... generic?
I wouldn't have minded a re-skin of Stronghold 2. Nor a remake of the original Crusaders. Given this as the alternative, I would've honestly rather pay an additional $54.99 (CAD) for Firefly to just add Skirmish to Stronghold 3, not release a half-game riding the coattails of previous successes.
Will I continue to play? Yes. I refuse not to. This game may lack... everything... but damn it, if I want simplicity and don't feel like an RTS like the AoE series, I'll play this.
Will I recommend this to friends? No. Friends, fellow fans, I've played scapegoat. I've lost this round. Continue reading if you're interested, I'll try to go more in-depth.

More Information
Pros:
  • Looks Pretty (Despite a few weirder texture maps...)
  • Different Style Maps (stone in one corner, iron in another)
  • Community (whether angry fans or not, it's got a living community)
Cons:
  • No Laddermen
  • No Moats
  • Slower Resource Gathering (resulting in longer, uneventful games)
  • No actual Engineers (I guess peasents just magically know how to man ballistae, trebuchets, and so-on)
  • Poor enemy selection (The new enemies already feel generic)
  • Many Stretched Textures (it may look pretty, but not as pretty as it could)
  • Weird in-game stuttering and freezes (Before anyone explodes on me, blaming my rig, I have no issues running Shadow of Mordor on high at 1080p (60fps avg.), or Endless Legend, or Stronghold 2 or 3, or Tomb Raider)

All-in-all, this game is not done. At least, it better not be.
Visuals: 8/10
Combat: 6/10
Castle/Town Management: 4/10
UI: 8/10
Unit Differences: 3/10
Enemy AI: 5/10
Gameplay Feel: 4/10

Do what you will with this, buy it if you want, Hell, you might even like it. But I cannot recommend this as an honest Stronghold game.

Gamers may have changed, Firefly. Choosing to buy into industrious brands like "Call of Duty" and the like, but your audience has not. We have not grown stupid over the years, and we will continue to wait for an actual Stronghold Crusader 2.
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209 人中有 160 人(77%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
56.0 小时(记录在案的)
发布于:2014年10月27日
Brace yourselves for a lenghty rant-sort-of-review.
Or just scroll down and read the summary.

Being a fan of the original Stronghold and Stronghold Crusader, it makes me sad to report that this game does not continue in the right path that was set by those two games.
The worst thing about this game are not bad visuals, glitches, unbalanced and unfair skirmish trails or even the opposing lords with paper-thin personalities (yes, even when compared to the older games' lords). The worst thing about this game is that it is not fun. Even if you're a veteran player like myself, who really tried to like the game, you have a high chance of wasting your money on this product.

Why is it not fun?
First of all, the "castle-sim" aspect that was the best thing Stronghold series had to offer is gone. Forget about witty comments when you click on your peasants, forget about fear factor and any kind of happiness management. All you have left is ale and religion, and population management was simplified so its only real purpose is to increase your taxation.


Second thing, the AI cheats. Literally. Stronghold Crusader was a hard but fair game. But this game will make you drop it when you realize how unfair it is. The sieges have been dumbed down to massive tank rushes (btw, no more ladders, siege towers and tunnelers). You think crippling the enemy's economy and destroying key structures used in building the army will stop him from recruiting more troops? Think again. The AI will always pull out more soldiers, even when you destroy their barracks, armory and mercenary post. Oh, and they get walls, siege engines and weapons for free.


Technical side of the game is not much better. The graphic quality would barely pass in 2007, and the engine is poorly optimized so expect severe FPS drops unless you have a monster machine. The FPS tends to drop the most during sieges, as there tend to be hundreds of soldiers, and a lot of wall demolishing.



Summary:

Stronghold Crusader 2 is a bad game, whether you're a veteran of the franchise or a total newcomer.
If you want a superb castle-sim, with plenty of humour, good AI, interesting opponents, great art style and 2d graphics and compact and fair gameplay - play Stronghold Crusader HD. This game will not satisfy you, unless you're ready to overlook the game's many problems. But beware, there's not much else to see.
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292 人中有 212 人(73%)觉得这篇评测有价值
10.2 小时(记录在案的)
发布于:2014年11月22日
No, it's not the world's best sequel - the amount of stuff added to this game in comparison to crusader 1 is minimal, which is sort of upsetting considering this game has come out 12 years after its' predecessor. However, I do not find my money wasted on this game. As a fan of the stronghold series and a proud owner of all the games (save one that I'm not too proud of...you can guess which), I will happily say that this game is the first stronghold game to not be a total waste of your time since 2002 with crusader 1 itself. On top of that, I highly recommend buying this if for nothing else than supporting the small indie studio Firefly Studios in hopes that, now without their 2K publisher forcing release dates on them, we can begin to see some proper sequels in the stronghold lineup to recover from...a troubling past, to say the least. Perhaps a stronghold 4, or even the possibility of a Legends 2 (Don't kill me, we all know somewhere inside we want a better legends :D)

With gamespy down, this is also the only remaining stronghold game besides the abysmal pile that was stronghold 3 to have functional multiplayer without the assistance of a 3rd party tool that can sometimes, to inexperienced users, be a large pain in the ♥♥♥ to use properly. So for crusader multiplayer with ease, this runs through the steam servers allowing you to simply invite your friends and such as you would for Team Fortress 2 or something.

Buy this to support firefly and enjoy the first stronghold game in 12 years to not suck right out of the box...or download in this case. And if not, do yourself at least the favor of, if you don't already, going and purchasing Stronghold HD and Stronghold Crusader HD on steam or GoG.com or somewhere - those 2 games, alongside this one, will not fail to give you hours of fun.
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219 人中有 163 人(74%)觉得这篇评测有价值
13.1 小时(记录在案的)
发布于:2014年10月8日
Click for Gameplay Trailer - Review
-
Sound:
+ many comments
+ nice sound effects
- orient music nervs after a certain time

Atmosphere:
+ surprising events
+ nicely hectic
- no cutscenes

Control:
+ simple control
+ castle building is easy
- you dont see the weapon range

Game Size:
+ 60 skirmish maps
+ sandbox mode
+ steam version contains stronghold crusader hd
+ 2 campaigns with 39 missions

Graphics:
+ nice physic effects
+ nice animations
- monotonous maps

KI:
+ attack your castle on weak points
- ki is very dumb

Units & Buildings:
+ 20 units
+ 8 siege weaponary
+ 8 defense buildings
+ good economy
- formation nearly useless
- no experience for units


New Content (short list):
> 8 KI characters. atleast 6 characters are planed to be added after the release.
> new units:
--- european: sergeant at arms and templar knight.
--- arab: whirling dervish, slave driver, sassanid knight and healer
--- siege engines: fire ballista, war wolf and war wagon
> special abilities for some units:
--- whirling dervish: whirling attack
--- slave driver: boost for slaves
--- assassin: togglable stealth
--- siege camp: arrow storm
--- sassanid knight: charge
> multiplayer coop mode - 1 castle 2 players
> togglable dynamic events: sandstorm, fire, tornados and locust swarms
> new economic system
> new housing system: based on distance from the keep
> unit group formation

Stronghold Crusader 2 embraces this warfare, offering a different units you can choose from to form your attacking force while your personal castle hopefully stays safe.
You start with a set population that increases as you become more popular with your subjects. You can make them happier by decreasing taxes (even going so far as outright bribing them), increasing their rations, or building them inns and places of worship so that they can drink and pray.
Likewise, you can adjust consumption in the other direction to conserve resources and gain more gold, but you'll be less popular as a result. Tying popularity and population growth to troop production gives the game a simulation element, and lends the flow of your economy extra texture. At the same time, the fact that you only need to keep track of one statistic ensures that the sim portions don't bloat and consume the rest of the game.
As you start becoming more popular and more people come to live in your keep, you need to build houses to accommodate them. This is in addition to the structures that produce resources like wood and stone, food buildings, and other luxury services (which also require people to run). By the time you're prepared to march an army towards the enemy, you'll want to construct a wall around your precious production plant.

You can pick many different kinds of units with varying specializations like ranged attacks, speedy movement, or heavy armor. Unfortunately, most of the troops you can employ are really boring. In fact, the Crusaders are all traditional infantry and cavalry. The Arabic forces are a little more interesting, thanks to units like the flame-hurling oil pot thrower, and the stealthy wall-scaling assassin.
You get precious few proactive resources beyond the troops. You can construct turrets and traps to keep enemies away of your castle; you can even boiling oil on them! But then there's the siege weaponry, quite possibly the game's biggest success, and the one way with which your castle walls actually change the way you play. Though castles aren't something you particularly care about tending to, you still must defend them, and their walls serve as a giant target for the opposing teams to breach.
Your army can't breach walls without spending an siege weaponry to break the stalemate that the walls provide. You can also load them with fire or cattle that explode in a cloud of plague.

Make no mistake, Stronghold Crusader 2 is foremost a multiplayer skirmish game. Its single-player campaign is labeled as a “learning campaign”, and though it tries to ease you into the game. it fails to teach you the rudimentary strategy to be successful. The missions punish you with progressively-increasing waves of enemies that quickly outpace your production. The game also provides you with a large amount of skirmishes that challenge you to beat the computer in games closer to multiplayer matches that are more fair than the campaign.

The different maps creates varies points, resource placement and create different game conditions, but the one thing they all share is that they're all fairly small. You need to act quickly and build the right sequence of buildings if you want to stand a chance.

Stronghold Crusader 2 is a good "remake", but that alone doesn't make it a good game. Its lack of interesting units, underdeveloped castle-building options, and terrible tutorials hold the game back. Warfare is still fun, and directing an army never gets old. What is miss, is the long term motivation!
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