If you’ve not had the chance to play our delightful, Zen-like re-genesis of the god game on Windows PC or Mac OS X, there’s never been a better time to do so! Now more than ever, as we’re currently making full use of our opt-in branch by running a rapid build release schedule during our PC-focused sprint.
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Overall:
大多負評 (5,827 篇評論) - 5,827 個使用者中有 31% 為該遊戲做出正面評論。

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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

“GODUS is a unique game that we hope will grow to be truly special. We've thoroughly enjoyed developing our dream game alongside the community and are continuing to refine the game based on the feedback of the players. We warn you that there are still bugs and incomplete features - this is the nature of the journey we are on. You may wish to wait for the finished game, but we have much content still to discover and improve as the game continues development. We do hope you’ll help with this. If you do, you are part of our development team. We look forward to receiving your feedback.”
繼續閱讀

購買 Godus Wars

Includes the original Godus and Godus Wars

夏日特賣!特惠截止於 07 月 4 日

-75%
$14.99
$3.74
 

最近更新 檢視全部(58)

02 月 3 日

Community Update - Godus Wars - February 3rd 2016



When is combat coming out?

Right now! With the release of Godus Wars, combat finally makes it’s full introduction into the Godus universe. Peter has always considered Godus being two games: one tranquil, peaceful and the other war-like with bloody battles taking place across the unique lands.

Have you abandoned Godus?!

Not at all! The release of Wars proves that we are still dedicated to Godus and everyone who owns or has previously purchased Godus, already has Godus Wars! Yes! Godus Wars is free for all previous Godus Kickstarter backers & owners.

How many people have been working on Godus and what are their roles?

11 people have worked on Godus Wars.

  • Peter and Konrad - Design
  • Dimitri, Gary, Ryan & Richard - Programming
  • Annah - Art
  • Ian - Audio
  • Anthony & Turner - Production
  • Martin - QA
  • Tony - GUI


What about the winner of Curiosity - Bryan Henderson?!

Bryan is featured in Godus Wars! He can be seen as an opposing deity on one of the continents.

Why Early Access?

We’re using Early Access to gather balancing feedback and gauge player reaction as we work towards a feature complete release.

Early Access will allow our users and loyal Kickstarter backers to try out and provide detailed feedback in order for us to deliver a more polished, optimised and balanced game upon release!

The release of Wars demonstrates that we are still dedicated to Godus.

Everyone who owns or has previously purchased Godus, already has Godus Wars! Yes! Godus Wars is free for all previous Godus Kickstarter backers & owners - It should auto-magically appear in your steam library, if it doesnt please let us know!


What's the plan with the Godus backer rewards at this point? When will people be receiving those?

We're continuing to work through the release of the Kickstarter backer rewards. The Art of Godus backer book was sent out to the appropriate tiers last year and the Early Access launch of Godus Wars brings with it a large collection of Godus design documents and Documentary has been completed.

What will you do with Godus Wars feedback?
We will be collecting all detailed and relevant feedback posted and while we won't be replying to all posts individually, we will be reading everything. Be sure to keep an eye on the Announcements board for Feedback updates!

What is happening to this page now that Godus Wars is out?

Now that Godus Wars & Godus are both available as one package, we will be closing the Godus Store page and removing the higher price from sale. The discussion boards will be left untouched.

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Have you ever wanted to play god? In GODUS, you can sculpt every inch of a beautiful world that you look down upon, where your population of Followers will settle and multiply. As you rule over your living, breathing society, a civilization will blossom across your land and offer you their belief. The more Followers that believe in you, the more powerful you will become. It is as simple to play as it is spectacular to behold. Come and lead an incredible journey - this delightful, charming world is waiting for you to make it your own.

GODUS is currently in active cross-platform development for Windows PC, Mac OS and mobile devices where the gameplay experience will evolve and expand over time as we periodically deliver updates for the game.

GODUS is brought to you by legendary designer and inventor of the god game genre, Peter Molyneux.

Key Beta Features

  • You can sculpt the entire world and make it truly unique to you
    Sculpt every inch of an entirely moldable world in the most delightful way. Uncover a wealth of mysteries and surprises waiting to be unearthed beneath the landscape, and find others atop it.

  • Be adored and worshipped by tiny, devoted Followers. Watch them live, learn and love in a fully simulated world
    Your ever-gracious population of reactive, living Followers will need you and worship you unconditionally. You’re the god and they’re your playthings.

  • Create villages and towns, grow their population and sculpt the very lands on which they live
    Group your Followers together to create charming villages or thriving towns - specialize these into Building, Farming or Mining communities.

  • Lead Followers from your Homeworld and set sail on Voyages of Discovery to uncharted lands
    Guide your Followers as they embark on regular Voyages to new and undiscovered lands that hold great rewards.

  • Nurture the growth of a civilization as it rises from the dawn of the primitive age and advances throughout the ages of humanity
    Choose various types of stickers to unlock cards that level-up your population's society, technologies and faith. Cards go into your Timeline, which allows you to make advancements within an era and unlock new abilities.

  • Meet the Astari - a fun loving, party going little tribe who worship the pursuit of happiness
    Your world is not empty. It’s also inhabited by the mischievous Astari, who will do everything they can to persuade your Followers to come and join them. As a god, you must use your powers to deal with these pesky people.

  • Cast miracles of both beauty and destruction - choose how to show your divine power, whether that be by growing forests or launching meteors
    As development continues you will see more God Powers being added that will enhance gameplay, adding depth and variety to the whole GODUS experience.

系統需求

Windows
Mac OS X
    最低:
    • 作業系統: Windows XP
    • 處理器: Intel Core 2.0 Ghz
    • 記憶體: 1 GB 記憶體
    • 圖像: Geforce 210
    • DirectX: 版本:9.0
    • 網路: 寬頻網際網路連線
    • Storage: 1 GB 可用空間
    建議配備:
    • 作業系統: Windows 7
    • 處理器: Intel Core Quad 2.4 Ghz
    • 記憶體: 4 GB 記憶體
    • 圖像: Geforce GTS 250
    • DirectX: 版本:10
    • 網路: 寬頻網際網路連線
    • Storage: 1 GB 可用空間
    最低:
    • 作業系統: 10.7.5 (Lion)
    • 處理器: 2.2 GHz Intel Core 2 Duo
    • 記憶體: 1 GB 記憶體
    • 網路: 寬頻網際網路連線
    • Storage: 1 GB 可用空間
    建議配備:
    • 作業系統: 10.8.2 (Mountain Lion)
    • 處理器: 2.4 GHz Intel Quad Core
    • 記憶體: 4 GB 記憶體
    • 網路: 寬頻網際網路連線
    • Storage: 1 GB 可用空間
Customer reviews
Customer Review system updated! Learn more
Recent:
極度負評 (90 篇評論)
Overall:
大多負評 (5,827 篇評論)
Recently Posted
nathanaelwright
( 13.0 記錄時數 )
搶先體驗的評論
張貼於:07 月 1 日
It's relaxing to play this game. With the mods that were automatically applied with the Steam version this plays at a faster pace than the mobile version. I recommend it especially if you can catch it on sale like I did.
Helpful? 搞笑
kazgold
( 51.2 記錄時數 )
搶先體驗的評論
張貼於:07 月 1 日
I thoroughly enjoyed playing this, even in the half finished version. Its a shame it will never be finished - they've developed a 'war' version of it instead, also not finished. I would give the game 8/10 if it was finished. Its not so they only get 4/10
Helpful? 搞笑
paraBID
( 21.6 記錄時數 )
搶先體驗的評論
張貼於:07 月 1 日
I played this years a couple of years ago, aas a beta. I was hooked, it was so much fun. When i bought this game, it had changes into something that wasnt fun to play anymore. You dont have the feel that you're in control of whats happening, its just waiting and collecting those stupid cards. And besides, its buggy as hell :/
Helpful? 搞笑
Kerrigene
( 122.2 記錄時數 )
搶先體驗的評論
張貼於:06 月 30 日
Good concept. Worst developers. After couple of years it hasn't changed much. Please do yourself good and NEVER buy this game! Could find better games then this one for cheaper.
Helpful? 搞笑
Ugly_uck
( 0.7 記錄時數 )
搶先體驗的評論
張貼於:06 月 29 日
I thought this would be fun and challenging. Instead it feels like a click based game that has no point. The tutorial is really slow, and it starts with the developers commentary that just is annoying. If you want to play with land and all that.... Overall I'm sad... and wasted what felt like 3 hours of poorly organized tutorial and gameplay....

Seriously, where's the challenge in this game? Pointless.
Helpful? 搞笑
Bustimup Maximus
( 40.4 記錄時數 )
搶先體驗的評論
張貼於:06 月 29 日
I'm sorry to say that this game was not succesful. The idea is interesting, it had a lot of potintial. I wish luck to 22cans, it needs it. This game gets an 8.9 - 10.
Helpful? 搞笑
Invictus
( 23.7 記錄時數 )
搶先體驗的評論
張貼於:06 月 29 日
I am not going to waste any time writing an actual review for this game. It's bad. Avoid it.

DONT BUY
Helpful? 搞笑
Interloping Egret
( 35.2 記錄時數 )
搶先體驗的評論
張貼於:06 月 29 日
Really, it's my fault for believing Molyneux. Can't really blame anyone for that but myself. That said, if you want to buy a blank, clunky game that was clearly designed to nickle and dime you to death, then Godus is for you!
Helpful? 搞笑
L$D
( 0.2 記錄時數 )
搶先體驗的評論
張貼於:06 月 29 日
My Grandfather smoked his whole life. I was about 10 years old when my mother said to him. "If you ever want to see your grandchildren graduate. you have to stop immediately."Tears welled up in his eyes when he realized what exacly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me - "Don't ever smoke. Please don't put your family through what your Grandfather put us through". I agreed. At 18, I have never touched a cigarette. I must say. I feel a very slight sense of regret for never having done it, because this game gave me cancer anyway.




(Fictional Story)
Helpful? 搞笑
maXey
( 2.7 記錄時數 )
搶先體驗的評論
張貼於:06 月 29 日
Attempted to get a refund in the hope that the lastest RPS article might spark a reaction from customer services, but alas - Terms and Conditions are set in digital stone. I was not expecting a positive result but i had to try.

If @PMolyneux or @22Cans has any respect for those that do not wish to support what ever this is, then as a gesture of good will, withdraw Godus and Godus Wars from all digital stores until it is completed or put with the rest of the trash
Helpful? 搞笑
Most Helpful Reviews  Overall
3,504 人之中有 3,178 人(91%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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29.0 記錄時數
搶先體驗的評論
張貼於:2013 年 11 月 27 日
GODUS 2.0 - The Regenesis of the Regenesis of the God Game?

Godus 2.0 was supposed to be that big patch [that took them half a year to deliver] that would change and improve everything. But what has really changed? Is Godus now the God Game we all thought it would be when Peter asked for our money on Kickstarter and Steam Early Access or is it still something you should avoid if you haven't bought it yet?

The short answer is: Godus is way better now but still not worth your money, maybe at a 75% discount but not if you have to pay 19€ for it. Do you want to know why? Keep on reading.

2014-05-27: Review is still accurate, Godus is still not a real (PC) game.


Core Gameplay
The land in Godus consists of different layers which you can push, pull or completely remove, but not add. This so-called sculpting it the main mechanic of the game, you will spent most of your time flattening the land so that your followers have enough room to build new abodes and spread.
Compared to the previous versions you can now sculpt more land before you have to click again, which is a real improvement but the mechanic still doesn't feel quite right. It's more enjoyable but only if done in small peaces, if you try to sculpt larger areas it gets really annoying especially cos stuff like digging down or moving multiple layers doesn't unlock till way later in the game.
In addition to sculpting you have some god powers like beautifying land, plant trees or conjuring rain to aid your farmers. These powers look neat but you won't use them very often, they just don't add anything noticeable to the gameplay.


Belief
In order to sculpt land and to fuel your god powers you need belief, the main resource in Godus. Belief is generate by your people while they are breeding and appears in form of bubbles over their abodes which you than have to collect manually. Granted, the mechanic has been vastly improved compared to 1.3.1 cos you can now click & hold the mouse button and then drag the cursor over as many bubbles as you want to collect them instead of clicking each one individually, but it still is unnecessarily complicated and makes the game feel like a mobile game.
This is especially annoying - and concerning - cos pretty much every alpha and later beta player complained about this from the very beginning. People basically begged 22Cans to automate the collection of belief but they just didn't listen.


Timeline, Stickers and Chests
Your civilization's progression is represented by a timeline (former scrap book) which consists of technology cards that unlock once you reached a certain number of followers, crops, ore and so on. To activate cards some of them have to be assigned a certain amount of stickers (starting at one but raising up to above 20 very soon). These stickers come in different categories like social, tools or industry and are obtained by either playing Voyages of Discovery missions (see below) or by finding them in chests which you have to dig up by sculpting land.
This "resource" system is probably the most flawed system in Godus. First of all digging up chests to get random stickers is not fun. Secondly it hurts the sandbox element of the game cos chests (or missions), and therefore stickers, are extremely limited. And finally it's just a shallow and uninspired substitute for a real resource system.


Settlements
Once you have unlocked and activated the respective cards you can place different kinds of settlements (regular, farming, mining, ...) on plots. When you do that a settlement is create that contains the plots or abodes in it's close proximity.
Compared to the previous versions settlements now no longer just gather belief of all the abodes in their area of influence they now allow you to customize your civilization a little bit. The people in a settlement can have one of three jobs. Breeders create new people (as long as their are abodes for them) and belief, Buffers increase the belief generated by your Breeders and Worker do the job specific to the settlement. In a regular Settlement Workers are just common builders (your regular people), in a farming settlement your Workers are Farmers that can create Farms on free plots and harvest crops and so on.
The new settlements really add to the game and most definitively are the feature I like most about 2.0. Granted, assigning people jobs is still a little bit clunky and I can't for the love of god figure out how to deal with that stupid unemployed people that just waste valuable space in my settlements, but it is still a great idea.


Voyages of Discovery
Voyages replaced the rather lackluster PvP Battles and story missions in the former versions. Voyages basically play like a light version of Lemmings, you have a small group of followers that have to reach a shrine. Your job is to make sure that there not just is a path that allows them to do so in time - there is a timer ticking down - but also that they avoid hazards that try to kill them on the way. On a successful run you get stickers, if you fail you lose all the people you send and you to use belief to get a new group.
As simplistic as this might be it also is kinda fun, it's the type of mini game you might wanna play during lunch break. However, it also is incredibly annoying that you have to do all these mission to get the stickers in order to advance. If you don't grind Voyages you will run out of stickers rather soon and won't be able to play the game anymore.


Follower AI
One 2.0's big features was supposed to be the follower AI. Your people would not longer hide inside their abodes and only come out if you had a job for them. Instead they would stroll around and to interesting stuff.
Well, that's true and false at the same time. Your followers now actually do stuff but it's a) basically always the same (resting beneath trees, gathering around camp fires, standing next to each other and talking), b) only very few of your people actually do that stuff (maybe 10-15%?) and c) it has no affect whatsoever on the gameplay nor does it reassemble the behavior of a real civilization.
The world looks more alive in 2.0 than it did before, but, at least for me, it's still not enough, not by a long shot, it's just a nice little start.


Look and Feel
All in all the game still looks and feels like a mobile game, it is designed to be played on a 5" display and not on a 24" monitor, and that might be a K.O. criteria for many people. Godus has no tooltips at all, instead you always have to bring up an info screen that covers the whole monitor. There is no quick action bar to select god powers, you can't use the mouse wheel to scroll threw the timeline but you have to click and drag it instead and so on. The more time you spend playing Godus the clearer it gets that this game's main target group are mobile gamers, it being on PC is just an addition to that concept, not the other way around.
Another aspect of the game that just screams mobile are it's timers, it takes ages to get anything done. It starts of okay but once you reached the second age building simple abodes take more than 20 minutes and rebuilding a new shrine requires several hours. That's okay if you just want to play the game for 5 minutes and then leave it till these things are done (currently you have to keep the game running cos there is no server yet) but if you are the kind of gamer that likes to play a game for at least an hour straight you will run out of things to do and spend most of your time waiting.


Jup, still bad.
這篇評論值得參考嗎? 搞笑
11 人之中有 10 人(91%)認為這篇評論值得參考
不推薦
267.9 記錄時數
搶先體驗的評論
張貼於:2014 年 05 月 9 日
編輯時間 2014/08/30V2.2
還是希望新手任務可以調整跳過

格線回來了所以我又玩了一下
PC版寶石可以用小人跳樓(?)來賺
但是房子產生信仰的時間大幅拉長 步調變的反而比以前面慢很多
如果要玩要注意等待(無聊)的時間變很長
就算用寶石還是慢(要等小人生產)

所以還是不太推薦

編輯時間 2014/08/09
新手任務變得更加煩人 雖然已經不用用工作管理關了 但還是會錯誤

還有房子蓋完格線會消失 難道就不能用選項來開關嗎

暫時不會再碰這遊戲了 我還會玩是因為至少可以排房子...
編輯時間 2014/05/10
自從更新2.0後 這遊戲反而連"玩"都有問題,動不動就會有BUG而讓遊戲無法進行下去,

甚至直接錯誤跳出,然後關遊戲反而需要用工作管理員才能關閉,

雖然是early access,內容當然不是全部,但是連遊戲體驗都有問題了, 所以目前不建議入手。

PS. 內容以新加入的元素來說是很不錯的,至少解決之前(1.X)需要一直點的問題,

卡片可以隨自己喜好升級等,但是以可玩性來說,我給0分!
這篇評論值得參考嗎? 搞笑
2,994 人之中有 2,686 人(90%)認為這篇評論值得參考
不推薦
9.9 記錄時數
搶先體驗的評論
張貼於:2013 年 09 月 25 日
Want to feel like a god? Look elsewhere. This game is about digging up cards in the dirt.

The bulk of this game has you flattening land for your followers so that they can, in turn, build structures to live and prosper in. The world is made up of layers, like a cake, and you peel those layers to shape the land. In order to unlock spells (that are completely worthless) and expand your influence, you need to collect trading cards in buried chests scattered across the land. To dig up chests and flatten land you need a currency called 'belief' and to get this you need to collect bubbles of 'belief' on top of your peasants' houses. The generation of this belief is on a timer and you'll find yourself waiting hours to do anything substantial. Basically it's a facebook game.

Did I mention there is a cash shop where you can buy power and progress (Thus skipping the otherwise forced wait)? Oh yeah, there's that too. I was hoping this game would be the "re-genesis of the god genre" but it wasn't really. I don't know how I might have thought that-- oh wait, the developer said it, silly me. Multiplayer might be cool in the future-- that is if it actually becomes... ya know... MULTIplayer. Right now it's just an AI skirmish mode where you play against a bot. When you go to the multiplayer lobby you are inundated by a flood of fake IMs from a 13 year old girl or something. It's weird and a bit creepy. Somebody wrote her dialogue, winky faces and kitty faces included. By the third match and subsequent IM deluge, I started to hope that the writer of this was on a pedophile watchlist.

However, this game is not currently finished. It is a steam early access title and I will update my review as it becomes appropriate.
這篇評論值得參考嗎? 搞笑
19 人之中有 13 人(68%)認為這篇評論值得參考
不推薦
5.3 記錄時數
搶先體驗的評論
張貼於:2014 年 01 月 17 日
2014年1月18日

滑鼠磨損遊戲....

點點點點點點點而已,老實說內容不是很多

本來以為會像是上帝也瘋狂或是善與惡那種感覺

而且更新很慢....41%完成度是什麼阿@@

等改版再說......建議先不要入手
這篇評論值得參考嗎? 搞笑
352 人之中有 345 人(98%)認為這篇評論值得參考
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152.7 記錄時數
搶先體驗的評論
張貼於:2014 年 10 月 16 日
When I first got this game I was hooked. I would have recommended it in a heartbeat to anyone who showed an interest in it. I even bought a copy for a good friend of mine so he could play it too. We even had PvP matches in the now removed multiplayer side of the game.

The game is not what I paid for anymore. I did not pay for a mobile touch screen game. The fact that 22cans have gone this route with Godus has made me play it less. I used to spend hours on end playing until it was changed to this mobile style.

Just take a look at this old screenshot which shows a few features I miss from the game:

http://steamcommunity.com/sharedfiles/filedetails/?id=186039142

Features like flags on buildings to show when they are full that wave in the direction of the wind!
And a follower who is named after a friend who I beat in multiplayer PvP match.
Not to mention the better looking buildings with more variety.
The side bar of skills was easier to use than the current system.
How about the other races, like the ginger hair race or the mountain men. Now we are just us and the Astari :/

And have a look at this old screenshot too, the larger towns created using a statue with actual roads:

http://steamcommunity.com/sharedfiles/filedetails/?id=327651332

Just these 2 screenshots alone show how far backwards the mobile style game took. So much variety removed to make it 'more suitable' for the mobile devices.

Again, I did not pay for a mobile game. I feel like I was cheated out of my money, led to believe I was getting a cool game that I actually enjoyed playing only to have it taken away from me and replaced with an inferior substistute, not worth even half what I paid for, that mobile users can play for free!
I get the feeling that this is what 22cans intended from the start, get our money and use it to launch themselves into the mobile gaming market.

For this I can not recommend Godus anymore. It's a sad case as I loved how it was going before they took the mobile route :(
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400 人之中有 384 人(96%)認為這篇評論值得參考
有 7 位使用者認為這則評論很有趣
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9.2 記錄時數
搶先體驗的評論
張貼於:2015 年 10 月 9 日
I really want to like, nay, to love this game. I really want to enjoy it and spend hours on end sculpting worlds, making everything better for my little worshippers and punishing those that dare oppose me or my little minions.

I just can't.


I supported the game in the Kickstarter campaign and I was thrilled to see Peter Molyneux reinvent the Populous game. This was awesome and I wanted in. Following the team develop the game gave me hopes and concerns, unfortunately most of the latter. I saw some appalling design descions and hoped they would change it or that I just would be proven wrong. Gaining access to beta in 2013 (two years ago) told me first hand, that that was not the case. At the time, they told us it was at most 40% complete.

I played it an entire evening and afterwards I felt I had been waiting for the fun to happen the whole time. It was like, I just have to play a little more, and then the real fun begins. It had potential but it's a slow, grinding, waiting and ultimately boring game. Disappointed I left it there and haven't touched it until yesterday.

Two years have gone. There's a counter ingame that says it's 53% complete. Almost nothing happened to that progress bar in two years!

Truth to be told a lot of features have been added but the core game is still slow, grinding, waiting for the fun to begin and ultimately it's still a boring game. There are so many design decisions that seems to be in place to slow the game down, make the player do senseless tasks and grind to oblivion and back.

Realising that the game has actually been redesigned to a mobile game with in-app purchases to speed up gameplay makes all of the above make sense. This is however not the game I bought. Peter Molyneux revealed himself a fraud unfortunately.

I want to love this game but I just can't.
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22.3 記錄時數
搶先體驗的評論
張貼於:2015 年 01 月 21 日
Updated 02/10/2015 - http://www.pcgamer.com/godus-designer-admits-kickstarter-promises-likely-cant-be-kept/

http://steamcommunity.com/app/232810/discussions/0/612823460273196949/?tscn=1423591766

Original Post - Please be advised this is abandon ware. Peter M who is the owner of this studio has basically did a switch and bait tactic to get funding to produce this game, but instead used those funds to make a mobile version and just basically dumped the PC version to the wolves. If you purchase this based on the store page you are being decieved and will regret buying it because the features promised are missing or incomplete. There are 2 programmers left working on this since Jan 2015 so dont expect any large updates/patches any time soon.

I usually do not do reviews as they are a personal opinion and one persons opinion may/maynot agree with anothers opinion.
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25.6 記錄時數
搶先體驗的評論
張貼於:2015 年 05 月 11 日
糞GAME,真心不騙。
就是款上帝版開心農場
想做事情要耗神力,沒神力就只能看小人走路
神力要靠村民生產
生產要花時間等待,而且要手動收成
所以每幾分鐘就要進遊戲看可以收神力了沒

解鎖新建築新能力要耗貼紙
貼紙很難拿,要靠寶石買比較快。
寶石要人民獻祭才能拿
所以會花一堆時間等收神力,等長出人民

改變地形也很麻煩
地形有很多層,一次只能拉一層,當然要耗神力
想拉多層要解鎖卡片,而且耗大量神力
到後期要大量拉地形真的超無聊
而且拉一拉還會縮回去更讓人火大
我算過為了拿一個海底的糞寶箱
我點-拉-點-拉滑鼠快500次
過程無聊到爆炸

遊戲中有小任務完成後要再次進行任務要等現實時間一週
一週我都可以破黑暗靈魂兩次了
誰要跟你卡在這裡等任務啊
整個就是手機糞GAME拖臺錢的設計

建議別買,就算75%OFF也別買,真的,真心不騙。
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9.4 記錄時數
搶先體驗的評論
張貼於:2013 年 11 月 26 日
小品遊戲...
該不該買不好說...
還沒製作完畢...
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張貼於:2014 年 12 月 22 日
Good Game!!
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