UPDATE 2014-03-13 - GODUS 2.0
: This is just a short ex ante review cos the current Godus build plays too slow to do a full one in time. Once I sunk a couple more hours into 2.0 I will do a proper review but till then the following has to suffice. In addition to that, if you want to read through my "2nd first impressions" you can find them here: http://steamcommunity.com/app/232810/discussions/0/558750544098558132/
After going silent for almost half a year 22Cans yesterday finally released Godus 2.0, an update that was supposed to change a lot. The question now is does 2.0 live up to that promise or is it just the same old game with a new hat?
Let us do this quick cos most of you that didn't read my first impressions above are just here to know whether the game is worth it or not. The answer is still no. They did change a lot of things and made the promised improvements, but Godus still feels and controls like a mobile game, and that is something a lot of PC gamers can't deal with.
Sculpting, removing trees and rocks as well as collecting belief feels way better now, I give them that. I however still don't understand why belief has to be collected manually at all. Popping belief bubbles adds nothing to the game besides that cheap mobile game feeling.
There is now actually some follower AI in the game but it again doesn't add anything to the gameplay. Your people just wander around, gather at camp fires or rest beneath palms but the AI has no affect on anything. Well, that's not entirely true, sometimes your builder stop building stuff cos they talk to other people.
The new timeline is just a reskinned version of the old scrap book which let's you put resource stickers on cards instead of automatically assigning them. The downside of this however is that it now takes way more resources than before to get things done which slows the game down quite a lot.
And since we are talking about resource cards: They are still there. You still dig out chests to get random cards that may or may not help your people advance. The only difference now is that once you ran out of cards you have to do Voyage of Discovery missions (Lemmings like puzzle mini game where you use your god powers to guide your people to a shrine) to get more stickers instead of PvP battles (which are no longer in the game).
At the end of the day, Godus 2.0 looks different than Godus 1.3.1 but it still plays quite the same. They didn't waste the past 5 months, but they also didn't really tackle the issues, they just patched the symptoms. I can't recommend buying the game, maybe in another 6 months.I am currently working on a full review, but since I will be playing the ESO beta this weekend it will take a few days.