If you’ve not had the chance to play our delightful, Zen-like re-genesis of the god game on Windows PC or Mac OS X, there’s never been a better time to do so! Now more than ever, as we’re currently making full use of our opt-in branch by running a rapid build release schedule during our PC-focused sprint.
Análisis de usuarios:
Recientes:
Muy negativos (77 análisis) - 15% of the 77 user reviews in the last 30 days are positive.
Global:
Mayormente negativos (5,867 análisis) - El 31% de los 5,867 análisis de los usuarios sobre este juego son positivos.

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“GODUS is a unique game that we hope will grow to be truly special. We've thoroughly enjoyed developing our dream game alongside the community and are continuing to refine the game based on the feedback of the players. We warn you that there are still bugs and incomplete features - this is the nature of the journey we are on. You may wish to wait for the finished game, but we have much content still to discover and improve as the game continues development. We do hope you’ll help with this. If you do, you are part of our development team. We look forward to receiving your feedback.”
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Comprar Godus Wars

Includes the original Godus and Godus Wars

 

Actualizaciones recientes Ver todos (58)

3 de febrero

Community Update - Godus Wars - February 3rd 2016



When is combat coming out?

Right now! With the release of Godus Wars, combat finally makes it’s full introduction into the Godus universe. Peter has always considered Godus being two games: one tranquil, peaceful and the other war-like with bloody battles taking place across the unique lands.

Have you abandoned Godus?!

Not at all! The release of Wars proves that we are still dedicated to Godus and everyone who owns or has previously purchased Godus, already has Godus Wars! Yes! Godus Wars is free for all previous Godus Kickstarter backers & owners.

How many people have been working on Godus and what are their roles?

11 people have worked on Godus Wars.

  • Peter and Konrad - Design
  • Dimitri, Gary, Ryan & Richard - Programming
  • Annah - Art
  • Ian - Audio
  • Anthony & Turner - Production
  • Martin - QA
  • Tony - GUI


What about the winner of Curiosity - Bryan Henderson?!

Bryan is featured in Godus Wars! He can be seen as an opposing deity on one of the continents.

Why Early Access?

We’re using Early Access to gather balancing feedback and gauge player reaction as we work towards a feature complete release.

Early Access will allow our users and loyal Kickstarter backers to try out and provide detailed feedback in order for us to deliver a more polished, optimised and balanced game upon release!

The release of Wars demonstrates that we are still dedicated to Godus.

Everyone who owns or has previously purchased Godus, already has Godus Wars! Yes! Godus Wars is free for all previous Godus Kickstarter backers & owners - It should auto-magically appear in your steam library, if it doesnt please let us know!


What's the plan with the Godus backer rewards at this point? When will people be receiving those?

We're continuing to work through the release of the Kickstarter backer rewards. The Art of Godus backer book was sent out to the appropriate tiers last year and the Early Access launch of Godus Wars brings with it a large collection of Godus design documents and Documentary has been completed.

What will you do with Godus Wars feedback?
We will be collecting all detailed and relevant feedback posted and while we won't be replying to all posts individually, we will be reading everything. Be sure to keep an eye on the Announcements board for Feedback updates!

What is happening to this page now that Godus Wars is out?

Now that Godus Wars & Godus are both available as one package, we will be closing the Godus Store page and removing the higher price from sale. The discussion boards will be left untouched.

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Acerca de este juego



Have you ever wanted to play god? In GODUS, you can sculpt every inch of a beautiful world that you look down upon, where your population of Followers will settle and multiply. As you rule over your living, breathing society, a civilization will blossom across your land and offer you their belief. The more Followers that believe in you, the more powerful you will become. It is as simple to play as it is spectacular to behold. Come and lead an incredible journey - this delightful, charming world is waiting for you to make it your own.

GODUS is currently in active cross-platform development for Windows PC, Mac OS and mobile devices where the gameplay experience will evolve and expand over time as we periodically deliver updates for the game.

GODUS is brought to you by legendary designer and inventor of the god game genre, Peter Molyneux.

Key Beta Features

  • You can sculpt the entire world and make it truly unique to you
    Sculpt every inch of an entirely moldable world in the most delightful way. Uncover a wealth of mysteries and surprises waiting to be unearthed beneath the landscape, and find others atop it.

  • Be adored and worshipped by tiny, devoted Followers. Watch them live, learn and love in a fully simulated world
    Your ever-gracious population of reactive, living Followers will need you and worship you unconditionally. You’re the god and they’re your playthings.

  • Create villages and towns, grow their population and sculpt the very lands on which they live
    Group your Followers together to create charming villages or thriving towns - specialize these into Building, Farming or Mining communities.

  • Lead Followers from your Homeworld and set sail on Voyages of Discovery to uncharted lands
    Guide your Followers as they embark on regular Voyages to new and undiscovered lands that hold great rewards.

  • Nurture the growth of a civilization as it rises from the dawn of the primitive age and advances throughout the ages of humanity
    Choose various types of stickers to unlock cards that level-up your population's society, technologies and faith. Cards go into your Timeline, which allows you to make advancements within an era and unlock new abilities.

  • Meet the Astari - a fun loving, party going little tribe who worship the pursuit of happiness
    Your world is not empty. It’s also inhabited by the mischievous Astari, who will do everything they can to persuade your Followers to come and join them. As a god, you must use your powers to deal with these pesky people.

  • Cast miracles of both beauty and destruction - choose how to show your divine power, whether that be by growing forests or launching meteors
    As development continues you will see more God Powers being added that will enhance gameplay, adding depth and variety to the whole GODUS experience.

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Windows XP
    • Procesador: Intel Core 2.0 Ghz
    • Memoria: 1 GB de RAM
    • Gráficos: Geforce 210
    • DirectX: Versión 9.0
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
    Recomendado:
    • SO: Windows 7
    • Procesador: Intel Core Quad 2.4 Ghz
    • Memoria: 4 GB de RAM
    • Gráficos: Geforce GTS 250
    • DirectX: Versión 10
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
    Mínimo:
    • SO: 10.7.5 (Lion)
    • Procesador: 2.2 GHz Intel Core 2 Duo
    • Memoria: 1 GB de RAM
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
    Recomendado:
    • SO: 10.8.2 (Mountain Lion)
    • Procesador: 2.4 GHz Intel Quad Core
    • Memoria: 4 GB de RAM
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Muy negativos (77 análisis)
Global:
Mayormente negativos (5,867 análisis)
Publicados recientemente
Za warudo!
( 0.4 h registradas )
Análisis de acceso anticipado
Publicado el 24 de julio
What a joke
¿Es útil? No Divertido
Saucepain
( 2.4 h registradas )
Análisis de acceso anticipado
Publicado el 24 de julio
This game is completely not what was promised when I backed the Kickstarter. A complete shambles. Do not buy.
¿Es útil? No Divertido
Jadedshadow
( 11.2 h registradas )
Análisis de acceso anticipado
Publicado el 24 de julio
This game is boring as hell
¿Es útil? No Divertido
Blackdog
( 114.6 h registradas )
Análisis de acceso anticipado
Publicado el 23 de julio
This could have been a really fun game, but then the devs found out that they can continue to make money with out putting anymore work in to it.


Steam must remove this game from the Steam store.
¿Es útil? No Divertido
Wolly
( 75.1 h registradas )
Análisis de acceso anticipado
Publicado el 22 de julio
bad game, molyneux lies to me and takes the good coins from my wallet which i earn with sweat blood tear

no buy if safe brain


bad for times of good

no enjoy




not for uu!!
¿Es útil? No Divertido
OJ "I didn't do it" Simpson
( 22.2 h registradas )
Análisis de acceso anticipado
Publicado el 22 de julio
Even if this game was on sale and dropped down to 50 cents, it wouldn't be worth it. Peter Molyneux is a scumbag that lured in people with a promising kickstarter, then used all that money to create a money-scraping iPhone/iPad version, while dumping the PC version to modders. And then, 2 years later, they release another version of the game, just to get even MORE money. This game is False Advertisement at it finest, but nobody is able to get a refund because the scumbags at 22cans used Early Access as cover. They've even admitted that 90% of, if not all, of the kickstarter promises will not be fufilled.

TL;DR: 22cans is full of thieving scumbags, this game is abandonware, don't touch with a 10ft pole.
¿Es útil? No Divertido
Collwig
( 119.3 h registradas )
Análisis de acceso anticipado
Publicado el 20 de julio
"s3e application launcher has stopped working"
The game is unplayable and has been for a long time now due to persistent crashing.
About every 5 minutes or so it will stop and give the above s3e message.
I have spent hours trying all the fixes suggested online but there is no fix.
The developers appear to be doing nothing about it and steam won't offer a refund, i've asked.
The game shoud not be on sale until this bug is fixed and you should protest by not buying it.
I will change this review once the bug is fixed as it is a great game and i've enjoyed playing what i've been able to experience.
¿Es útil? No Divertido
LIBERTY PRIME
( 25.7 h registradas )
Análisis de acceso anticipado
Publicado el 19 de julio
I HATE THIS GAME PETER MOLYNEUX IS A LIAR
DO NOT BUY THIS GAME EVEN IF IT GOES ON SALE ITS THAT BAD
¿Es útil? No Divertido
elwhiteninja
( 86.6 h registradas )
Análisis de acceso anticipado
Publicado el 18 de julio
This game was such a waist of hard earned cash and valuable time. It started off promising then Peter M. Took my lunch money and ran off
¿Es útil? No Divertido
JulioFerrball
( 1.3 h registradas )
Análisis de acceso anticipado
Publicado el 16 de julio
You ever feel extreme dissapointment like your piano playing son that got straight A's started doing drugs and then killed himself, that what it was like buying this game a year ago and watching it update.
¿Es útil? No Divertido
Análisis más útiles  Global
A 48 de 58 personas (83%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
125.2 h registradas
Análisis de acceso anticipado
Publicado el 9 de enero de 2014
Para empezar es un juego de PC...pero ahora, la versión de móvil es...igual...
Antes de todo esto no es un juego, es un pasatiempos, no es estrategia, no es simulación sino un hibrido fallido cual feto en tarro. La verdad es que pasaría por un juego gratuito para facebook o similares. ALEJATE DE ESTE PRODUCTO (Aún tiene que cambiar mucho para ser lo que prometió y no va por buen camino) Lo peor de todo es que aún tengo la esperanza de que el equipo de desarrollo deje de fumar y se ponga de verdad a realizar un buen juego, menos mal que quitaron de la pantalla de carga lo de "REGENESIS OF GODGAMES" o algo así; era como pone Channel en un bote de ♥♥♥♥♥♥.Malo, muy malo, te dejarás los dedos haciendo click para recoger cartas y cavar... no recomendado..para el móvil y gratis todavía pero pagando...apenas se tiene interacción con los habitantes ni con sus actividades, basicamente hay tres recursos y las mecánicas y "misiones" son repetitivas a más no poder; lo de misiones es un decir sólo son mapas de escaramuzas rápidos donde cumplir algun objetivo simplista a priori como ir del punto A al punto B (que con la IA de este juego es todo un reto eso si) etc..
Hay ausencia total de historia tanto principal como secundarias.El mundo da sensación de estar vacío e inerte no le llega ni a las suelas de los zapatos a otros títulos de este tipo como Black & White 1 y 2, Populus etc.. inclusive teniendo en cuenta que es un acceso anticipado.

+ Es curioso al principio
+ Se echa de menos un juego nuevo de este tipo

- Todo
Vuelvo a borrarle hasta la siguiente actualización o para cuando quiera morir de aburrimiento.

NO recomendado NO.

Actualizado por el ultimo update 2.3
Otra vez más de lo mismo, sólo que te hacen empezar en otra tierra casi desde cero, no puedes llevarte recursos execepto las malditas gemas claro. La novedad, dos casitas nuevas y unos cactus si señor, el resto que son dos altares y dos poderes son reciclados. Antes se iba a llamar la edad imperial y ahora se llama la de los pioneros, ese es todo el cambio que notarás al "cambiar de edad" otro truño para el bote. No hay más que mencionar, todo lo mismo, sus 3 recursos sus cuentas atrás para producir mineros o agricultores se hacen surrelistas (23h y 45min en hacer un minero la ciudad minera al tope lo cual no tiene sentido). Le he dado demasiadas malditas oportunidades, en determinado momento dieron para atrás y rehicieron parte, pero solo para que fuera menos pesado de lo pesadísimo y tedioso que se hace jugarle, lo mejor que dado que no lo han desarrollado graficamente nada esta tan verde como la IA puedes jugarlo comodamente en una ventanita pequela pues, ¿para que más? No sé cuando compré esta patraña pero sigo sin recomendarla, si te pica demasiado la curiosidad no pagues más de 1€, avisado quedas que este tipo de juegos son para la web, redes sociales etc.

Actualizado por el Update 2.2.1:
Corregidos algunos errores como el de las misiones, se agradece, la variedad y la evolución del juego sigue un tanto estancado; la verdad en comparacion a las primeras versiones que jugue de este juego, la actual es simplemente menos desesperante pero igual simple y soso. Lo peor de todo son las misiones, pues es frustante la IA de los "seguidores" a la hora de ir de un sitio a otro, se hacen un lio enorme y son totalmente indiferentes a lo que ocurra tal vez sean kamikazes. Por otro lado las misiones son una idiotez y los npc "enemigos" que salen asi porque si de la nada, atraviesan varias capas de terreno de un tortazo también por que hoy es hoy.
La recomendación sigue siendo negativa.

Actualizado por el Update 2.2.0:
Algunas cosas como los asentamientos han mejorado un poco, como es de esperar en estas fases de desarollo esta lleno de bugs (como no poder seleccionar la expedición a realizar y sólo poder hacer la primera), el sistema de cartas y pegatinas sigue siendo muy pesado al igual que los tiempos, dado que sigue contando el tiempo cuando no juegas hay algunas connstrucciones que tardan 1h en hacerse (una mina). La IA de los "seguidores" está bastante verde a la hora de encontrar caminos. Antes el balance de la "fe" estaba mal equilibrado, sobraba demasiado, ahora cuesta demasiado conseguirlo, esperemos den con el término medio.
Todavía le falta mucho a este juego, (diversidad, variedad; solo hay unas pocas mecanicas que se repiten una y otra vez) aún no lo recomiendo, lo de los cofrecitos enterrados para seguir avanzando teconologicamente tampoco me gusta y es muy repetitivo.

Actualizado por el Update 2.0.4:
Ha mejorado la cosa un poco, ahora tiene nuevos problemas ilógicos y sistema de cartas para los recursos sigue siendo deplorable, sigo sin recomendar su compra.
¿Te ha sido útil este análisis? No Divertido
A 13 de 13 personas (100%) les ha sido útil este análisis
No recomendado
40.5 h registradas
Análisis de acceso anticipado
Publicado el 19 de diciembre de 2013
Una buena idea que falta mucho por desarrollar todavía, lo único bueno de comprarlo anticipado es que la comunidad esta frecuentemente aportando ideas para que el juego salga bien.

Pienso que cuando salga completo será un tremendo juego. El arte y la idea son novedosas, puede resultar muy vicioso al principio, pero obligadamente tienes que parar de jugar porque tiene hasta una era determinada máxima por ahora...

Mejor esperen que salga completo
¿Te ha sido útil este análisis? No Divertido
A 3,198 de 3,524 personas (91%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
No recomendado
29.0 h registradas
Análisis de acceso anticipado
Publicado el 27 de noviembre de 2013
GODUS 2.0 - The Regenesis of the Regenesis of the God Game?

Godus 2.0 was supposed to be that big patch [that took them half a year to deliver] that would change and improve everything. But what has really changed? Is Godus now the God Game we all thought it would be when Peter asked for our money on Kickstarter and Steam Early Access or is it still something you should avoid if you haven't bought it yet?

The short answer is: Godus is way better now but still not worth your money, maybe at a 75% discount but not if you have to pay 19€ for it. Do you want to know why? Keep on reading.

2014-05-27: Review is still accurate, Godus is still not a real (PC) game.


Core Gameplay
The land in Godus consists of different layers which you can push, pull or completely remove, but not add. This so-called sculpting it the main mechanic of the game, you will spent most of your time flattening the land so that your followers have enough room to build new abodes and spread.
Compared to the previous versions you can now sculpt more land before you have to click again, which is a real improvement but the mechanic still doesn't feel quite right. It's more enjoyable but only if done in small peaces, if you try to sculpt larger areas it gets really annoying especially cos stuff like digging down or moving multiple layers doesn't unlock till way later in the game.
In addition to sculpting you have some god powers like beautifying land, plant trees or conjuring rain to aid your farmers. These powers look neat but you won't use them very often, they just don't add anything noticeable to the gameplay.


Belief
In order to sculpt land and to fuel your god powers you need belief, the main resource in Godus. Belief is generate by your people while they are breeding and appears in form of bubbles over their abodes which you than have to collect manually. Granted, the mechanic has been vastly improved compared to 1.3.1 cos you can now click & hold the mouse button and then drag the cursor over as many bubbles as you want to collect them instead of clicking each one individually, but it still is unnecessarily complicated and makes the game feel like a mobile game.
This is especially annoying - and concerning - cos pretty much every alpha and later beta player complained about this from the very beginning. People basically begged 22Cans to automate the collection of belief but they just didn't listen.


Timeline, Stickers and Chests
Your civilization's progression is represented by a timeline (former scrap book) which consists of technology cards that unlock once you reached a certain number of followers, crops, ore and so on. To activate cards some of them have to be assigned a certain amount of stickers (starting at one but raising up to above 20 very soon). These stickers come in different categories like social, tools or industry and are obtained by either playing Voyages of Discovery missions (see below) or by finding them in chests which you have to dig up by sculpting land.
This "resource" system is probably the most flawed system in Godus. First of all digging up chests to get random stickers is not fun. Secondly it hurts the sandbox element of the game cos chests (or missions), and therefore stickers, are extremely limited. And finally it's just a shallow and uninspired substitute for a real resource system.


Settlements
Once you have unlocked and activated the respective cards you can place different kinds of settlements (regular, farming, mining, ...) on plots. When you do that a settlement is create that contains the plots or abodes in it's close proximity.
Compared to the previous versions settlements now no longer just gather belief of all the abodes in their area of influence they now allow you to customize your civilization a little bit. The people in a settlement can have one of three jobs. Breeders create new people (as long as their are abodes for them) and belief, Buffers increase the belief generated by your Breeders and Worker do the job specific to the settlement. In a regular Settlement Workers are just common builders (your regular people), in a farming settlement your Workers are Farmers that can create Farms on free plots and harvest crops and so on.
The new settlements really add to the game and most definitively are the feature I like most about 2.0. Granted, assigning people jobs is still a little bit clunky and I can't for the love of god figure out how to deal with that stupid unemployed people that just waste valuable space in my settlements, but it is still a great idea.


Voyages of Discovery
Voyages replaced the rather lackluster PvP Battles and story missions in the former versions. Voyages basically play like a light version of Lemmings, you have a small group of followers that have to reach a shrine. Your job is to make sure that there not just is a path that allows them to do so in time - there is a timer ticking down - but also that they avoid hazards that try to kill them on the way. On a successful run you get stickers, if you fail you lose all the people you send and you to use belief to get a new group.
As simplistic as this might be it also is kinda fun, it's the type of mini game you might wanna play during lunch break. However, it also is incredibly annoying that you have to do all these mission to get the stickers in order to advance. If you don't grind Voyages you will run out of stickers rather soon and won't be able to play the game anymore.


Follower AI
One 2.0's big features was supposed to be the follower AI. Your people would not longer hide inside their abodes and only come out if you had a job for them. Instead they would stroll around and to interesting stuff.
Well, that's true and false at the same time. Your followers now actually do stuff but it's a) basically always the same (resting beneath trees, gathering around camp fires, standing next to each other and talking), b) only very few of your people actually do that stuff (maybe 10-15%?) and c) it has no affect whatsoever on the gameplay nor does it reassemble the behavior of a real civilization.
The world looks more alive in 2.0 than it did before, but, at least for me, it's still not enough, not by a long shot, it's just a nice little start.


Look and Feel
All in all the game still looks and feels like a mobile game, it is designed to be played on a 5" display and not on a 24" monitor, and that might be a K.O. criteria for many people. Godus has no tooltips at all, instead you always have to bring up an info screen that covers the whole monitor. There is no quick action bar to select god powers, you can't use the mouse wheel to scroll threw the timeline but you have to click and drag it instead and so on. The more time you spend playing Godus the clearer it gets that this game's main target group are mobile gamers, it being on PC is just an addition to that concept, not the other way around.
Another aspect of the game that just screams mobile are it's timers, it takes ages to get anything done. It starts of okay but once you reached the second age building simple abodes take more than 20 minutes and rebuilding a new shrine requires several hours. That's okay if you just want to play the game for 5 minutes and then leave it till these things are done (currently you have to keep the game running cos there is no server yet) but if you are the kind of gamer that likes to play a game for at least an hour straight you will run out of things to do and spend most of your time waiting.


Jup, still bad.
¿Te ha sido útil este análisis? No Divertido
A 9 de 10 personas (90%) les ha sido útil este análisis
No recomendado
81.8 h registradas
Análisis de acceso anticipado
Publicado el 27 de diciembre de 2014
Lo que comenzó siendo un entretenido juego de estrategia en sus primeras fases Beta se ha convertido en un juego de moviles Free-to-play pero en ordenador. Esto es un absurdo total.
No voy a esperar durante 10,20,30,45 minutos dependiendo del tipo de construcción que tenga para obtener poder y realizar otras acciones. En una de las últimas actualizaciones añadieron el usar gemas para agilizar o comprar objetos. Esta es la única diferencia entre el PC y un teléfono movil, que en PC las gemas se consiguen más rápido o más despacio y en el movil hay que pagar por ellas.
Yo lo apoyé en Kickstarter, pero no os recomiendo pagar 20€ por este juego. Si teneis un smartphone, probadlo ahí si quereis.
¿Te ha sido útil este análisis? No Divertido
A 2,693 de 3,000 personas (90%) les ha sido útil este análisis
No recomendado
9.9 h registradas
Análisis de acceso anticipado
Publicado el 25 de septiembre de 2013
Want to feel like a god? Look elsewhere. This game is about digging up cards in the dirt.

The bulk of this game has you flattening land for your followers so that they can, in turn, build structures to live and prosper in. The world is made up of layers, like a cake, and you peel those layers to shape the land. In order to unlock spells (that are completely worthless) and expand your influence, you need to collect trading cards in buried chests scattered across the land. To dig up chests and flatten land you need a currency called 'belief' and to get this you need to collect bubbles of 'belief' on top of your peasants' houses. The generation of this belief is on a timer and you'll find yourself waiting hours to do anything substantial. Basically it's a facebook game.

Did I mention there is a cash shop where you can buy power and progress (Thus skipping the otherwise forced wait)? Oh yeah, there's that too. I was hoping this game would be the "re-genesis of the god genre" but it wasn't really. I don't know how I might have thought that-- oh wait, the developer said it, silly me. Multiplayer might be cool in the future-- that is if it actually becomes... ya know... MULTIplayer. Right now it's just an AI skirmish mode where you play against a bot. When you go to the multiplayer lobby you are inundated by a flood of fake IMs from a 13 year old girl or something. It's weird and a bit creepy. Somebody wrote her dialogue, winky faces and kitty faces included. By the third match and subsequent IM deluge, I started to hope that the writer of this was on a pedophile watchlist.

However, this game is not currently finished. It is a steam early access title and I will update my review as it becomes appropriate.
¿Te ha sido útil este análisis? No Divertido
A 13 de 18 personas (72%) les ha sido útil este análisis
No recomendado
10.6 h registradas
Análisis de acceso anticipado
Publicado el 21 de septiembre de 2014
El magnifico Molyneux nos la ha metido otra vez, nos hace pagar un juego Free to play en PC pero para movil o otros dispositivos es gratuito.

El juego en si es como cualquier juego de construcción/civilización que te podrías encontrar por ejemplo en Facebook, donde deberas avanzar tu población, eso si, las construcciones tiene un tiempo de espera clásicos de estos típicos juegos de web.

Por que digo que es un Free to play, por que el juego funciona a base de Fe, es como las monedas típicas de estos tipos de juegos, donde se regenera con el tiempo y si no quieres esperar deberas pagar con € de verdad en la tienda.
Con estas monedas o Fe, servirá para modelar terreno, usar poderes o hacer construcciones importantes

Ademas si no fuera poco con la Fe, ademas la evolución de tu civilización funciona a base de desbloqueo de cartas que te dan avances, y para completar o usar las cartas deberas hacer unos requisitos y también adquirir unos item que lo puedes conseguir encontrando tesoros repartido y escondidos por el mapa o si no, como no, pagando con €.

Finalmente también decir que el juego esta en base Beta, a un 51% de desarrollo y por ahora esta con bastantes bug ( aunque es jugable prácticamente) , ademas visto los avances de la Beta o desarrollo, no se asemeja el juego a lo que nos prometieron que seria, esperemos que esto cambie.

Actualmente para PC no lo recomiendo ya que es de pago y todavia le queda mucho por hacer, si encuentran una oferta como yo ( lo pille a 1€) , pillenlo si tienen ganas de jugarlo.
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A 6 de 6 personas (100%) les ha sido útil este análisis
No recomendado
41.4 h registradas
Análisis de acceso anticipado
Publicado el 19 de marzo de 2015
No os compreis este juego, almenos hasta que este finalizado, actualmente llevan un par de meses en el 53% del desarrollo.
Bugs por todos lados, la idea esta bien, pero el juego actualmente sno se merece lo que esta cobrando.
Ademas con el ultimo parche que pusieron, se han cargado el juego de algun modo. Ahora ya no computa el tiempo que estas fuera del juego
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A 17 de 27 personas (63%) les ha sido útil este análisis
Recomendado
9.1 h registradas
Análisis de acceso anticipado
Publicado el 6 de septiembre de 2014
Sin lugar a dudas Godus, no es solo un simple juego de estrategia, es un simulador de historia en el cual tendremos que tomar el papel de un dios para que nuestros aldeanos prosperen y llegen a ser un gran imperio.

Lo bueno:
-Sistema en tiempo real, el juego tiene contador de tiempo aunque no juegues al conectarte habran terminado las tareas
-Sistema de misiones aleatorios semanales para conseguir objetos
-Progreso de tu civilización dia tras dia sin necesidad de cambiar mapas o empezar nuevas partidas (tu tribu ira evolucionando segun lo que vayas haciendo)
-Sistema de progresos muy detallado y evolutivo (creo que es el unico sistema a parte de civilization que tiene dicha implementación)
-Sistema de gemas por materiales
-Sistema de alegria de pueblo
-Conocer otras culturas
-En español substitulado
-Puedes dejar el juego puesto mientras te dedicas a hacer otras cosas sin necesidad de estar pendiente.
-Tiene una buena calidad grafica (colorido animado muy agradable)
-Acompañado de una banda sonora relajante y tranquila (muy util para hecharte una siesta y esperar que los aldeanos generen fe para seguir trabajando como un dios jaja)

Lo malo:
-No tiene trofeos
-No tiene cromos
-Le falta muchas cosas por desarrollar, sobre todo el contacto con los aldeanos (por ahora solo puedes darles ordenes seleccionandolos aunque podrian diseñarse mas cosas en el futuro haciendolo unico en el mercado)

Puntuación total: 7,2

PD: en el tiempo que lo llevo jugado me encanto, es sencillo y sistematico, por ahora aun estoy en la edad de piedra y aunque se me hace lento, lo suelo dejar minimizado mientras juego a otros juegos para asi observar como mi población crece.
Cuando el juego se complete (si es que se completa por que hay rumores de que han dejado de desarrollarlo) posiblemente gane mas puntuaje por mi parte, aun asi el voto positivo se lo lleva por que me ha sido una experiencia imnovadora y reconfortante como juego de estrategia o simulador de evolución de civilizaciones
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A 353 de 360 personas (98%) les ha sido útil este análisis
No recomendado
152.7 h registradas
Análisis de acceso anticipado
Publicado el 16 de octubre de 2014
When I first got this game I was hooked. I would have recommended it in a heartbeat to anyone who showed an interest in it. I even bought a copy for a good friend of mine so he could play it too. We even had PvP matches in the now removed multiplayer side of the game.

The game is not what I paid for anymore. I did not pay for a mobile touch screen game. The fact that 22cans have gone this route with Godus has made me play it less. I used to spend hours on end playing until it was changed to this mobile style.

Just take a look at this old screenshot which shows a few features I miss from the game:

http://steamcommunity.com/sharedfiles/filedetails/?id=186039142

Features like flags on buildings to show when they are full that wave in the direction of the wind!
And a follower who is named after a friend who I beat in multiplayer PvP match.
Not to mention the better looking buildings with more variety.
The side bar of skills was easier to use than the current system.
How about the other races, like the ginger hair race or the mountain men. Now we are just us and the Astari :/

And have a look at this old screenshot too, the larger towns created using a statue with actual roads:

http://steamcommunity.com/sharedfiles/filedetails/?id=327651332

Just these 2 screenshots alone show how far backwards the mobile style game took. So much variety removed to make it 'more suitable' for the mobile devices.

Again, I did not pay for a mobile game. I feel like I was cheated out of my money, led to believe I was getting a cool game that I actually enjoyed playing only to have it taken away from me and replaced with an inferior substistute, not worth even half what I paid for, that mobile users can play for free!
I get the feeling that this is what 22cans intended from the start, get our money and use it to launch themselves into the mobile gaming market.

For this I can not recommend Godus anymore. It's a sad case as I loved how it was going before they took the mobile route :(
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A 4 de 4 personas (100%) les ha sido útil este análisis
No recomendado
15.7 h registradas
Análisis de acceso anticipado
Publicado el 26 de febrero
I love this game... I would like to see it finished some day...
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