In GODUS, you are brilliantly creative, terrifyingly powerful and above all else, worshipped unconditionally by your followers. You are their god. GODUS is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. In development for PC, Mac and mobile.
Análisis de usuarios: Variados (3,491 análisis)
Fecha de lanzamiento: 13 de Sep, 2013

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado puede o no cambiar significativamente en el curso de su desarrollo. Si no te entusiasma jugarlo en su estado actual, entonces puede que quieras esperar hasta que el juego avance más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“GODUS is a unique game that we hope will grow to be truly special. We've thoroughly enjoyed developing our dream game alongside the community and are continuing to refine the game based on the feedback of the players. We warn you that there are still bugs and incomplete features - this is the nature of the journey we are on. You may wish to wait for the finished game, but we have much content still to discover and improve as the game continues development. We do hope you’ll help with this. If you do, you are part of our development team. We look forward to receiving your feedback.”
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Recomendado por mentores

"New game from fabled Peter Molyneux. Runs with his name and Populous nostalgia but is not that good game in its current form. Wait or buy on BIG sale."

Actualizaciones recientes Ver todos (33)

16 de Octubre

Welcome to Weyworld - Frontier Age Arrives on Steam

Today we’re releasing the first major expansion for Godus, extending the game by introducing a whole new land to explore, full of mystery and unique surroundings.

With this expansive and game-changing update, you’ll be tasked with building a massive Ark, filling it with your tiny, adoring Followers and setting sail for Weyworld - an undiscovered land just waiting to be explored. In Weyworld you will find new secrets to uncover, rival tribes to meet and a host of new god-like abilities to unlock.

Additionally, we have redesigned the Voyages mini-game to give you new ways to play and win unique rewards to decorate your world.

The lost Ark
Your people long to move to a new land and to do this, you must help them build an Ark for their journey across uncharted waters. This Ark will take all the Followers who worked on it to a new land called Weyworld, along with huge amount of resources – 500 Ore and 700 Wheat, to be precise.

Building this Ark is no easy feat and will take a considerable amount of time and resources to complete. Once ready, it will carry up to 500 of your Followers on the voyage to Weyworld. Don’t worry, even though this is a one-way migration for your seafaring Followers, as their almighty god you will be able to return to Homeworld whenever you choose via the Lighthouse.

Weyworld is waiting
Once the Ark arrives at Weyworld, your first task will be to house all the Followers aboard in new abodes unique to this land.

You’ll quickly notice that Weyworld has its own distinctive visual style – it’s a desert world where the trees and rocks you’re familiar with in Homeworld are replaced by cacti and baked earth. That’s not the only difference, however – in Weyworld, crops need to be built on verdant land and mines on rugged land if your want them to flourish and your Followers to prosper.

You’ll also find a third type of terrain – hallowed ground. Here you will be able to build monasteries of various sizes – while these produce no workers, they do generate an awful lot of belief!

Your wayfaring Followers aren’t the first to call Weyworld home – you’ll discover three tribes of mischievous Astari up to their usual tricks. The Astari have hidden an enormous treasure in Weyworld and it’s up to you to claim it for your Followers.

Enter the Frontier Age
Weyworld ushers in the Frontier Age, bringing with it a new Timeline and new cards for you to unlock with new stickers. All the cards you would have unlocked in Homeworld will be active in Weyworld - any cards not unlocked can be completed by returning to Homeworld.

Some of the new abilities you’ll earn will enhance your Followers’ lives and others will increase your own godly powers – here’s a few that you’ll discover in the new world:
  • Blue skiesby your will the skies shall remain bright and clear. Storms will occur less frequently.
  • Stormy weatherkeep the skies angry by your wrath! Storms will appear more frequently.
  • Cometblast apart layers of granite with these celestial projectiles.
  • Enhanced meteorsthere’s nothing like a good meteor strike to vent your divine wrath… and now they’re even more powerful!
  • Epic sculptingunlock the ability to sculpt even more layers of terrain at once.
  • Dig Downunlock the ability to dig directly downwards by double-tapping/clicking.
  • Fleet of Foota healthy diet and plenty of exercise lead to fitter and faster Followers.
  • Crop rotationyour Farmers develop wonderful new agricultural techniques and fields now produce much more Wheat.
More Voyages, redesigned Voyages
We’ve refined the gameplay for Voyages in this update – you no longer have to complete a Voyage within a limited amount of time. However, the more quickly you complete a Voyage, the more points you’ll earn. What do points mean? Points mean prizes! The higher your score in a Voyage, the more stars you’ll complete for it, with a total of three stars available for each Voyage.

We’ve also added a new series of Voyages with this update, called Spooky Shores – earning a high score in these Voyages will unlock a slew of suitably-spooky Halloween themed content, such as creepy masks for your Followers or eerie graves for your Settlements.

Future updates
We still have plenty left in store to bring to Weyworld and the Frontier Age.

Future updates will add an area that’s home to a new rival tribe along with sheep that roam the land, as well as for the game’s dynamic water to turn previously barren lands into fertile plains.

Coming soon to PC & Mac - Balance File Editor & Steamworks integration
We have some very good news for everyone playing Godus on Steam for Mac and Windows PC – the hotly anticipated Balance File Editor we first detailed in this blog is confirmed to be released on Friday 31st October.

This tool will allow you modify how many aspects of the game behave, from wait timers to Belief generation and more besides. Thanks to Steamworks integration, you’ll also be able to share and swap your personalised balance files with each other also with us here at 22cans. We’ll be looking at the best and most popular balance changes you develop with a view to implementing them based on your feedback ahead of when Godus transitions out of Early Access and into full release.

Set sail for new discoveries!
You can download the Frontier Age update for Godus on the main branch of Steam right now just by launching the game. We’re looking forward to hearing what you make of all this new content on Facebook, Twitter, Reddit and our forums – see you around!

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10 de Octubre

Frontier Age Available on Steam, iOS to Follow Next Week

Are you ready to lead your ever-gracious population of Followers on an incredible journey to a new and undiscovered land waiting for you to make it your own?

We hope you are, because today sees the test release of the Frontier Age on Windows PC and Mac, bringing with it Weyworld and a host of new cards for your people’s Timeline.

How do I get it?

We’re releasing this update on iOS and the main branch of Steam for Windows PC and Mac next week.

However. this update is available on our Opt-in branch of Steam right now, so if you’re keen to get started, you can check out the instructions and information on how to access it a little further down.

What’s included?

With today’s update you’ll be able build that gigantic Ark that we mentioned in our last blog and travel across the seas to a new and exciting place called Weyworld (yes, that’s with an ‘e’, not an ‘a’). In addition, you’ll be able to usher your followers into a brand new Age as well as earn some fun Halloween-themed rewards.

There’s also a whole smorgasbord (that’s right, a smorgasbord) of new cards being introduced with this new update to help usher in Weyworld. There are, quite literally, too many to list in full but here’s a quick overview of some that we think you’ll probably find the most enticing.

And yes, your eyes don’t deceive you… Dig Down is back!
  • Epic Sculpting
  • Grand Monasteries
  • Crop Rotation
  • Blue Skies
  • Stormy Weather
  • Dig Down
  • Enhanced Meteors
  • Fleet of Foot
  • Comet
What’s missing?

You may have also seen us mention in our last blog that sheep, flooding, springs, and a third tribe were also on the docket for an upcoming update. Those specific items aren’t quite ready for this particular release (either for Steam or iOS) as we’re still in the process of fully developing those features, but rest assured we’re hoping to get them over to you in a content update in the not-too-distant future.

We wanted to get what we have ready over to you first, that all get to visit Weyworld and also tell us what you think.

Set sail for Spooky Shores

As it happens, good ol’ Halloween is right around the corner, so in the spirit of one of our favourite holidays, we’ve added in some Halloween-themed rewards that you’ll be able to earn in the ‘Spooky Shores’ Voyage of Discovery included in this release.

Here’s some of the just-for-fun rewards you can expect to see added in for Halloween:
  • Witch hats for female builders
  • Skull masks for male builders
  • Pumpkin heads for farmers
  • “Arrow in the head” hats for miners
  • New Halloween tunic colours for builders, farmers, and miners
  • Graves for Settlements
  • Pumpkin fields
Questions from the community about Weyworld

Since posting our last blog, we received some questions about Weyworld and how it might work, so we figured we’d take some time to answer a handful of the questions that were posted over on our forums.

Will the unique terrain types for abodes and mines be sculptable or expandable?

You can sculpt them but you won’t be able to expand them.

Will the spring mechanics ever be introduced as a god power letting us place them ourselves?

We’ve actually been chatting about this but there’s nothing official to confirm just yet, but we’re definitely not ruling it out!

What if we don’t take enough followers or ‘accidentally’ kill our followers off in Weyworld?

Similar to Homeworld, if your population in Weyworld reaches zero then two new followers will emerge from the Ark. Don’t ask us where they come from. We have no idea either.

Are gems and belief carried across worlds?

Gems carry across worlds but all other resources are restricted to each respective world.

How do we go about rebuilding the Ark? Will we need all resources to get started or can the resources trickle in?

Wheat and Ore will need to be in place before you begin construction and, as with everything else, the more builders you have the faster the reconstruction will go. The trick is to try and make Settlements and towns close to the Ark so that your builders don’t have as far to walk. Stamina and speed shrines will certainly help as well!

What exactly is the Comet god power?

Comet is mostly non-destructive (unlike the Meteor god power). Comet is the only way to remove granite, which we can assure you will come in handy on Weyworld.

Will Weyworld on PC have its own Pit of Doom?

There’s currently no Pit of Doom in Weyworld but you can switch between worlds via the lighthouse in each world (and gems carry across worlds).

Want to play the new update early?

We’ll be releasing this update on iOS and the main Steam branch next week, but for those of you who like to try these updates while they’re still getting polished and fixed then you’ll be happy to hear this update is available on the opt-in branch for Steam right now.

A word of warning

Being that all opt-in builds have the potential to be rough around the edges, bear in mind that you may want to back up your save files as there’s a risk that you might lose your game’s progress when updating to the opt-in. For more information on how to access the opt-in builds just check out this guide: How to Access Developer Builds

Known issues

Here’s some of the known issues for this update. As always, if you encounter anything not listed here then please post either on our forums or drop us a line via
  • Completing the Ark reconstruction with gems doesn’t fill the Ark with followers like it should.
  • The ‘Select Expedition’ page should have a confirm button instead of just an ‘X’ in the corner.
  • When you complete a voyage the ‘Star Score’ shows over the reward, making the reward difficult to see.
  • Clicking on a certain tree near the start of the game and opening its info panel will cause the game to crash to desktop.
More updates to come

We’ve also got many more updates on the near horizon, so definitely keep an eye out for more news on what’s in store for Godus. Here’s a quick overview of just a few things we’ve got planned:

Weekly dev updates

Something that we’re pretty jazzed about is that we’re going to start releasing weekly updates on what the team’s been up to and what everyone’s currently working on around the office. We’ll be releasing these on our blog and forums every Friday, starting this very Friday!

More 'Meet the Team' videos

We’ll be sitting down and chatting with more members of the team in some new Meet the Team videos that we’ll be releasing in the very near future.

A big Community Q&A

Many of you have been busy composing and submitting questions for Peter to answer and we’re happy to report that we’ll be recording a video very soon where Peter will sit down and answer as many of your questions as we can. For any questions that we don’t get around to we’ll also be doing a live Twitch stream a few weeks later where you can submit your own questions to Peter in real time for him to answer.

See you in Weyworld!

We’re excited for everyone to get their hands on this next update and try out Weyworld for yourselves. As always, feel free to stalk us over on Facebook and Twitter and say hello over on our forums as well.

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Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Godus Opt-In on Steam

We will be updating the GODUS Opt-In Beta branch more frequently than the main Early Access branch. If you would like to participate in helping us test new fixes and features, big and small, opt-in to our Beta Branch, releasetest.

Please keep in mind that this branch is for testing! Things might go wrong and when they do, send in your bugs and feedback to or

For details on how to access these developer builds, read below:

How to Opt In to Developer Builds

1. Go to your Steam Library
2. Right click on GODUS and select "Properties"
3. Click on the "Betas" tab
4. Click on the dropdown menu and select “releasetest”
5. Enter your beta access code, which is ‘22canstester'
6. Click "Check Code"
7. Hit "Close" and you're all set!

The Community's Access Password

This password will allow you to access the most recent development builds of the game. Using the instructions above, this password will give you immediate access.

  • Password: 22canstester

Cross-platform development

Our development proceeds through sprints that may have differing platform focuses. As such, much of the gameplay available to you in v2.2 is the result of a recent mobile-focused sprint and we intend to progress to a PC-focused sprint within the coming months. Please take this into consideration, as while adjustments will continue to be made to the PC platform to account for the game's differing payment model (buy-to-play on PC & free-to-play on mobile), some areas of balance and design may retain certain elements of the mobile version for the time being.

Acerca de este juego

Have you ever wanted to play god? In GODUS, you can sculpt every inch of a beautiful world that you look down upon, where your population of Followers will settle and multiply. As you rule over your living, breathing society, a civilization will blossom across your land and offer you their belief. The more Followers that believe in you, the more powerful you will become. It is as simple to play as it is spectacular to behold. Come and lead an incredible journey - this delightful, charming world is waiting for you to make it your own.

GODUS is currently in active cross-platform development for Windows PC, Mac OS and mobile devices where the gameplay experience will evolve and expand over time as we periodically deliver updates for the game.

GODUS is brought to you by legendary designer and inventor of the god game genre, Peter Molyneux.

Key Beta Features

  • You can sculpt the entire world and make it truly unique to you
    Sculpt every inch of an entirely moldable world in the most delightful way. Uncover a wealth of mysteries and surprises waiting to be unearthed beneath the landscape, and find others atop it.

  • Be adored and worshipped by tiny, devoted Followers. Watch them live, learn and love in a fully simulated world
    Your ever-gracious population of reactive, living Followers will need you and worship you unconditionally. You’re the god and they’re your playthings.

  • Create villages and towns, grow their population and sculpt the very lands on which they live
    Group your Followers together to create charming villages or thriving towns - specialize these into Building, Farming or Mining communities.

  • Lead Followers from your Homeworld and set sail on Voyages of Discovery to uncharted lands
    Guide your Followers as they embark on regular Voyages to new and undiscovered lands that hold great rewards.

  • Nurture the growth of a civilization as it rises from the dawn of the primitive age and advances throughout the ages of humanity
    Choose various types of stickers to unlock cards that level-up your population's society, technologies and faith. Cards go into your Timeline, which allows you to make advancements within an era and unlock new abilities.

  • Meet the Astari - a fun loving, party going little tribe who worship the pursuit of happiness
    Your world is not empty. It’s also inhabited by the mischievous Astari, who will do everything they can to persuade your Followers to come and join them. As a god, you must use your powers to deal with these pesky people.

  • Cast miracles of both beauty and destruction - choose how to show your divine power, whether that be by growing forests or launching meteors
    As development continues you will see more God Powers being added that will enhance gameplay, adding depth and variety to the whole GODUS experience.

Requisitos del sistema

    • OS: Windows XP
    • Processor: Intel Core 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: Geforce 210
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: Windows 7
    • Processor: Intel Core Quad 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Geforce GTS 250
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: 10.8.2 (Mountain Lion)
    • Processor: 2.4 GHz Intel Quad Core
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Análisis útiles de usuarios
A 13 de 19 personas (68%) les ha sido útil este análisis
8.7 h registradas
Análisis de acceso anticipado
Sin lugar a dudas Godus, no es solo un simple juego de estrategia, es un simulador de historia en el cual tendremos que tomar el papel de un dios para que nuestros aldeanos prosperen y llegen a ser un gran imperio.

Lo bueno:
-Sistema en tiempo real, el juego tiene contador de tiempo aunque no juegues al conectarte habran terminado las tareas
-Sistema de misiones aleatorios semanales para conseguir objetos
-Progreso de tu civilización dia tras dia sin necesidad de cambiar mapas o empezar nuevas partidas (tu tribu ira evolucionando segun lo que vayas haciendo)
-Sistema de progresos muy detallado y evolutivo (creo que es el unico sistema a parte de civilization que tiene dicha implementación)
-Sistema de gemas por materiales
-Sistema de alegria de pueblo
-Conocer otras culturas
-En español substitulado
-Puedes dejar el juego puesto mientras te dedicas a hacer otras cosas sin necesidad de estar pendiente.
-Tiene una buena calidad grafica (colorido animado muy agradable)
-Acompañado de una banda sonora relajante y tranquila (muy util para hecharte una siesta y esperar que los aldeanos generen fe para seguir trabajando como un dios jaja)

Lo malo:
-No tiene trofeos
-No tiene cromos
-Le falta muchas cosas por desarrollar, sobre todo el contacto con los aldeanos (por ahora solo puedes darles ordenes seleccionandolos aunque podrian diseñarse mas cosas en el futuro haciendolo unico en el mercado)

Puntuación total: 7,2

PD: en el tiempo que lo llevo jugado me encanto, es sencillo y sistematico, por ahora aun estoy en la edad de piedra y aunque se me hace lento, lo suelo dejar minimizado mientras juego a otros juegos para asi observar como mi población crece.
Cuando sea Beta posiblemente gane mas puntuaje por mi parte, aun asi el voto positivo se lo lleva por que me ha sido una experiencia imnovadora y reconfortante como juego de estrategia o simulador de evolución de civilizaciones
Publicado: 6 de Septiembre
¿Te ha sido útil este análisis? No
A 10 de 15 personas (67%) les ha sido útil este análisis
9.7 h registradas
Análisis de acceso anticipado
El magnifico Molyneux nos la ha metido otra vez, nos hace pagar un juego Free to play en PC pero para movil o otros dispositivos es gratuito.

El juego en si es como cualquier juego de construcción/civilización que te podrías encontrar por ejemplo en Facebook, donde deberas avanzar tu población, eso si, las construcciones tiene un tiempo de espera clásicos de estos típicos juegos de web.

Por que digo que es un Free to play, por que el juego funciona a base de Fe, es como las monedas típicas de estos tipos de juegos, donde se regenera con el tiempo y si no quieres esperar deberas pagar con € de verdad en la tienda.
Con estas monedas o Fe, servirá para modelar terreno, usar poderes o hacer construcciones importantes

Ademas si no fuera poco con la Fe, ademas la evolución de tu civilización funciona a base de desbloqueo de cartas que te dan avances, y para completar o usar las cartas deberas hacer unos requisitos y también adquirir unos item que lo puedes conseguir encontrando tesoros repartido y escondidos por el mapa o si no, como no, pagando con €.

Finalmente también decir que el juego esta en base Beta, a un 51% de desarrollo y por ahora esta con bastantes bug ( aunque es jugable prácticamente) , ademas visto los avances de la Beta o desarrollo, no se asemeja el juego a lo que nos prometieron que seria, esperemos que esto cambie.

Actualmente para PC no lo recomiendo ya que es de pago y todavia le queda mucho por hacer, si encuentran una oferta como yo ( lo pille a 1€) , pillenlo si tienen ganas de jugarlo.
Publicado: 21 de Septiembre
¿Te ha sido útil este análisis? No
A 5 de 7 personas (71%) les ha sido útil este análisis
6.7 h registradas
Análisis de acceso anticipado
Aunque no se parece demasiado a lo que prometieron... es divertido si lograis pillarlo a buen precio.

Ademas, lo cambiaron completamente desde hace medio año a ahora... es un juego completamente nuevo. No recomendado si vais a pagar mas de 5€
Publicado: 23 de Septiembre
¿Te ha sido útil este análisis? No
A 21 de 41 personas (51%) les ha sido útil este análisis
0.5 h registradas
Análisis de acceso anticipado
Me disloqué el dedo índice jugando a este truño.

Molineux, devuélveme las perras.
Publicado: 30 de Mayo
¿Te ha sido útil este análisis? No
A 269 de 302 personas (89%) les ha sido útil este análisis
53.6 h registradas
Análisis de acceso anticipado
This is a Kickstart project I regret backing. Since it's first iteration, it clearly showed it was a mobile game transplanted onto a PC. Regardless, I loved the art style and I played it for many many hours. Then 22Cans went silent for months and I lost interest and abandoned it. Recently they picked up and I've spent a few hours playing the latest build.

And it's ♥♥♥♥ing dreadful.

The mobile game transplated onto a PC has fully metamorphosed into a pay to win mobile title. As an example, take farming. As soon as you discover farming, you can no longer build. Anything. Unless you have wheat. Each farm produces wheat - in 90 minutes of real time. REAL TIME? WHAT IN THE ♥♥♥♥? So every one and a half hours, I can build a couple of houses. (And the ♥♥♥♥ing ♥♥♥♥♥♥ farmers can't harvest the wheat, oh no, you have to do it yourself).

Of course, you can always buy wheat using gems. 22Cans love gems. They go out of their way to constantly point this out. They have built a game around the microtransactions of gems. Because PC users have already paid for the game (their words), PC users don't have to buy gems. Instead, we can sacrifice our followers in a pit to get a gem. Of course, that makes your followers hate you, also triggers another real time timer to respawn that follower - in 30 minutes or so. Whilst the new faction (which I have to admit, is funny) steal your followers.

The last update also added voyages, frustrating mini games where you try to get your little dudes to a temple for rewards. Of course, if you screw up then you can either way HOURS of real time for reinforcements to arrive to try again or... you got it, pay gems.

This game has so much promise. I really like the art style, the humour, and the ideas of the game. But the implementation is ♥♥♥♥ing attrocious.

I have never sworn so much in a review... I'm ♥♥♥♥ed with the direction of this game and it shows.

I shall go back to playing Banished. Hopefully 22Cans realize what sort of a ♥♥♥♥ed up abortion they are creating with these delays and reduce them to miniscule levels or I can't see this working. Maybe mobile users have a different mindset to traditional PC / console gamers as I don't understand how on earth they think putting realtime blocks in place makes a game fun.

Publicado: 12 de Agosto
¿Te ha sido útil este análisis? No
A 40 de 48 personas (83%) les ha sido útil este análisis
125.2 h registradas
Análisis de acceso anticipado
Para empezar es un juego de PC...pero ahora, la versión de móvil es...igual...
Antes de todo esto no es un juego, es un pasatiempos, no es estrategia, no es simulación sino un hibrido fallido cual feto en tarro. La verdad es que pasaría por un juego gratuito para facebook o similares. ALEJATE DE ESTE PRODUCTO (Aún tiene que cambiar mucho para ser lo que prometió y no va por buen camino) Lo peor de todo es que aún tengo la esperanza de que el equipo de desarrollo deje de fumar y se ponga de verdad a realizar un buen juego, menos mal que quitaron de la pantalla de carga lo de "REGENESIS OF GODGAMES" o algo así; era como pone Channel en un bote de ♥♥♥♥♥♥.
Vuelvo a borrarle hasta la siguiente actualización o para cuando quiera morir de aburrimiento.
Malo, muy malo, te dejarás los dedos haciendo click para recoger cartas y cavar... no recomendado..para el móvil y gratis todavía pero pagando...apenas se tiene interacción con los habitantes ni con sus actividades, basicamente hay dos recursos y las mecánicas y "misiones" son repetitivas a más no poder; lo de misiones es un decir sólo son mapas des escaramuzas rápidos donde cumplir algun objetivo, como alcanzar X poblacion etc..
Hay ausencia total de historia tanto principal como secundarias.El mundo da sensación de estar vacío e inerte no le llega ni a las suelas de los zapatos a otros títulos de este tipo como Black & White 1 y 2, Populus etc..

+ Es curioso al principio
+ Se echa de menos un juego nuevo de este tipo

- Todo

NO recomendado NO.

Actualizado por el ultimo update 20/10/2014
Otra vez más de lo mismo, sólo que te hacen empezar en otra tierra casi desde cero, no puedes llevarte recursos execepto las malditas gemas claro. La novedad, dos casitas nuevas y unos cactus si señor, el resto que son dos altares y dos poderes son reciclados. Antes se iba a llamar la edad imperial y ahora se llama la de los pioneros, ese es todo el cambio que notarás al "cambiar de edad" otro truño para el bote. No hay más que mencionar, todo lo mismo, sus 3 recursos sus cuentas atrás para producir mineros o agricultores se hacen surrelistas (23h y 45min en hacer un minero la ciudad minera al tope lo cual no tiene sentido). Le he dado demasiadas malditas oportunidades, en determinado momento dieron para atrás y rehicieron parte, pero solo para que fuera menos pesado de lo pesadísimo y tedioso que se hace jugarle, lo mejor que dado que no lo han desarrollado graficamente nada esta tan verde como la IA puedes jugarlo comodamente en una ventanita pequela pues, ¿para que más? No sé cuando compré esta patraña pero sigo sin recomendarla, si te pica demasiado la curiosidad no pagues más de 1€, avisado quedas que este tipo de juegos son para la web, redes sociales etc.

Actualizado por el Update 2.2.1:
Corregidos algunos errores como el de las misiones, se agradece, la variedad y la evolución del juego sigue un tanto estancado; la verdad en comparacion a las primeras versiones que jugue de este juego, la actual es simplemente menos desesperante pero igual simple y soso. Lo peor de todo son las misiones, pues es frustante la IA de los "seguidores" a la hora de ir de un sitio a otro, se hacen un lio enorme y son totalmente indiferentes a lo que ocurra tal vez sean kamikazes. Por otro lado las misiones son una idiotez y los npc "enemigos" que salen asi porque si de la nada, atraviesan varias capas de terreno de un tortazo también por que hoy es hoy.
La recomendación sigue siendo negativa.

Actualizado por el Update 2.2.0:
Algunas cosas como los asentamientos han mejorado un poco, como es de esperar en estas fases de desarollo esta lleno de bugs (como no poder seleccionar la expedición a realizar y sólo poder hacer la primera), el sistema de cartas y pegatinas sigue siendo muy pesado al igual que los tiempos, dado que sigue contando el tiempo cuando no juegas hay algunas connstrucciones que tardan 1h en hacerse (una mina). La IA de los "seguidores" está bastante verde a la hora de encontrar caminos. Antes el balance de la "fe" estaba mal equilibrado, sobraba demasiado, ahora cuesta demasiado conseguirlo, esperemos den con el término medio.
Todavía le falta mucho a este juego, (diversidad, variedad; solo hay unas pocas mecanicas que se repiten una y otra vez) aún no lo recomiendo, lo de los cofrecitos enterrados para seguir avanzando teconologicamente tampoco me gusta y es muy repetitivo.

Actualizado por el Update 2.0.4:
Ha mejorado la cosa un poco, ahora tiene nuevos problemas ilógicos y sistema de cartas para los recursos sigue siendo deplorable, sigo sin recomendar su compra.
Publicado: 9 de Enero
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