灵魂熔炉是一个玩家通过构建他们的卡组来挑战朋友或电脑的完全免费的在线卡牌游戏。不前的游戏版本包括卡牌构建,卡牌收集,在线游戏,智能对手,构筑比赛,轮抽比赛,以及其他有趣的因素。
使用者評論:
整體:
大多好評 (992 篇評論) - 992 個使用者中有 70% 為該遊戲做出正面評論。
發售日: 2016 年 07 月 25 日

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評論

“…在我们展台上的最佳展品之一。”- Penny Arcade
“很难描述我多么喜欢这个游戏”5/5 – Game Informer
“灵魂熔炉的视觉效果令人震惊。插画鲜艳而美丽。打出你的生物和法术十分流畅。”-Legit MTG
“有着卡组构筑,轮抽竞技与多人掠夺,我认为灵魂熔炉将为在线卡牌游戏带来一个新的趋势。”-Geeks With Juniors

“看起来很惊艳...我真想立刻开始游戏。”– http://www.wired.com/geekdad/2012/08/solforge-looking-good/

關於此遊戲

灵魂熔炉是一个玩家通过构建他们的卡组来挑战朋友或电脑的完全免费的在线卡牌游戏。不前的游戏版本包括卡牌构建,卡牌收集,在线游戏,智能对手,构筑比赛,轮抽比赛,以及其他有趣的因素。玩家可以从他们的收藏中定制自己的卡组。你可以通过在线游戏或从商店购买来丰富你的收藏。来试试这个完全免费的游戏吧!

灵魂熔炉将包括一个成熟的集换式卡牌游戏的所有策略模式,包括单人战役模式,合作竞技模式,以及更多。不像其他在线集卡游戏,灵魂熔炉专门为在线游戏所设计,具有流畅的操作体验以及直观的界面。

灵魂熔炉中的核心机制是升级。每当你打出一张卡后,那张卡升级成为更强力的版本。随着游戏进行,你的等级不断提升,并能打出更强力的高级卡片。有一些卡早期较弱但能升级成终结者,也有一些卡前期很强力但升级后提升很少,作出合理的策略选择对于资深游戏玩家来说也是一种挑战。

核心特征

  • -挑战你的好友或者挑战不同难度的电脑。
  • 易学难精。
  • 简单的教程让你立即上手。
  • 独特的升级机制,根据不同级别改变卡牌的样貌和效果。
  • 在线游戏
  • 卡牌构筑
  • 构筑以及轮抽的比赛模式
  • 卡牌合成模式
  • 战役模式

正在开发:

  • 设计新卡
  • 合作闯关模式
  • 鲜活的插画
  • 以及更多!

系統需求

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
Customer reviews
Customer Review system updated! Learn more
整體:
大多好評 (992 篇評論)
Recently Posted
Mr. Hedgehog
( 8.8 記錄時數 )
張貼於:07 月 26 日
All people have the same cards, the same decks...
Helpful? 搞笑
Draconis Nox
( 1.0 記錄時數 )
張貼於:07 月 26 日
Pretty much freebe dogshit. Way to simplistic. Makes Hearthston/Magic/Pretty-much-every-card-game look outstandingly complex. If you want to feel like you are good at card battle games, then this is for you. If you want something with a massive amount of depth and complexity, look elsewhere.

The way this is set up makes games drag on for far too long. I was in a tutorial battle for over two hours due to the mechanics of how the game is played. No thanks.
Helpful? 搞笑
sweetkidsweet16
( 0.3 記錄時數 )
張貼於:07 月 26 日
Just tryed this game out and played tutorial 1 and won easily.
Then got free pack and was interesting.
Moved onto tutorial 2 win with spells. Having great difficulties passing the tutorial.
I have tryed every combination and it's pretty harsh to start this game for new players, Especially if they do not know what they are doing and this really needs a fix and update. Even there is no tips or hints what card I am supposed to play.
I declare this game broken for new players.
That's all I have to say.
Helpful? 搞笑
KKarma
( 5.7 記錄時數 )
張貼於:07 月 25 日
Pay-to-win
Helpful? 搞笑
Nathaniel
( 8.4 記錄時數 )
預售版評論
張貼於:07 月 25 日
One of those "forever stuck in development" games...
Helpful? 搞笑
JUBA
( 0.3 記錄時數 )
張貼於:07 月 25 日
Do not waste your time to download. I played more than 50 tcg game so far and this one has worst UI and overall one of the worst tcg i have ever seen.
Helpful? 搞笑
⚜ IG 88 ⚜
( 1,068.8 記錄時數 )
張貼於:07 月 25 日
Do not play this game. The devs completely ruined it with a new client undated. As you can see I have many hours of play under the hood and I can assure you its now a big pile of crap. In order to make the new client possible the devs had to remove more then 60% of the game feature. They are really amateurish and unprofessional they can't even change screen shots on the store page that are misleading. The true release was the 6/3/2016 but it took 2 months for the devs to remove the EA tag....
Helpful? 搞笑
₳shburn98
( 572.8 記錄時數 )
搶先體驗的評論
張貼於:07 月 24 日
[July 25]
Good: Used to be. The sliding thumbnmail gallery you are seeing now? is outdated and they don't care to update.

Bad: Multiple, terrible decision making from the game developer driving players away. No kidding. This recent Very Negative from the community is deserved.

Recommendation: Play Spellweaver, a good f2p collectable card game.
Helpful? 搞笑
laszlo.stadler
( 3.8 記錄時數 )
搶先體驗的評論
張貼於:07 月 24 日
I backed the game and when the first version came out it looked promising but even then I did not like the random buy aspect (I gladly pay for card packs, expansions etc as long as they are not random. Like the Living Card Games from FFG). Also it was slow and buggy so I left it and forgot about it.

Now I received mail that they are giving free gold to people who were there from the beginning. They mad it sound like they are giving away a huge ammount of real money. Really??? You get 1500 gold (5$ or so) and you can't even buy a card pack from it. By the way there is only one card pack? For most of the things you need real money and they are too expensive and with in game money you can't get anything.

Do not recommend it. A shame because it's a Richard Garfield design and could be fun.
Helpful? 搞笑
Twink
( 29.4 記錄時數 )
搶先體驗的評論
張貼於:07 月 23 日
Game concepts and mechanics make gameplay fun and original.
Lots of cards and decks to mess around with.
I just started playing again due to new update.
2 negatives hit me straight away. The game is slower, all actions and turn times seem to linger far too long. And changes in format of daily quests make it harder for new players to gain any momentum.
I want to like it, just cant seem to be enthusiastic enough to play it.
Helpful? 搞笑
Most Helpful Reviews  In the past day
48 人之中有 44 人(92%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
不推薦
572.8 記錄時數
搶先體驗的評論
張貼於:07 月 24 日
[July 25]
Good: Used to be. The sliding thumbnmail gallery you are seeing now? is outdated and they don't care to update.

Bad: Multiple, terrible decision making from the game developer driving players away. No kidding. This recent Very Negative from the community is deserved.

Recommendation: Play Spellweaver, a good f2p collectable card game.
這篇評論值得參考嗎? 搞笑
46 人之中有 41 人(89%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
不推薦
1,068.8 記錄時數
張貼於:07 月 25 日
Do not play this game. The devs completely ruined it with a new client undated. As you can see I have many hours of play under the hood and I can assure you its now a big pile of crap. In order to make the new client possible the devs had to remove more then 60% of the game feature. They are really amateurish and unprofessional they can't even change screen shots on the store page that are misleading. The true release was the 6/3/2016 but it took 2 months for the devs to remove the EA tag....
這篇評論值得參考嗎? 搞笑
4 人之中有 3 人(75%)認為這篇評論值得參考
不推薦
0.3 記錄時數
張貼於:07 月 26 日
Just tryed this game out and played tutorial 1 and won easily.
Then got free pack and was interesting.
Moved onto tutorial 2 win with spells. Having great difficulties passing the tutorial.
I have tryed every combination and it's pretty harsh to start this game for new players, Especially if they do not know what they are doing and this really needs a fix and update. Even there is no tips or hints what card I am supposed to play.
I declare this game broken for new players.
That's all I have to say.
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
不推薦
1.0 記錄時數
張貼於:07 月 26 日
Pretty much freebe dogshit. Way to simplistic. Makes Hearthston/Magic/Pretty-much-every-card-game look outstandingly complex. If you want to feel like you are good at card battle games, then this is for you. If you want something with a massive amount of depth and complexity, look elsewhere.

The way this is set up makes games drag on for far too long. I was in a tutorial battle for over two hours due to the mechanics of how the game is played. No thanks.
這篇評論值得參考嗎? 搞笑
Most Helpful Reviews  In the past 7 days
61 人之中有 53 人(87%)認為這篇評論值得參考
有 5 位使用者認為這則評論很有趣
不推薦
1,487.7 記錄時數
搶先體驗的評論
張貼於:07 月 22 日
It's finally time to redo this review. After over three years of having this game positively reviewed, I just can't justify it anymore.

You know those girls that are with the ♥♥♥♥♥♥♥♥♥ guys that cheat on them all the time and don't have a job and are basically just terrible people, but the girl talks about how she loves him and she can change him and all her friends tell her she can do better but she just won't listen to them? You know what I'm talking about? Well, I've been in a three year relationship with SolForge and it's been terrible. I kept hoping it would get better. They kept telling me they were going to be better and they were going to fix everything wrong with our relationship. Even now, I'm going back through Kickstarter updates. "Animated Card Preview!" dated February 17th, 2013. "Next Game button!" dated October 1st, 2013. "The future of SolForge including full release this fall" dated May 2015. So many promises, so many hopes. I just kept waiting for it to get better. I wanted to see the light at the end of the tunnel. The pot of gold at the end of the rainbow. And I waited... and I waited.

Well, it came. A few weeks ago, we made it to the end of the rainbow. The new client which was supposed to be developed in a few months and ended up taking over a year dropped. But it wasn't a pot of gold. It was a steaming pot full of festering crap. So poor was the new client release that they basically had to do an "Oops, can't put the rabbit back in the hat, so this week just won't count while we work out our server issues that we 'couldn't have anticipated.'" Turned out to be a couple weeks, but they worked out their server issues and the game is now actually playable.

So what did we get with the new client? Well, I mean I guess it works. A lot of functionality that was in the old client is now gone, such as the next game button, deck sorting when deck building or drafting, the game log now clears if you exit to menu and come back, you can't click on Solbind cards in the card text to see what he solbound card actually does... I mean, I guess the menus look pretty. But the rest is terrible. Like... really terrible. We got a new client that is slightly prettier, but is worse in basically every other way to the old client. Nice.

But let's say that's all fine. Annoying, but fine. What is the actual gameplay like? Well, it too has gotten worse. Much worse. Now, to be perfectly honest, I've had a problem with certain RNG aspects of this game since the very beginning. I mean, it's a CCG so obviously RNG is going to factor into every game, but my problem is that this game frequently hands the game to one player or the other based completely on RNG. Again, I understand that happens sometimes in CCGs, but it seems far too frequent when I look back at a game and realize that there is absolutely nothing I could have done to pull out a win because my opponent drew all his leveled cards and I drew none of mine. Now I said things have gotten worse and everything I've just talked about have been a part of the game since day 1, so what exactly has gotten worse about RNG? Well... it's how many cards are "I win" or "I lose" based purely on RNG. In alpha, there was Everflame Phoenix. It was a very polarizing card due to the pure RNG aspect of it but even then, it wasn't a straight out "I win." Now, there is Othra which features the exact same infuriating mechanic and really, the exact same card design (huge level 1, useless level 2 that can flip on 2.4 into a game-winning level 3) which is like Everflame Phoenix only significantly more powerful. It's the power-creep version of the same card.

The thing is, they keep making more and more cards that are incredibly good based on RNG. In the newest set, Indomitable Fiend is an amazing RNG card. The whole concept of the card is that you can't really direct what lane it ends up in, but it's so powerful you don't really care. In fact, I'm playing an Indomitable Fiend deck right now because it's so powerful, but the thing is I don't really have to play it. The deck plays itself. If I draw Indomitable Fiend into multiple Immortal Echoes, I win. Otherwise, I lose. The actual decision making in the deck is barely a decision most of the time. And the reason I'm playing this braindead deck is that it's actually one of the most powerful decks playable, which I think really gets to the underlying problem with this whole game. For several iterations and several expansions, SolForge is slowly stepping away from decision making and interactivity and more toward purely RNG based games from start to finish. Players have talked about this and written articles about it for a long time, but it doesn't seem like it's by mistake at this point.

And finally there's the power creep. Now you could argue that cards are constantly being rebalanced, new cards are being tuned down and old cards are being tuned up, but the thing is... every new expansion has at least one or two cards that are clearly overpowered. Every time. Sure, after a month or two they tune them down, but I don't think it's a mistake that they come out of the gate overpowered. It encourages players to spend money to buy cards in the new set if they want to be competitive until the obviously overpowered cards are finally tuned down. Coincidentally, it's usually shortly after their forging costs have been reduced.

So after my three year abusive relationship... SolForge... I'm breaking up with you. I'm tired. I'm tired of your crap. I'm tired of your broken promises, broken clients, and broken game. I'm tired of being frustrated about losing games that I never had any chance of winning. I'm tired of winning games that I never actually had to make a decision from start to finish. I'm tired of "alternate art" cards that are just recolored versions of the old cards. I'm tired of a mobile client that hasn't worked in over a year despite it working initially. I'm tired of seeing cards that are stupidly overpowered every single expansion when you can't not realize how overpowered those cards are. I'm over it. I trusted you, I backed you, and you failed me.
這篇評論值得參考嗎? 搞笑
18 人之中有 16 人(89%)認為這篇評論值得參考
不推薦
29.4 記錄時數
搶先體驗的評論
張貼於:07 月 23 日
Game concepts and mechanics make gameplay fun and original.
Lots of cards and decks to mess around with.
I just started playing again due to new update.
2 negatives hit me straight away. The game is slower, all actions and turn times seem to linger far too long. And changes in format of daily quests make it harder for new players to gain any momentum.
I want to like it, just cant seem to be enthusiastic enough to play it.
這篇評論值得參考嗎? 搞笑
23 人之中有 17 人(74%)認為這篇評論值得參考
不推薦
3.8 記錄時數
搶先體驗的評論
張貼於:07 月 24 日
I backed the game and when the first version came out it looked promising but even then I did not like the random buy aspect (I gladly pay for card packs, expansions etc as long as they are not random. Like the Living Card Games from FFG). Also it was slow and buggy so I left it and forgot about it.

Now I received mail that they are giving free gold to people who were there from the beginning. They mad it sound like they are giving away a huge ammount of real money. Really??? You get 1500 gold (5$ or so) and you can't even buy a card pack from it. By the way there is only one card pack? For most of the things you need real money and they are too expensive and with in game money you can't get anything.

Do not recommend it. A shame because it's a Richard Garfield design and could be fun.
這篇評論值得參考嗎? 搞笑
18 人之中有 14 人(78%)認為這篇評論值得參考
不推薦
406.1 記錄時數
搶先體驗的評論
張貼於:07 月 20 日
The new UI sucks balls unless they bring back the old one i cant recommend this game anymore no fun playing it anymore
這篇評論值得參考嗎? 搞笑
18 人之中有 14 人(78%)認為這篇評論值得參考
不推薦
94.2 記錄時數
搶先體驗的評論
張貼於:07 月 22 日
The game once was awesome, played every day, you could have fun and do quests by playing against A.I both using your decks

Now its 100% PAY TO WIN

You have to win 3 ONLINE GAMES to get a daily reward that is 1 booster with a very small chance of getting 1 possibly good card for your deck

But , you cant get even 1 win, I'm level 1 since the update, and I have some legendary , but I always play against other lvl 1 players with a FULL LEGENDARY DECK
NO TATICS , JUST PUT YOUR OP CARDS ONE AFTER ANOTHER AND WIN

Hearthstone , the Epic and legendaries are good but the decks are full of rares that are also very good

Stay Away from this game
這篇評論值得參考嗎? 搞笑
Most Helpful Reviews  Overall
71 人之中有 62 人(87%)認為這篇評論值得參考
不推薦
5.0 記錄時數
搶先體驗的評論
張貼於:06 月 1 日
SolForge beta had grown to become one of the games I most enjoyed. And I'd been eagerly awaiting the full release for a while.

What did I expect?
* Some bugs removed.
* A way to manually sort decks. It used to auto-sort A-Z, so you had to number your decks to sort any other way.
* Better card search options. Especially across levels. That is, you were only able to search for the wordings on the level 1 versions of cards. This meant you couldn't search for, for example, the cards that are 'free' at level 2 or 3, because those cards have no text at level 1.
* Larger 'at a glance' cards or an option for at a glance text overlays, so you could easily read what several cards do, side by side.

What did I hope for but not really expect?
* Extra stats for cards. Especially stats for which decks they're used in. I love having multiple decks (essential for solo play), with as much variety as possible across decks. Ideally, I like each deck to have entirely different cards from each other deck. This is almost impossible if you have 10 or more decks, because there's no way to remember which of the hundreds of cards you've already used in another deck.
* More solo options. At the very least, developer designed decks to play against (some of which could be based on previous community decks or tournament winning decks).
* Better AI.

What did we actually get?
NONE of either my hopes or expectations. In fact, quite the opposite in most cases:
* Loss of even the automatic A-Z sorting. So now my decks are just a random jumble.
* Loss of the ability to even VIEW the level 2 or higher versions of cards at a glance. So now you can't even skim across the cards to try to spot which are, for example, 'free'. You have to click on each, one by one... yeah, through hundreds of cards.
* Not that that point matters now, because in addition to that, the text has been removed from the cards entirely. The only way to see the text is to click on them and have a pop-up tell you what it says. So there is now no way to compare cards at a glance.
* AND the cards are actually SMALLER! Most of the screen space has been given over to the background/playmat, with the cards as tiny, shrunken little things in a small section in the middle!
* The random deck options and 'quick play' option for solo battles have both been removed. Now the only solo option is to choose two of your own decks, one to play with and one to play against. Not nearly as fun as randomised choices.

On top of all that:
* MORE bugs, not less.
* Slow loading times.
* Slow in other ways too (eg. it goes through a series of mini-freezes when opening new packs)
* Multiple other problems just for iPad versions, that aren't a problem on PC (eg. right-click options; and scrolling that doesn't work).

So... what was it all for then?
* Shiny silver background.
* New card format. Shiny, sci-fi style. Bright lines around the edges. (All negatives for me: The sci-fi style doesn't suit the more fantasy oriented setting. The bright lines distract from the art.)
* Over the top special effects, like packs blowing up instead of opening; and the whole deck flying around the screen when it's time to level up.

In sum, the only 'improvements' are all flash and no substance; the game is now frustrating on PC, almost unplayable on iPad, and certainly unplayable on anything smaller than a standard sized iPad. Major disappointment, for a game with so much promise.
這篇評論值得參考嗎? 搞笑