灵魂熔炉是一个玩家通过构建他们的卡组来挑战朋友或电脑的完全免费的在线卡牌游戏。不前的游戏版本包括卡牌构建,卡牌收集,在线游戏,智能对手,构筑比赛,轮抽比赛,以及其他有趣的因素。
用户评测:
Overall:
多半好评 (909 篇评测) - 909 篇用户的游戏评测中有 76% 为好评。

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开发者的话:

“SolForge is now in open beta! Play for free and start building your collection now. Your feedback will help shape the development of the game!”
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评测

"...one of the best demos on our showfloor."
Penny Arcade

"To say I’m excited for the game would be a dramatic understatement."
5/5 – Game Informer

"SolForge is visually stunning. The art is glowing and beautiful. Casting your creatures and spells is smooth."
Legit MTG

"With deck building, draft tournaments and multiplayer raids, I think SolForge is going to set a new trend in online mobile card gaming."
Geeks With Juniors

"Looks fantastic...I was able to jump in and start playing right away"
http://www.wired.com/geekdad/2012/08/solforge-looking-good/

关于这款游戏

灵魂熔炉是一个玩家通过构建他们的卡组来挑战朋友或电脑的完全免费的在线卡牌游戏。不前的游戏版本包括卡牌构建,卡牌收集,在线游戏,智能对手,构筑比赛,轮抽比赛,以及其他有趣的因素。玩家可以从他们的收藏中定制自己的卡组。你可以通过在线游戏或从商店购买来丰富你的收藏。来试试这个完全免费的游戏吧!

灵魂熔炉将包括一个成熟的集换式卡牌游戏的所有策略模式,包括单人战役模式,合作竞技模式,以及更多。不像其他在线集卡游戏,灵魂熔炉专门为在线游戏所设计,具有流畅的操作体验以及直观的界面。

灵魂熔炉中的核心机制是升级。每当你打出一张卡后,那张卡升级成为更强力的版本。随着游戏进行,你的等级不断提升,并能打出更强力的高级卡片。有一些卡早期较弱但能升级成终结者,也有一些卡前期很强力但升级后提升很少,作出合理的策略选择对于资深游戏玩家来说也是一种挑战。

核心特征

  • -挑战你的好友或者挑战不同难度的电脑。
  • 易学难精。
  • 简单的教程让你立即上手。
  • 独特的升级机制,根据不同级别改变卡牌的样貌和效果。
  • 在线游戏
  • 卡牌构筑
  • 构筑以及轮抽的比赛模式
  • 卡牌合成模式
  • 战役模式

正在开发:

  • 设计新卡
  • 合作闯关模式
  • 鲜活的插画
  • 以及更多!

系统需求

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
有价值的用户评测
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.5 小时(记录在案的)
发布于:3月12日
抢先体验版本评测
这卡牌对战游戏还不错,英语不好的话也可以玩,基本上玩个二十多分钟就能明白大致套路了,推荐大家来尝试玩玩我觉得蛮有意思的~
这篇评测是否有价值? 欢乐
14 人中有 11 人(79%)觉得这篇评测有价值
644.7 小时(记录在案的)
发布于:3月13日
抢先体验版本评测
Game isn't pay to win. It's [resource] to win. that resource can be money, but it can also be time. I have over 600 hours logged and do my dailies without fail. You can play 3 games vs computer very quickly.

I've spent like $10 on the game forever ago, but the vast majority of my cards come from dailies.

The fastest way to get the legendaries you want (other than paying $$$ for them) is to do dailies and drafts.

DON'T BUY PACKS WITH YOUR SILVER. Save it up. Sell your extra cards for silver. Use the silver to buy legendaries.

Legendaries cost around 140,000 silver which can seem daunting, but if you "rare draft" (draft the rarest cards you can every round) you can sell them all for quite a bit. A really good draft can net you 35-40k silver.

Don't start the game and expect to play constructed PVP in the first week. or first month. But you can do well in drafts as soon as you have a grasp on the core game rules.

Every day get 1 draft coupon and 2 free packs if you do your dailies. 2 free packs per day is more than you can get from a lot of card games.

I'd reccomend the game for a number of reasons, but it boils down to "are you willing to do your dailies?" if you aren't, then keep walking. If you are, then your patience will be rewarded.
这篇评测是否有价值? 欢乐
18 人中有 13 人(72%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
2,983.4 小时(记录在案的)
发布于:2015年12月20日
抢先体验版本评测
As you can see from my hours played, this is a game that I actually enjoy. The cardplay is innovative; cards you've played in earlier rounds get stronger and 'level up' in later rounds. This adds a great deal of strategic depth as ones must decide whether to trade off one card's immediate utility against another's future 'leveled up' usefulness. I've seen a great many deck types have success, and the available drat-style games are different enough from the constructed variety that there's a great deal of fun to be had here. Why then the thumb's down?
---- One design decision alone: When a game starts, each player is given 20 minutes to complete his game. Usually, at the start oif a game, eaxh player moves relatively quickly. However, when one player appears to gain an advantage, VERY often the other will begin to use the time on the clock as a strategic resource. By this I mean, you'll play 10 turns in fairly rapid succession, each using only a minute or two of time. Then, one player pulls ahead and then will wait 10-15-17 minutes for the other player to move. He may be hoping you'll have lost interest, or just to catch you unawares, attempting to win via boredom what he cannot through skill. This effect is compounded by the fact that one can have a large number of games open at one time. In constructed deck play, you are rewarded daily through three victories, and sealed deck takes 4 games to complete. Ineither style, prepare to devote majo amounts of time waiting, staring at an unmoving screen, before you can finish up.
Apart from this, the game itself is well-designed and fun to play., It is possible to be competitive without spending real money, though it can take a little patience. The trade-off here is cash vs. time to build reaonable decks, but the mechanic is fair. No real complaints on that score.
这篇评测是否有价值? 欢乐
7 人中有 6 人(86%)觉得这篇评测有价值
1,191.6 小时(记录在案的)
发布于:3月29日
抢先体验版本评测
I have tried other card collection games on Steam and this one is probably the best at the time of writing.

Pros:
Cool Mechanics
Low Learning Curve with Tutorial
Free
Generous F2P Model
Cool Races - Concepts - Art Models

Cons:
Glitchy Client (will be replaced with a new one soon at time of writing)
Stale Community
Repetitive
Recycled Strategies from the competitive tournaments

In a nutshell :

This is the CCG to play if you wanna try one out. Its deep enough and accessible enough. But every patch no matter what cards show up people will copy paste winning builds form previous tournaments and start spamming those decks to get the free coins from online fights to get more cards. In a sense the competitive roots of the game pushes people to play to win even at the expense of creative strategies, or thematic battles. As such, after collecting dozens of legendary cards I find I am losing enthusiasm to look online on how to apply those cards, and copying strategies, while failing to do so will make any deck I make unwieldy compared to whatever is the favored combination of this patch. So I am starting to check out.
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:4月8日
抢先体验版本评测
fun game!
这篇评测是否有价值? 欢乐