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Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate. You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness.
Fecha de lanzamiento: 16 de Abr, 2013
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"Advice for playing Starseed Pilgrim: As long as you still have questions, continue."
Jonathan Blow

"Unfortunately, you cannot talk about Starseed Pilgrim, because that would spoil it for so many others. There’s unwritten rules at play. But it’s so open to discussion between two or more journeyers who find themselves at similar junctions."
Indie Statik

"It’s OK to feel lost, it seems to suggest, because it’s the only way to feel the intoxicating effect of discovery. I became so angry with Starseed Pilgrim because it purposely allows you, encourages you even, to feel lost.
Game Church

Acerca del juego

Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate.

You are a gardener, tending to empty noise and empty space to fill them both with colour.
You are a refugee, building your own world away from the spreading darkness.
You are an explorer, discovering new places, new rules, and new fascinations.

The Universe Is Bigger Than You Know.

Requisitos del sistema (PC)

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:30 MB HD space

    Recommended:

    • Memory:1 GB RAM

Requisitos del sistema (MAC)

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:60 MB HD space

    Recommended:

    • Memory:1 GB RAM
Análisis útiles de usuarios
A 3 de 4 personas (75%) les ha sido útil este análisis
10.3 h registradas
en un principio crei que el juego era una basura inmunda y no comprendia porque tenia un metascore tan alto como el que tiene [83], pero despues de muchos minutos de tortura sexual, pude entender el juego no tan en plenitud.

al principio, te dicen exclusivamente los controles Y NADA MAS, eso es algo que en lo personal me gusto mucho porque eso hace notar en seguida que es un juego de mucho descubrimiento.

tiene muchos secretos y tienes que ir buscando muchas islas las cuales tienen trajes que dan diferentes poderes y hacen que cambie drasticamente el gameplay del juego.

creo que este juego no es para niños pequeños ya que tienes que tener paciencia y parece JARCOR.
Publicado: 27 de Abril
¿Te ha sido útil este análisis? No
A 32 de 45 personas (71%) les ha sido útil este análisis
0.6 h registradas
Starseed Pilgrim is the kind of game where I can't give it a negative review, because it means I don't, "get it," and at the same time, I can't give it a positive review, because its author(s) were so pre-occupied tripping over itself in attempts to be thought-provoking, they seem to have forgotten to include... content. There's symbolism and artistic metaphor, but they're so vague and caved-in under so much repeatition that few, if any, players can actually give them even a minimal identity. There's straightforward gameplay with puzzles to be solved and rewards to be had, but the biggest puzzle is solved the instant the player has planted a seed of each color for the first time and collected a key. The rewards for success are nebulous and consist mostly of being faced with the same puzzle again, while the penalty for failure is also being faced with the same puzzle again. It's essentially entertainment for art-game snobs, who want a reason to laugh at the riff-raff that don't appreciate it the "right" way, and for defeatists who are only comfortable playing in a world where all their actions are doomed to begin with. Certainly, people other than the above mentioned types can enjoy Starseed Pilgrim, but the intentional kind of enjoyment this game produces isn't about trial and error puzzle-play (like House of Dead Ninjas), exploration of a metaphor-strewn environment (like The Path), or even some combination of the two (such as Limbo). Basically, this goes into the same category as "Vinnie Vole's Existentialist Nightmare."
Publicado: 25 de Junio
¿Te ha sido útil este análisis? No
A 12 de 16 personas (75%) les ha sido útil este análisis
6.0 h registradas
Exploration, discovery, mystery, wonder, suprise. Just some of the brand of adjectives that seemingly every review of this game coos. And true enough, the game does have that. For the first couple of hours I was glued to the screen while I solved the metapuzzle that is Starseed Pilgrim. The puzzle is to understand the game's mechanics, and wonderful and clever mechanics they are. The problem: the game does nothing afterwards. In the solving of the mechanics, you've already seen all of what the game has to offer. Those nouns above comprise about 10% of your playtime, The rest: repetition. With its involving atmosphere and great use of sound, as well as said mechanics, I was expecting Starseed Pilgrim to evolve into a masterpiece. What a shame.
Publicado: 9 de Julio
¿Te ha sido útil este análisis? No
A 4 de 5 personas (80%) les ha sido útil este análisis
1.2 h registradas
Boring and pointlessly obfuscated. Less a game and more a, er, gardening experience?
Publicado: 11 de Julio
¿Te ha sido útil este análisis? No
A 4 de 6 personas (67%) les ha sido útil este análisis
10.7 h registradas
This game uses being mysterious as an excuse for a flimsy story and to withold explanation. The lack of explanation combined with a gameplay that is in large part driven by random numbers and a time limit all serves to pad out a game that without it would be over in roughly 30-45 minutes.

This game would probably be great for people who like roguelikes where you can fail regardless of skill and planning.
But to me it feels cheap and poorly made.
Publicado: 13 de Junio
¿Te ha sido útil este análisis? No
A 19 de 25 personas (76%) les ha sido útil este análisis
0.6 h registradas
Se inicia el juego en una ventana enana, rodeado de blanco nuclear quema-retinas. Te dan 2 nociones basicas de saltar y hale. Bienvenido a la nada. Pruebas varias veces, das unas cuantas vueltas y no sabes que hay que hacer o siquiera si hay algo para hacer, porque nadie te ha explicado nada en ningún momento, solo hay frases pseudo-profundas que no te dicen nada. Tras mucho ensayo-error y verte un par de videos por youtube y buscar unos cuantos articulos, logras desentrañar como narices se juega, pero para entonces ya realmente no te importa, porque es un peñazo. Puede que tenga bastantes ideas chulas, pero esto es más bien una especie de prototipo o un concepto que un juego preparado para ser jugado.
Publicado: 27 de Febrero
¿Te ha sido útil este análisis? No

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