Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate. You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness.
Évaluations des utilisateurs : Variable (319 évaluation(s))
Date de parution: 16 avr 2013

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Recommandé par les curateurs

"I can't tell you anything about this game because the point of it is discovery. If you want a game that is itself a puzzle, this game won't disappoint."
Lire la critique complète ici.

Articles

"Advice for playing Starseed Pilgrim: As long as you still have questions, continue."
Jonathan Blow

"Unfortunately, you cannot talk about Starseed Pilgrim, because that would spoil it for so many others. There’s unwritten rules at play. But it’s so open to discussion between two or more journeyers who find themselves at similar junctions."
Indie Statik

"It’s OK to feel lost, it seems to suggest, because it’s the only way to feel the intoxicating effect of discovery. I became so angry with Starseed Pilgrim because it purposely allows you, encourages you even, to feel lost.
Game Church

À propos de ce jeu

Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate.

You are a gardener, tending to empty noise and empty space to fill them both with colour.
You are a refugee, building your own world away from the spreading darkness.
You are an explorer, discovering new places, new rules, and new fascinations.

The Universe Is Bigger Than You Know.

Configuration requise

Windows
Mac OS X

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:30 MB HD space

    Recommended:

    • Memory:1 GB RAM

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:60 MB HD space

    Recommended:

    • Memory:1 GB RAM
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 23 novembre
Assez répétitif mais ça passe le temps ...
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27 personne(s) sur 34 (79%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 9 juillet
Exploration, discovery, mystery, wonder, suprise. Just some of the brand of adjectives that seemingly every review of this game coos. And true enough, the game does have that. For the first couple of hours I was glued to the screen while I solved the metapuzzle that is Starseed Pilgrim. The puzzle is to understand the game's mechanics, and wonderful and clever mechanics they are. The problem: the game does nothing afterwards. In the solving of the mechanics, you've already seen all of what the game has to offer. Those nouns above comprise about 10% of your playtime, The rest: repetition. With its involving atmosphere and great use of sound, as well as said mechanics, I was expecting Starseed Pilgrim to evolve into a masterpiece. What a shame.
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
15.7 heures en tout
Posté le : 29 septembre
A great example of how to teach incredibly esoteric gameplay mechanics organically, Starseed Pilgrim does a great job of rewarding your curiosity and forcing you to re-evaluate your tactics, all while putting out a slightly foreboding, minimalist atmosphere.

I'm a fan of being a digital gardener.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
10.8 heures en tout
Posté le : 4 décembre
I'm ok with the arty-ness of the game. I've played my fair share of games with ambiguous floating meaningful text.

The game has an interesting idea for a puzzle and interesting variations on tsaid puzzles. BUT the game is too random for it to be fun or completable. Completing a "level" to bring seeds back to the "overworld" to explore is fine.

Getting to the challenges in each level is bloody impossible.

Here's why:
- After the first 1-3 seeds, the seeds you get are entirely random. Only restriction to this keeps you from getting the same seed twice in a row.
- How 2 of the 6 seeds grow is semi random. That's a third of what you have to work with and PLENTY enough to mess up your best laid plans.
- Where the keys AND THE ALTERNATE EXIT FOR THE CHALLENGES spawn is completely random. This is the clincher. There is no way you can even BEGIN to formulate a stratagy if you don't know where you're going. You can only do the same basic thing over and over hoping you pointed yourself in the right direction. That is insanity.

Having only one of those randomized would make the game challenging but doable. But Starseed Pilgrim has all three and the end result is tedious, annoying, frustrating, and just not fun.
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8 personne(s) sur 13 (62%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 22 septembre
It's a bizarre game that is very obtuse and gives little in terms of what it whats you to do. Maybe for some people, but not me.
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12 personne(s) sur 22 (55%) ont trouvé cette évaluation utile
1.2 heures en tout
Posté le : 11 juillet
Boring and pointlessly obfuscated. Less a game and more a, er, gardening experience?
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
4.8 heures en tout
Posté le : 29 novembre
Saying just about anything would be considered a spoiler. This is one of the few games out there that really knows how to surprise players in interesting ways. If that intrigues you then play it, you won't regret doing so.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
12.5 heures en tout
Posté le : 5 décembre
An incredibly challenging action-puzzler disguised as an atmospheric and mysterious platformer. Every time I think I "get it", I realize the game is way deeper than I initially realized. Planning out seed usage and responding to the small amount of randomness makes for a very interesting strategic challenge, and each level has slightly different rules that make you re-think all of your strategies. It's like an open-world Tetris, or a collect-a-thon where you go around picking up a-ha moments.
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6 personne(s) sur 12 (50%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 18 octobre
Game is frustrating and too vague. Would rather have solid game-play than this awkwardness.
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8 personne(s) sur 16 (50%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 8 novembre
I loathe this game. I got taken in by the lavish praise it received when it was first released. The graphics are meh, the sound is okay, the control-reaction isn't great, and the gameplay is grindy and aggravatingly luck-based.

To date, this is by far my greatest buyer-remorse Steam purchase.
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3 personne(s) sur 6 (50%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 3 août
I don't see what the big deal is, frankly. Sure, abstract puzzle game is abstract, but I got bored shortly after figuring out what all the various cubes do, some of which are frustratingly detrimental to your attempts to outrun the blackness that consumes everything. I tried building outwards and upwards, but the game doesn't incentivize... anything, really. Just monotonous, RNG-based attempts to try to farm cubes back up to try to build far out for... some reason, until the blackness eats the cube you're standing on and you have to start over.

It doesn't really evoke the wonders of exploration in the way, say, Antichamber does, which is also artsy, but continuously confronting you with new and novel things and making you wonder what's around the next corner. This game appears to be one vast expanse of jack squat. It feels to me like a test model for a game's systems, but then they forgot to put the actual game in.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
7.9 heures en tout
Posté le : 20 septembre
Starseed Pilgrim is about discovery, to an extent which I have never seen before. It is a masterpiece.

The game does not tell you what its mechanics are, what your goal is, or what the narrative is - at least, not directly. Instead, it sets you free to discover whatever you can. Fortunately, you cannot lose, so every step, every success, and every failure, lets you learn something new that will bring you closer to answering the questions you have. If the idea of iteratively poking at an arcane puzzle appeals to you, you will likely love this game.

However, if you consider yourself impatient, it may not be for you. Starseed Pilgrim requires patience, as its discoveries take time to unravel bit by bit. If you don't like failing, that also might mean it's not for you. While the game isn't brutally difficult, you will definitely "fail" many times. Failing is an important part of its learning, as is being able to pick yourself up and try again.

There's not much more I can say about the game, as going deeper into the mechanics would spoil some of the discovery - the very crux of the experience! If you've read this and aren't put off, I heartily recommend that you give Starseed Pilgrim a try. You may fall in love with it as I have. But even if you don't, I can guarantee that it will be unlike anything you've ever played before; that in itself might be worth the price of admission. :)
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
17.5 heures en tout
Posté le : 4 décembre
To tell you about this game is to ruin the experience. The most I can tell you is that it's a game of exploration.
If you want to grow in life, you have to embrace the fact that you gotta break a few hearts and experience a few heartbreaks.

It's a cheap game, features a few hours of gameplay (Or more, depending on how long it takes you to complete). Truly fantastic experience. Don't pass this one up.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 8 décembre
I think this is one of those game you like or you don't. What answers I found during my very short time were enough to suggest that they would not provide a sufficient reward for my efforts. Worth a shot I think if the description peaks your interest but I can't recommend it personally.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
34.1 heures en tout
Posté le : 7 septembre
A great game with great mechanics. Don't expect much of a narrative...what exists of one is pretty obtuse. The fun comes from gaining an understanding of how each seed works and interacts with it's environment. I found immense pleasure in gradually becoming a "master gardener" of sorts, learning to plan ahead, and staying well out of reach of the mysterious black void.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
29.1 heures en tout
Posté le : 22 septembre
this game is awesome. so simple so confusing, but so rewarding to figure out.
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4 personne(s) sur 8 (50%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 6 juillet
If you have the time to invest in this fun little puzzler of a game, you're going to love the outcome. The musical accompaniment to every starseed being grown, and lighting of the pixels that will brighten up your room even if you have a solar system floating in it.
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
3.0 heures en tout
Posté le : 14 juillet 2013
Un vrai bijou de game-design ! D'une simplicité folle , dur a maitriser et tellement addictif !!
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 19 mai
Le créateur de ce jeu à oublié ce qu'est un... JEU! Lent rebarbatif, sans instruction, pas de guide in game le minimum syndical.... voir le trop peu syndical, une catastrophe sans nom qui veut se la jouer arti sur les bords, je déconseille.
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110 personne(s) sur 125 (88%) ont trouvé cette évaluation utile
9.3 heures en tout
Posté le : 30 novembre 2013
There seem to be a lot of pretentious reviews for this game on the internet, which really put me off. Despite my criticisms, the dev gave me a copy through twitter. Stripped of the pretty words others seem to lavish on it, it’s basically a platformy puzzler you play at your own pace which you’ll either hate, grow bored of quickly, or love. There is nothing innately pretentious about the game itself which makes me wonder why indie game reviewers try so hard.

In Starseed Pilgrim, you collect “seeds” to build block formations to explore your central hub and unlock other pilgrims. To collect seeds, you must venture into a place where the darkness of space is actively devouring everything. The darkness of space, if you jump into it, inverts the playing field, making those solid blocks into empty space and vice versa. You want to collect seeds and keys in order to get back home and use them. You can’t grow anything in the darkness of space so thought must be invested beforehand.

The game largely leaves you to your own devices, so you’re free to explore whatever you can reach. Different coloured seeds grow into different shapes and sometimes do special things, like provide seeds in the darkness of space or allow you to jump higher. Certain levels have rules. It’s up to you to figure out what does what but nothing is so obtuse that it’s impossible.

If you find peace in repetition and enjoy setting your own goals, I’d say buy this game, otherwise you won’t get much out of it. And on the front of accessibility, the game has colour blind mode on by default and supports scaling. I was appreciative of both.
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