Starseed Pilgrim is a game about blocks, memorisation and trying to persuade yourself that there's more to it and you're not wasting your time.
In an era of overly explained games and long tutorials, Starseed Pilgrim goes the opposite direction. As far as the introductions go, you're some possibly human being on a bunch of blocks in the middle of nowhere. These blocks have different colours and patterns which logically mean they do different things. What do they do? Go read a guide or spend a few minutes experimenting and figuring it out yourself, because the game won't. The obvious part is that the black blocks cause game overs so you want to keep them away. The difficulty comes in the randomness of the blocks you recieve and how the blocks grow.
Once you've understood what the blocks do and how to control them, you'll start going further and further from the start, avoiding the darkness... and that's pretty much it.
For a game about exploration, there really isn't much to explore. It presents itself as abstract, deep and meaningful but what it's really doing, like many of its kind, is hiding its own shallowness.
Note: I played this game on OSX for around an hour or two but for some reason Steam doesn't track my playtime on it so it's only showing the time I played Windows.
Közzétéve: szeptember 27.