I really want to love this game. The visuals are stellar; it gives a very winnie the pooh-esque vibe that fills me with nostalgia. The characters are adorable and the writing in terms of dialogue is fantastic. This is just not an enjoyable GAME. Mind you, I've played Walking Dead, all of the Monkey Island games, three Ace Attorney games, All three seasons of the new Sam and Max games, I even played a few Myst titles and Milo. This game has very little understanding of common logic. You grind every piece of furniture and tools in where you wish for it to go. No characters are helpful in terms of advice, some even lie to you about how you are expected to solve certain challenges. What frustrates me is what clues ARE given are just vague enough to drive you crazy. Puzzles like "draw on a rock" in the middle of several areas FULL of rocks can be quite maddening. Or perhaps you have all you need to solve a puzzle with a certain character, but the game refuses to recognize your solution until a certain amount of other events have come to pass elsewhere. Some Point-and-Clicks are quite guilty of this, but never has such a problem stopped me dead in my tracks so utterly. When I played past games and came to a solution, I felt satisfied, happy even. Here, I am frustrated at how much time is lost due to a require psychic understanding of the programmer's problem solving. I will give the game credit: the story is stellar. A very Whovian quality to the intention. I would reccommend watching it. or playing through it with a guide. But this is a very frustrating adventure game. If there was a more straightforward way to offer hints, or if the level design wasn't built to offer misleading soutions, I'd reccommend it. in it's current form: I only say watch it for its story.
Posted: November 30th, 2013