Okay...spoiler alert, first off. (Spoilers will be noted throughout the review.)
+BEAUTIFUL music. All of the music fit wonderfully with each and every scene.
+Lovable characters. Every little creature in Mousewood (save one or two) caught my attention and made me love them almost immediately. They're freaking adorable.
+Voice acting. The voice acting was great. A little bit awkward in a couple places, but fun nonetheless.
+The graphics are lovely. They usually have a good deal of color to them and can set a scene very well.
+The mini-game, Quartets. This, I can say without a doubt, was a fun little game. I loved it. The point of the game is to...well, it's like go-fish, only instead of getting a pair of two cards, the goal is to get all four cards of a suit and make a quartet. Whoever has the most quartets by the end wins, and you can play with ALMOST everyone in Mousewood. I genuinely enjoyed the mini game.
+/- Story. Story was...meh. The story was very...grindy up until the middle where The plot finally came into play. The only thing that kept me interested that long was my love for a couple of the characters. Even towards the end of the story (SPOILER), it got so bland and many of the questions posed in the game were not answered properly. There was so much more that could have been done with it. (Jerry's dad? Anyone know that guy? Who is he again?)
-Puzzles. Puzzles puzzles, those freaking puzzles! I cannot even begin to explain my frustration with those puzzles. Several times I rage quit because they just made no sense to me at all. I put the game down for a week or so on several occasions, and then came back, only to have to resort to a walkthrough, Honestly, the puzzles are what spawned my dislike of this game. It's all either trial and error (and error and error and error) or go find a walkthrough. Most of the puzzles make little to no sense at all, and the hints given to you are obscure. You're given a spell called "Advice Seeker" and more often than not it doesn't give you any suitable hints on what to do to actually progress in the story. So for a good long while I was wandering around, wondering what on earth I'm supposed to be doing. When I found out "hey, this guy needs some ____!" and actually got him some _____ he wouldn't take it. Why? Because he's picky.
-Dialogue (when using items and such). BECAUSE there's so much trial and error to this game, there's going to be a lot of your character telling you that's not how this item should be used. But...could they at least do it in a less annoying way? The reason I hated the trial and error because Jerry's response (over and over again) was always (the same thing every time you used a certain item) something along the lines of "Mmm...I don't think so." or "That doesn't go there!" or "That doesn't need any special spice." (yes. yes that's a thing.) It gets tedious. And annoying. Very quickly.
+/-The Audiobooks. Throughout the game, you will come across a fascinating character. In fact, you meet him in the very first scene. The Wood Sprite. He's a great guy. He loves telling stories. Later in the game, he'll give you stories which are saved in your bonus collection as audio books! Ain't he swell? Yeah, well...that's all fine and dandy, but the audio books are (I don't know what else I expected them to be) quite long for my taste. Especially when I'm trying to rage through puzzles. The books are somewhere between 8 and 15 minutes long (though I've only listened to two) and a bit monotonous. I actually dozed off a bit during the first one. (However, I was in a dimly lit room at the time.) So...they're cute, but long. And they take a bit away from the immersion (if you ever manage to gain any) in the story.
+/-The ending (obvious SPOILER here). Gods. I don't know what to say about that freaking ending. It was just so...anticlimatic that if it wasn't for the explanation of the past of my favorite character in the game (Marquis de Hoto/the rabbit) and why he was having his troubles throughout the story, I would have downright put the ending into the negative section of this review. The last puzzles were fairly simple compared to the rest of the game which made me rage a bit, given how...boring the results of the puzzles actually were. The actions of Jerry (the main character) during the last few scenes were not even remotely impressive. You would think if you spent all that time learning about the inhabitants of Mousewood and all those spells you would at least be able to use them in a SLIGHTLY impressive manner. But no. Not Jerry. The final battle was downright upsetting, as well. It was...one hundred percent different from anything else done in the rest of the game. Okay, maybe not one hundred. Maybe like ninety-five percent. Everything about the ending was just...bland and altogether anticlimatic and IT LEAVES SO MUCH UNTOLD. SO. MUCH.
All in all...no, I would not recommend this game, at least not at full price. Maybe at like...75% off, but not full price. It left me so disappointed. The only thing that raised my opinion of it at the very end was the Marquis. No, I would NOT play a sequel to this if one ever came out, not unless they severely dumb down the puzzles. Or at least make them reasonable.