Отправляйтесь в Мышелесье, где последовавший за Белым кроликом Джерри Фундук обучится магии, познакомится с говорящими животными, а также узнает о заговоре, из-за которого обитатели лесной страны могут не только потерять сбережения, но и расстаться с жизнью!
Обзоры пользователей: Очень положительные (Обзоров: 473)
Дата выхода: 28 мая, 2013

Войдите, чтобы добавить этот продукт в список желаемого или пометить его как не интересующий вас

Купить The Night of the Rabbit

Купить The Night of the Rabbit Premium Edition

Includes Original Soundtrack (41 tracks), 8 audio books (160 minutes total running time) and a wonderful game comic by Olga Andriyenko.

Комплекты, содержащие эту игру

Купить The Daedalic Fairytale Bundle

Включенные товары (3): Gomo, The Night of the Rabbit, The Whispered World Special Edition

Купить Daedalic Adventure Bundle

Включенные товары (5): Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

Купить The Daedalic Armageddon Bundle

Включенные товары (11): Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Рекомендовано кураторами

"Оглядываясь назад, можно с уверенностью отметить высокое качество проекта, но — будем честными — успеха Депонии он не добьётся."

Рецензии

“Night Of The Rabbit is unquestionably charming, and wow, the art is exceptional.” - Rock Paper Shotgun

“If there was any question whether Daedalic is the inheritor of the LucasArts adventure gaming crown, consider it settled.” - Escapist Magazine

“... the most outstanding game I’ve played this year.” - Pixels or Death

Об этой игре

Отправляйтесь в Мышелесье, где последовавший за Белым кроликом Джерри Фундук обучится магии, познакомится с говорящими животными, а также узнает о заговоре, из-за которого обитатели лесной страны могут не только потерять сбережения, но и расстаться с жизнью!


Дизайнер проекта Маттиас Кемпке известен атмосферными проектами, с тщательно продуманными сюжетами. The Night of the Rabbit – его третий, самый амбизиозный квест, над которым два года работала лучшая команда студии Daedalic.


Окунитесь в мир приключений и магии. Из подмастерья Белого кролика Джерри превратится в героя целой страны, – если сумеет найти и побороть злого волшебника!

Key Features


  • Огромный манящий мир: Сценарист и дизайнер Маттиас Кемпке убеждён, что самое главное в проекте – подарить игрокам оригинальную увлекательную вселенную.
  • Многогранная сюжетная линия: Несмотря на сказочную завязку, дела быстро приобретают серьезный оборот. На протяжении 20 часов игры вам не раз представится повод не только посмеяться, но и погрустить.
  • Необычные герои: Обитатели Мышелесья впервые появились в сборнике коротких историй, написанных Маттиасом в 2005 году. Эти истории вы сможете встретить и в игре (в формате аудио-рассказов на английском языке).

Системные требования

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX compatible
    Recommended:
    • OS:Windows Vista/7/8
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:4 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX compatible
    Minimum:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:7 GB HD space
    Recommended:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:7 GB HD space
Полезные обзоры покупателей
42 из 43 пользователей (98%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
21.9 ч. в игре
Опубликовано: 25 февраля
Прямиком из солнечной Германии в 2013-м году на прилавки цифрового магазина Steam прилетело сразу несколько проектов небезызвестной нынче студии Daedalic. Эти трудолюбивые немцы, похоже, поставили себе задачу – восстановить популярность жанра «Квест». И, надо сказать, с этой задачей они справились на ура. Ну, кто из нас не знает о приключениях Руфуса из трилогии Deponia? Так вот эти же ребята разработали совершенно не похожий на Депонию квест, обзор которого вы сейчас и читаете.

Как насчёт хорошей сказки в лучших традициях братьев Гримм, Ганса Андерсена, приправленных сверху Алисой Льюиса Кэрролла? Такую ядерную смесь предлагает «Ночь кролика». Начинается игра, как простая сказка про мальчугана по имени Джерри Фундук, который попал в загадочную страну, называемую Мышелесье. И мы с Джерри начинаем свой долгий путь с самых азов... И первые несколько часов мы будем решать задачу приготовления к празднику. Вы сказали «скучно»? А вот и нет! История, которая начиналась, как сказочное приключение со всеми вытекающими, впоследствии преобразуется в закрученный и многомерный сюжет, в котором нет места роялям из кустов и который задаст вам такие серьёзные вопросы, над которыми вы точно будете ещё очень долго размышлять. Смысловая нагрузка сюжета нарастает с каждой новой локацией, введённым персонажем и фразой в диалоге. Темп повествования наращивается постепенно, и только что вам казалось, что вы видите забавный, сказочный мышиный лес, который встречался вам в сказках выдающихся писателей, как вдруг история меняется в корне, и вы оказываетесь вовлечены в захватывающий водоворот событий.

Сценарист, дизайнер и режиссёр игры Маттиас Кемпке не сразу, конечно, создал Ночь Кролика – всё началось с коротких рассказов о персонажах игры. И очень здорово, что он довёл дело до полноценного проекта. В этом ему помогла студия Daedalic, которая привнесла в игру фирменный юмор и неподражаемый художественный стиль. Каждая локация нарисована от руки с учётом всех мелочей. Художники постарались снабдить их своими уникальными чертами, но при этом выдерживающими уникальный для игры стиль. Если в Депонии было слишком много однотипной свалки, то здесь даже целиком лесные локации отличны друг от друга либо пейзажем на фоне, либо увлекательными событиями, либо же заметными деталями. Игра нарисована яркими, густыми красками, из-за чего ни одна мелочь не ускользнёт от внимания игрока, и даже охота на капельки росы (которые тут просто ради достижения нужны) становятся увлекательным занятием. Что уж говорить об основе игрового процесса.

Не меньший вклад в общее дело внёс и композитор Тило Альперманн. Его музыка – это именно то, что нужно для того, чтобы погрузиться в этот волшебный мир. Каждая мелодия саундтрека имеет свою особенную черту, а общих мотивов нет вообще. Однако вся музыка умудряется держаться в едином стиле, благодаря чему игра приобретает определённую целостность, сохраняя при этом уникальные черты каждой локации и сцены. Вообще музыку из игры не стыдно закинуть в список воспроизведения и слушать и отдельно – очарования своего музыка не потеряет. Поэтому-то, если будете приобщаться к игре, обязательно захватите с собой и саундтрек.

Впрочем, Daedalic, как всегда, выступила в своём репертуаре. У них светлые головы по части художественной, но абсолютно кривые руки в оптимизации и анимации. Испорченные сохранения, неработающие достижения, тормозящая анимация, когда ты не знаешь – это аниматоры лентяи или у тебя всё так тормозит? Всё это типичный квест от Даедаликов. Ночь Кролика, конечно, не исключение. С задачками тоже не всё гладко: не то чтобы они были такими уж не логичными, но нередки случаи, когда решение задачи приходит в голову только кликом наугад. Но если в Депонии такое было больше козырем, чем проблемой, ибо Руфус сам по себе чокнутый товарищ, то с благоразумным и сообразительным Джерри такие фокусы не сработают.

Однако если вы привыкнете к местным задачкам и дёрганой анимации, то проект наверняка окажется в списке ваших любимых игр. Как ни крути, а Night of the Rabbit, благодаря увлекательной истории, красивой обёртке и весомому наполнению, затыкает за пояс все созерцательно-философские проекты, как минимум, 2013-го года. Тем же, кто хочет приобщиться к несколько позабытому жанру квестов NotR рекомендуется в обязательном порядке. Успехов в волшебстве!

Подписывайтесь
Был ли этот обзор полезен? Да Нет Забавный
14 из 16 пользователей (88%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 6
26.2 ч. в игре
Опубликовано: 2 января
You true treewalker!
Мышелесье...Древоходы...Ящерицы...Междумирье...Театр...Маркиз...Загадки, нелепости, сказки...
The night of the rabbit вторая игра от Daedalic'ов, в которую я поиграл. Я разачорован...я доволен...я в злости...я в восторге!
Я не знаю как описать то, что я испытал от прохождения этого сказочного, хардкорного и очень красивого квеста.
Почему сказочного?-Потому что это нереально крутая сказка!
Хардкорный?-Да, я с ума сходил, долго думал, рвал на себе волосы, чтобы пройти определенную задачу. А были моменты, когда я обращался к прохождению. Ибо мои нервы не выдерживали :)
Красивый?-Да тут вообще все просто. Квест нереально красив. Локации волшебно-красивые.
Хоть и в целом квест прям сказка-сказка, но иногда, так приятно притвориться ребенком и войти с головой в интересно-сказочную историю.
Персонажи такие милые, злодей до последнего загадочен и могучий, а в итоге...кто захочет узнать, пройдет. Не люблю спойлерить.
9 древоходов из 10 Маркизов.
Был ли этот обзор полезен? Да Нет Забавный
4 из 4 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
9.1 ч. в игре
Опубликовано: 4 февраля
Очень хорошая и добрая история, Авторы постарались на славу. Создали удивительный мир, со своими обычаями, традициями и шутками.

Плюсы во всем:
-Сюжет
-Рисовка
-Головоломки на приличном уровне

Минусы:
-Очень редко игра шалит, прямо как мышонок Гумберт , ( В моем случае не мог выйти из ратуши, обидно пришло начинать с начала)
-Поиск капель росы (Уж слишком мелко и порой не очень удачный фон, но для охотников за достижениями это, скорее будет плюсом)

Мое мнение: "Определенно рекомендую эту игру к прохождению"

10 Кицунэ из 10 (кто проходил и приносил ей кофе меня поймут ;-) )
Был ли этот обзор полезен? Да Нет Забавный
4 из 4 пользователей (100%) посчитали этот обзор полезным
0.6 ч. в игре
Опубликовано: 14 ноября, 2014
Очень хороший сказочный квест. Один только минус: слишком уж он сказочный. Взрослым может и наскучить. Но если ищете английскую лесную сказочность про зверюшек, то квест просто находка.
Был ли этот обзор полезен? Да Нет Забавный
4 из 4 пользователей (100%) посчитали этот обзор полезным
15.6 ч. в игре
Опубликовано: 19 ноября, 2014
Игра шикарная! сказка, плавно переплетенная с былью, очень не детский сюжет, оформленный в красивую обертку, много интересного английского юмора и забавных персонажей. Больше всего мне понравилось, что в этой игре человек абсолютно любого возраста найдет что-то свое. Дети увидят красивую веселую сказку, а взрослые - хитросплетения судеб персонажей, подлинную историю, которая прчется под масками смысла. Игра полностью пгружает в себя, учит, позволяет расслабиться и задуматься.
Был ли этот обзор полезен? Да Нет Забавный
3 из 3 пользователей (100%) посчитали этот обзор полезным
13.8 ч. в игре
Опубликовано: 15 февраля
Если вы еще не утратили веру в магию и волшебство, то игра вам определенно полюбится. Красочный мир Мышелесья, где человек вновь предстает в образе разрушителя и губителя всего живого, но если есть зло, то должно быть и добро. Маленький мальчик, с довольно забавной фамилией Джеремайя Фундук, который мечтает стать великим магом и в один из последних деньков лета, ему предоставляется такая возможность, но не только стать магом, а спасти целый мир и даже узнать собственную забытую тайну.
А если о самой игре, то она красочна и интересна. Очень порадовали создатели, сейчас мало подобных игр, в которых есть жизнь. Музыка просто превосходна, да сам мир мышелесья. 10/10
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
12.6 ч. в игре
Опубликовано: 4 ноября, 2014
Очень миленькая игрушка,легкий юмор,атмосферность и прекрасное звучание заставляют полностью погрузиться в этот необычый мир
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
14.2 ч. в игре
Опубликовано: 18 января
Прекрасная игра от прекрасных разработчиков.
Мимимишность зверюшек просто зашкаливает. :3
Был ли этот обзор полезен? Да Нет Забавный
1 из 1 пользователей (100%) посчитали этот обзор полезным
17.8 ч. в игре
Опубликовано: 4 апреля
Вы любитель не простых квестов?
В детстве любили сказки,а повзрослев лишили вспомнить былое?
Ну что ж, поздравляю вы наткнулись на наинтереснейшую игру!
С уникальной стилистикой(Под иллюстрации сказок),
С очень непростым сюжетом и пускай в самом начале и кажется что все просто.
Всем людям, которые прошли Deponia(Депонию) и решили взяться за эту игру,
Сразу хочу сказать она сильно отличается от Депонии.(Я сам прошел Депонию поэтому говорю как человек понимающий, в The Night of the Rabbit сделана в промежутке 2-3 частей Депонии, и я хочу сказать отличалась и юмором, и музыкой, и стилистикой, ну и конечно же обстановкой,на Депонии мы видим свалку а в данной игре нашим глазам предстает лес,
но необычный а сказочный и нетронутый)
Советую данную игру фирмы DAEDALIC всем любителям оригинальных квестов и загадок.
Писал данный обзор сразу после прохождения и поэтому прошу меня извинить за грамматические ошибки, если таковые имеются.
Игру прошел на одном дыхании конец очень удивил и добавил больше вопросов, чем ответил на них.
Спасибо за просмотр.
Как фанат серии игр от DAEDALIC ставлю
10/10
P.S
Следуй за белым кроликом.....
Был ли этот обзор полезен? Да Нет Забавный
1 из 1 пользователей (100%) посчитали этот обзор полезным
31.9 ч. в игре
Опубликовано: 18 апреля
Прошёл игру по шпаргалке---иначе взрыв мозга и истерия
Был ли этот обзор полезен? Да Нет Забавный
55 из 59 пользователей (93%) посчитали этот обзор полезным
16.0 ч. в игре
Опубликовано: 31 октября, 2014
Night of the Rabbit may be Deadalic's best work yet-- and that is saying something. In my opinion, they are one of the premiere developers of point-and-click adventure games today. All of their games have a certain "charm" about them that make them so appealing. Well Night of the Rabbit may be the quintessential example of that Deadalic Charm.

The puzzles make sense for the most part, and there are in-game hints you can get to help you along. The artwork is amazing and the music is phenomenal-- I really liked the songs. The voice acting is well done, although some of the lines are a bit forced and a bit corny-- but its a minimal amount. The overall story is intriguing and well-told. Also, I experienced no glitches/bugs or crashing.

It is a rather long game for a point-and-clicker. It does drag on a little towards the end. One thing that most Deadalic games do well is timing, where they end just as they get old-- but this one definitely has an hour or 3 more than it needs to. So: if you get bored of games easily, you might want to be aware of this.

There are lots of extras in the game that you don't commonly see in point-and-click games, like collectibles... and even a card-based mini-game similar to gin/go-fish. Although I personally thought they could have made the card game more fun (it is very luck based), it was a cool little extra.

All in all though I thought this was a great game. Probably Deadalic's best work so far. If you are a fan of point-and-click games this is a must play.
Был ли этот обзор полезен? Да Нет Забавный
11 из 11 пользователей (100%) посчитали этот обзор полезным
45.1 ч. в игре
Опубликовано: 7 декабря, 2014
An absolutely fantastic and solid point n click adventure game with very deep (well-worked) story, great visuals and fantastic soundtrack.It has references from adventure games of the golden age of adventure games like Monkey Island,Simon the sorcerer and many others.It even has references from well-known fairytales and characters from games that are not point n click adventures,like mario,sonic etc.

For the fans of the genre of point n click adventures,it is a MUST-PLAY!

For non-fans of the genre it is a MUST-TRY!(and maybe it will make you to change your mind :) )
Был ли этот обзор полезен? Да Нет Забавный
10 из 11 пользователей (91%) посчитали этот обзор полезным
12.3 ч. в игре
Опубликовано: 18 ноября, 2014
Created by Daedalic Entertainment, this is the actually the first click and adventure game I have played from them and it appears that this game doesn't receive quite a lot of attention as the other more popular series (Deponia, Edna & Harvery, etc.) but The Night Of The Rabbit stands nicely and here are my thoughts on it:

(Edited 19th November 2014)

1.) Graphics (9/10)

Ah, this section is where the game truly shines. The background environment is really beatiful with a mystical charm to it and almost every parts of the game are interesting to view. No doubt that they have heavily emphasize on the artwork that compels you to explore further into the world of anthromorphic inhabited world of Mousewood.

As for the characters, they are drawn in 2D graphics which works well for the beautiful background and simple to look at them. Quite a large amount of characters in here and most are based on animals.

Despite all that, they are some minor problems I have seen in this game, in a sense with the dialogues that appear on screen does not match with the voice acting. However, it isn't really bad enough to ruin the experience.

2.) GamePlay (7/10)

As for this part, it is a simply, straight to the point clicking around until you make progress story wise game. It is a nice of them to include in a short tutorial on the controls and it was done in a fun way. As you continue on, you are required to solve many puzzles along the way, which requires you to combine items and using them. There are also some puzzles which requires to be done in a certain order that would only work. No doubt that some puzzles can be challenging and you have to think hard in order to solve it.

Unfortuntely, some puzzles can become cumbersome, back tracking involved routine and rather vague, despite the fact that you can refer to your journal which sadly offered only minimal help. There were a few several times when I got stuck completely and had no choice but to end up relying on a guide by other players, which I have to admit this is a bit disappointing and it may cause some players to shy away. All in all, the puzzle part could have use more thought and polishing to it by the creators but still the job is done well enough for an indie game.

3.) Sound / Voice Acting / Music (8.5/10)

Oh boy this is another part where the game shines too, whereby most of all the characters (Except for a few particular residents of Mousewood) had their own voice acting that fits their personalities and appearance very well. From the main character to the most minor characters, it is nice to talk to them and listen to their various quirky and serious dialogues altogether.

The music is really good too, even the main menu for a simple click adventure game can sound really mysterious when paused. Every parts of the game had their own distinct music and in my opinion it fits well on every mood.

However, the most annoying part of the game is that during the process of solving a puzzle and if you made a mistake, you are forced to listen many of the same lines over and over again but thankfully this can be easily mitigated by simply skipping with clicks of the mouse.

4.) Story (7/10)

The main part of the game, hmm to be honest I have mixed feelings about it. You play as a young boy by the name Jeremiah Hazelnut or simply called Jerry, a very tenacious and curious boy who would one day strive to become a famous magician. He is currently on a summer holiday which will end in two days and so Jerry decides to spend his two remanining days looking for adventures in an innocent child perspective right nearby the comfort of his home that lies at the edge of the town in a forest. As time passes, a strange mysterious letter appeared inside his mailbox and in it contains an magical incantation and an invitation for him to come over into the world of Mousewood.

Jerry then gladly follows the instructions on the paper and with that it summons a very strange yet interesting character which happens to be an anthromorphic white rabbit namely Marquis De Hoto. The marquis turns out to be a magician and also a TreeWalker, who is capable of traversing through various portals found at certain places only and their main job is to help its inhabitants, protect and restore the balance of many worlds. Being a naive minded yet excited typical of a boy, Jerry agrees to be his apprentice in order to become a great magician and from there the story continues.

The first part of the game starts off pretty slow but as the game moves on we start to dwelve deeper into the mysteries of Mouseworld and other worlds that Jerry will visit in his quest, which picks up the story. But sadly, towards the last part of the game feels kind of rushed, sloppy and the ending, in my opinion was a bit lacking in its punch and left a few things unanswered. I'm not sure if this was intended by the creators to open for a sequel which I hope it may bring a closure to it.

There is also the bonus content if you purchase the premium version of the game, it brings some stories which sets in the same universe of Mouseworld that you can see and unlocks along the way in your game play which brings a bit more content of the game

Conclusion (8/10)

In short, The Night Of The Rabbit excels in its Graphics and Audio department but slightly spoiled by certain tough puzzles and the lack of proper conclusion to the story as well as the quality dropping towards the end. Still, it makes for a good experience and I am certainly looking forward to seeing a sequel being made for this game.
Был ли этот обзор полезен? Да Нет Забавный
4 из 4 пользователей (100%) посчитали этот обзор полезным
20.3 ч. в игре
Опубликовано: 23 ноября, 2014
Just last night I finished the game and I am looking forward to a sequel. Before my review I would like to note that this was my third point and click adventure game (all from Daedlic) so I am not particularly experienced on this field.

Story:
In my opinion the strongest point of the game. As the description says we follow the adventure of a young boy whose dream is to become a magician. On a summer vacation anything is possible! It sounds like and starts out as a light-hearted fairytale with talking woodland animals. (It reminds me a bit to The Whispered World.) However, even the starting cinematic hints that there are more to it. The story picks up slowly as Jerry, on his training to be a Treewalker, first just do all kind of chores for the locals, which took about half of my game time. But the subtle referances that things weren't as they looked kept me going. There are a couple of threats looming over Mousewood, the home of the woodland critters, some more immediate and more apparent, some not. The initial innocent tale about talking critters expands into a complex one with harsher elements. I find the plot intriguing and creative. It has more than one layer and gives a couple of twists in the second half of the game. We get answers to some of the mysteries, but at the same time more questions arises. There remain some loose ends hanging, that makes me hope there will be a sequel.

Gameplay:
There is only one click option, and the game decides whether you look, talk to, pick up, etc your target. Jerry's adventures centers around a place called Mousewood and its close surrounding. He needs to visit same places over and over again, but some other, smaller areas open up briefly too. The game lacks a bit on exploration-wise in my opinion. There are riddles, hidden objects and lots of item combinations. Unfortunately I found myself often opening a guide because my logic works differently than Daedlic’s. During his training, Jerry learns some useful spells. With the help of them some previously inaccessable places open up or he can interact with objects in new ways, which sometimes help solving puzzles or give extra flavour to the game. After a while day and night cycles are introduced too which, again, alters how and where we can interact with objects and people. There are collectible items too, built in, simple card game (the pictures on the card you collect too) and audio books as bonuses. I think these are good, refreshing ideas which brings the game above average. Unfortunately the puzzles I don’t find particularly interesting unlike the ones in The Whispered World.

Characters, voice acting and dialogues:
Jerry’s behavior is belivable and suitable to a 12 year old child: how he impresses himself when he manages something, his goodwill and slightly naive attitude to the wold, playful and adventurous. I find him a likable main hero. He meets lots of different creatures (funny ones, charming ones, witty ones, etc) and they have all well thought-out personalities. The voices are fine and matches the characters. There are a decent amount of dialogue options, and fortunately we can replay most of them or at least get a summary afterward.

Music:
The game isnot short on them. I really like the menu music and some of the in game ones, but there were a few which slightly annoyed me hearing it over and over again.

Graphic:
Charming cartoonish characters and spectacular, detailed backgrounds. I can only say good about it.

Overally I think The Night of the Rabbit is worth its cost. Because of its setting it is perfect for younger audiance, but it can suit well for older players just as well due to the deeper thoughts arising later during the plot. I don’t think it is the best game when it comes to puzzles but it definitely has some nice features, and because of the story I might even replay the game to see it evolve again, now with a better understanding of what is what and who is who in real.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
108.9 ч. в игре
Опубликовано: 10 февраля
This is a great game. The plot is interesting and the art style is so cool. It can get a little tedious at times, like when you can't figure out what to do, but that's what walkthoughs are for. It does not have much in the way of replay-ability, but that's not what point and click games are for. The game is very well done and dosn't have many characters that leave you wondering why they put them in the game. If you haven't played this game you should. It's well worth the price.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
14.6 ч. в игре
Опубликовано: 1 января
The Night of The Rabbit
'The Night of The Rabbit' by Daedalic is indeed very enticing. The game starts with the life of an average boy, bearing the name Jerremiah Hazelnut, who has forever dreamed of being a greatly-renouned magician. One warm Summer day- also one of the last, a mysterious letter appears to slam harshly into Jerry's mailbox. At first it seems like a coincidence, but there is none. That starts a magical adventure as the apprentice of the Marquis de Hoto. Along this journey, you will hear whismical music, discovery new, vibrant worlds, meet unique characters, and enjoy the beautiful, colourful environment. On top of that also comes an outstanding plot, that has many variating twists. Along the way, you'll have to use your own logic to solve puzzles hidden in the point-and-click rythm of the game. But, sadly, smetimes the pace of the game can be slow, and the puzzles too challenging. By the end of the game, you have spent countless hours with the residents of the game, that it is almost sad to let them go.

Pros
  • Outstanding plot
  • Beautiful, vibrant graphics
  • Great musical score
  • Become a magician
  • Solve fun, but challenging logical problems

Cons
  • Sometimes the pace of the game is a bit slow
  • Sometimes the puzzles are too challenging

Verdict
The night of the rabbit has an amazing plot, and is natrually beautiful, and fun to play, but sometimes the pace of the game can get slow, and the puzzles can get quite a bit challenging.

9/10
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
14.4 ч. в игре
Опубликовано: 31 декабря, 2014
Sometimes Daedric games are all build up to a less than stellar ending after nothing but fantastic story arcs. In this case however the ending and plot reveal didn't feel undersold or spoon-fed (until the extra scene after the credits, but that's a fairly minor complaint about a scene set up, as usual, to hint at a possible sequal.)


Can't emphasise that the art and music are goregous without sounding like everyone else but that truly is the case. Puzzles were challenging but didn't suffer from horrendous leaps of logic only seen by a developer. Voice acting very good. Would rate 8/10.




Very hard to think of any let-downs. Possibly the card-game minigame which is downright strange and tacked on. Most of the achievements are based around hidden object puzzles. The extra content is nice but searching the screen for stickers and a slightly blue pixel that could represent a dew drop is not my idea of fun. Further while I appreciate the immersion by having audio-books about the world available and collectable the stories are somewhat twee and have only a superficial linking to the game story as a whole.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
20.6 ч. в игре
Опубликовано: 10 декабря, 2014
Taking cues from LucasArts' reign as top dog of the point-and-click adventure genre, Daedalic Entertainment seems to get better and better at creating worlds and stories that stand tall on their own, despite being inspired by classic tales we all know, and most of us love. If I were to describe Night of the Rabbit as X meets Y, I would say it's half Alice in Wonderland, half Wind in the Willows, which basically makes it a children-oriented fairy tale with furries and outlandish characters demonstrating thinly veiled moral points. Join Jeremiah Hazelnut in a quest to become a magician while also learning the importance of staying level-headed against adversity. Most of the game takes place in and around Mousewood, a pitoresque society of assorted small animals, and while at times the story turns a bit campy and preachy, it is, for the most part, an enchanting journey for children of all ages. In terms of quality and production value, the hand-drawn style fits the setting perfectly, the voice acting and music are more than adequate and the rich content (achievements, collectibles, side stories and a Go Fish-type card game) adds a layer of pixel-hunting to the otherwise simple puzzles. Although I detect a certain oscillation in the writing and animation quality (at times, tNotR feels more like an homage to LucasArts than a spiritual successor), I would definitely recommend this to anyone with a weak spot for fairy tales and puzzle solving, perhaps doubly so as an introduction game to the genre.

BUY IT if you:
-Are a child, either literally or at heart, and would rather curl up with an A.A. Milne book in front of a fireplace than join a gang and wack pigs in South Central.
-Enjoy lightweight adventure games and intuitive inventory puzzles.
-Are a fan of Daedalic Entertainment and the highly derivative but otherwise funny and enjoyable Deponia series.

DO NOT BUY IT if you:
-Want mature content in your entertainment or expect any kind of deep or complicated plotline to keep your juices flowing.
-Are a hardcore point-and-click adventure fan and are sick of all those "combine tuft of hair with stick to obtain brush and then use on an obvious brush-lacking trigger prop" newbie puzzles.
-Find the ten or so hours of raw gameplay unsatisfactory for whatever price it is at the time of purchase.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
15.1 ч. в игре
Опубликовано: 11 декабря, 2014
I must admit I found this game during Black Friday, as a simple coincidence, and at first I thought it was going to be a simply point and click. How wrong I was.
This game is AMAZING: the art, the music, the story (so far, because it seems I still have quite a lot to do), the characters design, the backgrounds, everything makes a whole that's just a wonderful piece of art for the eyes.
I must admit sometimes the game kind of expects a bit too much from the player to think by himself/herself, by not giving enough clues of what to do, but even with that you can keep going on.
Sometimes you have to use the imagination to progress, and I enjoy that a lot.

It also gives you hints about what's really going on, but it never lets you know everything before the correct time, which makes you come back for more.
It's like reading a book and playing a game at the same time, and those two things are two of my most favourite hobbies.
What else can I say? I wish I could have found it before.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
5.6 ч. в игре
Опубликовано: 5 апреля
SPOILER ALERT... I'll start off by saying this game does a few things very well.

1. Music - It's beautiful, and it fits very well with the graphics and atmosphere of the game. I really love it.
2. Graphics/Art style/Atmosphere - Also beautiful. Everything looks so polished, vibrant and colorful. The game looks great. It feels like a fairy tale.

But when it comes to things I like about this game, that's where it ends. The story is... well, here... A boy wants to be a magician. So a letter comes flying out of the sky, right into his mailbox. It has directions on it in the form of a poem. The boy follows the directions, and a magic box appears with a rabbit that tells the boy that he'll be his apprentice, and go on an adventure, yada yada yada... That's it. The boy gets to go on an adventure and be a magician. I don't see how that's an intriguing story, but I let it slide because I thought the other things might make up for it, and maybe it'll get more interesting the farther I go. Now, I should say, I didn't finish the game. Maybe it does get more interesting... I'll never know. And I don't really care, to be honest. But let's talk about the one thing that caused me to stop playing this game... The puzzles.

The top reviews of this game didn't have many positive things to say about the puzzles, although they absolutely loved everything else. I, for one, thought the puzzles ruined the entire game. One very positive review calls the puzzles "brain-scratching"... As if that's a good thing. Normally, it would be a good thing. But in this case, it's not. I'd also describe the puzzles in this game as "brain-scratching"... As in, I'm scratching my head so hard that I actually start to touch my brain after reading a walkthrough and asking myself how other human beings thought that this would make sense.

The very first "puzzle" of the game is using a stick, which looks the same size of a stick you would use to roast a marshmallow, to completely remove a thorny bush so that you can gain access to berries your mother asked you to pick. I felt that it didn't really make sense. The bush completely disappeared after wacking it with a stick. That just seems weird to me. At first, I didn't have a big problem with it, but now that I know what the rest of the puzzles are like... I do. It does make sense somewhat. People clear bushes and leaves out of their path while walking by using sticks. But it's just not something you'd think to do, even though, via luck, I did.

The next puzzle was the one involving the letter. The letter gives you directions in the form of a poem. So the game helps you with this puzzle. Cryptic, but it's help nonetheless. The solution for the puzzle is one of the most bizarre things I've seen in a game. You find an empty pop can. You're supposed to put 3 acorns... smashed chalk (powder)... a piece of tree bark... and a carrot... IN THE POP CAN. Now, let just me say, the letter gives you hints, so it's not completely random. If you played the game, you'd understand. But the puzzle still makes absolutely no sense. You know how the top of pop cans look, right? You could barely fit your tongue in the hole used to drink from it. The game expects you to know to put a carrot... A CARROT. Not a mini carrot. A fat, large carrot... into the pop can. Not to mention a piece of tree bark, which also looks very large. And they're in there together. It's just so illogical and stupid that I almost lost hope for the game right there... and it's nearly the beginning of the game. It's not like you're a magician at that point. You're a kid. And even if you WERE a magician, the story/magic being involved should not eliminate logic from the puzzles. Nothing should. Those things DO NOT fit inside a tiny pop can.

There's a puzzle later on involving a rake and a leprechaun. You need to make the leprechaun step on the rake and smash his own face. He moves to different locations, and you basically have to follow him until he goes to this clover leaf where he gains his powers from... he hops around on it, and you need to put the rake there before he hops around on it. It makes sense, but it's just not something you'd think to do. And that's a theme with a lot of the puzzles. Trial and error. "I guess that makes sense, but nobody would ever think to do that."

There was a puzzle with a little mouse not letting you go to a new area unless you give money, although when you talk to him, he talks about wanting something sweet and surgary. In another area of the game, there's an empty bee hive, and you have a sugar free lollipop in your inventory. He doesn't accept the lollipop because it's sugar free. So you go to the bee hive and put honey on it. Then he accepts it, and lets you by. That makes sense. That was the only moment in the game where I actually thought the puzzle made perfect sense, and that it's something that people would think to do because it's logical.

When you talk to the little mouse, he mentions another character in the game is his baby sitter. That's all he mentions. This character in the game is his baby sitter. In your inventory, you have an ad for violin lessons. It's just something you have, among the other billion things you have in there. That's another problem with the game. Inventory. You have a ton of crap in there. And you don't want to use all your items on different things because you, for the most part, get the same dialogue every time, and it's just an annoying thing to do. It's not fun. But anyway... You need to give the ad for violin lessons to her. Later on, you need to get to another area, and the little mouse is back. This time, he wants money. Now, I looked at a walkthrough, so I would have never known to give his baby sitter the ad for violin lessons, but imagine if you didn't know to do that. You would be stuck. WHY would she want that? NOTHING implies that you would have to give her that. She comes in, and says "look at this ad for violin lessons, you could be a star, you're the perfect mouse" or something like that, and the little mouse leaves with her, allowing you to go by. It's just... like... why? WHY would anybody think to do that? Unless you use every item in your inventory on everything. At the time, I had 19 items in my inventory, so I wasn't going to do that. Even in games where I don't have a lot of things in my inventory, I try my best not to use items on everything just because. I want to think about it, understand why I'm doing it, and then do it. It needs to make sense. And that doesn't. It makes absolutely no sense. Why would she want that? Why would you have to give that to her?

ANOTHER PART. You're asked to find an anchor, a rudder, and to remove a giant catfish that's blocking your way. Alright. Fine. Anchor... You use a grappling hook. I GUESS that makes sense, it's for a leafy boat that isn't an actual boat, it's not very heavy, so that's fine. Then you use a spoon as a rudder. A spoon. When you pick up (or find) the spoon, it's very large... but in your inventory, it looks small. Like a regular spoon. Large or small, it barely makes sense as a rudder, but fine. Then, to get rid of the giant catfish... you use... valerian drops. That's when I had enough. Why on earth would you use drops used as a sleeping aid on a giant catfish blocking your way? WHY WOULD ANYBODY DO THAT?! ... It makes NO sense. You only use a few drops anyway, and the river current is flowing rapidly... WHY WOULD THAT MAKE THE CATFISH GO AWAY?! EVEN IF HE FALLS ASLEEP. IT MAKES NO SENSE.

I mean, I could go on. There are little things. Sometimes, while Jerry (main character) is talking, the audio cuts off before he could finish the final word of his dialogue.

Bottom line: I just don't see how you could enjoy this game unless you don't mind looking at walkthroughs constantly or using every item in your inventory on everything. That's just not a fun gaming experience for me.
Был ли этот обзор полезен? Да Нет Забавный