「スカルズ・オブ・ザ・将軍」は黄泉の国の武士たちの不死闘を描く和風戦術シミュレーションゲームです。
ユーザーレビュー: 非常に好評 (335 件のレビュー)
リリース日: 2013年7月29日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Skulls of the Shogun を購入する

Skulls of the Shogun - 4 pack を購入する

 

キュレーターによりおすすめされています

"A stylish turn-based strategy game with some interesting mechanics. Certainly different enough to be worthy of a try."
ここでレビューの全文を読む

レビュー

"Fast, compact and yet consistently thoughtful, there's nothing else quite like Skulls of the Shogun - and, for me, it earns its place amongst the genre's greats. "
9/10 – Eurogamer

"Skulls of the Shogun encapsulates whatever essence puts Castle Crashers at the top of the XBLA charts year after year, and does so without infringing on that game's intellectual property or overall vibe."
5/5 – Joystiq

"Equal parts quirky and complex, it only comes to prove that the glory days of this often forgotten genre aren’t quite gone."
8.6/10 – Gametrailers

Steam Big Picture

このゲームについて

「スカルズ・オブ・ザ・将軍」は黄泉の国の武士たちの不死闘を描く和風戦術シミュレーションゲームです。

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP + Service Pack 3
    • Processor: Intel Celeron 440 2.0GHz / AMD Athlon 64 3300+
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2.0 graphics card, Nvidia GeForce 7300 / ATI Mobility Radeon 9600 or better
    • DirectX®: 9.0c
    • Hard Drive: 600 MB HD space
    Minimum:
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 1 GB HD space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 1 GB HD space
参考になったカスタマーレビュー
7 人中 6 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 0.9 時間
投稿日: 4月22日
I somehow acquired this game through some sort of bundle and decided to give it a shot. I have to say that I was immediately impressed from the start. The art-style, while cartoonish, is eye-catching and flowed very well. Games that feature turn-based combat are most certainly not a new concept, but the idea of eating the skulls of your enemies to heal and level up is certainly different. Moving characters around with the mouse does admittedly take some getting used to. I wouldn't go as far as to say that this is the best turn-based strategy game I've ever played, but I am hard-pressed to find any major faults with it. Certainly grab it during a sale or in a bundle (like I did) if you can.

https://www.youtube.com/watch?v=nqDyuHDU6b4
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 11.1 時間
投稿日: 6月2日
well this turn based strategy game is very addicting. I've only played the single player/campaign mode and I couldn't find multiplayer match :( . I guess the multiplayer has been "long gone" or maybe I just couldn't find any player online. In this game you are playing as a afterlife general in shogun era (I always think general = shogun himself), nah don't think to much.

you are able to control several units and it does have the feel of advanced wars on DS without grid. the concept are same, there are resources/paddy field to conquer, statue/jizo that act as unit spawn place or towers that will do 1 damage in the beginning of each player turn. the AI unit and level design is smart, the game doesn't feel too hard or too easy, but the challenge is hard and sometimes you have to repeat few times to get all skulls (like stars from mobile games)

the music, gameplay and graphics of this game are well done made. the control however does have a bit of problem. I use logitech wireless x-input, I think this game was planned to be steam and mobile game, and to pick a unit from a controller you have to use dpad , sometimes a unit won't be selected -- this is just minor issue and maybe the problem didn't exist if you use mouse as you can select by clicking the unit. I just like to use controller if possible.

I saw the credits and I didn't find japanese name on it.. or maybe I just missed it, I thought the developers are from Japan, but it's not -- well, it's not important where they come from as long as they brought great game to play!
このレビューは参考になりましたか? はい いいえ 面白い
47 人中 43 人 (91%) がこのレビューが参考になったと投票しました
記録時間: 3.4 時間
投稿日: 2013年9月3日
オリエンタルテイストなカートゥーンキャラクター+ターン性ストラテジー。シングルキャンペーンは春夏秋冬/各5面+αの24面構成。クリア目標はそれぞれ全敵の排除、ボス撃破、目的地への到達等。各面にチャレンジ要素は存在するがリプレイ性は低い。マルチは未プレイ。ユニットは将軍に加え、歩兵・弓兵・騎兵が基本。特殊ユニットとして妖怪3種の最大7種(アップグレード有)。生産や研究、外交等の他ストラテジーにあるような要素はほぼ皆無。プレイは比較的狭いマップ内での戦闘がメインとなる。その為、シンプルかつ短時間区切りでのプレイが可能。反面、複雑性や深みが無く、難易度も低い。その点は好みが分かれる所かも知れないが、キャラクターはコミカル、洒落の利いたストーリーも面白い、かつ日本語対応も有り難い。あまり深く考えないでサクっと出来るターン性ストラテジーがやりたいな~って人には良いかも知れません。
このレビューは参考になりましたか? はい いいえ 面白い
21 人中 20 人 (95%) がこのレビューが参考になったと投票しました
記録時間: 14.3 時間
投稿日: 2014年1月13日
日本の戦国初期辺りをモチーフにしただろうターン制ストラテジー。イラストは子供向けだが、敵を殺して骨をむさぼり食うという世も末な世界で、魑魅魍魎が暗殺されたり、裏切ったりして勢力争いを繰り広げるという……まぁ、舞台が地獄なんですけどね。

リーダーで二回攻撃が最初から出来てステ最強の将軍。安いだけが取り柄の歩兵。機動力の高い騎兵。火力の高い弓兵。この四ユニットの他に拠点を確保すると増援として現れる三種類の妖怪系お助けユニットがいる。戦略資源は米のみで、兵士の増援を呼び出したり、お助けユニットの術を使う際に消費することになる。ターン辺り5ユニットにしか命令を出せないため、一概に数が多い方が有利とは言えず、ゲームも複雑すぎない入りやすい作りに収まっている。

敵を倒したときに落とすドクロを味方ユニットに喰わせると能力が上昇し、三つ喰わせることで二回攻撃ができる悪鬼へと成長する。ターン辺りの行動数が限られているため、単純に手数を増やすことができる悪鬼は勝敗を決する要でもある。特に将軍は最初から二回行動できることもあって成長させやすく、且つ悪鬼状態になると三回行動というまさに鬼神の如き強さである。将軍がやられるとその場で負けが確定してしまうが、それを補って余るほどの価値がある。

妖怪系ユニットはどれも強いが、上位の術を使わせるにはドクロを喰わせる必要があり、一概に使える術ばかりではないので幾つまで喰わせるか考える必要がある。例えば狐は浄化の術、守りの術、蘇生の術と使える術が増えていくが、米100を消費する蘇生の術にどれ程の価値があるかというと……。よほど弓兵+αの能力を持つ火トカゲを成長させるほうが役に立つ。強力なノックバックを持つカラスはステージによっては即死を乱発する悪魔となる。

シングルでは基本的にCPUの方が有利な状況で始まるが、敵を引きつけながら味方を成長させることで苦もなく勝ち進める。CPUは行動の優先順位がおかしいので、死地に飛び込んでも割とどうにかなる場面が多い。削りの概念を持っていないのか、波状攻撃すれば削り勝てる場面でものんびりと味方を回復させていたり、米資源の確保を優先していたりと枚挙にいとまがない。まぁ、CPUが賢かったらいくつかのステージなどは攻略不可能だったろうが。

ステージ毎に金のドクロを得るチャレンジ要素はあるが、ランダム要素や育成要素は少ないのでリプレイ制はあまり高くない。むしろ一ターンの行動数が少ないことや、ゲーム時間が短いことを踏まえてマルチプレイの方が向いているような気もするが、現状過疎が酷すぎてマッチングしないのがやや残念である。
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 6 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 16.2 時間
投稿日: 2013年8月25日
洋ゲーでは珍しいTBS、
ファミコンウォーズ系の成長システムで
日本語訳の完成度が非常に高いです。

万人向けの難易度ですが
戦略性はあり、縛りチャレンジもあるので
TBS初心者にも上級者にもお勧めです。
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.6 時間
投稿日: 2013年9月2日
ありがちな『ゾンビ』ではなく『ドクロ』と化した武士を操るターンベースストラテジー。シンプルながら様々な要素が盛り込まれている。シングルはストーリー、スカーミッシュ(AI戦)があり、最大4勢力で歯ごたえのあるプレイが可能。デフォで日本語表示対応しているのもGOOD。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 10.6 時間
投稿日: 2014年1月15日
シンプルなのに奥深いシステム。過度な試行錯誤をさせずサクサク進められるストラテジー。難易度カーブも綺麗な放物を描いている。あと、ショーグンとケライたちの会話もおもろいで!
このレビューは参考になりましたか? はい いいえ 面白い
14 人中 2 人 (14%) がこのレビューが参考になったと投票しました
記録時間: 1.6 時間
投稿日: 2014年1月4日
難易度も低くユニット数が少ない何も考えずサクッとやる暇つぶしゲーかな
このレビューは参考になりましたか? はい いいえ 面白い
101 人中 90 人 (89%) がこのレビューが参考になったと投票しました
記録時間: 23.0 時間
投稿日: 2013年8月5日
After playing through the full (post early access) release, the verdict is in and I can confidently say that Skulls of the Shogun is a winner. This quirky turn-based strategy game seems simple at first, but there are actually some surprisingly deep levels of nuance and complexity beneath the surface. You play as a Japanese swordsman General who is trying to reclaim his stolen identity in the afterlife. The art style is very unique and really well done. The cast of characters and story are also very cool. The dialogue, in particular, is a highlight. I wasn't expecting much from that aspect of a seemingly simple strategy game, but I was pleasantly surprised at how funny and entertaining it was.

So the aesthetic portions of the game are definitely good, but what of the actual gameplay, you ask? In short, it's pretty damn good. Gameplay is turn based, but on each turn you have 5 "orders" that can be performed. Your team is comprised of various types of units (warriors, cavalry, archers), each of which has their own strengths and weaknesses. Instead of moving on tiles like other strategy games, the actions in this game are more free-roaming. Units are able to move anywhere they want, within a certain radius, and are also able to continue moving after performing an action, which adds to the level of strategy involved. One of your main goals is to eat the skulls of defeated opponents, which restores health. However, if a unit is able to eat 3 skulls, they transform into a Demon, which enables them to perform 2 actions per turn, which is a huge advantage. Gameplay becomes a delicate balancing act of attacking, positioning and staying alive long enough to power up.

Outside of these main elements, there are a number of other nuances (summoning monks with special powers, forming spirit walls, environmental hazards, deciding when to bring your general into battle, and more) that add many layers of complexity to the basic strategy. Every level seems to provide some new elements to learn or deal with, and this keeps the main campaign fresh from start to finish. There's no padding at all. The main campaign lasts several hours (more if you play on a higher difficulty or attempt to complete the set of special goals for each level) and is worth the price of admission alone. In addition, the game also features online, local and asynchronous multiplayer matches. So there is plenty of content here for both casual and competitive types.

All in all, this game is solid and brings some really cool twists to the turn-based strategy genre. If you are into that type of thing, pick this one up. And if not, well, this could be the game that makes you a fan. Check it out.
このレビューは参考になりましたか? はい いいえ 面白い
43 人中 40 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 9.2 時間
投稿日: 2013年12月30日
Skulls of Shogun is a surprisingly great game of 2013 for me. With the rise in popularity of Turn Based Strategy (TBS) games, It can be difficult for Skulls of Shogun to stood out among the other quality TBS games such as XCOM, Civilization V, and so on.

Still, with its quirky art style and fairly witty humor that is set in Samurai's afterlife, Skulls of Shogun features a well designed and carefully balanced mechanics, I find Skulls of Shogun to be very enjoyable game to play. At the same time, the game tries to introduce a gridless movement system where your unit's movement range is denoted by a white circle with a fixed radius, I find this innovation to a decent change that works well to be an alternative to the typical grid system found in a lot of TBS games. Combining with the cross platform compatibility with iOS, one could even play this game on the go. While Skulls of Shogun looks like a mobile port, it felt more like a PC game with reasonable amount of depth despite having a rather small unit roster. Each unit has its own unique role that can be useful in the right hands. Personally, I find the PC version's UI to be pretty decent and mouse friendly while it is equally playable on a touch screen.

If you like Turn Based Strategy, give Skulls of Shogun a go if you have the chance. You could find yourself putting a couple of hours into this indie gem.
このレビューは参考になりましたか? はい いいえ 面白い
47 人中 41 人 (87%) がこのレビューが参考になったと投票しました
記録時間: 25.3 時間
投稿日: 2013年9月14日
Skulls of the Shogun is a turn based strategy game with a surprising amount of tactical depth. Units are varied - samurai, cavalry, archers and four types of magic using monks - all with different strengths and weaknesses. Positioning of units is important, because they can counter attack in certain situations, and can also be knocked off ledges for an instant kill. Eating the skulls of dead enemies regains health and increases max health, while controlling rice gardens and shrines lets you summon extra units. The game is challenging, because on most levels you are outnumbered and surrounded, but at the same time well balanced, because each side can only move 5 units per turn. However, any unit that eats three skulls unlocks an extra attack per turn. The game has a wacky sense of humour, particularly with its amusing text only dialogue and animation style. The singleplayer campaign is quite long and very stable. Definitely worth checking out.
このレビューは参考になりましたか? はい いいえ 面白い
18 人中 16 人 (89%) がこのレビューが参考になったと投票しました
記録時間: 38.2 時間
投稿日: 2014年3月9日
Skulls of the Shogun is another indie turn based tactics game. This is a fun game to play because the levels are short and packed with action and tough decision making. It’s also easy to learn and play because there is no hex counting, no charts, and no tables. It has special objectives for completionists including a time attack trial and a developer commentary for all 20 levels.

I like this game because individual levels are short. The long levels can be 30 minutes but you can easily finish most within 15. Skulls doesn’t waste time with load outs or gear management. The only thing you need to manage is your troops and your rice (a currency to buy units). You manage your units with five orders each turn. Activating a unit takes an order. Most decisions are simple yet tough. Do you deal damage? Do you take crucial economy or troop producing buildings? Do you eat skulls to upgrade your troops? Do you provide other units protection from knock back?

Many turn based tactics games rely on special attack and armor types. In Skulls you won’t need to memorize the latest version of rock-paper-scissors. Attacks are easy to understand. Units deal damage and armor subtracts it. No long time investments studying maximum efficiency. Though it is a tactics game and so if hyper efficient decision making is what you like then you’ll be glad to know that each level is scored, even including leaderboards. Each level also has alternate secondary objectives such as winning without losing any units.

On the negative side I think knock back while intuitive often felt a bit fuzzy. An attack that I thought for sure would knock an opponent over an edge just barely hangs on and vice versa. Also while it’s fun that individual levels are short it would have been nice to have more than 20 levels to play through. Because it’s possible to play through the game in less than ten hours that means Skulls relies a lot on it’s great replayability.

Due to it's campaign length I think the $14.99 asking price might be a bit much but this is definitely a great purchase at $10.
このレビューは参考になりましたか? はい いいえ 面白い
20 人中 17 人 (85%) がこのレビューが参考になったと投票しました
記録時間: 72.9 時間
投稿日: 2014年1月26日
Unfortunately, little do the bulk of TBS addicts know about this rare gem bringing a nice change of pace. Many consider it as a spiritual successor of Advance Wars, and it is in many ways yet by being a truly unique experience in the even rarer ''cartoony TBS'' sub genre. Don't get it wrong: despite its ( marvelous ) cartoony construct & hilarious dialogues ( really ), Skulls of the Shogun also shines via a lenghty campaign of well drawn maps.

Overall strategy and multiple tactics may seem basic, but ways to win versus enemies ( AI or multiplayer ) require the full attention of veteran players as well. It's not perfect on crowded bottlenecks when trying to command orders, some little glitch here and there, though nothing to alter an otherwise joyful turn based combat.

Pros: vivid cartoony construct and turn based combat mixed pretty well; lenghty campaign and multiplayer modes; hilarious dialogues; great audio track.

Cons: ordering units when crowded like sardines; some questionable unit range versus obstacle placement.

Bottom line: Highly recommended. ''OSHUDA''
このレビューは参考になりましたか? はい いいえ 面白い
15 人中 14 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 24.9 時間
投稿日: 2014年7月18日
Simple and fun strategy game. The humor can be a little hit and miss, but all in all I had a really good time while playing it. It outstays it's welcome just a tiny, little bit towards the end, because the strategy elements are really simple and gets somewhat repetitive because of that, but the game is saved by its best humor bits and the relatively short time you have to set aside to beat it. Definitely worth the asking price. Recommended.
このレビューは参考になりましたか? はい いいえ 面白い
30 人中 22 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 8.2 時間
投稿日: 2013年9月26日
Craving another turn-based strategy game? Don't mind tongue-in-cheek undead shogun fighting each other? Then Skulls of the Shogun is for you.
A comical, cartoony turn-based strategy game with surprising depth and strategy, not to mention quite a bit of humour. Satisfying kills follow the required strategic thinking.
Nice!
このレビューは参考になりましたか? はい いいえ 面白い
29 人中 20 人 (69%) がこのレビューが参考になったと投票しました
記録時間: 3.4 時間
投稿日: 2013年9月6日
This game is FUN and so funny,
the story is ok for the Indie Turn-Base strategy game.
The graphic look good.
The music is also nice to listen and enjoy with it.
The gameplay are fast and simple with good tactics.

I can recommend this game to anyone.
Both TB Strategy and new comer.
このレビューは参考になりましたか? はい いいえ 面白い
28 人中 19 人 (68%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 3.6 時間
投稿日: 2014年11月17日
Slick presentation, easy controls, deep gameplay, and a fun sense of humor.
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 6 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 21.1 時間
投稿日: 2013年8月12日
This is one of the most enjoyable turn-based strategy games I've ever played. It's colorful, charasmatc, has a great sense of humor, beautiful art, and most importantly, has just the right amount of depth where it's not too complicated nor too simple. This is a great game for people who are new to the genre, as the game does a really good job of teaching you how all the units, resources, and systems work, yet it still gives you the freedom to figure out things on your own, and get that deep feeling of satisfaction that the genre is well known for.

The game works equally well with a gamepad and mouse/keyboard, and the campaign took me a good 18 hours to get through. There is also online and local multiplayer which I haven't dabbled with yet. Overall, this is one of the more underrated games I've played this year. A great turn-based strategy game for noobs and vets alike.
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 7 人 (78%) がこのレビューが参考になったと投票しました
記録時間: 29.2 時間
投稿日: 2014年6月3日
Set in ancient japan the skulls of the shogun beckons the player to take hold of a shogun backstabbed by one of his subordinates during a battle aiming to seek revenge after being reincarnated in the afterlife. The gameplay consists of a relatively simple but unique turned-based combat system where the player and the AI each take turns commanding their units in a round to either move, attack, or perform other actions until they run out of moves (5 per side). The player wins if he/she can kill all of enemy units or the enemy general, but must protect his/her own general in the process. Three types of basic units are available from start including infantry, cavalry, and archer where they can be utilised to work together for maximum effect in a scenario. Multiple strategies come into play during each scenario which is unique in their own way such as preventing enemy units from counterattacking when they are being attacked, or positioning one's units properly before the end of a round to minimise the damage received during AI's turn--can be accomplished by either running out of enemy's movement range or hide in a bush which can grant a 20% chance for an attack to miss. The gameplay can become stale were it not for golden skulls challenges and the succinct degree of humour present in the game which, surprisingly, can be quite amusing and definitely goes a long way in making the gameplay experience more satisfying. There are also xp for levelling up and emblems you receive at end of each scenario depending on your performance but otherwise they do not have a direct impact on your gameplay, if at all, whether you are level 1 or 10 you do not possess any distinct advantage whatsoever aside from having bestowed a different title each level. The emblems are purely for asthetic purposes to show off your dedication or time committed to the game, notwithstanding the amount of repetitive grinding just to be able to collect all the rare/very rare emblems either through gameplay or combining them to hopefully obtain the ones you want and then upgrading all or most of them to Gold rank.

There is a multiplayer component in addition to the single-player campaign as well. However, the matchmaking lobby is usually empty majority of times and hence one would have to encompass a gross amount of patience in order to possibly find a mattch courtesy of the ability of the game to continuously search for opponents in the background whilst you wreak havoc in traditional campaign mode or casually browse through the leaderboards and emblems you have amassed. Despite the near non-existence of an online community, I find the single-player campaign infinitely enjoyable on its own and that alone is enough to make this game remarkably innovative and is a refreshing change from the traditional, stagnant TBS mechanisms
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 8.4 時間
投稿日: 2014年7月28日
It's the closest thing to advance wars you can get on steam or any modern console for that matter. Also you power up by eating the skulls of your enemies. ♥♥♥♥ is ♥♥♥♥ing metal.
このレビューは参考になりましたか? はい いいえ 面白い