Skulls of the Shogun é um jogo de estratégia arcade com espíritos de samurais lutando após a morte.
Análises de usuários: Muito positiva (238 análises)
Data de lançamento: 29/jul/2013

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Recomendado por curadores

"A stylish turn-based strategy game with some interesting mechanics. Certainly different enough to be worthy of a try."
Read the full review here.

Atualizações recentes Ver todos (18)

27 de maio

Skulls of the Shogun out for Mac & Linux!

We're very happy to announce that Skulls is now on Mac & Linux!

If you're a long time fan looking for new multiplayer action, jump back in to the game with all the new players!

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Análises

"Rápido, compacto e ainda assim consistentemente ponderado, não há nada como Skulls of the Shogun -- e, para mim, ele conquista seu lugar entre os melhores do gênero." -- Eurogamer

"Skulls of the Shogun é o Wu-Tang Advance Wards" - Kotaku

Steam Big Picture

Sobre este jogo

Esmague seus inimigos e devore suas caveiras! Skulls of the Shogun é um jogo de estratégia de turnos de ritmo rápido, supercarregado com uma pitada de jogo de luta e com recheio duplo de senso de humor! Entre na vida após a morte samurai e junte suas forças com guerreiros mortos-vivos, monges mágicos e poderosos generais samurais bigodudos!

Funções Caveirosas:
- Lindamente desenhado e animado a mão! Veja em ação!
- 4 monges animais mágicos para descobrir e dominar!
- 24 níveis de história épica para um jogador! Por que o General Akamoto não é respeitado!?
- 4 deuses e 6 generais, todos com personalidades distintas!
- Até 4 amigos podem lutar ao mesmo tempo!
- Envie seus movimentos turno por turno no modo Caveiras em Qualquer Lugar!
- Aumente o poder do seu exército com demônios letais!
- Ganhe experiência, emblemas e crédito com o sistema de progressão!
- Ilha BÔNUS com tropas persistentes e o Monge Tanuki!
- Fácil de aprender, difícil de dominar. Desafie seus amigos!
- Trilha sonora distinta de batidas samurais!
- Igual um desenho animado de sábado de manhã - com dentes!

Requisitos de sistema

PC
Mac
Linux
    Minimum:
    • OS:Windows XP + Service Pack 3
    • Processor: Intel Celeron 440 2.0GHz / AMD Athlon 64 3300+
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2.0 graphics card, Nvidia GeForce 7300 / ATI Mobility Radeon 9600 or better
    • DirectX®: 9.0c
    • Hard Drive: 600 MB HD space
    Minimum:
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 1 GB HD space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 1 GB HD space
Análises úteis de usuários
2 de 2 pessoas (100%) acharam esta análise útil
24.9 hrs registradas
Simple and fun strategy game. The humor can be a little hit and miss, but all in all I had a really good time while playing it. It outstays it's welcome just a tiny, little bit towards the end, because the strategy elements are really simple and gets somewhat repetitive because of that, but the game is saved by its best humor bits and the relatively short time you have to set aside to beat it. Definitely worth the asking price. Recommended.
Publicada: 18 de julho
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3 de 4 pessoas (75%) acharam esta análise útil
5.7 hrs registradas
So, a bunch of the games I've been posting about lately have not been (in my opinion) "great". This is not at all true of Skulls of the Shogun. This highly polished turn-based tactics/strategy game isn't overly complex (it's got a great tutorial), but remains deep enough to be satisfying for higher-level play, with additional rewards for particularly skilled play.

And I'm totally uninterested in playing it right now.

While I can't say that I'm a huge aficionado of the genre (tactics and/or strategy), I have enjoyed games of this type in the past, and while I would generally consider myself to be "not very good" at strategy/tactics, I think it's important to challenge myself from time-to-time. But right now I'm just not in the mood, so this game will go into the pile labeled "revisit" (a designation for games that I either wish to replay, or games that I didn't feel like playing but think that I should try again later).

I would certainly recommend this game, however, and It's available on many platforms (PC/Mac/Linux, some—but not all—Sony/Microsoft consoles, as well as iOS).
Publicada: 23 de junho
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4 de 6 pessoas (67%) acharam esta análise útil
29.2 hrs registradas
Set in ancient japan the skulls of the shogun beckons the player to take hold of a shogun backstabbed by one of his subordinates during a battle aiming to seek revenge after being reincarnated in the afterlife. The gameplay consists of a relatively simple but unique turned-based combat system where the player and the AI each take turns commanding their units in a round to either move, attack, or perform other actions until they run out of moves (5 per side). The player wins if he/she can kill all of enemy units or the enemy general, but must protect his/her own general in the process. Three types of basic units are available from start including infantry, cavalry, and archer where they can be utilised to work together for maximum effect in a scenario. Multiple strategies come into play during each scenario which is unique in their own way such as preventing enemy units from counterattacking when they are being attacked, or positioning one's units properly before the end of a round to minimise the damage received during AI's turn--can be accomplished by either running out of enemy's movement range or hide in a bush which can grant a 20% chance for an attack to miss. The gameplay can become stale were it not for golden skulls challenges and the succinct degree of humour present in the game which, surprisingly, can be quite amusing and definitely goes a long way in making the gameplay experience more satisfying. There are also xp for levelling up and emblems you receive at end of each scenario depending on your performance but otherwise they do not have a direct impact on your gameplay, if at all, whether you are level 1 or 10 you do not possess any distinct advantage whatsoever aside from having bestowed a different title each level. The emblems are purely for asthetic purposes to show off your dedication or time committed to the game, notwithstanding the amount of repetitive grinding just to be able to collect all the rare/very rare emblems either through gameplay or combining them to hopefully obtain the ones you want and then upgrading all or most of them to Gold rank.

There is a multiplayer component in addition to the single-player campaign as well. However, the matchmaking lobby is usually empty majority of times and hence one would have to encompass a gross amount of patience in order to possibly find a mattch courtesy of the ability of the game to continuously search for opponents in the background whilst you wreak havoc in traditional campaign mode or casually browse through the leaderboards and emblems you have amassed. Despite the near non-existence of an online community, I find the single-player campaign infinitely enjoyable on its own and that alone is enough to make this game remarkably innovative and is a refreshing change from the traditional, stagnant TBS mechanisms
Publicada: 3 de junho
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1 de 1 pessoas (100%) acharam esta análise útil
8.4 hrs registradas
It's the closest thing to advance wars you can get on steam or any modern console for that matter. Also you power up by eating the skulls of your enemies. ♥♥♥♥ is ♥♥♥♥ing metal.
Publicada: 28 de julho
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2 de 3 pessoas (67%) acharam esta análise útil
12.3 hrs registradas
A short, lighthearted, simple tactical game with a pleasant art style.
Publicada: 26 de junho
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2 de 2 pessoas (100%) acharam esta análise útil
24.5 hrs registradas
Quer rir o tempo todo?
- Esse é o jogo
Quer um jogo de estratégia?
-Esse é o jogo
Quer um jogo demorado?
-Esse é o jogo
Quer um jogo com fator replay?
-Esse é o jogo
Quer um jogo com conteudo online?
-Esse é o jogo

PERFEITO!
Publicada: 3 de setembro de 2013
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