Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.
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Variados (3,277 análisis) - El 49% de los 3,277 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 17 AGO 2017

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17 agosto

Castle Story - 1.0 Launch Update is now LIVE!



Hey everyone!

The big day has arrived, with no lack of emotion, for us at Sauropod Studio and all the people who entrusted us with this massive project. Five years ago, almost to the week, 30,000 people fell in love with goofy, clumsy and unwittingly adorable creatures called Bricktrons. Set in a world of flying voxelized islands, bright colors and towering castles, we imagined a mix of gameplay never attempted before: a voxel-based real-time strategy game with dynamic physics and polished graphics.

Quite a daunting task, to be honest, and an uncomfortably high chance of failure. And yet, here we are. We’re announcing 1.0, with tons of pride because we were able to surpass all those challenges, and are finally able to remove the early access tag. We have so many more great ideas for Castle Story and really hope the game’s reception will allow us to keep adding content to it.

Our beginnings were humble and likely part of the appeal; Germain and Francois, our two founders, two college friends with a unique idea, joined by Benoit, the older and slightly wiser brother. Crammed into a spare bedroom of an apartment furiously coding away to prove this idea was doable, the contrast is striking. Sauropod Studio has since grown to a full-fledged studio of over twenty developers; Artists, Programmers, Communication folks and paperwork ninjas all helped make Castle Story a reality.

There is no denying that the road has been bumpy. Miscommunication, missed deadlines and crippling bugs were publicly known, but legal issues, funding problems and growing pains were kept private for various reasons. We overcame all of them, and came out much wiser, if a bit weary. We had some help, however. We happened to have 30,000 backers observing every step we took, eagerly waiting for a finished product – rightfully so! It helped us stay motivated and stay focused, but it also introduced the added challenge of community management from day 1, a task we completely underestimated.

For the most part, Castle Story’s development was filled with great moments and memories. Every single update we released improved the game drastically and was cause for a mini celebration! We saw the number of active players steadily climb as we added more and more content into the game. We met so many new faces both online and IRL during conventions and other occasions. An amazing community was built around the game and the fan art you’ve come up with always gives us a little tingly feeling.

From the very bottom of our hearts, thank you for sticking with us on this long journey, thank you for being part of this story and thank you for all your support. It means the world to us and we hope you’re eager to see what the future will bring for Castle Story and Sauropod Studio.

Alright that’s enough sappy stuff. Click on the image below to see what's new!



Or watch the new launch trailer here;
https://www.youtube.com/watch?v=wiyd3o0CXVY
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Análisis

“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”
Kotaku

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

“Holy bags, Castle Story is looking amazing! I wish I had made it, haha. :D <3”
Notch

Acerca de este juego

An epic adventure awaits you in Castle Story, a strategy game where you command friendly creatures called Bricktrons. Have them explore, carve, dig and gather resources from vast, spectacular floating islands, reshaping the voxel-based world to your desire!

Design and build any structure you can imagine! From mighty and legendary castles to sprawling Bricktron villages. Beware, your Bricktrons will have to take arms and defend themselves against mysterious creatures, the Corruptrons. Build catapults and hurl explosive barrels at the invaders, or lure them into strategically placed traps! The physics system will also challenge the sturdiness of your architecture! A tower whose foundation is destroyed will crumble to the ground realistically.

Castle Story is also a multiplayer experience! Challenge your friends to a round of Conquest or join forces with them to repel the enemies in the Co-Op Invasion gamemode. Of course, you can also group up in sandbox and build together!

The maps in Castle Story are meticulously hand-crafted by the developers and we’re giving you access to the same tool we use! Create your own worlds with our awesome World Editor, share them with the community and try out other player-made maps!

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: 7 and newer, 64-bit
    • Procesador: Intel or AMD Dual-Core, 2.2 GHz+
    • Memoria: 6 GB de RAM
    • Gráficos: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • DirectX: Versión 11
    • Almacenamiento: 1700 MB de espacio disponible
    • Notas adicionales: Playing on large, player-made maps might affect performance.
    Recomendado:
    • SO: 7 and newer, 64-bit
    • Procesador: Intel or AMD Quad-Core, 2.8 GHz+
    • Memoria: 8 GB de RAM
    • Gráficos: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • DirectX: Versión 11
    • Almacenamiento: 1700 MB de espacio disponible
    • Notas adicionales: Playing on large, player-made maps might affect performance.
    Mínimo:
    • Procesador: Intel or AMD Dual-Core, 2.2 GHz+
    • Memoria: 6 GB de RAM
    • Gráficos: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • Almacenamiento: 1700 MB de espacio disponible
    • Notas adicionales: Playing on large, player-made maps might affect performance.
    Recomendado:
    • Procesador: Intel or AMD Quad-Core, 2.8 GHz+
    • Memoria: 8 GB de RAM
    • Gráficos: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • Almacenamiento: 1700 MB de espacio disponible
    • Notas adicionales: Playing on large, player-made maps might affect performance.
    Mínimo:
    • SO: Ubuntu LTS
    • Procesador: Intel or AMD Dual-Core, 2.2 GHz+
    • Memoria: 6 GB de RAM
    • Gráficos: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • Almacenamiento: 1700 MB de espacio disponible
    • Notas adicionales: Playing on large, player-made maps might affect performance.
    Recomendado:
    • SO: Ubuntu LTS
    • Procesador: Intel or AMD Quad-Core, 2.8 GHz+
    • Memoria: 8 GB de RAM
    • Gráficos: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • Almacenamiento: 1700 MB de espacio disponible
    • Notas adicionales: Playing on large, player-made maps might affect performance.
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