Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons. Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
Análisis de usuarios: Variados (2,414 análisis)
Fecha de lanzamiento: 23 sep. 2013

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“Please be sure to read THIS DISCLAIMER before you buy the game, it will give you an insight on what is or isn't actually working!

Do you want to be involved into the evolution of our project?
Are you the type of gamers that don't mind having to deal with a broken version of a game?
Then Castle Story's early access is for you! Join us today and start sending us your bugs report and feedbacks.”
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Actualizaciones recientes Ver todos (65)

11 de junio

Update: Version 0.4.4



Hi everyone,

We have a few fixes for game breaking bugs that were causing problems to some of you. Here they are:

  • Fixed an issue that caused the Bricktrons to stay still and not respond to commands even after a save/load.
  • Fixed a corner case that deactivated the Corruptrons capacity to attack.
  • Fixed an issue during witch some Corruptrons were staying at their spawning point.
We appreciate your feedback, so feel free to talk to us, make suggestions and report bugs on our various platforms: Twitter, Facebook and our official forums on Steam.

Talk to you soon!

- Team Sauropod

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9 de junio

Update: Version 0.4.3



Hi ladies and gentlemen,

We have a small hot fix for you today. The tutorial unfortunately didn’t work properly in version 0.4.2. and we had to remedy the situation. So, if you are new to Castle Story you can learn some of the basics functions of the game.

We will see you soon!

- Team Sauropod

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Críticas

“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”
Kotaku

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

“Holy bags, Castle Story is looking amazing! I wish I had made it, haha. :D <3”
Notch

Acerca de este juego

Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.

Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.

The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.

Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).

Key Features


  • Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
  • Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.
  • Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.
  • Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.
  • Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!
  • Magic! The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects. Explore strange places and find mysterious artifacts left behind by unknown civilizations.
Análisis útiles de usuarios
A 94 de 118 personas (80%) les ha sido útil este análisis
0.2 h registradas
Publicado: 3 de junio
Análisis de acceso anticipado
Waste of Money at this Time
I have purchased this game nearly one year ago with great hopes of this being a fun sandbox style game. I watched the preview and thought WOW! This is going to be a fun old style collect and build fashioned games. I was quickly hit by the lack of development over the year. There are texture bugs, the AI seems basic, building glitches, and many more. Reporting a bug in this game does nothing because the "updates" the developers release are more like patches. There has been no progression of the games development over the year I have owned the game and I am feeling a bit scammed at this point. DO NOT PURCHASE. Please save yourselves from this waste. The game has potential but the devs don't produce. If you are even considering getting this game WAIT; add it to your wish-list and see if it ever leaves early access. At this point this has been such a waste of money as well as a disappointment.
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A 52 de 64 personas (81%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2.4 h registradas
Publicado: 15 de junio
Análisis de acceso anticipado
├Honest Review┤
Review is based on current state of game.

Game Pros
• Base Building
• Resource Gathering
• Day/night Cycle

Game Cons
• AI Path finding is horrible
• Very slow updates (Hasn't gone far in a years time)
• Basic map
• Controls are confusing to get used to and are not explained well
• Mind numbing
• Devs give false promises
• Game freezes/Lags/Crashes often


Relateable Games
• N/A

Conclusion
Castle Story has a great concept that has been executed poorly by the developers. It looks almost exactly the same from where it was on Kickstarter before it even came out, and the updates are more like patches. I would not reccomend this game to anyone.

(If you found this review helpful, consider giving it a thumbs up!)
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A 34 de 48 personas (71%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
28.8 h registradas
Publicado: 5 de junio
Análisis de acceso anticipado
I've tried and tried to give this game a chance. I finally gave up 8 months ago. When I saw that they came out with a new update, I had high hopes of coming back to something that actually functioned as an entertaining game. Alas, it is still the same basic map with the same basic functions that they've had since the beginning; the pathing on the builders is still broken; the "building" is absurdly basic (imagine just stacking a bunch of blueprint rectangles then sitting and waiting for your builders to try and make them a reality, all while watching them either freeze in place, forget their tast entirely, or block each other's progress); and the interface is unnecessarily complicated.

This game came out almost two years ago and the game has not progressed. Maybe in another two years they'll add the random map generator like they've been promising, but until then, I'm done with this mess.
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A 18 de 24 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4.0 h registradas
Publicado: 24 de junio
Análisis de acceso anticipado
I love the idea of this game. I have owned it for a long time and it does not seem to get any better.

Please note that when I got this game it had multiplayer and it had a map editor. Then they removed it in order to improve it. I wish it was still there, it was more fun then even if it was buggy. All I see now is updates to textures and shadings and stuff which does not matter to me, gameplay matters. I was really feeling hopeful when two updates in a row came out during the summer sale but maybe they just wanted it to look more active? Anyways, there are updates being made but it feels like there is a single person does it in his spare time, there is no real progress and I do hope they turn it around. It's a neat game but that's it, watch it on youtube for an hour and see if it still seems interesting.

Follow and wishlist this game for now, you won't be happy if you buy it in it's current state. I hope that in the future I can change this review to a positive one and even do a video review.
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A 6 de 8 personas (75%) les ha sido útil este análisis
19.6 h registradas
Publicado: 26 de junio
Análisis de acceso anticipado
Bought this game a long time ago. It was pretty fun then. Not a lot to it, but that's expected of early access games. However, the game hasn't made any notable progress from a player standpoint and the AI appears to have gotten quite a bit worse to the point of making building anything a mess of micromanaging a bunch of lemmings. Coming back to the game like I have, the only new thing I noticed is that the bricks look a bit more like stone instead of plastic.

Had this game made progress or at least remained relatively smooth in gameplay, I could reccomend it as a fun little sandbox game. As it stands, I urge people not to pay twenty dollars for an unfinished and partially broken game that has lost its promise.
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