Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons. Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
Nutzerreviews: Ausgeglichen (1,970 Reviews)
Veröffentlichung: 23. Sep. 2013

Melden Sie sich an, um dieses Spiel zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren

Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

“Please be sure to read THIS DISCLAIMER before you buy the game, it will give you an insight on what is or isn't actually working!

Do you want to be involved into the evolution of our project?
Are you the type of gamers that don't mind having to deal with a broken version of a game?
Then Castle Story's early access is for you! Join us today and start sending us your bugs report and feedbacks.”
Weiterlesen

Castle Story kaufen

 

Kürzliche Updates Alle anzeigen (53)

27. Januar

Release 0.3.5 patch notes

Hello everyone,

We are releasing a small update this week which contain some of the features and bugfixes that where made available in our Bleeding Edge branch in the last few days. These additions have been tested and are now functional.

For the more adventurous among you remember that you can change your beta branch to get access to our Bleeding Edge. If you want more information on how to change your BETAS branch, please visite this link: http://support.castlestory.net/kb/articles/10-how-to-change-your-betas-branch

New features

  • Basic Key Binding System.

We introduced the ability to rebind keys to your liking in the newest version of Castle Story. It's still rough, and it's not yet possible to change them in the main menu, but you can modify the file itself. Right now, only the camera control keys can be rebound, we will add more in the coming weeks.To learn more about the basic key binding system: http://steamcommunity.com/app/227860/discussions/0/622954747295455523/

Bugfixes

  • Fixed a bug when you were pressing Delete it was breaking the Bricktron.
  • Fixed multiple bugs with the souls after Save/Load.
  • Fixed trees that wasn’t spawning from afar.
Thanks for reading!

- Team Sauropod
 

3 Kommentare Weiterlesen

19. Januar

Castle Story - Bleeding edge branch

Castle Story - Bleeding edge branch

Hi guys,

We are currently hard at work on our next release. In the meantime, part of our team is on the task of repairing some bugs in version 0.3.4. I take this opportunity on behalf of the entire team to thank you for your comments and suggestions.

With your support, feedback on the forums and Facebook we were able to identify several issues with the most recent releases. We are very grateful and we are working right now on fixing them.

We are pleased to introduce our new bleeding edge branch which will contain the most recent bugfixes and features that will be available in our future updates before they are ready to be shipped.

If you are courageous and don’t want to wait for the next patch, the bleeding edge gives you a glimpse of what’s coming. It’s also an opportunity to help us accelerate the release of the next patch by massively playtesting the game. Please note that the build could be unstable, hence the name “bleeding edge”.

How to change your BETAS Branch

Steam makes it easier for developers when it comes to publish different revision of their game and make it available simultaneously to their players. The system is called Betas, you simply need to go in your game properties and select the Betas tab then choose the betas you want to opt in.

Open Steam > Got to Library > Right click on Castle Story > Select Properties > Click on BETAS > Select Bleeding Edge in the Betas drop down menu.

If you want more information on how to change your BETAS branch, please visite this link: http://support.castlestory.net/kb/articles/10-how-to-change-your-betas-branch

New features

  • Basic Key Binding System.

We introduced the ability to rebind keys to your liking in the newest version of Castle Story. It's still rough, and it's not yet possible to change them in the main menu, but you can modify the file itself. Right now, only the camera control keys can be rebound, we will add more in the coming weeks.

To learn more about the basic key binding system: http://steamcommunity.com/app/227860/discussions/0/622954747295455523/

Bugfixes

  • Fixed a bug when you were pressing Delete it was breaking the Bricktron.
  • Fixed multiple bugs with the souls after Save/Load.
  • Fixed trees that wasn’t spawning from afar.

Known issue

  • If you spawn a Bricktron, the save will not work.


Thanks for reading!

PS: You can post your bugs in this thread: http://steamcommunity.com/app/227860/discussions/3/622955136049211258/ or at support@castlestory.net (Remember to specify in which version you have the issue).

- Team Sauropod

6 Kommentare Weiterlesen
Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Reviews

“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”
Kotaku

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

“Holy bags, Castle Story is looking amazing! I wish I had made it, haha. :D <3”
Notch

Über dieses Spiel

Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.

Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.

The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.

Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).

Key Features


  • Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
  • Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.
  • Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.
  • Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.
  • Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!
  • Magic! The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects. Explore strange places and find mysterious artifacts left behind by unknown civilizations.
Hilfreiche Kundenreviews
134 von 152 Personen (88%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
320.6 Std. insgesamt
Verfasst: 3. Januar
Early Access-Review
I bought this game about 18 months ago.
It was a great concept, and a really fun game to play with knowing that much more content was promised and on the way.
I was dissapointed to find out shortly after obtaining the game that they were essentially suspending any new features pending a 'refactoring' in the Unity game engine. The good news was that once this was done, they were to start pumping out feature and content updates much more quickly, since they were including an improved asset pipeline.
That took much more time than their community liason had let on. The community (other investors in the game) were getting pretty restless.
Finally that refactoring was completed. A patch was released! Unfortunately, it had little to no impact on the gameplay. There were some minor stability improvements but no real new features or content. We were okay with that because of the promise of much more coming more quickly...
We were then informed that we were being too impatient, and that no new features or content could be done until they finished working on their internal tools (factories).
We were then informed that there would continue to be a suspension of any new features or content while they rewrite the AI engine and the Pathfinding. No new content could be provided since "Why would we give you new content if the AI cant figure out what to do with that content"...
Of course most users abandoned hope that this would ever be completed. It had been month after month after month of broken promises. They eventually ended their relationship with the community liason, citing that he never really spoke for the company, and his promises were unfounded.
Now, FINALLY.. version 0.3 has been released!! (coincidentally timed with a Steam promotion) With the new AI, the new Pathfinding, new lighting effects, a bigger island to work with.
Unfortunately, there is still no new content, no new features. Leading up to a sale on Steam, they put together a nice little video of the new features .. New AI (Which is worse than the original).. New Lighting (Which is of zero impact on the gameplay).. a bigger island (which is probably among the bottom 2% of necessary changes)..
They then 'cleaned' out the user forums of most negative feedback..
Unfortunately even after these years of waiting, the new 'version' was even more buggy and had less (YES LESS) features than the original. The great new AI that was promised could only be 'tested' in a seperate environment, where the feature set was limited, and even that was far worse than the original, very buggy, AI.
They started releasing (Very minor) bug fixes almost daily, appeasing many, even though they really only addressed things like difficulty in loading the game, or glitchy graphic artifacts, etc .. These fixes and patches (0.3.1, 0.3.2, 0.3.3, 0.3.4) started giving some of us the impression that this past couple of years of unfulfilled and broken promises was at an end and the momentum would finally change. Unfortunately, although those changes were welcome if only to see that there was actually some level of activity going on.. They were short lived. 4 patches in 5 days. Then nothing.. again.
This game has great potential as a concept. But if you are considering it.. You would be very well advised to wait until you can read the reviews of the finished game.
War dieses Review hilfreich? Ja Nein Lustig
37 von 48 Personen (77%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
35.4 Std. insgesamt
Verfasst: 9. Januar
Early Access-Review
I've been excited about this game for a long while. The concept was creative and nostalgic so I decided to support the game's early development. As all the other reviewers have indicated, there has been almost no significant progress in gameplay in a year and a half. To add insult to injury, the devs at Sauropod act as if the "early access" disclaimer forfeits any right by the gamers supporting them, to expect progress or a timetable for completion. Indeed, the devs censor and berate the gamers which have supported them financially, who are rightfully frustrated by the glacial rate of progress. Are we supposed to maintain our excitement and support when we get superficial/cosmetic updates every few months?

The devs frequently complain that the increasingly negative reviews are hindering sales, and therefore development. That's right Sauropod, blame your supporters for your own incompetence. DO NOT SPEND MONEY ON THIS GAME, at least until a complete version is released.
War dieses Review hilfreich? Ja Nein Lustig
17 von 25 Personen (68%) fanden dieses Review hilfreich
6.5 Std. insgesamt
Verfasst: 10. Januar
Early Access-Review
The block system is terrible, and also the ai. Like the concept though.

2.7/10

Wouldn't pay for this, unless they made the mechanics actually work, its been a year so i dont see any hope for it.
War dieses Review hilfreich? Ja Nein Lustig
23 von 40 Personen (58%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 6. Januar
Early Access-Review
I funded this game on kickstarter. As i see it the game hasnt gone far at all towards reaching a playable state. I gave them my money years ago and I've given up on seeing a return from it. Dont make the same mistake I did.
War dieses Review hilfreich? Ja Nein Lustig
13 von 22 Personen (59%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
20.0 Std. insgesamt
Verfasst: 10. Januar
Early Access-Review
Love the idea of this game.. but it's a game you install every 6-8 months to see how much has changed, to see that the answer is "Not too much."

My hopes are still high, and with luck someday we'll be playing something one might consider a release candidate.

Can't recommend it right now, but I look forward to the day that I can.

That said, there is certainly fun to be had, you just have to work a bit harder for it. This is still early access after all.
War dieses Review hilfreich? Ja Nein Lustig
14 von 24 Personen (58%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.7 Std. insgesamt
Verfasst: 11. Januar
Early Access-Review
This game has great potential. You command around minions rejected from Despicable Me. You order them to collect various resources and build a grand castle of your own design, then defend against monsters during the night.

However, in it's current state, Castle Story isn't very functional. It offers a hardly playable tutorial that teaches very basic things. It doesn't teach you how to summon new minions, something you obviously need to know how to do. The A.I have very poor pathfinding and often get stuck.

Look for this when it is fully released. Until then, avoid.
War dieses Review hilfreich? Ja Nein Lustig
16 von 29 Personen (55%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 1. Januar
Early Access-Review
I had high hopes for the game when I bought it a year ago. It's sad to come back to it after a year and see basically no real progress.
War dieses Review hilfreich? Ja Nein Lustig
17 von 31 Personen (55%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 31. Dezember 2014
Early Access-Review
The game was so poorly optomized, I was experiencing series frame rate issues when my computer runs games like titanfall at 60+fps.

The interface was frustratingly unintuitive and poorly explained. Nothing was easy to do as it should be.

Developement is suspiciously slow.

Prime example of why you can't trust early access anymore.
War dieses Review hilfreich? Ja Nein Lustig
19 von 35 Personen (54%) fanden dieses Review hilfreich
0.7 Std. insgesamt
Verfasst: 3. Januar
Early Access-Review
First kickstarter and the last one
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67%) fanden dieses Review hilfreich
17.7 Std. insgesamt
Verfasst: 8. Januar
Early Access-Review
My brother bought it for me when it was on kickstarter.

We were really trying to get into the game, and we envisioned the possibility of building giant structures like the pictures above suggests. Building mega as in minecraft, but doing it faster with many-a-workers.

As people in the review are pointing out, the controls are not intuitive, and many small aspects like deleting an item or deleting a task, seem like a hassle.
I am a miner, I need places for my stuff, but when digging out a 7x10x8 hole, the biggest part of my base will most likely be storage, which takes up more space than you can actually fortify.

My Brother and I are only waiting for an update, expansion or a fix for broken promises and our broken dreams.
War dieses Review hilfreich? Ja Nein Lustig
5 von 8 Personen (63%) fanden dieses Review hilfreich
17.7 Std. insgesamt
Verfasst: 21. Januar
Early Access-Review
The trailer was good, but half the things in the trailer aren't actually in game. Updates are slow and just fix a few bugs. The AI is buggy. Multiplayer is tedious to set up. I do not think this game is worth $20.

I would rate this game 1/10. I do not recommend buying this. It's not worth it's current price.
War dieses Review hilfreich? Ja Nein Lustig
3 von 5 Personen (60%) fanden dieses Review hilfreich
28.2 Std. insgesamt
Verfasst: 25. Januar
Early Access-Review
It's a great concept, really! But the developers seem to be incapable of getting the game running properly. Been following its development for years now, and while I'm aware I purchased an Early Access game, it's at the point now where I don't see this game ever being finished. It has the same bugs and lack of content it did a year ago, the units don't respond well (or sometimes not at all) to commands, there's still no solid multiplayer, and the game still lags tremendously after a certain amount of waves.. This game isn't going anywhere, sadly. Unplayable.

I strongly urge you not to buy this game.
War dieses Review hilfreich? Ja Nein Lustig
5 von 9 Personen (56%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
13.8 Std. insgesamt
Verfasst: 25. Januar
Early Access-Review
I don't know why everybody is arguing about the few updates that have come along in the past - Sauropod Studios is no Ubisof with 5000 employees that can make an update in a day.
The game is awesome, Sauropod is still working on it and I'm enjoying it, even though there aren't that much updates.
War dieses Review hilfreich? Ja Nein Lustig
5 von 9 Personen (56%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
2.0 Std. insgesamt
Verfasst: 26. Januar
Early Access-Review
this game ian't dead yet. they just released a bunch of patch. its not dead it's just in development hell
War dieses Review hilfreich? Ja Nein Lustig
60 von 60 Personen (100%) fanden dieses Review hilfreich
119.3 Std. insgesamt
Verfasst: 24. September 2014
Early Access-Review
Leider scheint sich hier bei diesem Game nichts mehr zu tun und kann von dem Kauf derzeit nur abraten.
Versprochen wurde von den Entwicklern viel, gehalten leider nur sehr wenig. Es gab in diesem Jahr nur ein wirkliches Update, was aber keine Neuerungen brachte, es waren lediglich Codeoptimierungen...

Das nächste ist der Umgang mit Kritik.. hier werden Posts einfach gelöscht, wenn nach Patches gefragt wird. Und sollte man nochmals fragen, wird man gebannt. So geht man meiner Meinung nach, nicht mit Supportern eines Early Access Games um.
War dieses Review hilfreich? Ja Nein Lustig
31 von 32 Personen (97%) fanden dieses Review hilfreich
5.9 Std. insgesamt
Verfasst: 26. September 2014
Early Access-Review
Das Game wirkt anfangs zwar sehr spannend, verliert aber bald seine Wirkung. Mich stört auch gans besonders, dass die Entwickler so gut wie NIE ein Update herausbringen. Deshlalb lieber nicht zuschlagen! ;)
War dieses Review hilfreich? Ja Nein Lustig
16 von 18 Personen (89%) fanden dieses Review hilfreich
64.8 Std. insgesamt
Verfasst: 11. Oktober 2014
Early Access-Review
schon ewig kein update :(
War dieses Review hilfreich? Ja Nein Lustig
13 von 13 Personen (100%) fanden dieses Review hilfreich
5.2 Std. insgesamt
Verfasst: 21. September 2014
Early Access-Review
So, i played a few hours. Only few maps to play at all. Most of the time the one and the only (!) survival map. The sandbox is nice to try some constructions, but there are no enemies to test your castle = worthless. Your "bricktons" are often just stopping while working. Even with enough space for storage and anything else checked, they are just stop working. Even if you reasing them they won't do anything. You have to save, go back to the menu, load and then it will be fine. The UI is awfull. Way to much clicking to build a castle. Hope there will be a lot of updates soon... the game need them...
War dieses Review hilfreich? Ja Nein Lustig
9 von 10 Personen (90%) fanden dieses Review hilfreich
5.3 Std. insgesamt
Verfasst: 10. November 2014
Early Access-Review
Nicht kaufen!

Wie hier sicherlich schon einige vor mir geschrieben haben passiert hier rein garnichts mehr. Es kommt kein neuer Content zum Spiel. Ich mach 3 Kreuze wen ich die Möglichkeit hätte diesen Kauf rückgängig machen zu können. Von den Endwicklern hört man auch schon seit einiger Zeit nichts mehr. Hätte großes Potenzial und würde massig Spaß machen wen man weiter machen würde.
War dieses Review hilfreich? Ja Nein Lustig
6 von 6 Personen (100%) fanden dieses Review hilfreich
1.8 Std. insgesamt
Verfasst: 29. Oktober 2014
Early Access-Review
Es tut sich seit Monaten nichts.
Die Steuerung, die KI, quasi alles ist noch eine Katastrophe.
Diese Entwickler sind der Grund dafür, dass ich in Zukunft sehr vorsichtig mit Early Access Spielen bin.

Nette Idee, aber das war's auch schon.
Nicht zu empfehlen!
War dieses Review hilfreich? Ja Nein Lustig