Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons. Your goal will be to design and build your own castles and expand your territory in a vast landscape in order to defend your Bricktrons against onslaughts of hostile creatures and...
Évaluations des utilisateurs :
Récentes :
variables (54 évaluation(s)) - 66% des 54 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
variables (3,249 évaluation(s)) - 42% des 3,249 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 23 sept 2013

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Ce que les développeurs ont à dire :

“Please be sure to read THIS DISCLAIMER before you buy the game, it will give you an insight on what is or isn't actually working!

Do you want to be involved into the evolution of our project?
Are you the type of gamers that don't mind having to deal with a broken version of a game?
Then Castle Story's early access is for you! Join us today and start sending us your bugs report and feedbacks.”
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Acheter Castle Story

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

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$19.99
$16.99
 

Mises à jour récentes Tout voir (96)

14 juin

SPECIAL Results: Building Challenge - The Cozy Village



Hey everyone!

We figured it'd be fun to watch the building challenges in video format, so here's a try. What do you think? :)

https://www.youtube.com/watch?v=yIXtzH-Gzfg

4 commentaires Lire la suite

3 juin

Funny Flying Bricktron Bug!

Check out this silly bug we had in the development build yesterday. :P

https://www.youtube.com/watch?v=9lkMWEISVrA

6 commentaires Lire la suite
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Articles

“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”
Kotaku

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

“Holy bags, Castle Story is looking amazing! I wish I had made it, haha. :D <3”
Notch

À propos de ce jeu

Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.

Your goal will be to design and build your own castles and expand your territory in a vast landscape in order to defend your Bricktrons against onslaughts of hostile creatures and other players.

The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, using various blocks to build your own constructions or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.

Castle Story will be released for Windows, Mac and Linux.

Key Features


  • Build any structure you can imagine! Using a variety of blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
  • Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.
  • Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.
  • Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.
  • Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!
Évaluations des utilisateurs
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Récentes :
variables (54 évaluation(s))
Globales :
variables (3,249 évaluation(s))
Publiées récemment
VandenVanZan
( 11.4 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 1 juillet
I got this game a long time ago because I really liked the concept.
Beeing able to build your castle brick by brick seemed awesome.
Unfortunately the devs did not update this game in a loooong time.
Instead they focus on their ♥♥♥♥♥♥ building challenges.
So far there is nothing to do in this game except for building castles, which do not even serve a real purpose other than to fend off the occasional enemy spawn. Thats all.
Do not buy this game if you are looking for any satisfying gameplay or depth.
Devs please update and stop your annoying building contests!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Vladimir
( 1.2 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 juin
I'm hereby refunding this game. its plain.. whats the word? abysmal. it boasts castle building but your braindead workers can't build anything but a 2 block high mini wall before they choke up. so you're thinking "i'll just build one high walls up so they can climb!" NOPE! throw out your human enginuity for this game. they're fine climbing up 1 high walls while carrying blocks only if they're placing another one high wall. but if they need to climb up AND place a block down next to them, thats just too complex a task for their little empty heads. whats even worse is that i tasked a worker to gathering lumber, and he somehow, twice in a row, got himself stuck in between tree trunks and logs that he couldn't get out of untill i assigned someone else to move things for him.

the stupidity doesn't stop with workers oh no. i made a little knight to guard around the well i was building and the idiot climbed onto the 2 high wall and got stuck up there. was there a door? yes. litteraly right next to him. my archers also seem to have completely lost the concept of a bow, as they will only attack from melee range.

i don't have the proformence issues that everyone else has, and im sure ym pc isn't as good as them, but it does studder sometimes when they're trying to find their path.

this game isn't worth $20 or $17 for the sale.
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Rakray
( 36.2 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 29 juin
Castle story, the castle sandbox game!

Well it's a fun game. You build castles and fight enemies, thats all. It's fun, but it's kinda the same all the time.

You have four maps and three modes. Not all the maps support all modes!

Sandbox: this is the "normal" mode. You just build castles or whatever you want.

Invasion: you have to defend a crystall by building a castle and defences. The enemies come in waves and you just try to hold out.

Conquest: there is some crystalls scattered around and you have to take them all.

It's a early access game and it feels like it. You get a pretty bare bones game with some fun gameplay! If you want to build some castles, this game is for you!
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ascalaphe
( 31.2 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 28 juin
Produit reçu gratuitement
jeu bien sympa, avec pas mal de possibilité de construction. C'est de l'indé alors ya pas mal de bug mais l'équipe à pas mal fait évolué le truc.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Phooenix
( 185.5 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 28 juin
I've got alot to say about this game, both good and bad but mostly good, I'll start with the bad. I know the developers are working on the game and that they've had alot of trouble with the pathfinding in 3D for the bricktrons (but now it's working perfectly!). But content in the game is not so noticeable, new enemies and wooden ramps and a couple of curved bricks and all that but in the mean time my archers are shooting all my knights all the time, that makes me ending up with a hundred archers and just a handfull of knights placed at locations not reachable by the archers. So my general tought is prioritations, but on the other hand, it would't be wrong to have a ballista, boiling oil on the walls, workshops with a smith to upgrade your knights etc etc etc... the name IS castle story and the medieval guys had some pretty sick and awesome inventions that's just waiting to be reincarnated digitally, I really recomend the dev's looking in some history books. And a few other things that bugs me is that i cant place catapults or stockpiles on wooden floors, I mean, that's how everything in this world is built.
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GOdavid[BGem]
( 48.7 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 28 juin
good game.

I like the workers to be able to respawn if they get stuk. I have trubel to get them down some times. And I hate It.

It`s a fun and a grate game fore boringe times.

7/10 `Early Access
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
OSN
( 0.1 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 27 juin
Buggé, pas optimisé, aucun suivi.
Une arnaque.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
ameenameer496
( 1.2 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 27 juin
dont working oh my god why why ?????
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Winnie the Pooh
( 0.4 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 27 juin
.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Shady Pineapple
( 24.1 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 27 juin
lotta bugs but gameplay is nice
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Non recommandé
0.1 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 27 juin
Buggé, pas optimisé, aucun suivi.
Une arnaque.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 20 (90%) ont trouvé cette évaluation utile
Recommandé
275.5 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 15 juin
I have got this game for a long time. I did build a lot of castles, both in Survival/Invasion and Sandbox modes. I did not do much in the Conquest mode, even though it is fun as well. What I like and what is CS good at:

Being a civil engineer I love the construction aspect: you can really build amazing castles and see how they stand against invasion waves of enemy hordes. Or you can build a set of defensive walls and trenches with towers. You can do a combination of those. The choice is yours and you can see your strategy either fail or succeed. It is kind of like the tower defence games but in 3D with real structural physics where you have to think it trough and then build it up brick by brick. I always enjoyed constructing buildings and structures in Minecraft. And this gives you another aspect: combat level.

You also have to set up archers and knights around and organize them in the most effective manner because this game is not forgiving.

This game had some issues in past. I think it had developed well from those "dark ages" and is now very well playable giving players lots of fun, with even more to come in future.

What I dislike: Friendly fire: the archers sometimes hit their own, knights are too weak (in version 0.6x). Sometimes it has to be reloaded due to stuck or unresponsive bricktrons.

Final word: I do enjoy this game but is it good for you as well? Do you like building castles and defences? Do you like strategy thinking how to protect your area? Do you like games with combat and some basic resource management? If yes this game is for you too.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
Recommandé
33.3 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 18 juin
Alright, so I've been following this game since before its alpha release on kickstarter and heres what I have to say. I absolutely love and have loved this game ever since I discovered it, but there have been some setbacks in its history. There was a long period where many fans were worried this game had stopped being developed and were all glad it has continued. The new gamemodes and maps as well as multiplayer are really great advances since the beginning. The only problem I have with this game is that the pathfinding and task AI of bricktrons is much less smooth than the AI of corruptrons. This makes sense because the corruptrons dont have to harvest resources or build anything. Unfortunately this stops me from getting very far in survival mode or reaching a victory in Conquest. This is a bit upsetting as these games can take up quite a bit of time... Then again, perhaps im just not very good. 8.3/10
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10 personne(s) sur 15 (67%) ont trouvé cette évaluation utile
Recommandé
8.0 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 8 juin
Well I thought the game was abandoned long ago but its back on track. Not too much has changed, It does play a lot better, I built a huge church with 4 story pillars and it was very fun. I don't seem to be able to survive long out of sandbox mode. The first wave can be too much for my starting crew, one game I started with 11 rock dudes in my camp and died within 20 seconds. I have big hopes for this game. Love the polly graphics with the round yellow dudes. The brick by brick construction is very awesome too. I wish their could be more roles, For example sombody to carve the stone into pillars or stairs Instead of the block magicaly changing. Keep in mind its still in alpha and has been for years, the pathfinding and AI is hard to work with at times but it does work you just might need to get use to what you can do vs what you can't or you might get everyone stuck.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
11 personne(s) sur 17 (65%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
4.9 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 26 juin
After years of development, the game is still pretty much unplayable. Crashes, painful performance, freezes, bugged AI...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
Recommandé
130.4 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 26 juin
OK, so a while back I did a review on this game. I still said it was positive, but I basically said "It's buggy but it'll get better". And now I feel is the time to re-review it.

Let me start off by saying this is one of the coolest and prettiest castle builders I've seen in a long while. It has a near perfect arrangement of blocks to suit all of your construction needs, yet it simultaniously keeps you materials as basic as possible. You can build with Stone, or Wood. There are a few other materials that can be used to make useful structures, but those are the two things your castle is really gonna be made of. Yet in that simplicity, you can make very cool-looking castles with ease. And what's even cooler is that in the survival gamemodes, all of the castles you built for purpose and purpose alone still turn out looking amazing.

So let's talk about how you build castles. Basically, you have little yellow blobby units called "bricktrons", which you have to tell what to do. This can consist of mining, cutting trees, building your castle, repairing damages, etc. Getting them to do these things is very simple. Want to build something? Create a construction task, place blueprints, and assign bricktrons to the task, they do the rest. The way they go about building these things still isn't the best... but it gets the job done.

Then there's combat. So there's two survival gamemodes: Invasion, and conquest. Conquest has you go and capture crystals, and invasion has you defend against infinitely increasing waves of enemies. But both will have you be fighting 3 enemies: Little corruptrons, medium corruptrons, and big corruptrons. Not the most original lineup, but bare with me here. Anyway these 3 classes will act exactly like you expect. Little ones are fast, and big ones are slow but deadly. You have 3 ways of killing them. Warrior bricktrons with swords, Archer bricktrons, or catapults. In my opinion, the combat is probably one of the weaker points of the game, especially now that they nerfed your warriors. So the waves can get unfairly difficult, and you absolutely need a catapult. But even then, it's hard to learn how to lead your shots. It's not bad per say, but just be aware this game can get pretty brutal.

Real quick I'll talk about the visuals, they are just shy of a masterpeice! Fantastic texture work, a great lighting engine, dynamic shadows on the higher settings, and they did a great job of bumpmapping everything. Unfourtunately the frames can take a dip at times, and there's no real particle affects, so the distance can look a bit ugly.

And I'll be honest, the game still has some bugs. It still crashes from time to time (though it's not really all that bad) Bricktrons can have some quirky pathfinding at times, and they for some reason really want to place blocks they can't reach. Which really bothers me. Also, sometimes your knights will refuse to retreat when you tell them to, and just get pummeled. Which, again, can get very troublesome. I would advise saving regularly if you plan on playing survival.

But this game absolutely oozes charm and love. As you build your castle you grow attatched to both it, and your little bricktron minions. (For example there was one moment where I had gotten a builder stuck, so I killed him with my catapult. And that genuinley made me sad.) You start seeing your castle as the home of these little guys, and every once in a while, you pan your camera down, see all your bricktrons working, see the gorgeous lighting and shadows, as well as the majesty of your castle, and your immediately reminded why you play this game.

So, should you buy it? It depends. You can't speed up time (and for good reason, optimizing that would be nightmare for anyone) so you'll be waiting a while as your bricktrons slowly build up your castle. For me, this further strengthens the bond between me and what I've built, because I sit there thinking about how much time I've put into it. But some people aren't as patient and will get bored. Which I'm sure is where some of the more recent negative votes come from. (And some people are saying it's to complicated... what? This is as simple as they come... you wanna see a complex sandbox game, go look at Dwarf Fortress!) So ask yourself these questions:
1: Are you a sentimental person?
2: Are you patient?
3: Can you deal with a few rough edges?

If you answered no to any of those questions, then I'd say castle story either isn't for you, or maybe you should wait a little longer for more updates.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
Recommandé
4.1 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 22 juin
I'm torn on this one. The idea is neat. It is not what I was expecting- I was thinking the units were more automatic a la Dwarf Fortress and randomly built a castle based on certain constraints and orders you set. No, instead, you literally choose to place a blueprint for each and every block of the castle. This is great too, but the issues arise when fighting the rough UI for terrain management and the like. The game has its own style and charm. However, at this point it has very, very awkward controls. Once you begin to get the hang of the system, it gets better, but there is still a lot of fighting against the UI when trying to align zones or work easily by switching bricks (everything runs through a right click/drag menu that has a slowness to it.)

Also, and this isn't new for games of this nature with AI beings, you will find your Bricktrons (workers) more often than not standing around doing nothing because they can't find a path, can't find resources that are next to them, or for no apparent reason whatsoever... I just had to quit my first game because a small archer tower I was making was simply deemed impossible to build by my workers- no matter how I tried to rectify issues, they stood there doing nothing, either complaining about resoruces that were i a nearby stockpile, or unable to path to some point, even though there were stairs or other means of traversal. Not a unique problem for games of this sort, but it is in need of work as of June 2016.

Now, all that said, I think the game is headed for a successful conclusion, it simply needs more TLC from the devs, who seem to be on the ball. If I could ask for one thing though, it would be a more streamlined UI with ease of use (and speed) in its place. For instance, once in "build" mode, you could quickly choose block types via the scroll wheel. I currently give it a yes, but with the knowledge it is not as smooth an experience as other games of its sort at this point. Looking forward to future iterations.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
Recommandé
20.5 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 20 juin
Although it took a long time to pretty much make the game while people were buying it, it has finally become a good game.
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6 personne(s) sur 9 (67%) ont trouvé cette évaluation utile
Recommandé
9.4 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 16 juin
After the slating this game got in early development, I'm shocked that the devs have gone on to put as much love in to it, as they obviously have. Nice work Sauropod!
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
Recommandé
8.0 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 21 juin
This game is fun to play!

-Yes it has bugs and other issues but that happenes with all games in alpha.
-When Playing survival you always have to be aware of whats happeneing and priorotise building or gathering for resources.

The game has a lot of potential and I can't wait to see the finished version, I will admit that when I first saw the came I was worried about buying it due to seeing many of the negative reviews.

However I haven't yet regreted buying this game.

Yes there are small issues here and there but that is because the developers are still developing the game.

For this game I would recommend buying it.

The only bad experience I had when buying an early access game was a Game called Space Base DF9 where the developers just left the game and just rushed it the finishing process so they could publish it that game had so much potential.

But this game is defenetly worth a buy!!!
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