Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons. Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
Análises de utilizadores: Neutras (2,486 análises)
Data de lançamento: 23 Set, 2013

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O que os desenvolvedores têm a dizer:

“Please be sure to read THIS DISCLAIMER before you buy the game, it will give you an insight on what is or isn't actually working!

Do you want to be involved into the evolution of our project?
Are you the type of gamers that don't mind having to deal with a broken version of a game?
Then Castle Story's early access is for you! Join us today and start sending us your bugs report and feedbacks.”
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Atualizações recentes Ver todas (65)

11 Junho

Update: Version 0.4.4



Hi everyone,

We have a few fixes for game breaking bugs that were causing problems to some of you. Here they are:

  • Fixed an issue that caused the Bricktrons to stay still and not respond to commands even after a save/load.
  • Fixed a corner case that deactivated the Corruptrons capacity to attack.
  • Fixed an issue during witch some Corruptrons were staying at their spawning point.
We appreciate your feedback, so feel free to talk to us, make suggestions and report bugs on our various platforms: Twitter, Facebook and our official forums on Steam.

Talk to you soon!

- Team Sauropod

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9 Junho

Update: Version 0.4.3



Hi ladies and gentlemen,

We have a small hot fix for you today. The tutorial unfortunately didn’t work properly in version 0.4.2. and we had to remedy the situation. So, if you are new to Castle Story you can learn some of the basics functions of the game.

We will see you soon!

- Team Sauropod

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“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”
Kotaku

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

“Holy bags, Castle Story is looking amazing! I wish I had made it, haha. :D <3”
Notch

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Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.

Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.

The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.

Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).

Key Features


  • Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
  • Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.
  • Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.
  • Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.
  • Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!
  • Magic! The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects. Explore strange places and find mysterious artifacts left behind by unknown civilizations.
Análises úteis de clientes
90 de 100 pessoas (90%) acharam esta análise útil
32.2 hrs em registo
Publicada: 6 Julho
Análise de Acesso Antecipado
This is a troubled game from a troubled developer. Check out what happened to the reddit or what has happened in the steam forums for many details. Sauropod and it's community managers have a history of manipulating information, deleting posts about the state of the game, they have even deleted their own posts when it favors them.

The last community manager, Box, was fired for doing this but the new community manager, Ben, is doing similarly. He even called dissenters members of a "freak show" for pointing out the lies and deception. Since it is likely to be deleted, here is part of my last couple posts on the forum including quotes from Ben:

Ben_SuaropodStudio: "I will delete this thread."
"I won't let this thread be turned into yet another freak show"
"It’s not about not listening to people concerns nor it’s about control."
"It's a job. I'm simply putting things in context and making sure that the right information circulates."

If you say something the community manager does not agree with you get called a freak[en.wikipedia.org] and are threatened with deletion if you do not curculate "the right information".

So no, you should not buy this game nor any other game. Not until you read an honest discussion about what you are considering parting money for.

There is no honest discussion of the game. Dissenters are crushed, banned, and their posts deleted. Even posting a bad review has gotten people banned from the forums in the past. The honest truth is it has appeared to be stuck in development hell for years. There has been many broken promises and deletions of those promises. It was a game with potential that was squandered on who knows what as there was virtually no visible change for three years. Development has ramped up as they intend to release it early 2016. For any rational person it just looks like too little too late as all of the features presented in the trailer are still not in the game.

Beware.
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27 de 32 pessoas (84%) acharam esta análise útil
1 pessoa achou esta análise engraçada
12.3 hrs em registo
Publicada: 29 Junho
Análise de Acesso Antecipado
So much potential... Lost. just like cubeworld..
Achaste esta análise útil? Sim Não Engraçada
30 de 38 pessoas (79%) acharam esta análise útil
8.5 hrs em registo
Publicada: 29 Junho
Análise de Acesso Antecipado
Don't waste your money. Very little content and development is extreamly slow.
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30 de 40 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
10.2 hrs em registo
Publicada: 7 Julho
Análise de Acesso Antecipado
This game is fun, no doubt I had fun for the first minutes I played. This game was awesome but then, a ♥♥♥♥ing month later I hadn't played in a while so I decided to update it to see what was new.
Nothing. At all.
This game was as bad as I am in bed. And that ♥♥♥♥ is ♥♥♥♥ing horrible.
1/10-Would be a 10 if they actually cared for the game
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16 de 18 pessoas (89%) acharam esta análise útil
50.7 hrs em registo
Publicada: 2 Julho
Análise de Acesso Antecipado
Castle Story has potential to be a pretty cool game, unfortunately it looks more and more like that will never happen. Development is painfully slow, I think maybe the devs just get together once a month for a few hours. They just keep redoing the same features over and over, never getting it right or even making any noticeable difference.

As it stands at the time of this review (and probably for several months to come) the game has very little to offer. One playthrough of survival will probably be all you need to see everything there is. As far as creative mode, there are much better sandbox games out there that are much less frustrating in ways a game should not be frustrating (pathing, glitches, etc).

Maybe come back in a couple years and see if they've made any progress toward doing this idea justice, but don't bother buying it now. They've had more than enough time to deliver but they're not even trying.
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