Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.
Análises recentes:
Muito positivas (58) - 82% das 58 análises de utilizadores nos últimos 30 dias são positivas.
Todas as análises:
Neutras (3,519) - 51% das 3,519 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
17 Ago, 2017
Desenvolvedor:
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15 de Novembro

Spectacular Castle Story Maps!



Since we released the World Editor, we've added lots of great features to let your creative side shine via Castle Story mapmaking and boy did it shine!

We're going to hand-curate a collection of the nicest player made maps we find on the Steam Workshop for you to easily access and enjoy. :)

http://steamcommunity.com/sharedfiles/filedetails/?id=1201775408

Here are some examples of the first iteration of maps that have been added to the collection.


Central BattleGround by MagicShrooms


Garrison 5 (V2) by HQDefault


Hyrule Castle - Link to the Past by swemyss


Cathedral Story by baileyboy3012


Magic Maze by Nik

And remember, even custom maps can be played in multiplayer! When the host clicks "ready", the other players in the lobby will begin downloading the custom map automatically. :)

Check out the rest of this sweet collection by visiting the item below;

http://steamcommunity.com/sharedfiles/filedetails/?id=1201775408
3 comentários Ler mais

9 de Novembro

Update 1.0.5 is now LIVE! New official gamemode: Grab the Gems!

Heeello folks!

Halloween is unfortunately over buuuuut there’s always next year! From what we’ve gathered on social media, the forums and Discord, you peeps had a blast playing Capture the Pumpkin (and honestly, we did too). So we’ve decided to keep it, but re-skin it to match the universe of Castle Story!

Hence, Capture the Pumpkin is now known as Grab The Gems!



Pumpkins have been replaced by gems and pumpkin patches have been replaced by gem patches. Everything else is back to normal – the moon is no longer a spoopy pumpkin and your home crystal has returned to its former, crystally glory. :)

For those who haven’t had a chance to play it during Halloween, GTG for short is a multiplayer only gamemode that where the shards on the map have been replaced by gem patches! Over time, gems will appear in the gem patches and the first faction to collect 10 gems will win the game! Naturally, you’re encouraged to slice and dice enemy workers trying to collect the gems back to their home crystal and steal their gems!

The first 5 gems will appear after 12 minutes in random patches. After that, 5 more gems will appear every 8 minutes. Keep in mind that only workers can pick up gems by selecting the worker and right-clicking the gem. Right-click your home crystal with a worker carrying a gem selected to make them drop it in your home crystal!

Pro-tip: Make your workers “hold position” by pressing H or via the pie-menu to stop them from dropping the gem and going back to work if you forget about them after sending them to pick up a gem. :) Don’t forget to set them back to automated mode (H again) after they’ve dropped the gem in your home crystal though.

Keep an eye on the counter below the minimap to prepare for when the next gems will appear!


FULL CHANGELOGS
  • Renamed “Capture the Pumpkin” to “Grab the Gems”.
  • Added new gem mesh to replace the pumpkin thematic one.
  • Added new gem patches mesh to replace the pumpkin patch thematic one.
  • Made the sound of shards and crystals being captured or neutralized play across the map, alerting players it’s happening. Remember to check the minimap to see which shards are being captured.
  • Added new footsteps sounds for snow, plants, different kinds of grass, etc.
  • Added new sound variations for doors.
  • Returned the moon to its original mesh.
  • Returned the home crystal to its original mesh.
  • Removed Halloween disguises from Bricktrons.

Have fun and let us know what you think! :D
13 comentários Ler mais

Análises

“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”
Kotaku

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

Acerca deste jogo

An epic adventure awaits you in Castle Story, a strategy game where you command friendly creatures called Bricktrons. Have them explore, carve, dig and gather resources from vast, spectacular floating islands, reshaping the voxel-based world to your desire!

Design and build any structure you can imagine! From mighty and legendary castles to sprawling Bricktron villages. Beware, your Bricktrons will have to take arms and defend themselves against mysterious creatures, the Corruptrons. Build catapults and hurl explosive barrels at the invaders, or lure them into strategically placed traps! The physics system will also challenge the sturdiness of your architecture! A tower whose foundation is destroyed will crumble to the ground realistically.

Castle Story is also a multiplayer experience! Challenge your friends to a round of Conquest or join forces with them to repel the enemies in the Co-Op Invasion gamemode. Of course, you can also group up in sandbox and build together!

The maps in Castle Story are meticulously hand-crafted by the developers and we’re giving you access to the same tool we use! Create your own worlds with our awesome World Editor, share them with the community and try out other player-made maps!

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • Sistema Operativo: 7 and newer, 64-bit
    • Processador: Intel or AMD Dual-Core, 2.2 GHz+
    • Memória: 6 GB de RAM
    • Placa gráfica: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • DirectX: Versão 11
    • Espaço no disco: Requer 1700 MB de espaço livre
    • Notas adicionais: Playing on large, player-made maps might affect performance.
    Recomendados:
    • Sistema Operativo: 7 and newer, 64-bit
    • Processador: Intel or AMD Quad-Core, 2.8 GHz+
    • Memória: 8 GB de RAM
    • Placa gráfica: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • DirectX: Versão 11
    • Espaço no disco: Requer 1700 MB de espaço livre
    • Notas adicionais: Playing on large, player-made maps might affect performance.
    Mínimos:
    • Processador: Intel or AMD Dual-Core, 2.2 GHz+
    • Memória: 6 GB de RAM
    • Placa gráfica: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • Espaço no disco: Requer 1700 MB de espaço livre
    • Notas adicionais: Playing on large, player-made maps might affect performance.
    Recomendados:
    • Processador: Intel or AMD Quad-Core, 2.8 GHz+
    • Memória: 8 GB de RAM
    • Placa gráfica: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • Espaço no disco: Requer 1700 MB de espaço livre
    • Notas adicionais: Playing on large, player-made maps might affect performance.
    Mínimos:
    • Sistema Operativo: Ubuntu LTS
    • Processador: Intel or AMD Dual-Core, 2.2 GHz+
    • Memória: 6 GB de RAM
    • Placa gráfica: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • Espaço no disco: Requer 1700 MB de espaço livre
    • Notas adicionais: Playing on large, player-made maps might affect performance.
    Recomendados:
    • Sistema Operativo: Ubuntu LTS
    • Processador: Intel or AMD Quad-Core, 2.8 GHz+
    • Memória: 8 GB de RAM
    • Placa gráfica: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • Espaço no disco: Requer 1700 MB de espaço livre
    • Notas adicionais: Playing on large, player-made maps might affect performance.
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