软件 试玩 推荐 新闻
Ironclad Tactics is a fast-paced, card-based tactics game set in an alternate history Civil War - with steam-powered military robots!Key Features: No microtransactions! Unlock cards by playing the game, not by purchasing them separately.
发行日期: 2013年9月18日

购买 Ironclad Tactics

购买 Ironclad Tactics 2-Pack

购买 Ironclad Tactics Deluxe Edition

购买 Ironclad Tactics - Deluxe Edition Upgrade

最近更新 查看所有(2)

Blood and Ironclads is now available!


The steam-powered automatons of the American Civil War make their way to Europe in Ironclad Tactics: Blood and Ironclads, an exciting new add-on campaign for the fast-paced, card-based tactics game Ironclad Tactics. With eight new missions, two new full-sized armies, and a challenging WAR! mode, you’ll unlock up to twenty four new cards from the French and German Empires!

If you own the deluxe edition of Ironclad Tactics, you’ll find that Blood and Ironclads is already installed and ready to play!

0 条评论 了解更多

The Rise of Dmitry is now available!


Explore the untold backstory of Dmitry in Ironclad Tactics' first add-on campaign, Ironclad Tactics: The Rise of Dmitry. With eight new missions, including the six-stage "Fort Phantom Ridge" gauntlet mission, you'll unlock up to eighteen new cards, including Dmitry's fearsome army of transforming ironclads.

If you own the deluxe edition of Ironclad Tactics, you'll find that The Rise of Dmitry is already installed and ready to play!

0 条评论 了解更多



  • The first two add-on campaigns released for Ironclad Tactics when they are released. Add-on campaigns include new missions, new cards to unlock, new gameplay, and new stories to tie them into the game universe.
  • A high-quality digital artbook with concept art, designs, and commentary from the Zachtronics team.
  • A printable papercraft model of an ironclad that you can print out and assemble.
  • The Ironclad Tactics OST, with music by Evan Le Ny and Farewell to the Woods.
  • A giftable copy of SpaceChem
  • A giftable copy of SpaceChem: 63 Corvi


Ironclad Tactics is a fast-paced, card-based tactics game set in an alternate history Civil War - with steam-powered military robots!

Key Features:

  • No microtransactions! Unlock cards by playing the game, not by purchasing them separately.
  • Experience unique gameplay, with rapid, simultaneous turns that blend the precision of tactics and card games with the spontaneity of fast-paced strategy games.
  • Follow the campaign story through a fully-illustrated, character-driven interactive graphic novel.
  • Collect cards as you play through the campaign and build your own decks to crush your foes.
  • Play with your friends in the co-op story campaign or against them in skirmish and nemesis modes.
  • Face off against online challengers in quick-skirmish mode, and unlock special cards when you win.


    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Support for OpenGL 2.0 or greater
    • Hard Drive: 850 MB available space


    • OS: OS X 10.5.8, or later
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Support for OpenGL 2.0 or greater
    • Hard Drive: 850 MB available space


    • OS: Ubuntu 12.04 LTS
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Support for OpenGL 2.0 or greater
    • Hard Drive: 850 MB available space
4 人中的 4 人(100%)觉得这篇评测有价值
帐号内拥有 655 项产品
49 篇评测
2.1 小时(记录在案的)

第一关教程的那个下面列表的教程卡片 右键点击就有了”

这个游戏漫画不错 故事性也好各种黑科技 游戏性也不错

15 人中的 15 人(100%)觉得这篇评测有价值
帐号内拥有 787 项产品
7 篇评测
21.3 小时(记录在案的)
I was unsure about purchasing this game initially, but I'm glad I did. Although the gameplay looks quite simplistic, it turns out that there are many different tactical possibilities. Each level can be a bit of a puzzle to solve, and the solution often comes down to building a different deck. If at first you don't succeed, change the cards in your deck. Even so, you could have a good deck but still lose due the random chance of which cards are drawn. The first few cards are often crucial at the start of a battle, but don't give up, I've come back from some bad starts and still won.

Card games are usually turn based so I was a little surprised to find out that there's a fairly quick timer running constantly (with no pause unless you press escape, but you can't study the board while paused), so you have real time pressure forcing you to make quick decisions. Normally I hate this sort of thing, but in this case I actually like it. It didn't take long to get used to it, it ensures quick battles (which makes a nice change of pace for me because I normally play slowly) and while it puts you under pressure, the timer lasts long enough for you to make good decisions most of the time, although occasionally you'll mess up.

My advice is to have a clear strategy in mind before you start each battle (and construct a deck to support that strategy), so that you know exactly what you plan to do during the battle. This makes it much easier to make quick decisions. Often you'll lose each battle on the first attempt, usually because the deck you're using isn't appropriate for the new situation, but just treat that as a learning battle to help figure out the best strategy to win it.

Each battle often has 3 different victory conditions. You only need to win the battle to progress the storyline, but if you fulfill the extra victory conditions you win more cards. Often you'll need to play each battle 2 or 3 times to win them all, since you usually need to win some new cards to help you fulfil the extra victory conditions.

There's a multi-player option and some cards can only be won by using this option. I'm not normally a fan of multi-player but this game seems ideal for it because of the fast play timer and the short games. I also think that playing against another human with a custom deck would make the strategy a lot more unpredictable and hence interesting.

I've only played through about 10 battles so far so I'm not sure how much more the game has to offer yet. I may add to this review once I've played more.

My conclusion so far is that the gameplay and tactics are better and more varied than I expected and it's proving to be quite an addictive game. I recommend it to anyone who enjoys the random nature of tactical card based games, and the ability to create custom decks and play multi-player.

[Edit] I've finished the main campaign now, there's 19 battles in all. Later battles become extremely difficult and can be frustrating to complete. But they're all winnable, the key comes down to designing an appropriate deck, but even then it may take several attempts due to the random nature of card drawing. In spite of the difficulty, or rather because of it, I found winning to be even more satisfying.

I still haven't beaten all the battles with the extra victory conditions yet, but I'll be going back to do that. Not only that, but once you've beaten the campaign once, you can play the entire campaign again at a higher level of difficulty. I've spent 21 hours on it so far so there's plenty of value to be had from this game, and that's not even mentioning the DLCs which add new campaigns.

In response to some people who've said that there's not much depth to the strategy, they're wrong IMO. There's a massive number of different ways that you can construct decks and many different strategies you can use, you just need to use your imagination. For example, the rubbish prototype ironclads you get at the start of the campaign often came in very useful in the difficult later battles, simply because they are so cheap (you can spam them and use them as blockers).

So my final conclusion is that I highly recommend this game, provided you enjoy the random nature of card games and can handle the stress of the fast turns (you have about 3 seconds in which to play cards each turn, plus another 2 or 3 seconds to resolve the turn).
18 人中的 12 人(67%)觉得这篇评测有价值
帐号内拥有 252 项产品
1 篇评测
10.2 小时(记录在案的)
Really intriguing concept, but gameplay (single-player, at least - I haven't played any online matches) is awkward and ultimately unsatisfying.

On paper it sounds great: take the deck-building elements of a CCG and then use the deck to spawn not just static units, but pieces on a small gameboard (lane-based, in this case.) The biggest reason it doesn't all come together is that given the scrolling card mechanic, even the best decks show huge variability in effectiveness depending on draw order.

You can play one round and get nothing but "upgrades" while your opponent rolls out unit after unit, then start over with the same deck and steamroll her right off the map. I know, you're thinking "L2P n3wb, u hav to balance ur deck." But that's really not it. A deck that's statistically well balanced can still hit awful runs, and because each player's hand is constantly pruned to the last 5 cards dealt, there's no recovering from them.

As it stands, the strategy aspect of the game feels pretty much absent - less like poker, more like war (you know, the card game "war.") Plenty of flavor, just not much depth.
8 人中的 6 人(75%)觉得这篇评测有价值
帐号内拥有 389 项产品
1 篇评测
17.0 小时(记录在案的)
Though the writing in Story Mode left a little to be desired, I remained engaged enough to play through it in its entirety (as well as much of the Game+ mode). Largely, this was due to the game's various mechanical systems, none of which were necessarily ground-breaking but which were brought together into a compelling whole. (E.g., deck-building + tactical positioning + well-balanced factions). Also, the decision to go with a twenty-card-deck meant that, while the significance of each card choice was considerable, it was also far easier to gauge the effectiveness of specific strategies. As a result, this might actually be a good choice for introducing someone to the genre.

In all, I had a lot of fun with this title and will likely return to it at some point in order to check out the expansion campaign.

[Note: I have not played any of the multiplayer modes, though I'd like to try the Co-Op at some point.]
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 265 项产品
59 篇评测
4.7 小时(记录在案的)
Single player was fun for a while, has a detailed and well written/illustrated story. My enemies in multiplayer all seem overpowered. If you are gonna get this because you like messing about with cardgames, try Hearthstone.