Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!
Análises de usuários: Muito positivas (3,033 análises) - 81% das 3,033 análises de usuários deste jogo são positivas.
Data de lançamento: 31/mar/2014

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Pacotes que incluem este jogo

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Inclui 4 itens: Age of Wonders III, Age of Wonders III - Deluxe Edition DLC, Age of Wonders III - Eternal Lords Expansion, Age of Wonders III - Golden Realms Expansion

 

Atualizações recentes Ver todos (62)

29 de outubro de 2015

Patch v1.704 Released

Hi everyone,

With more and more mods becoming available – thanks modders! – we’ve had some mod support related bug reports. Patch v1.704 aims to solve these and some other issues reported by the community.

Check here for the patch notes.

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8 de outubro de 2015

Patch v1.703 Released

I’m happy to announce the v1.703 patch has been released. This patch aims to resolve a bunch of issues reported since the release of modding, in particular some exploits found in PBEM.

For full patch notes see this topic.

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Análises

“This is a deep experience backed by intricate mechanics and a concerted polish that makes gameplay immediately intuitive and rewarding. Age of Wonders 3 will keep you up until the wee hours of the morning, constantly muttering that you'll crawl into bed after just one more turn.”
9/10 – Joystiq

“A war worth sinking your teeth into”
83/100 – PC Gamer

Edição digital de luxo

Get the game and also the Dragon’s Throne Stand-Alone Scenario and the two hour Official Soundtrack.

Dragon’s Throne Scenario
An extra large Stand-Alone Scenario. Legend tells of dragons who ruled the fabled Sea of Flames at the dawn of time. However nobody has seen a True Dragon in living memory. The isles are still loaded with treasure and have become popular with adventures, merchants, scoundrels and sightseers. Now eight rival lords have found a mysterious dragon’s egg, and each sees it as proof of their claim to the Dragon’s Throne. The sages warn they risk unleashing the wrath of the Dragons, but the Lords pay no heed as they prepare for war. You can play the Dragon’s Throne versus AI opponents or in multiplayer with up to 8 players.

Age of Wonders III: Original Soundtrack
The two hour Age of Wonders III Original Soundtrack is composed by maestro Michiel van den Bos, of Unreal, Deux Ex, Overlord and Age of Wonders 1 fame. The OST features thirty one crisp, high quality 320kbs MP3 & FLAC tracks from Age of Wonders III and five exclusive bonus tracks. To top it off the OST includes liner notes by the composer - english only - and jewel case CD inlay jpg files. Be enchanted!

Songs and OST materials will be placed in your AoW3 folder in the Steam Directory: "...Steam\steamapps\common\AoW3\OST"

You can get there using your favorite file manager or by following these step:
1) Right click 'Age of Wonders III' in your Steam Library.
2) Select 'Properties'.
3) In the 'Age of Wonders III - Properties' tab, go to the 'Local Files' tab.
4) Select 'Browse Local Files...' to open the folder that contains the game.
5) Here you can find the 'OST' folder that contains your music.

Sobre este jogo

Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!

Create an Empire in your own Image
  • Rule as one of 6 RPG style leader classes: Sorcerer, Theocrat, Rogue, Warlord, Archdruid, or the tech-focused Dreadnought.
  • Research powerful skills unique to your class to develop your empire and arsenal.
  • Choose your allies from among the six main races - Humans, High Elves, Dwarves, Orcs, Goblins and Draconians - and fantastical monster dwellings.

Explore and Exploit a Living Fantasy World
  • Explore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.
  • Expand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources.
  • Wield earth shattering magic and terra-form the lands for your needs.

Fight In-depth Tactical Battles
  • Recruit legendary heroes, equip them with magical weapons, and let them lead your armies into battle.
  • Crush your enemies using the detailed 3D turn-based Tactical Combat System.
  • Become a master tactician. Crush city defenses. Learn to use flanking and master your army’s hundreds of abilities.

Master Age of Wonders III’s many Modes!
  • Immerse yourself in a rich single player story campaign, playable from two sides of an epic conflict.
  • Create endless scenarios using the random map generator.
  • Compete in multiplayer wars with up to 8 players online.

Please note that:
  • Level Editing Tools are provided as a courtesy to fans. They might have different system specifications from the Age of Wonders III game, are not tech supported and have an English only interface.
  • Coop: Random maps and stand-alone scenarios can be played using player alliances versus computer opponents.
  • Local Coop: Random maps and stand-alone scenarios can be played using “Hot Seat” mode on the same computer using player alliances versus computer opponents.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • SO: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processador: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memória: 2 GB de RAM
    • Placa de vídeo: nVidia 8800 / ATi Radeon HD 3870 with 512MB or Laptop integrated Intel HD 3000 with 3GB system ram
    • DirectX: Versão 9.0c
    • Rede: Conexão de internet banda larga
    • Armazenamento: 10 GB de espaço disponível
    • Placa de som: DirectX 9 Compatible
    • Outras observações:
      • Requires a 1024x768 screen resolution.
      • Requires an open IPv4 connection for online multiplayer.
      • A Triumph Account is required to use the game's online services. The game's single player and Hot Seat modes are fully playable using the guest account.
      • Please note that the Editor is Windows only.
    Recomendados:
    • SO: Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processador: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memória: 4 GB de RAM
    • Placa de vídeo: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • DirectX: Versão 9.0c
    • Rede: Conexão de internet banda larga
    • Armazenamento: 10 GB de espaço disponível
    • Placa de som: DirectX 9 Compatible
    • Outras observações: A 1920x1080 screen resolution.
    Mínimos:
    • SO: 10.9.3 (Mavericks)
    • Processador: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memória: 3 GB de RAM
    • Placa de vídeo: nVidia Geforce GTX 250 / ATi Radeon HD 4870 with 512MB or integrated Intel HD 4000 with 3GB system ram.
    • Rede: Conexão de internet banda larga
    • Armazenamento: 10 GB de espaço disponível
    • Outras observações:
      • Requires a 1024x768 screen resolution.
      • Requires an open IPv4 connection for online multiplayer.
      • A Triumph Account is required to use the game's online services. The game's single player and Hot Seat modes are fully playable using the guest account.
      • Please note that the Editor is Windows only.
    Recomendados:
    • Processador: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memória: 4 GB de RAM
    • Placa de vídeo: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • Outras observações: A 1920x1080 screen resolution.
    Mínimos:
    • SO: SteamOS, Ubuntu 14.10
    • Processador: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memória: 3 GB de RAM
    • Placa de vídeo: nVidia Geforce GTX 250 / ATi Radeon HD 4870 with 512MB or integrated Intel HD 4000 with 3GB system ram.
    • Rede: Conexão de internet banda larga
    • Armazenamento: 10 GB de espaço disponível
    • Outras observações:
      • Requires a 1024x768 screen resolution.
      • Requires an open IPv4 connection for online multiplayer.
      • A Triumph Account is required to use the game's online services. The game's single player and Hot Seat modes are fully playable using the guest account.
      • Please note that the Editor is Windows only.
      • Not running SteamOS or Ubuntu 14.10? That doesn't mean your machine won't run the game, it just means we haven't seen it run on those distributions in the office. Visit the various AoW3 forums to learn more and share your experiences. Please post feedback on how the game runs on your system to help your fellow gamer and to help us improve our Linux build.
    Recomendados:
    • Processador: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memória: 4 GB de RAM
    • Placa de vídeo: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • Outras observações: A 1920x1080 screen resolution.
Análises úteis de usuários
4 de 4 pessoas (100%) acharam esta análise útil
26.8 hrs registradas
Publicada: 20 de agosto de 2015
“Após 12 anos a franquia volta superando o combate monótono de seus antecessores, apresentando mecânicas diferentes, mas com uma campanha fraca e um mapa global confuso.”

No ano de 2014 tivemos algumas gratas surpresas no quesito de novos jogos e uma delas foi o lançamento do Age of Wonders III, um game da Triumph Studios que estava sumido há 12 anos. A série Age of Wonders é no estilo de estratégia baseada em turnos repleta de fantasia e estratégia minuciosas para transpor os adversários.

O game possui três modos de jogo, o campanha por raça, onde haverá diversas missões, o modo sandbox que é gerado um cenário randômico e a escolha de raça é livre e os modos de jogo configurado pelo jogador, além do modo mapas onde escolhemos um mapa e jogamos com todas as configurações pré-definidas. Ao todo o game possui 8 raças e mais algumas por DLC. Além de escolher uma raça devemos personalizar um herói que irá subir de nível e adquirir novas habilidades conforme os cenários são superados.

Como todo bom jogo de estratégia você deve administrar sua raça, construir edificações e fabricar unidade para compor seu exército, o game mistura um pouco da famosa série Civilization com a série Heroes of Might and Magic da Ubisoft, mas não perde o seu potencial que são os combates. Durante o jogo global é possível capturar edifícios dos inimigos ou de exércitos independentes que não podem ser derrotados e em algumas horas tornam o jogo mais demorada e mais difícil. O mapa global é dividido em superfície, subsolo e abaixo do subsolo onde cada nível é possível encontrar criaturas diversificadas. Cada cidade principal possui uma zona de controle onde o que se localiza na zona gera recursos para o desenvolvimento da cidade.

As unidades de exército diferem de uma raça para a outra, mas possui os mesmos atributos, ou seja, independente da raça que você escolher o modo do jogo não irá deferir, apenas nas magias e habilidades do seu herói. O mapa global ao inicio do jogo é bem limpo, porém ao decorrer começa a se tornar confuso e embolado, principalmente quando um herói possui a habilidade de modificar o terreno.

O ponto forte do Age of Wonders III é o seu combate, ao guerrear o jogo mudo para a câmera tática e sua magia acontece, o combate possui diversos pontos interessantes, o tipo de terreno pode bonificar alguma raça (exemplo a raça Frostlings que são nativos de terras geladas, ou seja, na neve terão bonificação), o combate requer muita estratégia, saber utilizar as habilidades presentes nas suas unidades, avaliar o melhor caminho a ser feito e pensar no melhor posicionamento da sua tropa. Um fato interessante é que maior quantidade não significa vitória e sim os atributos que seu exército possui, cada exército possui 6 unidades e o número de exércitos é livre. Cada combate recompensa o jogador com condecorações, itens e ouro, as condecorações são para as unidades e estão dividias em nenhuma, bronze, prata e ouro, sendo que a ouro aumenta todos os status da unidade.

Com uma experiência focada no combate e pouca inovação no manuseio do mapa global, Age of Wonders se torna um bom game de estratégia com partidas gratificantes mesmo se jogarmos online ou off-line. Com diversos mapas e suporte a oficina da Steam o game conquista uma vida útil maior e abre espaço para os gamers estrategistas de plantão.
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3 de 3 pessoas (100%) acharam esta análise útil
63.6 hrs registradas
Publicada: 28 de dezembro de 2015
Best strategy game ever *-*
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155 de 163 pessoas (95%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
346.5 hrs registradas
Publicada: 17 de setembro de 2015
It's difficult to follow up a classic. It always feels like something is lost when a great game from years ago is brought into the modern age. Things get prettier, bigger, and more streamlined, but many times it feels like some essential chemistry is lost. Some of us blame nostalgia, others simply write the developers off as appealing to the largest audience or the lowest common denominator. Sequels always lose something.

Which is why Triumph Studios had no right to produce such a perfect game.

This is the perfect sparkling bouquet of what made the original great, combined with the streamlined production quality we've come to expect from a quality modern game. It's asymmetrical and unfair in the most balanced ways possible. Whether you're outfitting your heroes or designing your player class, you'll find great satisfaction in trying to break the game. You'll be very good at some things, and very bad at others, but it will always make sense and it will always feel right.

The unit design deserves special mention. Each unit is deeply well-crafted and unique, even when comparing racial units of the same role. The attention to synergy is unmatched, both between units of the same race and in the way that race and class combine to make a whole. Leveling up often provides interesting new abilities that also tend to synergize, instead of simply providing better stats.

This game has a lot of everything, and all of it affects everything else. You'll build cities, research and cast spells, and train units. You'll command armies on the beautiful strategic map, and when you explore dungeons or fight another army, you'll go down to fight on equally beautiful tilesets. Tactical combat is reasonably simple but very deep. This game has not been casualized. The A.I. is maddeningly clever, and you won't take this statement seriously until you've experienced it. You'll fight skirmishes in the woods with bandits, and you'll fight in truly massive sieges to conquer cities. Your heroes will explore dungeons, find and equip items, and lead your armies into battle.

You will build your strategy, and then get excited about other strategies you think could work. They probably will. Your race, your class, and your specializations all fundamentally change the way you need to approach the game. It takes a long time to bloom into a full understanding of how the various parts of the game work together, but the journey is pleasant, and you can absorb it by playing.

The campaign probably deserves it's own review. It's gloriously cheesy golden-age high fantasy. The campaign follows branching questlines, so you can end up doing different missions. The base game has two campaigns of eight missions. Eight does not sound like a lot but you can easily spend an entire day playing one mission. They're huge. Think of them more like chapters. The expansion packs can add another two campaigns.

There are also a number of scenarios which are like competitive missions for X players. The "real" Age of Wonders though is in the procedurally generated random map mode, where you can fight other players or the AI. There are a huge number of random features on the maps, such as "dwellings" where you can purchase units from a non-player faction like Giants or Pixies. You'll need to play many games before you've seen everything you can find. Also of note, Age of Wonders has an underground map, full of caves, tunnels, and the cities of the Goblins and Dwarves.

Triumph is confident enough in the mastery of their game to give the player enormous freedoms to explore how to play. Their own mastery is evident in the careful design of how every element acts together. If you find anything this game does interesting, play it for that reason, but be prepared to fall in love with the rest.

This is what a strategy game should be.

10/10
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51 de 55 pessoas (93%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
57.0 hrs registradas
Publicada: 23 de setembro de 2015
Pros:
- Awesome combat.
- Very diverse games, due to a lot of class/race combinations
- Interesting units
- Tons of spells
- Good campaign
-Lots of events/places on the map to go and lots of stuff to do

Cons:
Not many, just be warned that the main focus of this game is the combat, it still has city management and diplomacy but to a lesser degree than say endless legend or the civ series.


In general, a very good 4x fantasy game with a focus on combat and warfare.
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37 de 41 pessoas (90%) acharam esta análise útil
9 pessoas acharam esta análise engraçada
124.4 hrs registradas
Publicada: 24 de novembro de 2015
17 Years ago while I was in college and working at Babbages I bought and played Age of Wonders, I still remember a woman coming in asking me if I knew any games like Heroes of M&M 3, it was surprising to me because you did not get many females back in the late 90s(especially middle aged women) who were into strategy gaming, I remember telling her that if she liked Heroes 3 then she would really like Age of Wonders, so she bought it and left with a smile on her face. A week later she returned and with the same smile on her face she thanked me for recommending Age of Wonders. I am now around her age, and I still smile like her when playing an Age of Wonders game. Triumph has staid true to its formula while adding wonderful new content and graphics to the series. This is not something that you can say often in this age of gaming, especially with most big companies doing everything they can to create or cater to a casual gaming market where product quality comes second to just feeding gamers their new content fix every couple of months. Thank you Triumph for staying true to your work of art, and thanks to all of the new and old gamers who have bought their products and supported them, I am sure most of us will agree that they deserve every penny and more...
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