Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!
用户评测: 特别好评 (1,670 篇评测)
发行日期: 2014年3月31日

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购买 Age of Wonders III

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$39.99
$23.99

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-40%
$44.99
$26.99
 

鉴赏家的推荐

"An excellent 4x, reviving the classic series. Tactical hex-based battles and city-building combine in a wonderful fantasy setting. Evil-aligned penguins"
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12月18日

Holiday Gift

With the Holidays approaching fast, we have a bit of a different kind of Journal for you: a gift to all you Age of Wonders 3 players.

The Age of Wonders 3 Holiday update features a dozen new types of head gear to be used with the Leader Customizer. The set includes sinister cloak hoods plus Undead and Frostling themed head gear in anticipation of the upcoming expansion, set for Q1 2015

As with other head pieces it takes on player colors; so if you want to create a Santa, select the new fluffy Santa hat, ensure to pick a red and white color scheme and choose a big bearded dwarf. Or select a hooded skull mask if Santas aren’t your thing. Al lot of these accessory types were tricky or time intensive to make (such as the hoodies), so they didn’t make it in the original release. Hurrah to Daniel for pulling it off!

All the head gear is available for all the classes and races, so get these updates from Steam (Auto update) and GoG (download patch) and get customizing now to look at your Christmas best.

Thank you for making the game such a success this year.

Happy Holidays!

- Team Triumph

PS: a lot of us will be off during the next two weeks; but we might have an additional journal lined up for you next week

PPS: for a screenshot with some of the hats & season greetings, check out this post.

24 条评论 了解更多

12月12日

Dev Journal: Frostling Queens and Royal Guards

In this concluding journal about the Frostling race units we show you the mighty Ice Queen and her Royal Guard

4 条评论 了解更多

评测

“This is a deep experience backed by intricate mechanics and a concerted polish that makes gameplay immediately intuitive and rewarding. Age of Wonders 3 will keep you up until the wee hours of the morning, constantly muttering that you'll crawl into bed after just one more turn.”
9/10 – Joystiq

“A war worth sinking your teeth into”
83/100 – PC Gamer

数字豪华版

Get the game and also the Dragon’s Throne Stand-Alone Scenario and the two hour Official Soundtrack.

Dragon’s Throne Scenario
An extra large Stand-Alone Scenario. Legend tells of dragons who ruled the fabled Sea of Flames at the dawn of time. However nobody has seen a True Dragon in living memory. The isles are still loaded with treasure and have become popular with adventures, merchants, scoundrels and sightseers. Now eight rival lords have found a mysterious dragon’s egg, and each sees it as proof of their claim to the Dragon’s Throne. The sages warn they risk unleashing the wrath of the Dragons, but the Lords pay no heed as they prepare for war. You can play the Dragon’s Throne versus AI opponents or in multiplayer with up to 8 players.

Age of Wonders III: Original Soundtrack
The two hour Age of Wonders III Original Soundtrack is composed by maestro Michiel van den Bos, of Unreal, Deux Ex, Overlord and Age of Wonders 1 fame. The OST features thirty one crisp, high quality 320kbs MP3 & FLAC tracks from Age of Wonders III and five exclusive bonus tracks. To top it off the OST includes liner notes by the composer - english only - and jewel case CD inlay jpg files. Be enchanted!

Songs and OST materials will be placed in your AoW3 folder in the Steam Directory: "...Steam\steamapps\common\AoW3\OST"

You can get there using your favorite file manager or by following these step:
1) Right click 'Age of Wonders III' in your Steam Library.
2) Select 'Properties'.
3) In the 'Age of Wonders III - Properties' tab, go to the 'Local Files' tab.
4) Select 'Browse Local Files...' to open the folder that contains the game.
5) Here you can find the 'OST' folder that contains your music.

关于这款游戏

Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!

Create an Empire in your own Image
  • Rule as one of 6 RPG style leader classes: Sorcerer, Theocrat, Rogue, Warlord, Archdruid, or the tech-focused Dreadnought.
  • Research powerful skills unique to your class to develop your empire and arsenal.
  • Choose your allies from among the six main races - Humans, High Elves, Dwarves, Orcs, Goblins and Draconians - and fantastical monster dwellings.

Explore and Exploit a Living Fantasy World
  • Explore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.
  • Expand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources.
  • Wield earth shattering magic and terra-form the lands for your needs.

Fight In-depth Tactical Battles
  • Recruit legendary heroes, equip them with magical weapons, and let them lead your armies into battle.
  • Crush your enemies using the detailed 3D turn-based Tactical Combat System.
  • Become a master tactician. Crush city defenses. Learn to use flanking and master your army’s hundreds of abilities.

Master Age of Wonders III’s many Modes!
  • Immerse yourself in a rich single player story campaign, playable from two sides of an epic conflict.
  • Create endless scenarios using the random map generator.
  • Compete in multiplayer wars with up to 8 players online.

Please note that:
  • Level Editing Tools are provided as a courtesy to fans. They might have different system specifications from the Age of Wonders III game, are not tech supported and have an English only interface.
  • Coop: Random maps and stand-alone scenarios can be played using player alliances versus computer opponents.
  • Local Coop: Random maps and stand-alone scenarios can be played using “Hot Seat” mode on the same computer using player alliances versus computer opponents.

系统需求

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processor: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memory: 2 GB RAM
    • Graphics: nVidia 8800 / ATi Radeon HD 3870 with 512MB or Laptop integrated Intel HD 3000 with 3GB system ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9 Compatible
    • Additional Notes: Open connection for online multiplayer. 1024x768 screen resolution.
    Recommended:
    • OS: Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processor: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9 Compatible
    • Additional Notes: Open connection for online multiplayer. 1920*1080 screen resolution.
有价值的用户评测
34 人中有 32 人(94%)觉得这篇评测有价值
12.4 小时(记录在案的)
发布于:6月25日
融合了文明和英雄无敌的玩法,相信这么一说大家都能想象出这是个什么样的游戏了。优点就不多说了,这里集中说下很多人遇到的两个问题。

1.进游戏之前要注册账号,把游戏和steam绑定的时候需要提供激活码,这个激活码在steam里找了半天也没有。后来发现只要第一次进一下下面那个离线账户,再退出来。下一次就可以直接用刚才注册的游戏账号登陆了不再需要激活码,具体原因不明。

2.进游戏后发现运行无比迟缓,画面显示也有问题,人物像个纸片一样。其实这游戏和GTA,看门狗一样不支持双显卡交火。只要把显卡交火关了,马上就能正常了。

3.汉化的话轩辕那个不能用,只能用蒹葭的,但是字体非常小,看着很别扭。不知道有没有人知道更好的汉化文件。

4.游戏的总体可玩性无论比起文明还是英雄无敌都略有不及。一般爱好者优先买这两个经典游戏;如果还有余力有再玩同类游戏欲望的话,再考虑这部作品。
这篇评测是否有价值?
11 人中有 11 人(100%)觉得这篇评测有价值
8.6 小时(记录在案的)
发布于:7月26日
其实最初买这个游戏的原因是。。。我他妈买错了。。。本来想买的是endless legend,看中了那货的地形效果。。。结果看到这个半折一激动只看了看截图就买了- -不过这个游戏也算是没有让我失望,除了账户登录偶尔会有问题(特别是用了路由器),从画面来说,画面风格很棒,突出魔幻风格,而且用11年的中上级别笔记本还是能开中等的,游戏性来说都可圈可点,有全战,文明和英雄无敌的影子(回合制手/自动战斗,大部队,英雄设定和较多的技能树),引擎也是使用的和全战一样的。吹毛求疵一点特别是我比较喜欢endless legend的地形特色的前提下,这游戏有点可惜的是地图上显现的城市造型比较一般。总而言之,推荐此类游戏爱好者购入。
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
25.8 小时(记录在案的)
发布于:6月30日
推荐一下,有文明魔幻版的感觉,初上手的话比那术士2无论容易度和代入感都强好多。
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
8.3 小时(记录在案的)
发布于:9月18日
跟着陆夫人的视频来买的这个游戏
很值得一玩,文明系列+英雄无敌系列+全战系列
音乐和画面都不错
建议打折的时候试试,毕竟另外一个打发时间的神器
Following someone on Bilibili, do i buy this game
and it is worth playing-->Civilization+Total War+Heros of Might and Magic=Age of Wonders III
with excellent bgm and graphic
btw it is a terribly good time-killing game
so get it when it is on sale
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
13.0 小时(记录在案的)
发布于:7月8日
主要是冲着画面才买这个游戏的,事实上也确实很不错,算是文明和英雄无敌的结合体(主要还是英雄无敌),玩了一下感觉确实各方面都不差,像我这种懒人战斗的时候可以用自动战斗,就和看电影一样。联机模式还没试过,但是这类联机应该都差不多,可以入
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
17.6 小时(记录在案的)
发布于:12月3日
十几年前12代都是入的天人互动的中文正版,2资料片开始就没中文了,记得当时挂宽宽的汉化通的资料片。
3代的变化非常大,有好的方面也有不好的方面,游戏系统更偏向了文明系列,但总体来说还是不错的策略游戏。
真希望什么时候官方能出中文版,到时必定再原价入一份实体收藏。
这篇评测是否有价值?
94 人中有 90 人(96%)觉得这篇评测有价值
701.3 小时(记录在案的)
发布于:11月8日
This game is absolutely incredible. It stays true to the style and feel of the previous games in the series, while also embracing some of the more modern elements in the 4X genre. Some may find the game a bit "simplistic" compared to other 4x games, but this is misleading. While this game is very easy to learn, and keeps most of the numbers and math pretty simple, there is an incredible amount of strategic depth to this game, and even after over 500 hours played, with 90% of that focusing on just *one* class, I am still learning new things.

The game itself takes place on about 3 different levels. The most prominent level is the tactical combat itself. This is unmatched by any other game in the 4x genre. In truth, it's more akin to the Total War series than anything, except turn based. It is not an understatement to say that this is the best combat system in any of the modern 4x games, bar none.

The second level is strategic movement. Many reviewers and players alike who only play this game for a bit do not understand just how much thought goes into something as simple as moving troops around. Each hex has different movement costs, which affects how fast units can move across them. But the movement costs are variable based on race, unit type itself, and even what the player has researched. Furthermore, different types of units may benefit from terrain features, such as Druids and Rogues who have units with Concealment. This allows some of their units to be rendered invisible in forest tiles. Compounding this issue is how classes and races interact. For instance, Dwarven Rogues are the only combination in the game with access to mountain concealment from the beginning, and this allows for some rather unique strategies involving raiding parties in the early game. While many will say that the tactical combat in this game is what stands out, at the intermediate skill level, the strategic level may actually be more important. After all, you can't actually GET to tactical combat if your enemy utilizes terrain to outrun you, or to reach your cities before your main army can get there to repel them.

The third layer is the empire management layer. This layer is pretty much what your typical 4x player expects to be the bulk of the game, as games like Civ largely ignore the first 2 to focus entirely on management. To those who have played and enjoyed the Civilization series: be warned. Age of Wonders 3 handles city management *vastly* differently than most other 4x games. The key difference lies in how cities work. Unlike civilization, there are no wonders or structures that can be built in cities to give them a specialized role. But don't worry, there absolutely are ways to make cities unique. Where this game differs from most others is that cities are largely defined by the terrain features within their domain. This creates a very different feel to empire management than other 4x games, in that the single most important factor of a city lies in where it is placed. In fact, a city placed on the right structure can often unlock units that cannot be accessed normally, or allow unusual and powerful modifiers to your armies. Some even give massive bonuses to income, or research.

While each layer is important, it is worth noting that this game is still very much different from many other 4x games. The focus is of the game is, at its heart, a wargame. While the diplomacy is functional, the predominant strategy will always be to crush your enemies, and annex their cities. Make no mistake, though. Although the goal is the same in every game, the methods are as variable as your imagination.

I'm not exaggerating when I say that there are players in the multiplayer community who have reputations for using an iconic style or strategy, that is almost entirely their own. The sheer number of options in character creation means that a player could very well run a strategy that is truly unique.

So if you're looking for a fantasy 4x wargame, you will not find a better one out there. Age of Wonders 3 is simply the best at what it does.
这篇评测是否有价值?
72 人中有 66 人(92%)觉得这篇评测有价值
75.9 小时(记录在案的)
发布于:9月15日
What Age of Wonders 3 consists of content wise.

6 Fully Playable Factions

  • Humans
  • Dwarves
  • High Elves
  • Draconians
  • Orcs
  • Goblins

4 sub factions you encounter in the world and can also control while playing as a main faction to suppliment your forces.

  • Dragons
  • Giants
  • Fey
  • Archon Revenants

249 unique units all with their own custom visuals and animations depending on race

  • These are split between 4 tiers with 4 tiers of ranks every unit can level up to obtain passive stat bonuses and unique abilities.

There are 6 unique classes you can choose from in order to determine what specialty your hero leader unit posses which also affects access to unique units only for that class.

  • Dreadnought
  • Theocrat
  • Rogue
  • Arch Druid
  • Sorcerer
  • Warlord

Each hero class offers different sets of spells you can use in combat and on the strategic maps.

  • 104 Combat Spells
  • 91 Strategic Spells

Leaders and hero units have an extensive range of passive stat bonuses and abilities players can choose every time they gain a rank.

  • 44 hero leadership passives that affect troops.
  • 29 spells and hero specific passive abilities for the rogue class alone. There are plenty of abilities, passives, and spells for each of the 6 classes to make them widely customizable.
  • Each leader has 8 slots for gear ranging from melee weapons, to cloaks, and even unique mounts they can ride. Weapons and mounts are fully displayed on your character while in-game during combat. There is an additional 10 slots per leader/hero available for ranged weapons and storage.

Empire building including city upgrades and other dwellings you'll find located throughout the map

  • 24 city upgrades to expand and customize each settlement
  • 33 unique dwelling upgrades that allow for custom non faction units such as dragons and undead to suppliment your army.

To further customize your facation you have access to a total combination of any 3 different specialization available to any class and any facation

  • Creation Adept
  • Creation Master
  • Destruction Adept
  • Destruction Master
  • Fire Adept
  • Fire Master
  • Earth Adept
  • Earth Master
  • Water Adept
  • Water Master
  • Air Adept
  • Air Master
  • Expander
  • Explorer

A fully functional leader creator

  • Emblem option
  • 2 tiered color choices
  • 13 different categories of visual customizations such as gender, head, hair, skin color, accessory, eyes, hair color, eyebrows, posture, clothing, skin decorations, facial hair, and scene (background environment). Also various static character portrate angels to choose from of your unique character model.
  • Randomized generator option for visuals, class, and/or faction.
  • 53 pre-made leaders to choose from


What else can I say about this game? You've just read through a ton of in-game content making it one of the greatest turn based combat games out there. So many different ways to customize and play you most likely won't even encounter or use everything available in the game. Even if empire building and diplomacy features are fewer than combat assets there is more than enough to satisfy 4X genre players. The games strenght is getting out into the world, slaying monsters, finding treasure in dungeons, and crushing rival empires. If you like to send postcards and and have tea parties to talk out your problems with rival warlords, this game might not be for you. If you like to trick rivals into allegencies only to build up your forces while their guard is down then knock over their castle when convenient, this game is for you.

Beyond being an absolutely great game with tons of content it's technical side as a PC game is solid. No poor low resolution console port, plenty of game options, and loads key bind customization to be found. Performance is a dream and the game is beautiful whether raiding dungeons relieving dragons of their loot or sacking major cities, and doing so right outside their gates seeing the city itself in all it's 3d model glory on the battlefield.

One of the greatest PC games of all time. More factions and content to come via expansions. If you are a 4X fan and like fantasy genre games you cannot pass this one by.
这篇评测是否有价值?
46 人中有 39 人(85%)觉得这篇评测有价值
508.5 小时(记录在案的)
发布于:7月28日
I always knew I'd review this game, it was just a matter of when. At 331 hours, I believe I have enough exposure to offer an insightful look into AoW3. I picked this up on a whim during the Steam Summer Sale at 50%, having never played any other AoW games but myself enjoying Civ seemed like something I could get into. AoW3 would quickly become my most played game on Steam by a large margin and for good reason. There is so much good here, so much depth, variation, custimization. If you enjoy Strategy games, buy this game. If you enjoy Turn Based Combat, buy this game. If you enjoy City Building, buy this game. If you enjoy all these things AND Multiplayer for up to 8 people, FFA, Teams or AI partners or any combination BUY THIS GAME.

6 Races and 6 Classes that can be mixed and matched how ever you see fit, an ABUNDANCE of unquie units and Heroes that can be leveled and equiped with various gear that you can find or forge yourself. Sling spells in battle or on the World Map. Giants, Dragons, Titans oh my!

Various map settings to take the game in whatever direction you want, size, land type, Underground, number of roaming Bandits etc. 2 Main Single Player Campagins and multiple Scenarios to play through. Up to 7 different full armies in Turn Based Combat. This game has it all and plenty of highlights I'm forgeting.

BUT. And there always has to be a but. I do have some complaints to address here as well after all my praise. The community is FAR too small, SO BUY THIS GAME. Also there are occasionaly minor issues connecting with players (which a simple restart of the game remidies) but the problem is there and it needs addressed. Other than that, this game is perfect at what it is. It's some sort of Civ meets Fire Emblem, coming from someone new to the series and never played Might and Magic. This is worth full price. Buy it. Add me. And read my guide to help you get started too :D
这篇评测是否有价值?
28 人中有 25 人(89%)觉得这篇评测有价值
1,251.8 小时(记录在案的)
发布于:10月11日
Very well put together game, and the devs are supporting it better than I have ever seen a dev support a game before. The game is a bit of a combination of homm and civ, I would reccomend it highly. If you are new I reccomend to play a few single player maps before playing the campaign which is hard at times.
这篇评测是否有价值?
18 人中有 17 人(94%)觉得这篇评测有价值
162.2 小时(记录在案的)
发布于:6月23日
If you have played games like Civ 5,4 ETC, enchantress you will love his game.. and if you have played the previous two you will not be dissapointed by this.. i have never seen any devs in a game stay true to their game and constantly help people when they have problems... once you start a game it may turn out its now tomorrow for you because you get lost in this great fantasy world.
这篇评测是否有价值?
21 人中有 18 人(86%)觉得这篇评测有价值
215.5 小时(记录在案的)
发布于:11月18日
This game really captures the 'just one more turn!'-feeling.
It is addicting and the game becomes better with each patch & DLC.

Pros:
  • A beautiful strategic map
  • Combat is fast, brutal and entertaining
  • It is fun to level your Heroes and Leader; it adds RPG to the game. Also quests that can be gained from independent cities or dwellings add to RPG-feel.
  • Concept of Race & Class for your Leader provide much variety in play. For example, you can play as a Orc Sorcerer, Dwarven Warlord, Elven Rogue etc.
  • Classes are really different from each other; this applies to gameplay, spells and units. See this wiki for an overview (click the class name for more info).
  • Nice campaigns with different outcomes
  • A pretty good Random Map generator with tons of options
  • Users make custom scenarios and challenges with Map Editor
  • Great music
  • Triumph Studios listens really well to the community and has fixed (almost) all bugs/issues

Cons:
  • In general races could be more varied. The good news is that Triumph is working on this and it is expected to improve in the next patch. See this official dev journal (nov 2014)
  • Although the idea behind alignment is nice (good/neutral/evil is based on your actions and not on your race choice), it remains a bit shallow imo.
  • MOD-tools are not released at this moment (nov 2014). They most probably will in the future though.

Other comments:
  • For new-comers to the game it can be difficult to learn and to master. It is recommended to watch some videos on YouTube if you are new to the Age of Wonder-series. For example: How to play Age of Wonders 3-videos by iHunterKiller. Link: http://www.youtube.com/playlist?list=PLhAjLeSwzp3hLPeLqY2p-R7Ubbauwhxpe
  • I cannot comment on Multiplayer as I didn't have much experience on it.

Overall I recommend this game to anyone who has an interest in Turn Based Strategy games.
这篇评测是否有价值?
12 人中有 12 人(100%)觉得这篇评测有价值
61.1 小时(记录在案的)
发布于:10月5日
Bought Eador - Wasted time and money.
Bought Fallen Enchantress - Wasted time and money.
Bought the newest Heroes - Wasted time, money, and got information mined by EA.
Bought Warlock - Had fun, but Warlock II is a waste of time and money.

Saw AoW3 on summer sale and warned myself to not waste time and money; but I really like it compared to all the other incarnations.

I like turn based, conflict oriented, strategy. It's not going to be as strategic as Total War, or as simple as Age of Empires- both genres I love. It is a Civ game, based on action and strategy and it's the best flavor I can find on Steam. The AI isn't perfect and it looks like they want me to pay for xpacs. You have to make an account with them to go online, but the game is still playable in solo mode without giving out your information.

I guess I like this one because it looks good, runs smooth, the races are to my taste (traditional with a Warhammer kind of twist), has very few bugs, and a subtle and funny sense of humor. It's basically a blend of the best elements of all the Civs I've wasted time and money on.
这篇评测是否有价值?
88 人中有 54 人(61%)觉得这篇评测有价值
574.6 小时(记录在案的)
发布于:10月28日
This is a game I really wanted to like. It's a game that puts emphasis on war. It's not the best way to win, it's the only way to win, and the game reflects that. It had a lot of things in it that give it a lot of charm and a lot of fun. Alas, however, the game suffers from a myriad of balance issues that encourage cheesy strategies to win.

First, the positives:

-Tactical combat: This is what the game sells itself with. The concept, how it's designed is actually quite fun on its own. If you like Endless Legend's combat, you would like this.

-Race/Class combos: One of my favorite things for the longest time was the different race and class combos would actually cause you to play slightly differently based on what race you put with what class. However, not all races are equal (meaning, the overall balance of strengths and weaknesses of different races are not equal), and this has never been adequately addressed.

-Map generator: More often than not, I enjoyed the randomness, aside from predicible positioning of capitals. (Hint, opposite of you, and if there's someone above or below you, another person is opposite of him. Locations are very predictible.)

-Diverse Units: Not much to say here. Units are diverse, and even units from the same class may have differences between races.


Now for the bad.

-Balance: Dear god, balance. Heroes have always meant to be powerful, and that is fine. But the majority of experiences players you meet will use heroes as spell casters. This doesn't sound so bad, right? Well, spells, in tactical combat have infinite range. If your hero is on the battlefield, it can hit anything. Your leader can do it even if he/she isn't there for double cost. The majority of matchups will be determined by spells. If not that, you will see tactics such as run and heal. In short, play to the utmost efficiency, no matter how cheap it seems, because everyone else will. In addition to all this, certain races (the ones that come with healing) will almost always win out against those that don't because healing from units also heal a unit in the army for the full amount every turn. This is actually pretty neat, but a fair amount of races/classes don't have easy healing, which impacts your early game. I could go on, but length...

-Scouts: Generally scouts are necessary for war, and things are no different here. But in this game, things revolve around scouts. Why? Because a single scout can burn down cities, forts, watchtowers, you name it. They can be summoned near towns or heroes. Defense in this game is ineffective because offense is so much more efficient. You'll see things like 3-6 summoned scouts come, attack your city, 2-3 spells blown on your units, and you'll just lose. This can be prevented with enough archery units, but if you lose anything (and you will), it's gold loss on your side, mana loss on the enemy side. Defending with your own scouts will often result in a loss against these tactics. Burning down a city takes 2 turns, period. An opponent doesn't need to hold it for longer than that. Watchtower and fort destruction is INSTANT. You can imagine the cheesy strategies that come from this.

-The community: Now, I'll give them credit, this is a mixed bag, because nearly all the community is actually very nice. Nearly everyone that is left are people who enjoy the above strategies now though, so I personally don't consider it a positive.

-Autocombat: To be frank, to manually do every battle yourself is not feasible in this game in multiplayer. Unlike Endless legend, which is very fluid about its manual combat for the most part, manual combat in this game stops all other action for every player that is not in combat. You either get to watch or not depending on what the host decided before the game starts. So you have to use autocombat... except that the AI in autocombat tries to resolve things as quickly as possible by having both sides rush at each other, tactics be damned. Therefore the losses are always higher than they should be, and unless you've played for as long as I have, you shouldn't expect to accurately predict the results, which to my knowledge is not a common skill.

--------------------------------------

My experience with the game can be summed up as "An amazingly cool idea that fell short of what it could be because of poor implementation." It's unfortunate, but true. And it kinda sucks because I like the people I met (mostly) on the game, and I liked the devs at first because they're great people. They lost me, however, because they no longer address balance issues except with expansion releases. I understand that they need to work for a living like the rest of us, but you can't expect your would-be fans to wait for you to fix things that ruin the game experience for them because you want to make more money. I know I'm not the only one who feels the way I do, the online community is much smaller nowadays. Still, I had a lot of fun with it before I fully understood all the issues (I had the game since release). If you can overlook or would not be bothered by the above, then by all means, do buy the game. It has a lot to offer, and it can be a lot of fun for the demographic that it hits. It is not for me, however, and I think that holds true for most people.
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15 人中有 13 人(87%)觉得这篇评测有价值
30.9 小时(记录在案的)
发布于:10月17日
This is a really fun game. I like the tactical battles for this game. I have quite a few turn based fantasy 4x games, and the tactical battles for AoW have always been fun. There are lots of unit types. Also, players get to cast many spells while playing the game, both tactical and stratgic. Leader customization is great, and starting new scenarios is neat due to all of the choices availble.

AoW III is also a very pretty game. The graphics and sound are phenomenal. There are spells that allow the player to change the terrain. Tactical maps also look good, with a lot of environment colors.

Overall AoW III is a good, fun game.
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9 人中有 9 人(100%)觉得这篇评测有价值
841.6 小时(记录在案的)
发布于:6月30日
Fantastic 4x Game. The battle element is very intelligent and allows for almost endless replayability. With the latest patch Multiplayer stability is very good. In comparison to other games i have played online, I must say I am very happy with the support this game is getting. Highly recommended to anyone who loves civ, master of magic, heros of might and magic, age of mythology and so forth.
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11 人中有 10 人(91%)觉得这篇评测有价值
19.7 小时(记录在案的)
发布于:9月5日
The Great:

- Fantastic tactical turn-based gameplay
- Fun and enjoyable fantasy setting
- Turn-based overworld gameplay generates the "one more turn" compulsion

The Bad:

- Combat slightly favors ranged and magic heroes and units
- City management gameplay is shallow and uninteresting
- Lack of interesting challenges in the late game

Overall:

A great strategy game that deserves your attention if you are interested in turn-based tactical combat and/or Heroes of Might and Magic type gameplay.
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11 人中有 10 人(91%)觉得这篇评测有价值
41.3 小时(记录在案的)
发布于:11月27日
A welcome addition to the franchise, with some new additions and some drawbacks.

Pros:
+More strategic layers than previous Age of Wonders games with Race/Specialization/Class combinations
+Unique balance of over-world construction, exploration, conquering/destruction, and tactical battles
+Strong RPG elements for a strategy game with Heroes and Leaders' leveling and meaningful choices along the way
+Interesting strategic variety with interaction of terrain and races
+Many and meaningful strategic options/choices in units (skills, abilities, looks, interactions) and cities (city types, upgrades) and empire quests
+Relatively easy to use map editor/maker

Cons:
-Less friendly fire (I enjoyed how friendly fire was handled in previous games) and height advantages
-Less atmosphere than age of wonders games through slightly weaker lore, presence of magic, racial uniqueness, and music/sfx
-Story is a bit weak
-3D Models are a bit ugly
-Less races (Currently) than in other age of wonders games

Differences from other 4x Strategy-Fantasy Games:
-More tactical battle focus
-Less focus on construction

The Future:
The community is strong and kind enough.
The developers are continuously working on the game and listening to the players.
New races and classes are coming out.
New race relations coming out.
New balances and bonuses coming out.
More modding coming out.

Buy or No?
If you are experienced with 4x strategy games... I would get this game.
While the genre probably could use a game to revolutionize it a bit, this game does enough new things to keep your interest if you are captivated by 4x genre. You may be annoyed with some things here and there, but overall the balance is strong enough and they are working on improving the balance and adding more content to sink your teeth into.

If you are interested in fantasy lore, role-playing/story-making, primarily and racial interactions... I would get it on sale or wait.
Do some research on the game first; if you find the lore interesting, purchase it if you haven't played any game in the genre or wait to see how the updates improve and add to the game in a few months. Keep in mind you can also create some interesting quests with the map editor/maker.

If you haven't really played much strategy 4x fantasy games and are curious... I would get this game now or on sale.
Your enjoyment of the game will be higher if you have an open-mind and like intricate game systems.

If you are looking for a fast-paced, mind-blowing, competitive game... do not purchase the game or do more research. The pacing is similar to other strategic games like Civilization. Also, there is nothing in here that will take your breath away, at least immediately. The engagement relies on the stories and histories that are created from the complex systems and events that occur.

Overall...
AOW3 is a quality game that could use some improvements. Fortunately, the developers care so improvements are on the way. There isn't too much else in the genre being made at the moment either and is better than its nearest fantasy-strategy competitors. But feel free to check out games like Warlock, Fallen Enchantress, and Endless Legend as they offer slightly different fare if tactical combat is not entirely for you.
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16 人中有 12 人(75%)觉得这篇评测有价值
45.6 小时(记录在案的)
发布于:11月12日
Having not played an AoW game since the first one, way back in about 1995, I wasnt quite sure what to expect with this.
What I found was a delightful cross between two of my other favourite franchises - Heroes of Might and Magic, and Civilization.

Age of Wonders III features many elements from the above and adds in a few ideas of its own, the result is a very solid turned based strategy/RPG hybrid of sorts. Certainly one to watch out for on the Steam Sale if you are considering getting it.
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7 人中有 7 人(100%)觉得这篇评测有价值
30.0 小时(记录在案的)
发布于:9月27日
A great strategy game that is still getting to me come back, similar to that kind of "just one more turn feeling" that civ 5 is so famous for, i reccomend this to anyone who has played similar games before. Just be careful when learning the game as the game sadly has no tutorial feature,with the only way to learn the game being lots of google searches and the encyclopedia in game.
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