Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!
Valutazione degli utenti: Molto positiva (3,027 recensioni) - 3,027 recensioni degli utenti (81%) per questo gioco sono positive.
Data di rilascio: 31 mar 2014

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Acquista Age of Wonders III

Acquista Age of Wonders III Deluxe Edition

Pacchetti che includono questo gioco

Acquista Age of Wonders III Collection

Include 4 articoli: Age of Wonders III, Age of Wonders III - Deluxe Edition DLC, Age of Wonders III - Eternal Lords Expansion, Age of Wonders III - Golden Realms Expansion

 

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29 ottobre 2015

Patch v1.704 Released

Hi everyone,

With more and more mods becoming available – thanks modders! – we’ve had some mod support related bug reports. Patch v1.704 aims to solve these and some other issues reported by the community.

Check here for the patch notes.

9 commenti Altre informazioni

8 ottobre 2015

Patch v1.703 Released

I’m happy to announce the v1.703 patch has been released. This patch aims to resolve a bunch of issues reported since the release of modding, in particular some exploits found in PBEM.

For full patch notes see this topic.

3 commenti Altre informazioni

Recensioni

“This is a deep experience backed by intricate mechanics and a concerted polish that makes gameplay immediately intuitive and rewarding. Age of Wonders 3 will keep you up until the wee hours of the morning, constantly muttering that you'll crawl into bed after just one more turn.”
9/10 – Joystiq

“A war worth sinking your teeth into”
83/100 – PC Gamer

Edizione deluxe digitale

Get the game and also the Dragon’s Throne Stand-Alone Scenario and the two hour Official Soundtrack.

Dragon’s Throne Scenario
An extra large Stand-Alone Scenario. Legend tells of dragons who ruled the fabled Sea of Flames at the dawn of time. However nobody has seen a True Dragon in living memory. The isles are still loaded with treasure and have become popular with adventures, merchants, scoundrels and sightseers. Now eight rival lords have found a mysterious dragon’s egg, and each sees it as proof of their claim to the Dragon’s Throne. The sages warn they risk unleashing the wrath of the Dragons, but the Lords pay no heed as they prepare for war. You can play the Dragon’s Throne versus AI opponents or in multiplayer with up to 8 players.

Age of Wonders III: Original Soundtrack
The two hour Age of Wonders III Original Soundtrack is composed by maestro Michiel van den Bos, of Unreal, Deux Ex, Overlord and Age of Wonders 1 fame. The OST features thirty one crisp, high quality 320kbs MP3 & FLAC tracks from Age of Wonders III and five exclusive bonus tracks. To top it off the OST includes liner notes by the composer - english only - and jewel case CD inlay jpg files. Be enchanted!

Songs and OST materials will be placed in your AoW3 folder in the Steam Directory: "...Steam\steamapps\common\AoW3\OST"

You can get there using your favorite file manager or by following these step:
1) Right click 'Age of Wonders III' in your Steam Library.
2) Select 'Properties'.
3) In the 'Age of Wonders III - Properties' tab, go to the 'Local Files' tab.
4) Select 'Browse Local Files...' to open the folder that contains the game.
5) Here you can find the 'OST' folder that contains your music.

Informazioni sul gioco

Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!

Create an Empire in your own Image
  • Rule as one of 6 RPG style leader classes: Sorcerer, Theocrat, Rogue, Warlord, Archdruid, or the tech-focused Dreadnought.
  • Research powerful skills unique to your class to develop your empire and arsenal.
  • Choose your allies from among the six main races - Humans, High Elves, Dwarves, Orcs, Goblins and Draconians - and fantastical monster dwellings.

Explore and Exploit a Living Fantasy World
  • Explore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.
  • Expand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources.
  • Wield earth shattering magic and terra-form the lands for your needs.

Fight In-depth Tactical Battles
  • Recruit legendary heroes, equip them with magical weapons, and let them lead your armies into battle.
  • Crush your enemies using the detailed 3D turn-based Tactical Combat System.
  • Become a master tactician. Crush city defenses. Learn to use flanking and master your army’s hundreds of abilities.

Master Age of Wonders III’s many Modes!
  • Immerse yourself in a rich single player story campaign, playable from two sides of an epic conflict.
  • Create endless scenarios using the random map generator.
  • Compete in multiplayer wars with up to 8 players online.

Please note that:
  • Level Editing Tools are provided as a courtesy to fans. They might have different system specifications from the Age of Wonders III game, are not tech supported and have an English only interface.
  • Coop: Random maps and stand-alone scenarios can be played using player alliances versus computer opponents.
  • Local Coop: Random maps and stand-alone scenarios can be played using “Hot Seat” mode on the same computer using player alliances versus computer opponents.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimi:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processor: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memory: 2 GB RAM
    • Graphics: nVidia 8800 / ATi Radeon HD 3870 with 512MB or Laptop integrated Intel HD 3000 with 3GB system ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX 9 Compatible
    • Additional Notes:
      • Requires a 1024x768 screen resolution.
      • Requires an open IPv4 connection for online multiplayer.
      • A Triumph Account is required to use the game's online services. The game's single player and Hot Seat modes are fully playable using the guest account.
      • Please note that the Editor is Windows only.
    Consigliati:
    • OS: Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processor: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX 9 Compatible
    • Additional Notes: A 1920x1080 screen resolution.
    Minimi:
    • OS: 10.9.3 (Mavericks)
    • Processor: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memory: 3 GB RAM
    • Graphics: nVidia Geforce GTX 250 / ATi Radeon HD 4870 with 512MB or integrated Intel HD 4000 with 3GB system ram.
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes:
      • Requires a 1024x768 screen resolution.
      • Requires an open IPv4 connection for online multiplayer.
      • A Triumph Account is required to use the game's online services. The game's single player and Hot Seat modes are fully playable using the guest account.
      • Please note that the Editor is Windows only.
    Consigliati:
    • Processor: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • Additional Notes: A 1920x1080 screen resolution.
    Minimi:
    • OS: SteamOS, Ubuntu 14.10
    • Processor: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memory: 3 GB RAM
    • Graphics: nVidia Geforce GTX 250 / ATi Radeon HD 4870 with 512MB or integrated Intel HD 4000 with 3GB system ram.
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes:
      • Requires a 1024x768 screen resolution.
      • Requires an open IPv4 connection for online multiplayer.
      • A Triumph Account is required to use the game's online services. The game's single player and Hot Seat modes are fully playable using the guest account.
      • Please note that the Editor is Windows only.
      • Not running SteamOS or Ubuntu 14.10? That doesn't mean your machine won't run the game, it just means we haven't seen it run on those distributions in the office. Visit the various AoW3 forums to learn more and share your experiences. Please post feedback on how the game runs on your system to help your fellow gamer and to help us improve our Linux build.
    Consigliati:
    • Processor: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • Additional Notes: A 1920x1080 screen resolution.
Recensioni utili
6 persone su 6 (100%) hanno trovato questa recensione utile
22.7 ore in totale
Pubblicata: 5 dicembre 2015
ho comprato questo gioco perchè è tipo Heroes of Might&Magic ma più "sciolto", almeno così dicevano tutti;
dopo una prima partita però mi ero quasi pentito, perchè era troppo più semplice ( ho scalato l'intero tech tree in un attimo ), poi sono arrivato alla 3a missione della campagna introduttiva...SPETTACOLO!

il fatto che fosse più semplice mi era sembrato riduttivo, ma invece rende tutto molto più dinamico!
- le unità sono ben caratterizzate e differenziate;
- le battaglie tattiche sono veramente profonde ed articolate e puoi applicare strategie reali:
tipo contro dei giganti non-morti chiattissimi, l'autoresolve perdeva miseramente, quindi ho tentato la sorte scendendo in campo: l'eroe druido ha un incantesimo che rallenta tutti coi viticci e mentre i giganti si trascinavano avanti, li ho logorati con le truppe da tiro ( draconici che sputano fuoco ad area ), chiudendoli a tenaglia tra la cavalleria da un lato e lancieri alati dall'altro. risultato: FLAWLESS VICTORY!

- nella mappa strategica puoi costruire strade che ti garantiscono una mobilità incredibile, per avere le tue truppe ogni volta dove c'è bisogno;
- puoi costruire fortini ed usare incantesimi sulle tue città, rendendole inespugnabili, o inviare piaghe e pestilenze su quelle del nemico fino a metterlo in ginocchio.

- ma è l'esplorazione che mi ha regalato più gioie: avevo delle truppe in avanscoperta, scoprendo tesori impensabili nascosti in grotte sotteranee sono state teletrasportate all'altro capo della mappa senza possibilità di ritorno; totalmente tagliate fuori, si sono dovute far strada in terre inesplorate, fino a scoprire, per puro caso, accampamenti di profughi che si sono uniti alla causa, dando una speranza alle mie truppe ormai spacciate; e quando credevo di poter finalmente farle ricongiungere con il grosso dell'esercito - che si accingeva ad assediare la capitale del nemico in mezzo al deserto - il suo alleato lancia un assalto ai nuovi accampamenti, difesi solo da unità base ed irregolari; a quel punto ho attinto alle energie della terra, spezzando l'assedio e lanciando un contrattacco che ha sparpagliato le truppe nemiche asserragliate nella loro capitale. EPICO!

mi sembra di star vivendo il Silmarillion !
Questa recensione ti è stata utile? No Divertente
154 persone su 161 (96%) hanno trovato questa recensione utile
6 persone hanno trovato questa recensione divertente
346.5 ore in totale
Pubblicata: 17 settembre 2015
It's difficult to follow up a classic. It always feels like something is lost when a great game from years ago is brought into the modern age. Things get prettier, bigger, and more streamlined, but many times it feels like some essential chemistry is lost. Some of us blame nostalgia, others simply write the developers off as appealing to the largest audience or the lowest common denominator. Sequels always lose something.

Which is why Triumph Studios had no right to produce such a perfect game.

This is the perfect sparkling bouquet of what made the original great, combined with the streamlined production quality we've come to expect from a quality modern game. It's asymmetrical and unfair in the most balanced ways possible. Whether you're outfitting your heroes or designing your player class, you'll find great satisfaction in trying to break the game. You'll be very good at some things, and very bad at others, but it will always make sense and it will always feel right.

The unit design deserves special mention. Each unit is deeply well-crafted and unique, even when comparing racial units of the same role. The attention to synergy is unmatched, both between units of the same race and in the way that race and class combine to make a whole. Leveling up often provides interesting new abilities that also tend to synergize, instead of simply providing better stats.

This game has a lot of everything, and all of it affects everything else. You'll build cities, research and cast spells, and train units. You'll command armies on the beautiful strategic map, and when you explore dungeons or fight another army, you'll go down to fight on equally beautiful tilesets. Tactical combat is reasonably simple but very deep. This game has not been casualized. The A.I. is maddeningly clever, and you won't take this statement seriously until you've experienced it. You'll fight skirmishes in the woods with bandits, and you'll fight in truly massive sieges to conquer cities. Your heroes will explore dungeons, find and equip items, and lead your armies into battle.

You will build your strategy, and then get excited about other strategies you think could work. They probably will. Your race, your class, and your specializations all fundamentally change the way you need to approach the game. It takes a long time to bloom into a full understanding of how the various parts of the game work together, but the journey is pleasant, and you can absorb it by playing.

The campaign probably deserves it's own review. It's gloriously cheesy golden-age high fantasy. The campaign follows branching questlines, so you can end up doing different missions. The base game has two campaigns of eight missions. Eight does not sound like a lot but you can easily spend an entire day playing one mission. They're huge. Think of them more like chapters. The expansion packs can add another two campaigns.

There are also a number of scenarios which are like competitive missions for X players. The "real" Age of Wonders though is in the procedurally generated random map mode, where you can fight other players or the AI. There are a huge number of random features on the maps, such as "dwellings" where you can purchase units from a non-player faction like Giants or Pixies. You'll need to play many games before you've seen everything you can find. Also of note, Age of Wonders has an underground map, full of caves, tunnels, and the cities of the Goblins and Dwarves.

Triumph is confident enough in the mastery of their game to give the player enormous freedoms to explore how to play. Their own mastery is evident in the careful design of how every element acts together. If you find anything this game does interesting, play it for that reason, but be prepared to fall in love with the rest.

This is what a strategy game should be.

10/10
Questa recensione ti è stata utile? No Divertente
51 persone su 54 (94%) hanno trovato questa recensione utile
4 persone hanno trovato questa recensione divertente
57.0 ore in totale
Pubblicata: 23 settembre 2015
Pros:
- Awesome combat.
- Very diverse games, due to a lot of class/race combinations
- Interesting units
- Tons of spells
- Good campaign
-Lots of events/places on the map to go and lots of stuff to do

Cons:
Not many, just be warned that the main focus of this game is the combat, it still has city management and diplomacy but to a lesser degree than say endless legend or the civ series.


In general, a very good 4x fantasy game with a focus on combat and warfare.
Questa recensione ti è stata utile? No Divertente
35 persone su 38 (92%) hanno trovato questa recensione utile
8 persone hanno trovato questa recensione divertente
124.4 ore in totale
Pubblicata: 24 novembre 2015
17 Years ago while I was in college and working at Babbages I bought and played Age of Wonders, I still remember a woman coming in asking me if I knew any games like Heroes of M&M 3, it was surprising to me because you did not get many females back in the late 90s(especially middle aged women) who were into strategy gaming, I remember telling her that if she liked Heroes 3 then she would really like Age of Wonders, so she bought it and left with a smile on her face. A week later she returned and with the same smile on her face she thanked me for recommending Age of Wonders. I am now around her age, and I still smile like her when playing an Age of Wonders game. Triumph has staid true to its formula while adding wonderful new content and graphics to the series. This is not something that you can say often in this age of gaming, especially with most big companies doing everything they can to create or cater to a casual gaming market where product quality comes second to just feeding gamers their new content fix every couple of months. Thank you Triumph for staying true to your work of art, and thanks to all of the new and old gamers who have bought their products and supported them, I am sure most of us will agree that they deserve every penny and more...
Questa recensione ti è stata utile? No Divertente
30 persone su 34 (88%) hanno trovato questa recensione utile
6 persone hanno trovato questa recensione divertente
204.6 ore in totale
Pubblicata: 12 settembre 2015
I never played any older part in this series, just so you know. Also I review the game with all DLCs so far (Necromancer was the last), but only the single layer part.

This game is really fantastic :) I have now almost 200 hours in gemeplay and still have not finished the last campaign (and not even started smaller maps or MP).

Pro
+ Tactical fight is great. With the same stack of unit(s) you can either loose all or win with no loss. It's all about preparation and tactics.
+ I like the storytelling and the voices are quite nice (especially the halfling hero)
+ The maps are very different and made with much love
+ Really overwhelming (in a good way) amount of units, monsters and heroes
+ The ingame help is fantastic. Press F1 and simply search. With a few exceptions everthing is explained very good.
+ The graphics lack detail and are kind of old, but very athmospheric
+ I get bored easily, but this game suprises me even after 200 hours of gameplay with new units, new skills. new game concepts, races, monsters....
+ 18 months after release there are still new DLCs with quite heavy modifications and also free updates with new game concepts

Con (mostly only minor)
- The UI just sows you two ros of skills for your hero. I discovered only in the last cmapaign that not more skills than 12 are shown. You cann access them with clicking on your heros portrait but I sure missed some before. This could be easily solved with pressing of alt and shift to swap between more skills. Developers?
- not all things are explained in the ingame help. What is "weakness 5"?
- Diplomacy is very basic and can be exploited by evil heroes (breaking peace = bonus points)
- The necromancer seem to be not as balanced as the other classes. One of it's main features is reanimation of your troops, your hero or other troops. This can simply be stopeed by placing living units on top of an (un)dead stack

If you lke turn based exploring and combat and love good tactics, I really recommend this game to you.
Questa recensione ti è stata utile? No Divertente