Perpetuum is a persistent, sandbox, single server, massively multiplayer sci-fi rpg (MMORPG). Control huge robots and mechs to gain access to an alien planet's resources and knowledge, amass huge wealth, or even claim part of the world for yourself using terraforming and complex infrastructure.
ユーザーレビュー:
Overall:
ほぼ好評 (510 件のレビュー) - このゲームのユーザーレビュー 510 件中 72% が好評です
リリース日: 2014年10月17日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Perpetuum を購入する

サマーセール! 7月4日 に終了

このゲームが含まれるパッケージ

Perpetuum - Premium Edition を購入する

2 アイテムを同梱: Perpetuum, Perpetuum - Upgrade Kit Zero

サマーセール! 7月4日 に終了

Perpetuum - Superior Edition を購入する

3 アイテムを同梱: Perpetuum, Perpetuum - Upgrade Kit One, Perpetuum - Upgrade Kit Zero

サマーセール! 7月4日 に終了

 

最新の更新 全て表示(32)

6月24日

EP rewards / Summer Sale

Patch 3.7.6 out today
While the system of daily EP packages remains untouched, today's patch introduces new ways to acquire Extension Points on top of that. Starting immediately, killing NPCs, gathering minerals, and a few other ingame activities will grant you varying amounts of EP.

This patch also brings an EP handicapping system, aimed to help players with low EP to catch up faster.

Check out the full patch notes here:
http://www.perpetuum-online.com/Changelog:2016-06-24

Summer Sale
The Perpetuum base game, DLCs, bundle packs, and ingame purchases are all 50% OFF during the Steam Summer Sale!

4 件のコメント 詳細を見る

5月25日

Extension Point system upgrades

Our latest development blog discusses impending changes to the Extension Point system: we're introducing EP rewards for doing ingame activities, and an EP handicap mechanic to lessen the skill gap between old and new players.



Click for all the details:
http://blog.perpetuum-online.com/posts/2016-05-25-extension-point-system-upgrades/

21 件のコメント 詳細を見る

スペシャルエディション

Get a headstart on your Perpetuum adventure with our premium packages!



  • EP (Extension Points) can be spent on your character's extensions to instantly become better at your trade of choice
  • Perpetuum Credits can be used to purchase monthly EP boosters or downgrade unwanted extensions
  • AID packs (Alien Improbability Devices) provide you with random modules or ammunition when activated
  • Exclusive sparks will boost selected attributes of your active robot
  • The Perpetuum OST includes 4 albums with over 5 hours of atmospheric music

このゲームについて

Perpetuum is a persistent, sandbox, single server, massively multiplayer sci-fi rpg (MMORPG). Control huge robots and mechs to gain access to an alien planet's resources and knowledge, amass huge wealth, or even claim part of the world for yourself using terraforming and complex infrastructure.

Main Features


  • No Monthly Fees – Buy once, play forever. Enjoy a constantly evolving world with periodic feature upgrades.
  • Sci-Fi Setting – Perpetuum is set in a unique sci-fi environment inhabited by robots and alien technology.
  • Persistent Game World – Perpetuum features a large, persistent, single shard online game world. Players all play on the same server together. Changes made to the game world by players are permanent.
  • Industry – Perpetuum features a complex, multi-tier industrial system that enables players to have both small and large scale industrial operations.
  • Economy – The economy is completely player driven. Other than basic items, everything on the market is manufactured by players, the prices dictated by supply and demand.
  • Player-Built Infrastructure – Players are able to raise their own settlements in the unoccupied areas of the Perpetuum world, where they are able to enforce their own rules as they see fit.
  • Terraforming – Players are able to form the world of Nia as they see fit to aid their goals. The terrain can be raised or lowered in certain areas and thus settlements can be protected by intricate strongholds, and temporary shelters can be created in the heat of battle to protect vulnerable allies. It's all up to the player's imagination.
  • Character Progression – Time-based character progression requires no grind and provides a level playing field for casual and hardcore players alike.
  • Large Scale PvP – Players are able to clash in huge battles for control of territory and resources. Formable terrain, destructible scenery and player built infrastructure all play key roles in the course of war.
  • High Customizability – Players of Perpetuum have a large number of ways to customize their robots for the various goals they strive towards.
  • Natural Processes – The Perpetuum game world always changes through natural processes. Destroyed plants grow back and spread, and outmined resources replenish over time.

システム要件

    最低:
    • OS: Windows XP
    • プロセッサー: 2 GHz Intel or AMD processor
    • メモリー: 2 GB RAM
    • グラフィック: NVIDIA or AMD 3D graphics card with Shader Model 3.0 support
    • DirectX: Version 9.0c
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 3 GB 利用可能
    • サウンドカード: DirectX compatible sound card
    • 追記事項: Integrated graphics processors like the Intel GMA series might work but are not officially supported. The ATI Radeon X1000 series is not supported because it does not fully comply with Shader Model 3.0 standards.
    推奨:
    • OS: Windows 7/8/10
    • プロセッサー: 2 Ghz multicore Intel or AMD processor
    • メモリー: 4 GB RAM
    • グラフィック: NVIDIA GTX260 or higher / AMD Radeon HD 4870 or higher
    • DirectX: Version 9.0c
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 3 GB 利用可能
    • サウンドカード: DirectX compatible sound card
Customer reviews
カスタマーレビューシステムがアップデートされました! 詳細を見る
Overall:
ほぼ好評 (510 件のレビュー)
Recently Posted
Rhusty
( 記録時間: 0.9 時間 )
投稿日: 6月26日
Feels exactly like EVE Online, which is cool. I've only been able to play a bit of the tutorial since the newest AMD drivers seem to have an issue with the game (keeps crashing/freezing), but looks promising! Hopefully, the community is large and vibrant. Looking forward to playing more when they get their driver issues fixed.
参考になりましたか? はい いいえ 面白い
Абугай
( 記録時間: 195.1 時間 )
投稿日: 6月25日
This game has absolutely no fun
参考になりましたか? はい いいえ 面白い
faralion
( 記録時間: 659.1 時間 )
投稿日: 6月24日
No monthly subscription required.
Open world.
Player based economy.
Time barriers have been pretty much lifted so its easy now to get into all kind of mechs.
No better time to experience this than now!
Claim land, terraform it and build Your base and empire!
Game is worth every penny of its ridiculously low price.
参考になりましたか? はい いいえ 面白い
EyeForAnEye
( 記録時間: 8.0 時間 )
投稿日: 6月22日
Don't buy this game. While the concepts are nice it's a dead game released on steam as a last ditch cash grab.
参考になりましたか? はい いいえ 面白い
Calhare
( 記録時間: 1.6 時間 )
投稿日: 6月21日
Nice ideas, but to much of an MMO with way too much density of just anyone to drop into. Only for the most hardcore of micromanagers.
参考になりましたか? はい いいえ 面白い
heliumbanana
( 記録時間: 3.2 時間 )
投稿日: 6月18日
At first i thought this was like a better mechwarrior mmo but then i realized quickly that there is a lot more. The GUI is not intuitive and the resource system is poorly labeled. unless you are willing to spend HOURS learning the system and the nuances of the map/resources/market only to discover that combat is lock on and attack...
参考になりましたか? はい いいえ 面白い
chaosdaemon
( 記録時間: 16.9 時間 )
投稿日: 6月13日
Wow, I was so looking forward to this game. I waited months to pick it up, waiting for a good deal on it. Now, I wish I hadn't (sad face). Ok, so the '80's called and want thier graphics back. This is the worst thing about the game. Everyone likes to compare it to EvE online, but there isn't any valid comparison at all. the old atari 5400 games had some better graphics, and that is so sad in todays graphical age. Economy is terrible, probably due to the ridicuously low player population and tax and fee for posting that are so high it's not worth selling on the player market. Which brings me to buggy game play, now I have seen some awful targeting systems out there, but man this is bad. I tageted a robot on more then one instance, just to have my missles or guns shoot at some foreighn object not even in the general ditrection of the target. And yes, I am very sure of my target in question, it was extremely hilarious at the time, but very sad the more I think about it. So lastly I will touch on the player population, I honestly do not know what is keeping the servers up. In total I have seen in general chat, max has been 12 players at 1 time. Now I only have about 6 or so hours of game time, but when I see that few players, and only a handful of guys even talking, then something is definately wrong. The mining mechanics are ok, a little blah, but ok.. It's the rest of the game that feels awful, I hope they work on it and maybe re-release it at another time with some more spit and polish. The general concept is awesome, it just seems very 1980's to me.. That is my review and these are my opinions. I normally don't do reviews, but in this case, I had to.
参考になりましたか? はい いいえ 面白い
MITERUDAKE
( 記録時間: 0.5 時間 )
投稿日: 5月30日
開いて閉じた
そして消した。
これ以上語る言葉を知らない。
参考になりましたか? はい いいえ 面白い
Angel AI Revenger
( 記録時間: 34.6 時間 )
投稿日: 5月12日
MMO? No subscription? Robots? You got me hooked!!!

The only sad thing is ,there arent many players.. Lets change that!
参考になりましたか? はい いいえ 面白い
BlackCorsair
( 記録時間: 0.4 時間 )
投稿日: 4月30日
I did not even last 10minutes - fonts are awfull, it is impossible to read anything, tutorial is way to long and boring... doh guys... seriously.. I just dont feel like playing this..
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 659.1 時間
投稿日: 6月24日
No monthly subscription required.
Open world.
Player based economy.
Time barriers have been pretty much lifted so its easy now to get into all kind of mechs.
No better time to experience this than now!
Claim land, terraform it and build Your base and empire!
Game is worth every penny of its ridiculously low price.
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.9 時間
投稿日: 6月26日
Feels exactly like EVE Online, which is cool. I've only been able to play a bit of the tutorial since the newest AMD drivers seem to have an issue with the game (keeps crashing/freezing), but looks promising! Hopefully, the community is large and vibrant. Looking forward to playing more when they get their driver issues fixed.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
26 人中 21 人 (81%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.3 時間
早期アクセスレビュー
投稿日: 2014年6月21日
・perpetuum歴:1年ちょっと(2010年~1年+Steamで数時間)
・EVE歴:足掛け2年+α(現役プレイヤー)
のダメ人間が書いていることなので、信じるか信じないかは見る人次第

https://www.youtube.com/watch?v=J0SaqlzU6V0
ハンガリーかどっかの小規模会社が立ち上げたEVEクローン
EVEベースなのでサンドボックス型のMMOになっている
昨今のWoWクローンタイプによくある、クエストをゴリゴリ消化して、IDをハムスターのごとくグルグル回して、
レベルが上がるよやったねたえちゃん!
というMMOが好きな人にはまず合わないので、この時点でこのレビューとストアページをそっ閉じ推奨

また、MechWarriorとかHawkenみたいなロボットアクションと違い、
プレイヤーが操作できるのは自分の機体と装備モジュールの起動のみなので、
機体とタレットを華麗に動かしてズガガガドバーンウヒョーみたいな世界を望んでいるのであれば、
これもレビューとストアページをそっ閉じ推奨

PvPについては戦術もへったくれもない。数が多けりゃ勝ちの理論
ワープドライブやアフターバーナーが無く、
戦況がやばくなっても逃げるのなら自分の足で逃げる必要があるため、
DPS(ミサイルは非推奨)とBait(ECM+イモビライザー)で1対2の状況を作ればほぼ勝てるだろう
逆にツーマンセルで叩かれたら自分を恨みつつ爆発四散しよう

キャラクターのスキルについてだが、時間経過と共にEPが溜まっていって、
溜まったEPを消費してスキルを覚える形式になっている
問題なのは1日に得られるEPとスキルレベルアップ時に必要なEPが、
リアルマネーで買えるクレジットでブーストできたり、コストカットできたりするということ
やっぱりP2Wじゃないか(憤怒)
$30近い金を出してゲームを購入させておいてコレはちょっと無い

[総評:嫌いじゃないけど好きじゃないよ]
全体的には面倒くさくないEVEという感じ
EVEの世界の広さや、やれることの多さについていけなかったけど、
EVEっぽいものがやりたい人には丁度いいとは言える
ソロでできることもそれなりにあるが、γ島でPvPしつつ基地を手に入れるのはソロではまず不可能

日本語チャットチャンネルや大規模な日本人コープもないので、
(あるのかもしれないが、積極的に宣伝しているところは無い)
これからやろうというのであれば、チュートリアルらしいチュートリアルも無く、
分からないことを聞くこともできず、いきなり怒涛の英語の海に放り込まれても泣かない
強い心を持つことを推奨する

EVEだって8年経過してようやくNEXON代理に立てて日本語対応できたのだから、
まあ日本語化される可能性も無くはないが...

とりあえずYesかNoかどっちかに付けないといけないのでオススメにしておく
このレビューは参考になりましたか? はい いいえ 面白い
15 人中 13 人 (87%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 1.8 時間
早期アクセスレビュー
投稿日: 2014年5月13日
おすすめです!
EVEをロボットに変えたようなゲームで、しかも月額無料!
戦闘はEVEのシステムを継承していますが、地上戦で迫力満点!
また、移動もWASD移動なので戦術性も増しています!
さらにさらに、EVEだと大きな企業や莫大な財産が無いと生産や領土の確保といったことは難しかったですが、
このゲームではソロでも比較的楽に行えてしまいます!
EVEは興味あるけど月額はちょっと・・・といった方やEVEの壮大さについていけなかった人など
いろいろな人にオススメしたいです!
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 22.8 時間
投稿日: 1月10日
EVEの劣化コピー。特にサーバーが貧弱でワープ頻発、画面が止まっている間に敵に撃たれ放題と、まともにプレイすることはできない。
このレビューは参考になりましたか? はい いいえ 面白い
21 人中 11 人 (52%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 4.2 時間
リリース前のレビュー
投稿日: 2015年3月13日
◆総合評価 15点(100点満点中)
◆爺ちゃん的適正価格 10点
◆日本語(日本語化パッチ) 2015/3/13現在無し

奇怪なロボットを操作(操縦では無い)するMMORPG

カッコよくも無い、今後カッコいいロボットに乗れるわけでも無い。
ど派手な戦闘が出来るわけでも無い。
細身のロボットなのに動きは常にもっさり。
おそらくEVE Onlineをパクりたかったのであろう無駄にメンドクサイインベントリ
とアイテムの売買。

爺ちゃんが思うにロボットを題材とするのであれば
「ロマン」が一番重要だと思う。

だがしかしこのゲームにはロマンのロの字も無かったorz
このレビューは参考になりましたか? はい いいえ 面白い
34 人中 4 人 (12%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 1.7 時間
早期アクセスレビュー
投稿日: 2014年5月13日
一部の人がこのゲームを絶賛していますが、買う前にもう一度よく考えてください。この一本によってあなたの人生が狂ってっしまうかもしれません。私はこの一本によって事故にあい、株が急落し、家にヒビが入りました。
このレビューは参考になりましたか? はい いいえ 面白い
401 人中 300 人 (75%) がこのレビューが参考になったと投票しました
8 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 293.4 時間
投稿日: 2014年10月18日
This game, even back in 2010 was severly underdeveloped and not ready for the market. 4 Years ahead - not much has changed, and it still is years of active development away from being a playable experience.

As a new player you will be forced into a world which doesn't deliver on the promise - there is no open market, everything is ran inside of the large, and veteran corporations who have more than enogh resources to run for years without any otuside mining help. If you will try to earn some money by running missions, you will be stuck in a loop of 1-3 of them that will repeat themselves over, and over and over. Without slightest bit of variation.

The traveling in this game is awful, it is very long, tedious, and will consume vast majority of your gameplay. And on top of that, it doesn't benefit you much to be at this time in front of your screen as speed-ups are rare and sparce, and autipilot tends to use most of them anywa. So most of your experience while trying to play this game will be spend... playing another game, or watching youtube. Or doing any pleasruable activity.

So do yourself a favor, spend your money elsewhere, this isn't worth the AA pricetag, especially for such small and undedeveloped game. For gods sake, it also becomes unplayable if you have high-dpi display, since fonts are of fixed size, designed to look good at 1024x768 resolution. And there is no way to supersize them.
このレビューは参考になりましたか? はい いいえ 面白い
104 人中 89 人 (86%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 5,434.6 時間
投稿日: 2014年11月1日
This game might not be what you expect: do your research.
Perpetuum takes a decidedly different approach to what it means to control a robot/mech in a game, in contrast to the lumbering giants of MechWarrior and similar games that fall in line with that scale and aesthetic.
If you are familiar with Eve, then you probably will have a solid grasp of the mechanics, and general features of a true sandbox MMO.

Pros:
+Price; One time payment for an MMO had me sold, and knowing all skill acquisition is time-based, the sooner I jumped in the better. You are not at all forced/encouraged to buy skill point boosters (no constant flashy in-game ads/tricks to get you to buy stuff at a $ store). I didn’t know about the credit store until much later incidentally. I would argue you don’t need it, but this requires more patience.
+Industry; This is where the slight tweaks from things you might expect from Eve take a little twist. Resource gathering has two flavors to match your playstyle, one more involved than the other, allowing for different degrees of player focus. A simple observation, but allows one to choose indy-activities that are not exclusively biased towards afk-play.
+Combat; Even in PVE you can take on much more difficult spawns if you play the environment and use cover effectively. This is where the game really shines. You can fit stable tanks if you want but will greatly limit what you can contend with on the field.
+/-Market; Typical free-open market sandbox-y MMO thing, starting to become commonplace in all games. True, critical mass of demand and supply is needed to be effective. The player base is small, but effective. Also, player corporations can have in-corp markets, which I will say is a pro and con. Huge incentive for players to join larger corps, but does so at the reduction of supply on the open markets. Take this as an opportunity to sculpt your own market niche in the game and exploit it! Not necessarily an issue of game mechanics, just density.

Cons:
-Graphics are not great. Not a deal breaker for me given the price range/Free to play status of the game. I would argue for the price, the development team and the work they put in, I think its good.

{Pre- 3.6 evaluation}
-Missions/Assignments; they are not so great. Quite bare-bones, not a lot of variety, sometimes buggy! That being said, they are the next thing on the dev’s list to rework.
{Post-3.6}
...=D

Bear in mind, my standards are not your standards. This is my perspective. I rarely purchase games, eve had me occupied for years. By my estimation, so will Perpetuum for similar reasons.
このレビューは参考になりましたか? はい いいえ 面白い
64 人中 59 人 (92%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 36.2 時間
早期アクセスレビュー
投稿日: 2014年4月14日
The good, the bad and the ugly.

The good:
This game is interesting, and it is "EVE like", which might be a reason for some to give it a try, for others to turn away.
If you join a corp, and if they back you up from the start, the game might become more interesting for you through participating in organized PvP.
There are a lot of different corps in the game, before you join one, read the official forums a bit, to get more informations about them.
You can do harvesting, mining and assginments on Alpha 1 and Alpha 2 islands on your own, to get your first own money.
The developers team seems to be small, but at least filled with people, that are very dedicated to the game, something that is getting hard to find these days...

The bad:
It will take you a lot of real time, to get your hands on those Mechs you were allowed to test (there is your carrot...) in the tutorial.
You only get EP once every day, and you have to log in every 3 days at least to make sure to get that EP package for every day.
Harvesting, mining or assignments is boring work, but will provide you with NIC on your own, to afford your first Mech.
Buying a Mech means, getting enough NIC and finding someone that is willing to sell and transport it to your terminal... forget about transporting anything big on your own in the beginning.
Your first robots won't be able to transport that much, and depending on from where you have to transport your new items, you might run into trouble along the way and loose your robot and cargo.
If your new shiny Mech gets destroyed at some point, doesn't matter if that happens in PvE or PvP, its gone.
Some parts of your installed equipment might be recoverable, there will be a can to loot at the spot where you died, but you will only get a few items back, and those have to be repaired, before you can use them on another robot/mech.
But if your ending happened during a PvP fight, the "spoils" belong to the winner.
If you're part of a corp, you might get a replacement for your loss during "wars" with other corps.
You can of course insure your Mech, but there are costs for that and the outcome wont even cover the NIC you paid for your Mech empty... say thank you to players, that abused the insurance system a while back.
About assignments, you can only choose between "industrial/combat/transport", but all of them are more or less combat assignments, even those that are marked "industrial/transport", there are only a few different assignments, and be prepared to travel slow and far in the beginning to accomplish them.

The ugly:
Other players won't stopp at using any kind of exploit or bug they can find against you. That is of course something, you might find in any other game, but in a "full loot" game, the developers need to keep an very close eye on that.
Last but not least,if you want to get the best Mechs with the best equipment, you need a lot of EP, which will take a lot of real time.
And even if you take the "shortcut" over an EP booster, it will still take you a very long time to reach that goal.

Keep all of that in mind before you consider to buy Perpetuum - then why the thump up?

I think the game and the developers deserve a shot at this, therefore i supported the game with my purchase and invested a lot of time into it.
I would really like to see this game go on and evolve into more, something that is enjoyable for new and vet. players, and for PvE and PvP players alike.

But for that to happen, the developers have still a lot of work to do, sandbox or no sandbox, players expect more from games today.
Sand alone does not make the box more interesting or fun, you also need varying kinds of things to play with in that box too...

In the end, it's your call.
このレビューは参考になりましたか? はい いいえ 面白い