Perpetuum is a persistent, sandbox, single server, massively multiplayer sci-fi rpg (MMORPG). Control huge robots and mechs to gain access to an alien planet's resources and knowledge, amass huge wealth, or even claim part of the world for yourself using terraforming and complex infrastructure.
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Дата виходу: 17 жов 2014

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4 серпня

Patch 3.8



Patch 3.8 has been deployed today, bringing the first wave of Syndicate robots, lighting and environment reworks, plus various fixes and improvements.

Syndicate robots: Wave 1

The first three robots of the Syndicate faction are now available for purchase for a combination of faction tokens and NIC in the Syndicate Supplies store. For more information on Syndicate robots check out our relevant blog post.


Vektor
Class: Light robot specialized in firearms

"The smallest member of our hybrid-technology fleet of robots. Its armor is weaker than the average, but its small size makes up for it, resulting in a hard to hit target. Coupled with excellent detection and masking systems, the Vektor makes not only a good scout, but a tough opponent in combat as well."


Locust
Class: Assault robot specialized in firearms

"The gist of our firearm-wielding force. A swarm of Locusts can quickly shred enemy groups, but their specialized framework increases their survivability in solo engagements too."


Ikarus
Class: Light robot specialized in transportation

"The Ikarus is a snappy answer to the Perpetuum Project's long-standing need for a fast and light transport. Its main element is a repurposed Argano-chassis, stripped of anything disposable to make room for the relatively large cargo hold. Aided by the agile undercarriage of the Laird, this is the most efficient robot to get fair-sized packages from A to B quickly. Speed comes at a price though, as the construction is very fragile."

EP boosters now affect EP rewards

Based on a forum suggestion, we have incorporated EP boosters into the EP reward system: if you have an active EP booster, any EP rewards that you receive from your ingame activities will be doubled.

Lighting and environment tuning

The lighting, environment, and post-processing setup of the game has been revisited, to make your time on the terrain feel a bit nicer.



Like always, the patch includes a few other fixes and changes as well.

The full patchnotes are available here.

Коментарів: 6 Читати далі

28 липня

Syndicate robots: Wave 1

The first wave of the new Syndicate robots is just around the corner, let's take an in-depth look at them in our latest blog post!

http://blog.perpetuum-online.com/posts/2016-07-28-syndicate-robots-wave-1/

Коментарів: 0 Читати далі

Спеціальне видання

Get a headstart on your Perpetuum adventure with our premium packages!



  • EP (Extension Points) can be spent on your character's extensions to instantly become better at your trade of choice
  • Perpetuum Credits can be used to purchase monthly EP boosters or downgrade unwanted extensions
  • AID packs (Alien Improbability Devices) provide you with random modules or ammunition when activated
  • Exclusive sparks will boost selected attributes of your active robot
  • The Perpetuum OST includes 4 albums with over 5 hours of atmospheric music

Про цю гру

Perpetuum is a persistent, sandbox, single server, massively multiplayer sci-fi rpg (MMORPG). Control huge robots and mechs to gain access to an alien planet's resources and knowledge, amass huge wealth, or even claim part of the world for yourself using terraforming and complex infrastructure.

Main Features


  • No Monthly Fees – Buy once, play forever. Enjoy a constantly evolving world with periodic feature upgrades.
  • Sci-Fi Setting – Perpetuum is set in a unique sci-fi environment inhabited by robots and alien technology.
  • Persistent Game World – Perpetuum features a large, persistent, single shard online game world. Players all play on the same server together. Changes made to the game world by players are permanent.
  • Industry – Perpetuum features a complex, multi-tier industrial system that enables players to have both small and large scale industrial operations.
  • Economy – The economy is completely player driven. Other than basic items, everything on the market is manufactured by players, the prices dictated by supply and demand.
  • Player-Built Infrastructure – Players are able to raise their own settlements in the unoccupied areas of the Perpetuum world, where they are able to enforce their own rules as they see fit.
  • Terraforming – Players are able to form the world of Nia as they see fit to aid their goals. The terrain can be raised or lowered in certain areas and thus settlements can be protected by intricate strongholds, and temporary shelters can be created in the heat of battle to protect vulnerable allies. It's all up to the player's imagination.
  • Character Progression – Time-based character progression requires no grind and provides a level playing field for casual and hardcore players alike.
  • Large Scale PvP – Players are able to clash in huge battles for control of territory and resources. Formable terrain, destructible scenery and player built infrastructure all play key roles in the course of war.
  • High Customizability – Players of Perpetuum have a large number of ways to customize their robots for the various goals they strive towards.
  • Natural Processes – The Perpetuum game world always changes through natural processes. Destroyed plants grow back and spread, and outmined resources replenish over time.

Вимоги до системи

    Мінімальні:
    • ОС: Windows XP
    • Процесор: 2 GHz Intel or AMD processor
    • Оперативна пам’ять: 2 GB ОП
    • Відеокарта: NVIDIA or AMD 3D graphics card with Shader Model 3.0 support
    • DirectX: версії 9.0c
    • Мережа: Широкосмугове підключення до інтернету
    • Місце на диску: 3 GB доступного місця
    • Звукова карта: DirectX compatible sound card
    • Додаткові примітки: Integrated graphics processors like the Intel GMA series might work but are not officially supported. The ATI Radeon X1000 series is not supported because it does not fully comply with Shader Model 3.0 standards.
    Рекомендовані:
    • ОС: Windows 7/8/10
    • Процесор: 2 Ghz multicore Intel or AMD processor
    • Оперативна пам’ять: 4 GB ОП
    • Відеокарта: NVIDIA GTX260 or higher / AMD Radeon HD 4870 or higher
    • DirectX: версії 9.0c
    • Мережа: Широкосмугове підключення до інтернету
    • Місце на диску: 3 GB доступного місця
    • Звукова карта: DirectX compatible sound card
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Додано: 23 квітня 2014 р.
Best sandbox online game up to date.
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22.2 год. зареєстровано
Рецензія на гру з дочасним доступом
Додано: 23 квітня 2014 р.
Best sandbox online game up to date.
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