Perpetuum is a persistent, sandbox, single server, massively multiplayer sci-fi rpg (MMORPG). Control huge robots and mechs to gain access to an alien planet's resources and knowledge, amass huge wealth, or even claim part of the world for yourself using terraforming and complex infrastructure.
Nutzerreviews: Größtenteils positiv (303 Reviews)
Veröffentlichung: 17. Okt. 2014

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"Imagine one uncharted world where there's a huge, in-depth crafting system, all player-driven economy, intricate resource system... and mechs!"
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Kürzliche Updates Alle anzeigen (21)

15. Juni

Perpetuum 3.6 is here

A big patch has been deployed today, which features our brand new random assignment system and a great number of improvements and fixes.

Check out the detailed patch notes here:
http://www.perpetuum-online.com/Changelog:2015-06-15

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11. Juni

Summer sale / Patch 3.6 incoming

Summer sale is here:
Perpetuum and all in-game items are 50% off!

We'd also like to announce that our brand new assignment system will hit the live server on Monday, June 15th.

Want to know more? Our newest devblog has all the details:
http://blog.perpetuum-online.com/posts/2015-06-11-summer-sale-perpetuum-3-6-release/

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Über dieses Spiel

Perpetuum is a persistent, sandbox, single server, massively multiplayer sci-fi rpg (MMORPG). Control huge robots and mechs to gain access to an alien planet's resources and knowledge, amass huge wealth, or even claim part of the world for yourself using terraforming and complex infrastructure.

Main Features


  • No Monthly Fees – Buy once, play forever. Enjoy a constantly evolving world with periodic feature upgrades.
  • Sci-Fi Setting – Perpetuum is set in a unique sci-fi environment inhabited by robots and alien technology.
  • Persistent Game World – Perpetuum features a large, persistent, single shard online game world. Players all play on the same server together. Changes made to the game world by players are permanent.
  • Industry – Perpetuum features a complex, multi-tier industrial system that enables players to have both small and large scale industrial operations.
  • Economy – The economy is completely player driven. Other than basic items, everything on the market is manufactured by players, the prices dictated by supply and demand.
  • Player-Built Infrastructure – Players are able to raise their own settlements in the unoccupied areas of the Perpetuum world, where they are able to enforce their own rules as they see fit.
  • Terraforming – Players are able to form the world of Nia as they see fit to aid their goals. The terrain can be raised or lowered in certain areas and thus settlements can be protected by intricate strongholds, and temporary shelters can be created in the heat of battle to protect vulnerable allies. It's all up to the player's imagination.
  • Character Progression – Time-based character progression requires no grind and provides a level playing field for casual and hardcore players alike.
  • Large Scale PvP – Players are able to clash in huge battles for control of territory and resources. Formable terrain, destructible scenery and player built infrastructure all play key roles in the course of war.
  • High Customizability – Players of Perpetuum have a large number of ways to customize their robots for the various goals they strive towards.
  • Natural Processes – The Perpetuum game world always changes through natural processes. Destroyed plants grow back and spread, and outmined resources replenish over time.

Systemvoraussetzungen

    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz Intel or AMD processor
    • Memory: 2 GB RAM
    • Graphics: NVIDIA or AMD 3D graphics card with Shader Model 3.0 support
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Integrated graphics processors like the Intel GMA series might work but are not officially supported. The ATI Radeon X1000 series is not supported because it does not fully comply with Shader Model 3.0 standards.
    Recommended:
    • OS: Windows 7
    • Processor: 2 Ghz multicore Intel or AMD processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX260 or higher / AMD Radeon HD 4870 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX compatible sound card
Hilfreiche Kundenreviews
2 von 3 Personen (67%) fanden dieses Review hilfreich
5.1 Std. insgesamt
Verfasst: 24. Juni
Perpetuum grants an comprehensive tutorial for everyone who starts up with it. That makes it easy to find a way in the complex system of abilities and options of this game.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
108.4 Std. insgesamt
Verfasst: 25. Januar
Very good EVE online clone for less money! Permanently updated. It's like the first steps of EVE online. The Setting of music and graphics ist also good.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
11.2 Std. insgesamt
Verfasst: 26. Juni
Ein nettes Spiel das Potential hatt. Wenn man sich für Battle Mechs / Mechas intressiert, ist das genau das
richtige Spiel. In einem virtuellen Bereich wird man mit einem Tutorial vertraut gemacht. Es hageln ziemlich viele
Informationen am Anfang auf einen ein, aber das ist bei jedem neuen Spiel so.
Handel habe ich selber noch nicht gemacht, da in der Region in der ich gestartet bin nicht sehr viel los ist.
Die sogenannten Extensionpoints werden automatisch generriert. Damit kann man Erweiterungen für seinen
Agenten (Piloten) freischalten. Factionstanding kan man sich durch Missonen verdienen, dabei erhält man auch
NIC (Ingame Währung). Ja alles kostest Geld auch Mechs ;) .
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26 von 31 Personen (84%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
83.1 Std. insgesamt
Verfasst: 11. Januar
This game is rather coop/group based rather than being solo. If you are solo gamer,you will have hard time in combat quests(starting from tier 2 and above),and just no fun from combat whatsover.
The new update adds some new things like field terminals,rebalanced assignments,and that was a good thing.
This game is played like EVE Online,expcect it has differences compared to it:
The first difference that there's less content than in EVE.
The second one is that there's mechs and robots instead of ships.
The third one is no subscription meaning you can play whatever you want.
The 4th one is somewhat more casual compared to EVE.
The 5th one is its more group(team)based game,because combat is hard without good gear,industrial is slow without groups,and if you are going to defeat em easly,you will need some people to do it. But even with high type gear,you still need people/friends.
Its indie compared to EVE,thus explaining why it lacks content and such.
And due to small amount of people here,don't expect tons of people here.
Of course this may be game for you because of casual setting,but if you want hardcorness buy EVE instead.
Due to pernament loses,you have to be very careful. Its no less harsher than EVE.
Its a sandbox game that content depends entierly on players: If we didn't even manufactured items,and harvested stuff and then selling it on market,then this game and world would be null.
The community of the game is not bad,but also not good,because players prefer looting every dead player(and leaving them die),inculding friends like you.
The bad thing about this game is crashes. Even if i attained fixes for them,they are still disturbing gameplay,and due to those crashes,i died 2 times,in one of which,i was looted by another player(see note above).
The bots that use rockets(pelistal)are imbalanced and rather weak compared to other factions robots. The rocket launchers themselves while having longest range,they have poor DPS no matter how you use rockets properly(even lower than bullet-firing weapons). We still waiting for rebalance/reset.
I would give that game a 7/10 rating,notably for bugs and lack of content.
Or simply this game is for those who never played EVE in more casual view,or if you played,but tired of.
But due to lack of content,bugs and vaerity,it ins't that good at all.
This is a ok game due to that,but if you have friends,it may be worth your time.
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22 von 25 Personen (88%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
2,322.1 Std. insgesamt
Verfasst: 22. Januar
Great alternative to EVE Online, population is not overcrowded as of yet and input to developers is direct (though requires good arguments for convincing.) Players are able to directly contribute to the game in some ways such as with vector graphics designs for corporation logos, tool creation, and other ways.

Currently the game needs more players in order to increase the balance of powers, which isn't too hard to do with diligance.

The game does suffer from lag due to some datacenter issues that are being worked on, and there are only a small amount of developers (Not unheard of from indy games) so patience is key. Tickets for support have a quick turn around time though can require some technical knowledge by the player to help solve problems.


Current Rating : 3/5 Stars
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