Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
用户评测: 极度好评 (4,798 篇评测)
发行日期: 2012年11月12日

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由鉴赏家推荐

"This is a game that will make you care about puzzle-platforming with coloured blocks because a British man talks about them a lot."
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评测

“For all its charm, Thomas is more than just the super-minimalist-yet-incredibly-engaging tales of a few plucky AIs. It's the story of games. Of how they get made and played, of the joys and frustrations they bring and of the thousands of tiny iterative processes that go into evolving single titles and the entire medium into their best forms.”
Evan Narcisse, Kotaku

“It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.”
9/10 – Josh Tolentino, Destructoid

“The understated aesthetic design and unusual co-op puzzles will absorb you for the game’s duration – the wit and personality of the writing, though, will stay with you for much longer.”
8/10 – Keza MacDonald, IGN

关于这款游戏

Thomas Was Alone, and then, Well, he Wasn't.

Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
Listen to awesome music by David Housden. Jump over rectangles meticulously placed by Mike Bithell. Listen to voiceover read wistfully and a bit amusingly by Danny Wallace.


Thomas Was Alone tells the story of the world's first sentient AIs, and how they worked together to, well, not escape: Escape is a strong word. 'Emerge' might be better. 'Emerge' has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you'll discover under wraps. We didn't even mention the bouncing. That'd be overkill.

Key Features


  • Beat 100 levels, and uncover the story of the AIs.
  • Utilize the unique skills of 10+ characters.
  • Immerse yourself in David Housden's critically acclaimed procedural score.
  • Chuckle along to Danny Wallace's narration.

系统需求

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:500 Mhz
    • Memory:1 GB RAM
    • DirectX®:7.0
    • Hard Drive:400 MB HD space
    Minimum:
    • OS:OS X 10.5
    • Processor:500 Mhz
    • Memory:1 GB RAM
    • Hard Drive:400 MB HD space
有价值的用户评测
15 人中有 12 人(80%)觉得这篇评测有价值
5.5 小时(记录在案的)
发布于:11月1日
Personal Rating : 8/10. Recommended.

Pros:
1. Excellent sound effect.
Background music can be described as "excellent". It actually makes me calm down and even enjoy the loneliness in the journey. Narration is also excellent. The voice is so charming and the story is interesting. Sometimes, “he", the narrator, even try to sound like a girl. So cute~ (In Chinese, we call it "my ears got pregnant". LOL)

1.精妙的声音效果
背景音乐可以称作”绝妙“。它让我真正冷静下来享受旅途中的孤独。叙述也十分出彩,旁白的声音太迷人,故事也引人入胜。值得一提的是,有时候男旁白会模仿女性说话。太可爱了~(我的耳朵都要怀孕了XD)

2. Interesting story.
Excellent sound effect is not enough to make this game so special. What really capture my interest is the world design and the loneliness it shows. We were born alone... Meeting others... Trust others and count on them for the first time... Making friends... Leave for some reason... And meeting others... (Spoil Alert) I won't tell you how upset I am when the giant thing "eat away" those simple shapes. And that is probably why you cannot reject this game by characters' simple shapes.

2.有趣的故事
精妙的声音效果并不足以让这个游戏如此特殊。真正让我入迷的是这个游戏世界设定与之中展示的孤独。我们从独自出生,遇见一些人,第一次相信他人并相互帮助,成为朋友,到因为一些原因离开,再遇到另外一拨人。(剧透警告)我不会告诉你看到一个个方块被”白细胞“吃掉的时候我多郁闷的。所以你绝对不能因为游戏主角的简单外观而拒绝这款游戏。

3.Moderate difficulty.
Although it can be classified as a puzzle game, this game is quite easy.( I say it probably because I am now playing Super Meat Boy.) However, easy as it is, the game is still creative. Do not judge its difficulty until you meet the green one. Yet I have to admit that sometimes, the move is quite trivial. But it does not ever make me want to quit this game. (Yes. I am talking about Super Meat Boy!!!)

3.合适的难度设计。
虽然这款游戏能被归类为解密游戏,但它其实挺简单的。(我这么说可能是因为我正在玩超级食肉男孩。)但是,虽然游戏很简单,但关卡设计也不乏新颖之处。在遇到绿色小方块前请不要说游戏太简单。但我还是得承认有时候游戏太过繁琐。但是这并不会像让我有关掉游戏的冲动。(没错我就是在说超级食肉男孩!!!)

4. Perfect game +1
For achievement hunters, this is the game you never want to miss. I spent 4 hours to finished the game and less than 10 minutes later to unlock all the achievements.

4.完美游戏+1
对于成就控,你绝对不能错过这个游戏。我花了4小时玩完这个游戏,再花了不到十分钟拿到了全成就。

Cons:
End too quick. I am totally not ready for an end!!!
结束太快了。我完全没有做好心理准备!!!
这篇评测是否有价值?
8 人中有 8 人(100%)觉得这篇评测有价值
5.1 小时(记录在案的)
发布于:10月27日
非常容易全成就的一个游戏,游戏很简单呐,亮点是旁白,听着很舒服,所以有这款游戏不要+1了花几个小时玩玩,然后全成就了吧
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
5.0 小时(记录在案的)
发布于:6月29日
配乐旁白大赞,四五小时就可以全成就,进过一刀包,好游戏!
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:6月27日
挺不错的小游戏,很容易全成就,推荐手柄玩,比用键盘玩着舒服些
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:10月3日
非常好玩的游戏
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
5.1 小时(记录在案的)
发布于:9月24日
音效 和 旁白 优秀

极简的风格 干净

一个小时左右 解开了43% 吃完晚餐继续...

各种高矮胖瘦

法切蒂、卡布里尼、马尔蒂尼在这一刻灵魂附体!Thomas 在这一刻他不是一个人在战斗,他不是一个人!

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5个小时左右的时间 通关 第二个全成就游戏 入了的同学 千万别喜加一 相比bridge

全程难度不大 每一关稍微注意一下啊黑色的小方框 就可以全成就

故事也很精彩
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:8月29日
这款游戏是我玩的能让我十分轻松十分愉快的一个游戏,一开始我还以为这游戏只是用来喜+1的,但玩了之后,它能让我十分放松,我在玩射击游戏时会被突然出来的敌人吓得心跳,然而这看似无聊的红白机的玩意比起那些来既让人放心又有趣,别看几个小方块,各有所长呐!互相协助闯天下!很多很多关,很有意思的游戏!虽说它不是大作,但你钱花的就不亏,一个字:好!
这篇评测是否有价值?
119 人中有 101 人(85%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:11月3日
Yes, videogames are art. Debate over.
这篇评测是否有价值?
70 人中有 66 人(94%)觉得这篇评测有价值
4.8 小时(记录在案的)
发布于:11月22日
A game where you cry at Geometry.
这篇评测是否有价值?
72 人中有 62 人(86%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:6月25日
Simplicity, a lot of heart, good intentions, and a fantastic voice full of personality...

How can it be that you end considering some squares your friends???

Maybe we are never alone.
这篇评测是否有价值?
56 人中有 46 人(82%)觉得这篇评测有价值
3.0 小时(记录在案的)
发布于:10月26日
Made me emotionally attached to geometrical shapes.

12/10
这篇评测是否有价值?
20 人中有 20 人(100%)觉得这篇评测有价值
4.0 小时(记录在案的)
发布于:9月26日
Thomas Was Alone is a truly indie gem.

In this game you guide a group of rectangles, each one with a unique skill, through dozens of puzzle-platformer levels. There's a beautiful story about friendship and cooperation that will let you hooked on the screen. The music, composed by David Housden, is touching and helps to create an incredible immersive feeling. Thomas Was Alone last just a few hours, but it's very enjoyable if you like this genre.

I've always seen this game on sale but never bought it until I see it in a bundle of my interest. Don't do like I did. If you really love the concept of games as an art, you should play Thomas Was Alone right now. It's fantastic!
这篇评测是否有价值?
18 人中有 16 人(89%)觉得这篇评测有价值
5.8 小时(记录在案的)
发布于:11月20日
This is a platformer/puzzle game. You have to take some blocks (each one with a different color, shape and skill) to their shadows. Some stages are easy, some stages are very hard and some stages are very frustrating. The puzzles are well created and very challenging. The game visuals are great and the gameplay is easy and simple. I believe it's easier using a controller. Great sound effect, music and voice. Really enjoyed this game and hope they do a sequel. Didn't want it to end. I recommend!
这篇评测是否有价值?
18 人中有 15 人(83%)觉得这篇评测有价值
4.7 小时(记录在案的)
发布于:7月18日
"Psychoanalysis of colored jumping blocks".

I don't remember any of the colored blocks and which names they have. Just Thomas is in average height and with average jumping abilities. Thomas, the orange block and main character of this weird little jump'n' run adventure.

Although this game has minimalistic graphics, the look and feel is very impressive and unique.
The background music is chillout, but for mainly the narrator tells you an endless monologue of friendship and relationship between different blocks. It becomes pretty philosophic like "which is the purpose of life?" or "who am I really?" But you mustn't ever follow the story. Rather concentrate on the challenging jump sequences and sometimes occuring logical puzzles and you'll beat this not too hard game perfectly in a few hours.

In the end, I certain don't reveal too much, Thomas wasn't alone ...
这篇评测是否有价值?
13 人中有 11 人(85%)觉得这篇评测有价值
3.2 小时(记录在案的)
发布于:10月5日
I actually passed on this game many times, until a friend recommended it to me. After actually looking into the game a bit more, I realized it was something that would really interest me. When I finally played it, I was pleasantly surprised.

If you like an interesting storyline following unique "characters," puzzle platforming requiring lots of planning, and witty narration (I've been told the narrator might be the same one for The Stanley Parable), then you will like this game.

The aesthetics are good - although the characters are simple shapes, the coloring and effects in the background are well-done. The music and sound effects are very nice, adding appropriate vibes to complement the pacing and atmosphere of each level. The narration is very good, and offers the backstory for the characters. If you like storytelling, you may be surprised by how attached you get to simple shapes. The story is also well-written, and each level adds a piece to the puzzle that is the main plot.

The controls are simple and easy to learn, however, mastering the game mechanics can take a while. As you progress through the story, you will meet new shapes - each with their own special ability - and you will have to use each specialty of each shape propely in order to advance to the next level. The learning curve is mostly minimal to moderate - the main difficulty being in how to solve the later puzzles in the game. Later, there are some timing-based puzzles involved. There are usually checkpoints to help you continue on if death in parts of a level is a possibility. I am currently stuck on a level that requires both timing and careful planning = it is the level where Thomas and the green shape must mirror each others paths or else one (or both of them) will "fall" to a bed of spikes and die. It's taking a while mostly because there are no checkpoints and I get impatient if I die before reaching the end portals.

For achievement hunters, this game has fairly easy achievements (most are progression-based), the hardest ones to acquire being the jump count ones; however, you will most likely get all of them through progression in the game.

The puzzles are challenging and increase in difficulty at a reasonable, fair pace. You are also (usually) shown basic concepts for what to do in easier levels before you encounter them again in subsequent levels (with more difficult puzzles). So long as you pay attention to how you are solving each puzzle, you should have little trouble solving each stage. Trial and error also helps a great deal.

Overall, the game adds a nice flavor to puzzle platforming, and projects a minimalist, serene feeling while you play. Puzzle enthusiasts should definitely give this one a try.

Highly recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
这篇评测是否有价值?
8 人中有 8 人(100%)觉得这篇评测有价值
6.1 小时(记录在案的)
发布于:11月8日
The puzzles within the game are amazing. The different cubes are given names and they have their own abilities that help with solving each puzzle. Also, there is a British narrator for each level. Overall, this is a really amazing game!

这篇评测是否有价值?
12 人中有 10 人(83%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:6月24日
This game might not look like much, but it’s got a very good story! The only characters in the game are a bunch of rectangles, but you’ll start to care for them by the end of the game.

The platforming gameplay isn’t anything too special, and is often quite buggy too, but it’s worth playing for the story and atmosphere. It’s also short enough to finish in one sitting (4 hours), if you like short games.
这篇评测是否有价值?
9 人中有 8 人(89%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:11月25日
This game's artwork is fantastic. Its a really basic but fun game. Short though...

Great narration whoever did it.
9.5/10
You need more levels.
这篇评测是否有价值?
6 人中有 6 人(100%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:11月18日
This is a game about geometrical coloured shapes, who try to find a meaning to their adventures, and end up forming a gang. It is humoristically narrated by Danny Wallace, who really adds a dimension to the game that manages to make us empathize and feel for these little rectangles and square.

It's a platforming puzzle game, it's very simplistic in nature, but efficient, and the Musical Score by David Housden is beautiful and enhances the game quite a lot.

I enjoyed it.
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6 人中有 6 人(100%)觉得这篇评测有价值
4.0 小时(记录在案的)
发布于:11月12日
A solid little puzzler with a great and underplayed narrative.

Highly recommended for people of all ages, who just want to kick back and puzzle their way to freedom.

Playing this with a controller instantly teleported me back to the early 90s sitting in front of the living room tv playing video games. Such a fantastic feeling!
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