Challenging platformer with striking visuals and deep engrossing story transports you to a world beyond ours!
사용자 평가:
Recent:
대체로 긍정적 (평가 16 개) - 75% of the 16 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 2,128 개) - 이 게임에 대한 사용자 평가 2,128개 중 86% 가 긍정적입니다.
출시 날짜: 2012년 10월 31일

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Pid 구매

 

최신 업데이트 모두 보기 (1)

2016년 1월 20일

Paws - New project from Might and Delight

We are happy to announce our latest project, Paws!
In a continuation of the Shelter series, this is a standalone spinoff from Shelter 2 where you play as a lynx cub.

http://store.steampowered.com/app/434000

댓글 0 개 더 읽어보기

게임에 대해

A young boy named Kurt finds himself stranded on a peculiar planet, and he must find his way home. Finding help from unlikely allies and the curious tools in his backpack, Kurt must use gravity-defying beams to conquer every platform and solve every puzzle on this strange journey. Featuring over 12 hours of action-adventure gameplay and fully-realized co-op, players are poised to experience a beautiful world set to an evocative soundtrack. With twenty-two different locations, dozens of foes and hundreds of secrets, Pid is like your world… only different.

시스템 요구 사항

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2
    • Processor: 2.6 GHz single core
    • Memory: 1 Gb
    • Hard disk space: 2 Gb
    • Video Card: DirectX 9.0 compatibility
    • DirectX®: DirectX9
    Recommended:
    • OS: Windows 7
    • Processor: 3.0 GHz dual core
    • Memory: 2 Gb
    • Hard disk space: 2 Gb
    • Video Card: GeForce 8 series, ATI Radeon HD2xxx
    • DirectX®: DirectX10
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.6 GHz single core
    • Memory: 1 GB
    • Hard Disk Space: 2 GB
    • Video Card: OpenGL 2.0 compatible video card with 1 GB shared or dedicated RAM (ATI or NVIDIA)
Customer reviews
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Recent:
대체로 긍정적 (평가 16 개)
Overall:
매우 긍정적 (평가 2,128 개)
Recently Posted
Clockwork
( 1.6 시간 기록 )
게시 일시: 2016년 5월 19일
The interesting graphic design and music was my main draw here. I ended up really not enjoying the gameplay though. Just found it kinda boring, although I'm a pretty big platformer enthusiast. I haven't totally scratched it off my list yet though. I may return for another try down the road and may change my review at that point. I got this on sale for $2, btw, and for that amount I don't feel ripped off but still... I have to give this game a 5/10. I'm only recommending the game for people who buy it on sale like I did because it wasn't a completely worthless experience.
oldStar
( 16.3 시간 기록 )
게시 일시: 2016년 5월 18일
Excelent game !

Super enjoyble !
EvilLost
( 2.3 시간 기록 )
게시 일시: 2016년 5월 18일
An incredibly slow, occasionally frustrating platformer with charming aesthetics.

If you want a very slow game with some tricky platforming elements, you will probably enjoy Pid, but the pacing and method of maneuving (toss the beams) struggled to keep my attention.



PROS:
-Art style is endearing.
-Levels have a variety of platforming elements.

NEUTRALS:
-"Dispensers" are oddly designed and seem pointless, especially since the same items are dropped by enemies and found throughout the levels anyway.
-Collecting stars seems just as pointless as the dispensers. It seems the stars are finite, although there is no HUD to track if you've collected them all or not (and you spend them on consumable items..??).


CONS:
-For a platformer with some tricky setups, the games "toss a beam and float through it mechanic" leads to some very looses controls at times. It would have been much better if the player could control the actual landing point of the beam instead of it just being a set distance in front of you (this requires a bit of practice just to learn where the beam lands, and in a game with already poor pacing it really struggles to keep the player engaged).
-Incredibly slow gameplay. Looking at the achievements, less than 15% of players have beaten the first boss....probably because they got bored...
-Slightly floaty controls (not bad, but they aren't tight).
KeepingCat
( 5.7 시간 기록 )
게시 일시: 2016년 5월 9일
The degree of difficulty is HELL

Map size is very unfriendly(too huge)
Axel
( 1.5 시간 기록 )
게시 일시: 2016년 5월 7일
Good game.
Recommended by me.
Try it yourself. :)
Killary Hinton
( 0.7 시간 기록 )
게시 일시: 2016년 5월 5일
Product received for free
Very Funa
BakrMan
( 6.2 시간 기록 )
게시 일시: 2016년 4월 30일
I really like this game
while i don't like it's genre this game made me relike it
would totally recommend
Cannonata12
( 0.6 시간 기록 )
게시 일시: 2016년 4월 7일
Veeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeryyyyy Annoying......
Thaxs (Axel)
( 0.9 시간 기록 )
게시 일시: 2016년 4월 5일
Beautiful little puzzle platformer that is controller enabled. Scenery really pulls you in.
Nice, relaxing and rewarding gameplay. Not too difficult. Not irritating after you die.
Fitting music and story.

9/10

(I had to launch the game via big picture mode to get my wireless Xbox 360 controller to work)
abcdefghijklmnopqrstuvwxyz
( 10.2 시간 기록 )
게시 일시: 2016년 3월 29일
Soft on the eyes and easy on the mind, except for those randomly scattered locals that are usually suspended above a pit of death and require some sort of god-like manipulation of the mechanic to traverse and usually only reward you with more stars, the which I seldom use because baddies often drop everything the stars can buy. This game has a lot of side content that, for some reason, I feel completely fine with skipping over. It is similar to the stars in Braid - I could dedicate the time to search out and figure out how to get all the extra content of this game, but I won't - I have too many other games on my steam backlog and too little time to play them. Makes me wonder. If this game was the only game I owned, certainly I would play it until the end of the Earth and unravel all its mysteries until 100% ♥♥♥♥♥♥♥ completion. And if I did such a thing, certainly my experience with this game would be much more profound and emotional. Similar to when I was 8 years old and would play over and over 'A Boy and his Blob' on the NES. But, due to games being so damn cheap and accessible, I tend to use my time to experience superficially 15 different games than experience in full capacity one game. These words would probably make the guy who made 'The Witness' turn over in his grave because that guy clearly wants you to be willing to spend a lot of your time not just on one game, but one puzzle in one game. He wants you to invest countless hours to one moment so that when it all clicks you can have that cocaine-like reaction of 'WOW!!!" "AHA!!!!" "I GET IT!!!!!!" He is like a drug-dealer for my mind. I guess I get that reaction elsewhere because I am not motivated to pursue it in this game.
Diseath
( 8.7 시간 기록 )
게시 일시: 2016년 3월 28일
난이도야 그렇다 쳐도 중간세이브가 개념이 없는 사람미치게하는 게임 왜 아이템먹고 세이브시키거나 대화나온다음 세이브시키지 죽으면 이벤트다시보고 또보고 지랄맞은게임
Obey the Fist!
( 0.2 시간 기록 )
게시 일시: 2016년 3월 28일
Pid differentiates from the unholy slew of mediocre 2D platformers in a couple of ways which excuse it for existing.

It works well enough on modern systems, many other 2D platformers don't.

The developers decided to use 3D graphics presented in a 2D way - the graphics are simplistic but tastefully done, enough to give the game a pass for this. Gameplay controls are customisable, but points are lost for pushing the tablet/console aspect.

Gameplay is the same old stale 2D platformer guff, however. If you really like 2D platformers, then this is probably one of the best out there. Should you buy it? No, unless you love 2D platformers, in which case, go right ahead, although bear in mind this game does look like a console/tablet port.

Recommended simply for accomplishing the developers somewhat questionable goal.
nadnerb4ever
( 2.8 시간 기록 )
게시 일시: 2016년 3월 27일
I want to like this game. I love the beam mechanic and the game feels like it has so much potential, but the item system is horribly designed and kind of ruins the experience. Throughtout the game you collect stars which can be used to purchase items, but the only thing you can purchase is refills for your consumables. And the refills cost a rediculous number of stars. So essentially your consumables are then so valuable that you dare not use them unless they are absolutely required. (Like elixers in pokemon).
FiKo
( 0.6 시간 기록 )
게시 일시: 2016년 3월 27일
♥♥♥♥ this.. No controller support at all.
CerealKillerMR
( 3.3 시간 기록 )
게시 일시: 2016년 3월 11일
Fun little game to play. Nice coop experience as well
Ciampol
( 0.8 시간 기록 )
게시 일시: 2016년 3월 8일
it's great
SychO .Inc
( 6.9 시간 기록 )
게시 일시: 2016년 3월 7일
I didn't think it was as good as this, levels are amazing and the story about that kid too.
Loved it.
mrs_woodhouse
( 11.6 시간 기록 )
게시 일시: 2016년 3월 5일
I like Pid, I really do.. but I have so many problems with my xbox controller (on mac).
I'm about halfway through the game but it is so freaking annoying not to be able to play smoothly, so I give up. Sorry Pid.
Twinrovaツ
( 6.6 시간 기록 )
게시 일시: 2016년 3월 5일
First I was a bit sceptic over this game, but after playing it for some hours, I really enjoy playing it. It's really a good game, if you just want to hang out a bit or just having fun in a jump and run game =D Lamo
Audish
( 2.1 시간 기록 )
게시 일시: 2016년 2월 28일
I think we've all gotten off at the wrong bus stop at one point or another, and the experience can be anywhere from annoying to positively harrowing. In Pid, your little spaceboy Kurt falls asleep on a bus and ends up on a planet of robots, where the busses haven't been running for 300 years. In his journey to find some way off the rock, he comes across a shining gem that creates pillars of levitating force. But someone isn't happy about him having it, and sends a veritable army of robot minions to chase him down.

How's that for a puzzle platform hook? Pid compliments its children's book premise with appropriately soft, pastel visuals, collectible stars, and goofy characters. The presentation is the real stand-out here, making each level appear inviting and mysterious and charming all at once. The soundtrack is both subdued and peppy when it needs to be, and there's some cute writing on display with the NPCs and cutscenes. It's really everything you could ask for in an indie platformer.

The lavish charm makes the game's intense difficulty all the more jarring when it starts smashing you against spikes and explosives. Pid wastes no time in wasting you, pitting you against tiny platforms and precise timing puzzles in the first hour. The levitation is a clever gimmick done well, but you'll have to master it in a hurry to survive. You'll also gain a number of supporting abilities and items including bombs and super jumps that will need to be used to their fullest. Stars you find are used to replenish expendable abilities, but even if you're completely awful at the game you shouldn't run out.

Levels abound with secrets, but by the time you reach the city they'll likely be too frustrating to sniff out. I kept running into annoyances like secrets you only get one chance at, spoiled by checkpointing or unscaleable heights. The clever and colorful bosses offer yet another source of frustration, since they have very long lifebars and patterns but you can only take one or two hits before dying and starting the whole thing over. There are challenge rooms beyond the lengthy story mode as well, but even the very first set required pin-point precision to complete, let alone get the par or challenge time.

I wish I could recommend Pid without reservation, I really do. I adore everything about how it looks and sounds. But it suffers from that most common affliction among indie games, a poor difficulty curve. I still say it's worth a try, because if you have the time to devote to it you can surely overcome its challenges. Just don't go into it thinking it's as friendly as it looks.
Most Helpful Reviews  In the past 90 days
14명 중 11명(79%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
추천
2.0 시간 기록
게시 일시: 2016년 2월 24일
피드에 대한 피드백.

100점(1000점 만점 기준)

이상입니다.
이 평가가 유용한가요? 아니요 재미있음
14명 중 12명(86%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
2.1 시간 기록
게시 일시: 2016년 2월 28일
I think we've all gotten off at the wrong bus stop at one point or another, and the experience can be anywhere from annoying to positively harrowing. In Pid, your little spaceboy Kurt falls asleep on a bus and ends up on a planet of robots, where the busses haven't been running for 300 years. In his journey to find some way off the rock, he comes across a shining gem that creates pillars of levitating force. But someone isn't happy about him having it, and sends a veritable army of robot minions to chase him down.

How's that for a puzzle platform hook? Pid compliments its children's book premise with appropriately soft, pastel visuals, collectible stars, and goofy characters. The presentation is the real stand-out here, making each level appear inviting and mysterious and charming all at once. The soundtrack is both subdued and peppy when it needs to be, and there's some cute writing on display with the NPCs and cutscenes. It's really everything you could ask for in an indie platformer.

The lavish charm makes the game's intense difficulty all the more jarring when it starts smashing you against spikes and explosives. Pid wastes no time in wasting you, pitting you against tiny platforms and precise timing puzzles in the first hour. The levitation is a clever gimmick done well, but you'll have to master it in a hurry to survive. You'll also gain a number of supporting abilities and items including bombs and super jumps that will need to be used to their fullest. Stars you find are used to replenish expendable abilities, but even if you're completely awful at the game you shouldn't run out.

Levels abound with secrets, but by the time you reach the city they'll likely be too frustrating to sniff out. I kept running into annoyances like secrets you only get one chance at, spoiled by checkpointing or unscaleable heights. The clever and colorful bosses offer yet another source of frustration, since they have very long lifebars and patterns but you can only take one or two hits before dying and starting the whole thing over. There are challenge rooms beyond the lengthy story mode as well, but even the very first set required pin-point precision to complete, let alone get the par or challenge time.

I wish I could recommend Pid without reservation, I really do. I adore everything about how it looks and sounds. But it suffers from that most common affliction among indie games, a poor difficulty curve. I still say it's worth a try, because if you have the time to devote to it you can surely overcome its challenges. Just don't go into it thinking it's as friendly as it looks.
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
0.9 시간 기록
게시 일시: 2016년 4월 5일
Beautiful little puzzle platformer that is controller enabled. Scenery really pulls you in.
Nice, relaxing and rewarding gameplay. Not too difficult. Not irritating after you die.
Fitting music and story.

9/10

(I had to launch the game via big picture mode to get my wireless Xbox 360 controller to work)
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 180 days
23명 중 14명(61%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
23.9 시간 기록
게시 일시: 2016년 1월 8일
Pid is a game with a lot of great ideas, but poor execution makes it frustrating to play.

Being a platform/puzzle game, Pid demands precision jumps and skilful use of the central game mechanic - the ability to lay beams that propel Kurt, the player character, away from the surface they are fixed on. Unfortunately, poor controls let the game down in this department. Kurt routinely 'sticks' to the end of the beams, making it difficult to jump off the end of them. Poor design of several puzzles exacerbates the problem, as many puzzles and boss battles are timed, and leave no margin for error. The result is controlling-smashing levels of frustrating in many of the puzzles.

This is all the more disappointing because of the excellent game concept, graphic design, animation, sound and music, which help bring the simple but engaging story to life. Each area has a unique aesthetic and introduces new game mechanics, which ensure that the game never becomes routine or old. Each new challenge requires skilful use of the skills and abilities you have accrued so far.

I can only recommend Pid if you have considerable patience to look past its flawed controls. Be prepared to spend 30% of the time enjoying the calm ambience of the game's better-designed areas, 10% of your time working out the solutions to the more challenging puzzles and areas, and 60% of your time wrestling with the terrible controls and dying over and over again as you try to get past a challenge once you have identified the solution. If you are willing to take on this frustration, then the game is definitely beautiful, original and occasionally offers some thought-provoking puzzles.
이 평가가 유용한가요? 아니요 재미있음
17명 중 10명(59%)이 이 평가가 유용하다고 함
12명이 이 평가가 재미있다고 함
추천
4.5 시간 기록
게시 일시: 2015년 12월 30일
Pid is a game about a small child who is unable to get his bus so he goes around stealing constellations to buy bombs.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
1.3 시간 기록
게시 일시: 2016년 1월 6일
Overall:8.5/10
Funny little platformer with good story and nice controls
Recommend:Play with Controller
Also it has 2 player mode so you can play with your kids/gf/bf/family
Pros:Lots of Fun
Cons:60fps cap
PricePerDollar: From 3$ and below (Steal Price)
Music:It reminded me of Sly The Cooper,very nice with lots of SFX
Graphics:Awesome with a unique theme but care as they are very dark.Those that have a monitor with IPS/OLED panel will enjoy it more
Room:Livingroom on TV
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
11.9 시간 기록
게시 일시: 2015년 12월 6일
A quaint puzzle platformer that spikes with some infuriating sections
Pros
Nice Visuals
New Mechanics unlock at a steady pace
Story
Audio

Cons
Diffuculty Spikes
Those bloody boss fights

Ive enjoyed my time with this, even though Ive almost pulled my hair out on several ocassions. Completing the game unlocked hard mode, that can sod right off.

Recommended
이 평가가 유용한가요? 아니요 재미있음
11명 중 6명(55%)이 이 평가가 유용하다고 함
비추천
11.0 시간 기록
게시 일시: 2016년 1월 2일
really pretty, aesthetically pleasing, and the music is good. but the game mechanics are really frustrating
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Most Helpful Reviews  Overall
9명 중 8명(89%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
0.6 시간 기록
게시 일시: 2015년 7월 1일
엑박패드 잘 지원되고, 그래픽도 화사하고 크게 나무랄데가 없는 인디게임입니다. 캐릭터도 귀엽게 생긴 놈이여서 할만합니다. 초등생 강추게임..애시당초 초딩이 버스에서 자다가엉뚱한데로 가서 내리는 바람에 집찾아가는 스토리.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
0.3 시간 기록
게시 일시: 2014년 7월 5일
꽤 재미있군요 ㅎㅎ 10달러 안되는 가격에 한떄 무료로 뿌렸으니 이쯤이면 재밌는거 같습니다 퍼즐적인 요소가 나 들어있어서 심심하진 않네요
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
18.7 시간 기록
게시 일시: 2015년 10월 18일
횡스크롤 플랫폼 게임입니다.

설치한 곳으로부터 밀어내는 빔을 주로 사용하고 진행에 따라 해금되는 아이템을 조합하여

되도록 빠른 시간 내에 맵 곳곳에 숨겨진 수집물을 얻는 게임입니다.

동화같은 느낌이 들게하는 그래픽과 사운드. 이를 통한 분위기 연출은 좋았습니다.

다만 스토리가 이를 뒷받침하지 못한 점은 조금 아쉬웠습니다.

게임의 진행을 구성하는 퍼즐의 아이디어 자체는 괜찮았는데

스테이지 구성 자체가 조금 잘못돼서 단순한 데는 너무 단순하고 넓은 데는 너무 넓은 스타일이라

게임의 플레이 리듬이 썩 좋지 못해서 쉽게 질리는 느낌입니다.

거기에 중후반 상당한 컨트롤을 요구하는데 조작감이 썩 좋지 못합니다.

스토리 모드 외에 도전 모드도 있고 컨텐츠의 분량 자체는 괜찮은 편이긴 하지만

위에도 적었던 문제로 스토리 모드도 간신히 클리어하는 수준이 된다는 게 아쉽습니다.

공짜나 번들로 많이 풀렸던 게임인데 게임의 난이도가 높고 많은 수집물 찾는 걸 좋아하시는 분들에게는

괜찮은 게임이 될 수도 있고, 라이브러리에 있어서 한번 해보고 싶다 하는 분들은

그냥 수집물을 찾기보다는 클리어를 우선하는 스타일로 플레이 하시면 해볼만 하지 않을까 합니다.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
0.5 시간 기록
게시 일시: 2014년 6월 27일
신선했다
이 한마디로 모든것이 설명되려...나?
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
추천
0.3 시간 기록
게시 일시: 2014년 6월 21일
이게임은 사실 괞찮다고 생각합니다.
왜냐하면 괞찮은 그래픽,흥미진진한 싱글,아이템 사용,빔 발사등 괞찮은 콘텐츠들이 있기 때문입니다.
사실 이게임은 플래시게임 같은 컨트롤이 있습니다.
→←↑↓로 조종하는 컨트롤입니다.
플래시 게임 컨트롤 같이 플래시 게임을 상상하게 만들어주는 컨트롤입니다.
그리고 d,f로 아이템을 사용하며,x로 빔을 발사,c로 취소,s로 대화(아니면 터치)로 정말 간편한 컨트롤입니다.

하지만 약간 아쉬운 점은

약간 조금씩 어려워지고 잇는 레벨

영어 울렁증등

불편한 점이 있습니다.


이게임은 9.99달러로 괞찮은 게임입니다.
이 평가가 유용한가요? 아니요 재미있음
6명 중 2명(33%)이 이 평가가 유용하다고 함
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4.2 시간 기록
게시 일시: 2014년 8월 2일
그래픽도 아기자기하고 재미는잇는데 난이도가 극상 미친다 새총얻엇는데 키도 안알려줌 방송 하다 빡종잼 ;;
이 평가가 유용한가요? 아니요 재미있음
4명 중 1명(25%)이 이 평가가 유용하다고 함
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0.5 시간 기록
게시 일시: 2014년 5월 23일
돈주고 사기엔 존나 아까운 게임
이 평가가 유용한가요? 아니요 재미있음
4명 중 1명(25%)이 이 평가가 유용하다고 함
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0.3 시간 기록
게시 일시: 2016년 1월 6일
깨끗한그래픽 살작있는 어려움 그래서 저는 못합니다
이 평가가 유용한가요? 아니요 재미있음
2명 중 0명(0%)이 이 평가가 유용하다고 함
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3.5 시간 기록
게시 일시: 2014년 6월 7일
굿 참신한아이디어같다 재미있었다.
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5명 중 1명(20%)이 이 평가가 유용하다고 함
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0.3 시간 기록
게시 일시: 2014년 6월 14일
KID GAME
이 평가가 유용한가요? 아니요 재미있음
3명 중 0명(0%)이 이 평가가 유용하다고 함
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0.1 시간 기록
게시 일시: 2014년 2월 10일
무료 코드를 뿌린다길래 받았는데 내가 이걸 왜 받았는지 내 라이브러리 목록창이 아까운 게임이다
지금 상점에서 9달러에 팔고있는데 이딴 게임을 돈주고 팔려고 하는 것부터 게임사가 양심이 줫도 없다는걸 알 수 있다.
이거 살 바에 메탈슬러그 사서 협동모드 같이 즐기는걸 25342% 추천함
진짜 살 생각있는사람이 있을런지 모르겠지만 진짜 사지마라 진짜 제발 사지마라 진짜 개재미없다
이 평가가 유용한가요? 아니요 재미있음
16명 중 5명(31%)이 이 평가가 유용하다고 함
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1.1 시간 기록
게시 일시: 2014년 2월 26일
무료로 배포할때 잽싸게 받았다.
게임은 나름 가볍고 재미가 있지만 중후반으로 갈수록 난이도가 극악하게 올라간다
절대로 사서 플레이하는건 추천하지않는다
이 평가가 유용한가요? 아니요 재미있음