Challenging platformer with striking visuals and deep engrossing story transports you to a world beyond ours!
用户评测:
Recent:
多半好评 (34 篇评测) - 76% of the 34 user reviews in the last 30 days are positive.
Overall:
特别好评 (2,124 篇评测) - 2,124 篇用户的游戏评测中有 86% 为好评。
发行日期: 2012年10月31日

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1月20日

Paws - New project from Might and Delight

We are happy to announce our latest project, Paws!
In a continuation of the Shelter series, this is a standalone spinoff from Shelter 2 where you play as a lynx cub.

http://store.steampowered.com/app/434000

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关于这款游戏

A young boy named Kurt finds himself stranded on a peculiar planet, and he must find his way home. Finding help from unlikely allies and the curious tools in his backpack, Kurt must use gravity-defying beams to conquer every platform and solve every puzzle on this strange journey. Featuring over 12 hours of action-adventure gameplay and fully-realized co-op, players are poised to experience a beautiful world set to an evocative soundtrack. With twenty-two different locations, dozens of foes and hundreds of secrets, Pid is like your world… only different.

系统需求

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2
    • Processor: 2.6 GHz single core
    • Memory: 1 Gb
    • Hard disk space: 2 Gb
    • Video Card: DirectX 9.0 compatibility
    • DirectX®: DirectX9
    Recommended:
    • OS: Windows 7
    • Processor: 3.0 GHz dual core
    • Memory: 2 Gb
    • Hard disk space: 2 Gb
    • Video Card: GeForce 8 series, ATI Radeon HD2xxx
    • DirectX®: DirectX10
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.6 GHz single core
    • Memory: 1 GB
    • Hard Disk Space: 2 GB
    • Video Card: OpenGL 2.0 compatible video card with 1 GB shared or dedicated RAM (ATI or NVIDIA)
Customer reviews
Customer Review system updated! Learn more
Recent:
多半好评 (34 篇评测)
Overall:
特别好评 (2,124 篇评测)
Recently Posted
Killary Hinton
( 0.3 小时(记录在案的) )
发布于:5月5日
Product received for free
Very Funa
Helpful? 欢乐
BakrMan
( 6.2 小时(记录在案的) )
发布于:4月30日
I really like this game
while i don't like it's genre this game made me relike it
would totally recommend
Helpful? 欢乐
Cannonata12
( 0.6 小时(记录在案的) )
发布于:4月7日
Veeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeryyyyy Annoying......
Helpful? 欢乐
L_Re_6
( 16.1 小时(记录在案的) )
发布于:4月7日
不错的氛围,关卡很有创意,以核心玩法为中心发展的各种也有意思····
优点很多但是遮不住最关键的缺点:动作体验不好,很生硬的操作。 而且关卡分割的房间和重复过多,流畅性不好。
总觉得像是不完整的作品,
如果不是平台类死忠不建议尝试。
Helpful? 欢乐
Thaxs (Axel)
( 0.9 小时(记录在案的) )
发布于:4月5日
Beautiful little puzzle platformer that is controller enabled. Scenery really pulls you in.
Nice, relaxing and rewarding gameplay. Not too difficult. Not irritating after you die.
Fitting music and story.

9/10

(I had to launch the game via big picture mode to get my wireless Xbox 360 controller to work)
Helpful? 欢乐
abcdefghijklmnopqrstuvwxyz
( 10.2 小时(记录在案的) )
发布于:3月29日
Soft on the eyes and easy on the mind, except for those randomly scattered locals that are usually suspended above a pit of death and require some sort of god-like manipulation of the mechanic to traverse and usually only reward you with more stars, the which I seldom use because baddies often drop everything the stars can buy. This game has a lot of side content that, for some reason, I feel completely fine with skipping over. It is similar to the stars in Braid - I could dedicate the time to search out and figure out how to get all the extra content of this game, but I won't - I have too many other games on my steam backlog and too little time to play them. Makes me wonder. If this game was the only game I owned, certainly I would play it until the end of the Earth and unravel all its mysteries until 100% ♥♥♥♥♥♥♥ completion. And if I did such a thing, certainly my experience with this game would be much more profound and emotional. Similar to when I was 8 years old and would play over and over 'A Boy and his Blob' on the NES. But, due to games being so damn cheap and accessible, I tend to use my time to experience superficially 15 different games than experience in full capacity one game. These words would probably make the guy who made 'The Witness' turn over in his grave because that guy clearly wants you to be willing to spend a lot of your time not just on one game, but one puzzle in one game. He wants you to invest countless hours to one moment so that when it all clicks you can have that cocaine-like reaction of 'WOW!!!" "AHA!!!!" "I GET IT!!!!!!" He is like a drug-dealer for my mind. I guess I get that reaction elsewhere because I am not motivated to pursue it in this game.
Helpful? 欢乐
Obey the Fist!
( 0.2 小时(记录在案的) )
发布于:3月28日
Pid differentiates from the unholy slew of mediocre 2D platformers in a couple of ways which excuse it for existing.

It works well enough on modern systems, many other 2D platformers don't.

The developers decided to use 3D graphics presented in a 2D way - the graphics are simplistic but tastefully done, enough to give the game a pass for this. Gameplay controls are customisable, but points are lost for pushing the tablet/console aspect.

Gameplay is the same old stale 2D platformer guff, however. If you really like 2D platformers, then this is probably one of the best out there. Should you buy it? No, unless you love 2D platformers, in which case, go right ahead, although bear in mind this game does look like a console/tablet port.

Recommended simply for accomplishing the developers somewhat questionable goal.
Helpful? 欢乐
nadnerb4ever
( 2.8 小时(记录在案的) )
发布于:3月27日
I want to like this game. I love the beam mechanic and the game feels like it has so much potential, but the item system is horribly designed and kind of ruins the experience. Throughtout the game you collect stars which can be used to purchase items, but the only thing you can purchase is refills for your consumables. And the refills cost a rediculous number of stars. So essentially your consumables are then so valuable that you dare not use them unless they are absolutely required. (Like elixers in pokemon).
Helpful? 欢乐
FiKo
( 0.6 小时(记录在案的) )
发布于:3月27日
♥♥♥♥ this.. No controller support at all.
Helpful? 欢乐
CerealKillerMR
( 3.3 小时(记录在案的) )
发布于:3月11日
Fun little game to play. Nice coop experience as well
Helpful? 欢乐
SychO ♫
( 6.9 小时(记录在案的) )
发布于:3月7日
I didn't think it was as good as this, levels are amazing and the story about that kid too.
Loved it.
Helpful? 欢乐
mrs_woodhouse
( 11.6 小时(记录在案的) )
发布于:3月5日
I like Pid, I really do.. but I have so many problems with my xbox controller (on mac).
I'm about halfway through the game but it is so freaking annoying not to be able to play smoothly, so I give up. Sorry Pid.
Helpful? 欢乐
Twinrovaツ
( 6.3 小时(记录在案的) )
发布于:3月5日
First I was a bit sceptic over this game, but after playing it for some hours, I really enjoy playing it. It's really a good game, if you just want to hang out a bit or just having fun in a jump and run game =D Lamo
Helpful? 欢乐
Audish
( 2.1 小时(记录在案的) )
发布于:2月28日
I think we've all gotten off at the wrong bus stop at one point or another, and the experience can be anywhere from annoying to positively harrowing. In Pid, your little spaceboy Kurt falls asleep on a bus and ends up on a planet of robots, where the busses haven't been running for 300 years. In his journey to find some way off the rock, he comes across a shining gem that creates pillars of levitating force. But someone isn't happy about him having it, and sends a veritable army of robot minions to chase him down.

How's that for a puzzle platform hook? Pid compliments its children's book premise with appropriately soft, pastel visuals, collectible stars, and goofy characters. The presentation is the real stand-out here, making each level appear inviting and mysterious and charming all at once. The soundtrack is both subdued and peppy when it needs to be, and there's some cute writing on display with the NPCs and cutscenes. It's really everything you could ask for in an indie platformer.

The lavish charm makes the game's intense difficulty all the more jarring when it starts smashing you against spikes and explosives. Pid wastes no time in wasting you, pitting you against tiny platforms and precise timing puzzles in the first hour. The levitation is a clever gimmick done well, but you'll have to master it in a hurry to survive. You'll also gain a number of supporting abilities and items including bombs and super jumps that will need to be used to their fullest. Stars you find are used to replenish expendable abilities, but even if you're completely awful at the game you shouldn't run out.

Levels abound with secrets, but by the time you reach the city they'll likely be too frustrating to sniff out. I kept running into annoyances like secrets you only get one chance at, spoiled by checkpointing or unscaleable heights. The clever and colorful bosses offer yet another source of frustration, since they have very long lifebars and patterns but you can only take one or two hits before dying and starting the whole thing over. There are challenge rooms beyond the lengthy story mode as well, but even the very first set required pin-point precision to complete, let alone get the par or challenge time.

I wish I could recommend Pid without reservation, I really do. I adore everything about how it looks and sounds. But it suffers from that most common affliction among indie games, a poor difficulty curve. I still say it's worth a try, because if you have the time to devote to it you can surely overcome its challenges. Just don't go into it thinking it's as friendly as it looks.
Helpful? 欢乐
₣⊕ֆ | King Renly Baratheon
( 0.5 小时(记录在案的) )
发布于:2月22日
Until Pid forced me to put down my joypad and walk away from my desk, I considered Super Meat Boy to be the most challenging platform game I'd ever played. Now I'm sure it's Might & Delight's puzzling platformer. But while Super Meat Boy's difficulty was something to cherish, a game pitched perfectly between frustration and fascination, Pid's toughness comes from a clumsy control scheme that can't keep up with the challenges it throws at you.

It's heart-breaking. There's so much going for it, not least visually: Pid's sumptuously realised, soft-focus world begs you to explore and it's matched by a sweet fable of a little lost boy in search of home, marooned in an abstraction of our own world. Peopled by giant chefs and cute bomb-bots, this otherworld feels like it was conjured from a child's imagination - innocent, colourful and curious.

The boy's main tool to traverse the world is a beam of light: the beam moves you, enemies, bombs and other bits of the level around, and you can have a pair in play at any time. It's a bit like Portal 2's light tunnel. There are some smart puzzles in Pid and the variety is admirable, using beams to push you over chasms, shift security cameras, or delivering primed bombs to their target. Alas, these mental tests are about the only thing that keep you engaged; ultimately, you end up fighting against the controls rather than the levels.

You will die, but not because the game is challenging you to perfect a route through a level. It's because the loose jumps, the sticky edges, and the awkward beam manipulation simply won't allow you to do what's necessary, even if you're sure you know what's needed. Worse, it occasionally tosses you into situations that seem to exist only as punishment. No-one has ever, ever wanted a boss fight that can kill you in one hit, resetting you to the start of the battle, but so it is in the awkward fight against a giant chef. You have to climb his body as he looms out of the background, clambering up his inside arm to take a shot at his weak spots - a process so infuriatingly imprecise that I had to go and have a lie down in a dark room until my blood pressure settled. Even if my efforts weren't sabotaged by the woeful controls, the threat of instant death alone would be enough to make this egregiously irritating.

A more interesting challenge is to be found in reaching the game's collectible stars. The pointed glowy things form a currency to spend at vending machines throughout the level, and getting to the higher ones requires a fair amount of puzzling. The problems are usually solved with slow, deliberate beam placement. It's as close to fun as Pid gets.

I don't mind difficult platformers. I don't mind difficult puzzle games. But Pid doesn't give you the necessary tools to attack either with any confidence. Pid has lots of levels. It has co-op. But none of that matters when half the time you just want to walk away.
Helpful? 欢乐
Abusive Sergeant
( 19.0 小时(记录在案的) )
发布于:2月19日
An insanely well-drawn, entertaining and overwhelmed with love game. I loved it so much, thank you.
Helpful? 欢乐
AUTIST
( 0.4 小时(记录在案的) )
发布于:2月19日
Pretty, EnjoyEEn' and fun)
Helpful? 欢乐
Mike λ
( 3.0 小时(记录在案的) )
发布于:2月11日
I've played that in coop but it was just annoying...
Helpful? 欢乐
Swamp Fox
( 1.4 小时(记录在案的) )
发布于:2月8日
This is one of the few games where I'll make the same stupid mistake time and time again, and not only think it'll work better each consecutive time, but meanwhile forget that it didn't to start with. Creepy yet nostalgic atmosphere, grit-your-teeth complex puzzles, and childlike whimsy make Pid worthy of the Danktastic seal of approval. 10/10 would buy again.
Helpful? 欢乐
Most Helpful Reviews  In the past 30 days
2 人中有 2 人(100%)觉得这篇评测有价值
不推荐
16.1 小时(记录在案的)
发布于:4月7日
不错的氛围,关卡很有创意,以核心玩法为中心发展的各种也有意思····
优点很多但是遮不住最关键的缺点:动作体验不好,很生硬的操作。 而且关卡分割的房间和重复过多,流畅性不好。
总觉得像是不完整的作品,
如果不是平台类死忠不建议尝试。
这篇评测是否有价值? 欢乐
Most Helpful Reviews  In the past 90 days
10 人中有 8 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
2.1 小时(记录在案的)
发布于:2月28日
I think we've all gotten off at the wrong bus stop at one point or another, and the experience can be anywhere from annoying to positively harrowing. In Pid, your little spaceboy Kurt falls asleep on a bus and ends up on a planet of robots, where the busses haven't been running for 300 years. In his journey to find some way off the rock, he comes across a shining gem that creates pillars of levitating force. But someone isn't happy about him having it, and sends a veritable army of robot minions to chase him down.

How's that for a puzzle platform hook? Pid compliments its children's book premise with appropriately soft, pastel visuals, collectible stars, and goofy characters. The presentation is the real stand-out here, making each level appear inviting and mysterious and charming all at once. The soundtrack is both subdued and peppy when it needs to be, and there's some cute writing on display with the NPCs and cutscenes. It's really everything you could ask for in an indie platformer.

The lavish charm makes the game's intense difficulty all the more jarring when it starts smashing you against spikes and explosives. Pid wastes no time in wasting you, pitting you against tiny platforms and precise timing puzzles in the first hour. The levitation is a clever gimmick done well, but you'll have to master it in a hurry to survive. You'll also gain a number of supporting abilities and items including bombs and super jumps that will need to be used to their fullest. Stars you find are used to replenish expendable abilities, but even if you're completely awful at the game you shouldn't run out.

Levels abound with secrets, but by the time you reach the city they'll likely be too frustrating to sniff out. I kept running into annoyances like secrets you only get one chance at, spoiled by checkpointing or unscaleable heights. The clever and colorful bosses offer yet another source of frustration, since they have very long lifebars and patterns but you can only take one or two hits before dying and starting the whole thing over. There are challenge rooms beyond the lengthy story mode as well, but even the very first set required pin-point precision to complete, let alone get the par or challenge time.

I wish I could recommend Pid without reservation, I really do. I adore everything about how it looks and sounds. But it suffers from that most common affliction among indie games, a poor difficulty curve. I still say it's worth a try, because if you have the time to devote to it you can surely overcome its challenges. Just don't go into it thinking it's as friendly as it looks.
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
0.9 小时(记录在案的)
发布于:4月5日
Beautiful little puzzle platformer that is controller enabled. Scenery really pulls you in.
Nice, relaxing and rewarding gameplay. Not too difficult. Not irritating after you die.
Fitting music and story.

9/10

(I had to launch the game via big picture mode to get my wireless Xbox 360 controller to work)
这篇评测是否有价值? 欢乐
Most Helpful Reviews  In the past 180 days
2 人中有 1 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
13 人中有 10 人(77%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
4.5 小时(记录在案的)
发布于:2015年11月17日
Pid is hard, man! I got this for free, and at first I thought what the hell, some kiddy game. But it's very interesting, relaxing and the bosses are hardasses!! I would have never expected. I haven't finished it yet, but my experience was very nice.
Keep making games like these!
10/10
这篇评测是否有价值? 欢乐
19 人中有 13 人(68%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
23.9 小时(记录在案的)
发布于:1月8日
Pid is a game with a lot of great ideas, but poor execution makes it frustrating to play.

Being a platform/puzzle game, Pid demands precision jumps and skilful use of the central game mechanic - the ability to lay beams that propel Kurt, the player character, away from the surface they are fixed on. Unfortunately, poor controls let the game down in this department. Kurt routinely 'sticks' to the end of the beams, making it difficult to jump off the end of them. Poor design of several puzzles exacerbates the problem, as many puzzles and boss battles are timed, and leave no margin for error. The result is controlling-smashing levels of frustrating in many of the puzzles.

This is all the more disappointing because of the excellent game concept, graphic design, animation, sound and music, which help bring the simple but engaging story to life. Each area has a unique aesthetic and introduces new game mechanics, which ensure that the game never becomes routine or old. Each new challenge requires skilful use of the skills and abilities you have accrued so far.

I can only recommend Pid if you have considerable patience to look past its flawed controls. Be prepared to spend 30% of the time enjoying the calm ambience of the game's better-designed areas, 10% of your time working out the solutions to the more challenging puzzles and areas, and 60% of your time wrestling with the terrible controls and dying over and over again as you try to get past a challenge once you have identified the solution. If you are willing to take on this frustration, then the game is definitely beautiful, original and occasionally offers some thought-provoking puzzles.
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16 人中有 10 人(63%)觉得这篇评测有价值
有 10 人觉得这篇评测很欢乐
推荐
4.5 小时(记录在案的)
发布于:2015年12月30日
Pid is a game about a small child who is unable to get his bus so he goes around stealing constellations to buy bombs.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
1.3 小时(记录在案的)
发布于:1月6日
Overall:8.5/10
Funny little platformer with good story and nice controls
Recommend:Play with Controller
Also it has 2 player mode so you can play with your kids/gf/bf/family
Pros:Lots of Fun
Cons:60fps cap
PricePerDollar: From 3$ and below (Steal Price)
Music:It reminded me of Sly The Cooper,very nice with lots of SFX
Graphics:Awesome with a unique theme but care as they are very dark.Those that have a monitor with IPS/OLED panel will enjoy it more
Room:Livingroom on TV
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
11.9 小时(记录在案的)
发布于:2015年12月6日
A quaint puzzle platformer that spikes with some infuriating sections
Pros
Nice Visuals
New Mechanics unlock at a steady pace
Story
Audio

Cons
Diffuculty Spikes
Those bloody boss fights

Ive enjoyed my time with this, even though Ive almost pulled my hair out on several ocassions. Completing the game unlocked hard mode, that can sod right off.

Recommended
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10 人中有 5 人(50%)觉得这篇评测有价值
不推荐
11.0 小时(记录在案的)
发布于:1月2日
really pretty, aesthetically pleasing, and the music is good. but the game mechanics are really frustrating
这篇评测是否有价值? 欢乐
Most Helpful Reviews  Overall
10 人中有 10 人(100%)觉得这篇评测有价值
推荐
16.9 小时(记录在案的)
发布于:2014年7月15日
游戏不错,比较清新,难度还可以,有些地方需要动点脑筋,玩着比较放松,很多地方过不去不是因为没有搞定解谜问题,而是操作问题,多玩几把差不多就能过了。游戏流程不算太短,有时候有些无聊,我感觉这是因为流程长所导致的,而游戏后面才会多给一些道具。

整个游戏对英文要求不高,全游戏有不少与npc交流的对白,不过就一两处对游戏有影响,其他的我都直接跳过了,所以游戏通关了也没弄明白这个游戏讲述了什么故事,这个有点遗憾。

估计很多人都把这个游戏加一了,其实这游戏还是不错的,起码可以用来消磨时间,而且是有几段背景音乐很给力,我很喜欢!
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11 人中有 9 人(82%)觉得这篇评测有价值
有 8 人觉得这篇评测很欢乐
推荐
0.1 小时(记录在案的)
发布于:2015年8月28日
我手残,脑子又不好,这游戏根本没法好好玩。
这篇评测是否有价值? 欢乐
6 人中有 6 人(100%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
推荐
48.9 小时(记录在案的)
发布于:2015年9月10日
8/10

本来是免费领来的+1游戏,没想到打开后就一不小心玩了个14小时(剩余的35小时为挂机)。

图书馆关卡之前的部分让人觉得这游戏免费没错,图书馆之后的部分虽然也有很多不足,但绝对值得去付9.99美元。
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
推荐
1.3 小时(记录在案的)
发布于:2015年6月1日
游戏不错,没汉化有点可惜(汉化补丁打了黑屏),看不懂剧情,不过玩起来不影响,还可以本地双人合作,关卡什么的还是挺有趣的,风格也比较小清新,总之推荐玩吧
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7 人中有 6 人(86%)觉得这篇评测有价值
推荐
3.6 小时(记录在案的)
发布于:2014年2月5日
音乐很好听,画面清新,很有创意
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
14.6 小时(记录在案的)
发布于:2015年9月26日
免费领的一款游戏,但是不论画面,剧情还是游戏性都做得非常好,能让你一直玩下去。
我很喜欢这款游戏的风格,音乐也特别不错。

剧情大概就是pid在坐公交回家的时候不幸掉在了一个不知名的星球上,这个星球遗忘很久了,许多人都跟他一样想坐公交回家,但等了几十年上百年也没等来。随着剧情深入pid发现是有人在阻止所有想要离开星球的人。
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8 人中有 6 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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8.1 小时(记录在案的)
发布于:2015年11月4日
优秀的画面和游戏想法,糟糕的实际操作手感和成就完成难度,缺乏变化的游戏。
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3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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0.4 小时(记录在案的)
发布于:2015年8月18日
Its quite fun to play
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5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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0.5 小时(记录在案的)
发布于:2014年6月13日
画面美轮美奂,操作简单易上手,音乐也恰到好处,精品小游戏。另外不要看Metacritic评分。。。真的好玩。
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2 人中有 2 人(100%)觉得这篇评测有价值
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2.2 小时(记录在案的)
发布于:2014年2月9日
画面很独特,游戏性有点像超级玛丽 WASD 移动 Z跳跃
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