PlanetSide 2 is a revolutionary massive scale first-person shooter where soldiers battle as one in strategic, targeted missions against enemy empires in an all-out planetary war. The game challenges the skill and grit of the most seasoned soldier through intense infantry, air, and ground vehicle gameplay.
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Fecha de lanzamiento: 20 de nov. 2012

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"Technically astounding mass-scale warfare that spews out gaming fantasy fulfilment. Bring a friend, or you’ll get lonely."
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Actualizaciones recientes Ver todos (9)

22 de mayo

Game Update May 20th

Membership benefit improvements:

  • Removing the Copper, Silver and Gold tiers and everyone who is a member is treated like they have max-level-Auraxium membership going forward, with all the benefits that entails.
Intra-Facility Missions:
  • Intra-facility missions are dynamically created missions that point you towards the important objectives inside a mission facility based on distance. So, if you're near Cap Point A, your mission will say "Capture A". If you're an Engineer and you're near a destroyed generator, your mission will be "Repair Generator". This system is intended to give new players a better sense of a facility's objectives and some direction on how to find them.
MBT and Harraser Weapon Tuning:
  • Enforcer ML85/Enforcer ML65-H: The Enforcer now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
  • C85 Canister: The C85 Canister now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
  • C85 Canister-H: The C85 Canister-H now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process. Additionally, the clip size reduced to 8
  • Proton II PPA: PPA COF Recoil reduced to .3 and max COF reduced to 2.25
  • Proton II PPA-H: PPA COF Recoil reduced to .45 and max COF reduced to 2.25
  • Prowler G30 Vulcan: COF reduced to 0.9
  • Saron can aim lower than previously
New Galaxy Defensive Slot Items
  • Vehicle Ammo Dispenser: Resupply ammunition of nearby vehicles
  • Nanite Proximity Repair System: Repair nearby damaged vehicles
Battle Rank Certs Until 15
  • We felt the cert gain rate at low levels was too restrictive for new players trying to grow their characters. With this change, each battle rank achieved through BR 15 now provides 100 free certs to help new players get their characters rolling.
Depot Pricing Changes
  • We’ve made some pretty significant changes to our cert and DBC pricing across the Depot. The vast majority of DBC prices will be dropping, some only slightly, but in many cases pretty significantly. There is one noteworthy exception, and that’s NS weapons that are available to all factions on purchase – those are going up slightly to account for the extra value they bring to the table. We also updated many of our cert prices to account for the two years we've let them go unattended – and this meant that in addition to many prices going down, or staying the same, cert prices increased for a number of weapons as well. To give some context and hopefully alleviate some fears, our updated weapon cert prices range from 200-1000 certs, so there’s no drastic departure on that front.
Vehicle Optics
  • Zoom optics can now be purchased independently
  • Vehicle optics can now also be purchased with DBC
  • Vehicle optics will be removed from loadouts and the certs spent to unlock refunded. You will need to repurchase them .
Spawning Adjustments
  • [FONT=Arial] You can no longer spawn at a base that is not connected to your warp gate via lattice unless you die in that base’s region; the idea here is to add more strategic importance to territory and logistics
Misc
  • Changes have been made to how we track awareness in an effort to fix issues where you can take damage from a player you cannot see.
  • The tank mine now has a unique trigger sound
  • [FONT=Arial] Pass on all of the icons and text in the HUD, Map, and Minimap to make them more readable and well, iconic. We've also changed the settings for things like when HUD icons get pinned to the side of your screen and the distance at which the opacity changes.
Bug Fixes

  • Speculative fix for the vehicle ejection seat bug
  • Updated Interceptor Windshield and Bumper for Harasser
  • Added grime overlay to Harrasser
  • Fixed Neutron armor to LOD farther out
  • Slat armor adjustment to work with composite armor on Lightning
  • Fix for NC heavy assualt shoulder pads going yellow on LODs
  • Launcher projectile trail effect appears larger and denser than before last update
  • Fixed Vindicator Badge Decal
  • Corrected several Decal Alphas
  • Hunter Cloaking 1 now has the ability description
  • Updated infantry rocket smoke trail FXs to be directly dependant on particle quality settings.
  • Adjusted Vanguard Mammoth plating to not block as much of gunners view
  • Typo displays in the Adrenalin Shield description
  • Adjusted NS Blackhand: Default cross reticle scope aimpoint
  • ESF: Wing Mount: A2AM: Utility: Lock-on Range certification is now functioning
  • Spitfire turret proximity no deploy zone was removed from the spitfire and applied to the AV/AI turrets
  • Now only one vehicle terminal at the bio lab facilities spawns MBTs
  • NC Infantry and MAX weapons tint mask fixed to allow weapon to tint correctly now
  • Magrider Callisto exterior cosmetic adjusted to not look deformed at range
  • Fixed Galaxy intake right rear panel to not have a ‘hole’
  • NS Blackhand: Camo now applies in the 3d preview
  • UI: Loyalty Level: Copper [[[ text displays for membership level [*] Deployables at Saurva Overflow no longer Explode [*] Sky box no longer turns to black if if an UI screen has a GUI model on it [*] Harasser: Shatterguard windshield adjusted to display camo [*] VS: Composite armor leg piece no longer separates from the body if a female heavy assault is killed [*] Zepher and Dalton will now be more visible for first person [*] FX: scaled shotgun bullet impacts to be about 1/4 current size [*] Fixed Death Screen issue where the kill info was from previous kill and not last kill [/L
    [*] Deployables at Saurva Overflow no longer Explode
  • Sky box no longer turns to black if if an UI screen has a GUI model on it
  • Harasser: Shatterguard windshield adjusted to display camo
  • VS: Composite armor leg piece no longer separates from the body if a female heavy assault is killed
  • Zepher and Dalton will now be more visible for first person
  • FX: scaled shotgun bullet impacts to be about 1/4 current size
  • Fixed Death Screen issue where the kill info was from previous kill and not last kill

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8 de mayo

Coming Soon in the May Update...

Hey everyone! We've got an update brewing for next week that we wanted to tell you guys about. Take a look and let us know what you think.

Intra-Facility Missions
Intra-facility missions are dynamically created missions that point you towards the important objectives inside a facility based on distance. So, if you're near Cap Point A, your mission will say "Capture A". If you're an Engineer and you're near a destroyed generator, your mission will be "Repair Generator". This system is intended to give new players a better sense of a facility's objectives and some direction on how to find them.

Membership Changes
The current membership system with Copper, Silver, Gold, etc, tiers of membership is pretty clunky and unintuitive. With how complicated it was to explain and surface all the information needed for it to make sense, it ended up feeling counterproductive. With that said, we’re taking out all those extra tiers – everyone who is a member is treated like they have max-level-Auraxium membership going forward, with all the benefits that entails.

Pricing Changes
We’re making some pretty significant changes to our cert and DBC pricing across the Depot. The vast majority of DBC prices will be dropping, some only slightly, but in many cases pretty significantly. There is one noteworthy exception, and that’s NS weapons that are available to all factions on purchase – those are going up slightly to account for the extra value they bring to the table.

We also updated many of our cert prices to account for the two years we've let them go unattended – and this meant that in addition to many prices going down, or staying the same, cert prices increased for a number of weapons as well. To give some context and hopefully alleviate some fears, our updated weapon cert prices range from 200-1000 certs, so there’s no drastic departure on that front.

We understand there might be some concern at the notion of any prices going up, but we hope that once everyone gets to see the entirety of the pricing changes first hand, the net reaction will be a positive one.

Battle Rank Certs Until 15
We felt the cert gain rate at low levels was too restrictive for new players trying to grow their characters. With this change, each battle rank achieved through BR 15 now provides 100 free certs to help new players get their characters rolling.

Spawn Rule Changes
You can no longer spawn at a base that is not connected to your warpgate via lattice unless you die in that base’s region; the idea here is to add more strategic importance to territory and logistics.

Icon Readability
We've done a pass on all of the icons and text in the HUD, Map, and Minimap to make them more readable and well, iconic. We've also changed the settings for things like when HUD icons get pinned to the side of your screen and the distance at which the opacity changes.

We are doing this on PC and PS4 for a couple reasons:

  • A lot of the overhead text was pretty unreadable in certain lighting
  • The brackets around many of the icons on the minimap used up precious pixels
  • Most of the outlines and glows on text means you really have to squint to read it
Check out the forum post here if you want to see some screen shots: https://forums.station.sony.com/ps2/index.php?threads/hud-map-minimap-icon-text-readability.225118/

High Profile Bug Fixes
  • The Vehicle Ejection Bug: One day we will be able to finally eradicate this bug in a cleansing flame… and hopefully that day is the day of this update. We have a speculative fix for the infamous vehicle ejection bug that sends you flying into the stratosphere.Please cross your fingers and continue to report this if you see it.
  • Awareness changes: It is now less likely that you are rendered by/visible to players that aren’t being rendered for you.
Other Changes

Galaxy Repair and Ammo: The Galaxy has new defense slot options, Vehicle Ammo Dispenser and Nanite Proximity Repair System.
  • Vehicle Ammo Dispenser: Resupply ammunition of nearby vehicles
  • Nanite Proximity Repair System: Repair nearby damaged vehicles
MBT Updates
  • New Conglomerate
    • Enforcer ML85/Enforcer ML65-H: The Enforcer now has a continuous reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
    • C85 Canister: The C85 Canister now has a continuous reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
    • C85 Canister-H: The C85 Canister-H now has a continuous reload mechanic and the clip size on the Harasser variant has been reduced from 10 to 8.
  • Vanu Sovereignty
    • Proton II PPA: PPA max COF has been reduced from 0.6 to 0.3 and COF Recoil has been reduced from 0.6 to 0.3
    • Proton II PPA-H: PPA max COF has been reduced from 3 to 2.25 and COF Recoil has been reduced from 0.6 to 0.45
    • Saron HRB down pitch angle limit has been improved by 10 degrees
  • Terran Republic
    • Prowler G30 Vulcan: The Prowler version of the Vulcan COF reduced from 1.1 to 0.9
  • The visual effect of Vehicle night vision has been improved
  • Aegis shield should now block AOE damage more accurately
  • Vehicle zoom optics can now be purchased individually, optics have been reset and their certs refunded
  • Due to a lack of being awesome, the Decoy grenade is being removed from game and certs spent on it refunded. If we can find a way to make it awesome, we’ll look at adding it back in.
That’s it for now! We understand we may not have hit every issue/bug you've brought up recently, but we’ll continue to hammer away at these while working on new content. We look forward to your thoughts!

With warm regards, but not too warm because this is war,

- The PlanetSide 2 Team

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Críticas

“Audacious. Sony Online built a multi-continental world wide enough for thousands of players on three factions to fight in the air, on the ground, and inside bases, and released it for free.”
PC Gamer

“Technically astounding mass-scale warfare that spews out gaming fantasy fulfillment.”
90/100 – PC Gamer

“With versatile classes, deep progression systems and various styles of air and ground vehicles, there’s no shortage of ways to contribute to a fight, and on a coordinated team in PlanetSide 2’s open environments, Sony Online Entertainment’s game of nonstop war can be a truly incredible competitive experience.”
9/10 – IGN

Recién actualizado


Hossin is a massive new map that will introduce an entirely new type of battle experience to PlanetSide 2. With its swamp-like terrain and natural barriers, players will be challenged like never before. Hossin will add an insane new element and its 80 new bases are scattered throughout, making infantry combat the most important it’s ever been.

In addition to the release of Hossin, there were other brand new features introduced into PlanetSide 2:

  • OUTFIT RECRUITMENT – New streamlined process for building, seeking and joining outfits. Players can choose their crew, their way with this new recruitment tool.

  • OUTFIT BASE CAPTURE – New “ownership” system where the facility / outpost is awarded to the top contributing outfit during capture.

  • CONTINENT LOCKING – Offering an unprecedented level of player control, the Auraxian population can now control which continents are open for contest, when those continents have alerts and when warpgates will rotate.

Connect With The Community!

To stay in the know in this constant evolving MMOFPS, be sure to:

• Like PlanetSide 2 on Facebook
• Follow PlanetSide 2 on Twitter
• Subscribe to PlanetSide 2’s YouTube Channel
• Follow Daily LiveStreams On Twitch
• Visit PlanetSide 2’s Official Wiki
• Subscribe To PlanetSide 2 on Reddit

Acerca de este juego

PlanetSide 2 is a free-to-play, massively multiplayer online first person shooter (MMOFPS). Empires fight on a massive scale where soldiers battle in an all-out planetary war on a scale never before seen in stunning, breathtaking detail. PlanetSide 2 battles persist when thousands of players align in this game that challenges the skill and grit through intense land, air and vehicle gameplay.

Across four huge maps, players come together in enormous battles to win control of critical territories and key resources for their Empire. With an extensive skill tree and free-form class-based system, players customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or Empire. The world of PlanetSide 2 is massive and persistent with every soldier capable of making a difference.



Key Features:
  • THREE WARING EMPIRES: Players will choose to align with one of three unique Empires – the militaristic, authoritarian Terran Republic, the rebellious, freedom-fighter faction New Conglomerate, or the technocratic, alien-influenced Empire Vanu Sovereignty. Each Empire has access to unique weapons, attachments, vehicles, abilities, and more.
  • MASSIVE WARFARE: Battles take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Each battleground holds valuable resources and key positions, and the Empire that can conquer (and manage to hold) these territories are rewarded with tech bonuses, greater access to equipment, and more.
  • ENORMOUS MAPS: PlanetSide 2 features four incredible and diverse continent maps with dozens of square kilometers of seamless gameplay space; every inch of which is hand-crafted, contestable space. Whether in open fields, tightly-packed urban centers or enormous outposts, victory requires calculated teamwork and a quick trigger finger to survive the massive battles.
  • PERSISTENCE THAT PAYS: In PlanetSide 2 the war isn’t won by a single base capture. The core gameplay of PlanetSide 2 is about holding crucial territories and controlling resources. Working strategically as a team to secure tactical positions, such as power plants and ammo depots, has long-lasting effects that can shift the tide of battle and provide key rewards and bonuses.
  • CLASS-BASED COMBAT: Players can build their soldier to match their play-style, as well as the needs of their squad, outfit or Empire. With six distinct classes to explore, each combat role, vehicle and weapon has extensive skill trees that will allow players to grow characters laterally, unlocking hundreds of weapons, attachments, equipment, specialized skills, vehicles, and more. Play as one of six distinct classes:

    - Heavy Assault – Rush into the battle ahead, guns blazing. You are the dedicated foot soldier of Auraxis.
    - Light Assault – Go where the Heavies can’t with your short-burst jetpack. Pick a high spot, throw a grenade and surprise your foes!
    - Combat Medic – Keep your fellow soldiers healed- it’s your job to revive fallen comrades.
    - Infiltrator – Stealthy and silent, you are death from the shadows. Whether you choose a knife from behind or a single shot from sniper’s nest, you are the enemy’s greatest fear.
    - Engineer – A crucial support class with the ability to repair important gear including vehicles, terminals, and turrets. Engineers can drop their own shielded turret and mow down advancing troops.
    - MAX – Heavily armored, cannons for hands, and a disposition to match, you are the ruler of the battlefield and a walking mass of armored death.

  • OUTFIT TEAMWORK: Outfits play a very important role in each and every battle. From a small group of specialized soldiers or rapid response team, to a huge clan that can field multiple platoons of hundreds of players, outfits have access to unique customizations– allowing them to create their own identity and manage their reputation and overall role in the ongoing war.
  • VEHICLES & WEAPONS: Players are able to access a huge array of weapons and vehicles which can be extensively customized for player preference or purposed with unique attachments and add-ons earned in game to fit each player’s style.
  • PLAY FOR FREE: PlanetSide 2 is Free-To-Play with an additional in-game RMT marketplace with items that range from cosmetic camouflage patterns and armor paint jobs, to XP accelerators. Items that affect gameplay, such as weapon side-grades will be purchasable via resources earned in-game through gameplay and achievements.
  • VOICE INTEGRATION: Players are able to communicate with their squads both through keyboard and voice chat.

Requisitos del sistema

    Minimum:
    • OS: Windows 7 or later
    • CPU: Core i5-760 or better / AMD Phenom II X4 or better [Quad-core CPU]
    • Memory: 4 GB RAM (32-bit) / 6 GB RAM (64-bit)
    • Hard Drive: 20 GB free
    • Video Memory: 512 MB
    • Video Card: nVidia GeForce GTX 260 or better / Radeon HD 4850 or better
    Recommended:
    • OS:Windows 7
    • Processor:Intel i5 processor or higher / AMD Phenom II X6 or higher
    • Memory:6 GB RAM
    • Graphics:nVidia GeForce 540 or higher / AMD HD 6870 or higher
    • DirectX®:9.0
    • Hard Drive:15 GB HD space
    • Sound:DirectX compatible Sound Card
    • Other Requirements:Broadband Internet connection
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
27.3 h registradas
Publicado: 17 de enero
El unos de los mejores juegos de guerra que he jugado, lo recomiendo mucho pero lo malo esque se necesita un buen ordenador para que te vaya bien, y yo lo encuentro un poco paytowin pero tmb puedes comprarte armas con puntos del juego pero te costara la vida xD
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A 4 de 4 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
27.7 h registradas
Publicado: 26 de febrero
Esta muy bueno, es algo parecido a battlefield pero con un mapa de la concha de su madre
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A 4 de 5 personas (80%) les ha sido útil este análisis
133.3 h registradas
Publicado: 14 de diciembre de 2014
MMO increíble, Juego muy divertido, mapa enorme y gran cantidad de vehículos y armas. por poner un punto en contra... no está muy bien optimizado.
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A 2 de 2 personas (100%) les ha sido útil este análisis
17.6 h registradas
Publicado: 6 de febrero
juegazo pero tendre que volver a jugarlo porque parece que lo han mejorado al principio eres muy carne de cañon de los camperos
pero cuando aprendes a juga mola
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A 3 de 4 personas (75%) les ha sido útil este análisis
1.8 h registradas
Publicado: 11 de diciembre de 2014
juegazo como la copa de un pino, el mejor mmofps del mercado, lastima que mi pc no o corre muy bien, pero a la que tenga un ppc mejor lo regujare como loco, y a la espera del titulo h1z1, que al igual que este, rompera moldes
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A 3 de 4 personas (75%) les ha sido útil este análisis
26.4 h registradas
Publicado: 6 de enero
Un juego con partidas extensas (por no decir practicamente interminables), un mundo muy abierto e infinidad de posiblidades. Para jugar con amigos esta genial ya que la cooperacion en este juego es vital.

En definitiva: incluso si valiera dinero, mereceria la pena pagar por ello, asi que no os perdais este juegazo y dadle una oportunidad.
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A 4 de 6 personas (67%) les ha sido útil este análisis
14.0 h registradas
Publicado: 31 de diciembre de 2014
muy buen juego y adictivo
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A 1 de 1 personas (100%) les ha sido útil este análisis
91.3 h registradas
Publicado: 26 de febrero
Un gran juego free to play que no tiene nada que envidiar a muchos. Recomendado jugar con amigos para hecharte aún mas unas risas y pasar un mas que agradble rato jugando a este juego.
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A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4.7 h registradas
Publicado: 31 de marzo
Exelente
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A 1 de 1 personas (100%) les ha sido útil este análisis
37.4 h registradas
Publicado: 16 de marzo
Que puedo decir que no se haya dicho? un excelente juego con un mundo inmenso y lo mejor es que todo el mundo esta al mismo tiempo en el server miles de personas...
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A 1 de 1 personas (100%) les ha sido útil este análisis
427.8 h registradas
Publicado: 20 de abril
Lo amo!
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A 2 de 3 personas (67%) les ha sido útil este análisis
1.8 h registradas
Publicado: 28 de enero
Es un exelente juego mucha variedad de mapas , personalizaciones de armas etc , mapas muuuuuuuuuuuuuuuy grandes , lastima que pida muchos requisitos pero los vale
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A 2 de 4 personas (50%) les ha sido útil este análisis
333.0 h registradas
Publicado: 22 de diciembre de 2014
Es la caña.
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A 1 de 2 personas (50%) les ha sido útil este análisis
624.8 h registradas
Publicado: 9 de abril
OP
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A 2 de 4 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
44.6 h registradas
Publicado: 5 de mayo
PlanetaSida 2

...

Espera... eso significa que hubo un primer planeta del sida?
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A 3 de 6 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
162.2 h registradas
Publicado: 5 de marzo
Really bad optimized game, with a 2015 pc you can't play a 2012 game lol. Unless you have a 4th gen i7 overcloked with cold-nitrogen, you can't play this a 60 fps....
The game itself is fun, but is a vehicle spam for the most part, and the vehicle unclocks are really expensive. The infantey combat seems to be less p2w, even the default guns are good, but forget about vehciles unless you are willing to spent some money (or play a ridiculus ammount of hours to grind the certs)
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A 398 de 467 personas (85%) les ha sido útil este análisis
14 personas han encontrado divertido este análisis
34.2 h registradas
Publicado: 15 de enero
Michael Bay Is Crying
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A 248 de 287 personas (86%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
380.3 h registradas
Publicado: 2 de diciembre de 2014
See below for collecting some free stuff for this game after installing it and some beginner guides

Pros:
+Alot costumization options for weapons, cosmetics and general playstyle
+3 Different factions with different playstyle
+6 Classes and each class can fullfill several roles
+A constant playerbase
+Ingame clansystem (Outfit) and fast creating of temporaly groups (Squads)
+Giant maps and big battles
+Alot weapons and vehicles
+Air battles
+Release of new content still keeps on
+No Pay 2 Win (But Pay 2 Progress)
+Implant-system that will tweak your playstyle a little bit more

Cons:
-Sometimes laggy gameplay and high pings
-Not a real competitive shooter compared with CS:GO
-Unpolished Respawn-System
-High-End-Computer needed to play with a good graphic and FPS above ~60.
-A bit grindy gameplay. To unlock everything you need to play several 1000 hours!
-Clientbased hitdetection (For more details search in google "Planetside Clientbased Hitdetection")
-SOE-Account needed

Planetside has defenitly it bad sides. It happens often that one faction outmatch a other one extremly and the whole gameplay endsup in a giant spawnkill festival.
But if you search for it, you always can find balanced battles in which you can participate.
And there are those short moments in which you or your squad has the chance to turn the table of the battle.

For example when you slip through the heavy enemy defenses undetected, with your light tank or buggy and spot some enemy mobile spawnpoints. You have now the chance to destroy the enemy mobile spawnpoint from a more or less safe distance before the enemies notice what is happen.
If you succed you may stop the enemies to flank your forces with fresh troops, which will often turn the battle to your favors. That is really a priceless experience!

Afterall Planetside is for a free2play not flawless, but a really good and pretty unique game, that should be try out.


As promised:
Here are codes and guides for collecting free stuff:
Description Link Reward
My Referral Link - Can be used for SOE-Account creation or SOE-Accounts that are not older than 6 Months (you have to delete the space between ". com")
https://recruit.soe. com/recruit/smlanding.action?iId=2VWRGFSB3Q43AEQWJGJD&gamecode=PS2
Free Weapon Starter Pack (3 Weapons; 1x 50% XP 1 day)
Link to a Guide- Smartphone needed 250 Station Cash (around 2,50 $ Premium Currency)
Redeem Code - Must be used ingame (Shop > Redeem Code)
eqnvehicledecal
Decal for your vehicles (Account Wide)
Redeem Code - Must be used ingame (Shop > Redeem Code)
mlgreport
Decal for your vehicles; Decal for your Character; 1x 50% XP Boost 1 Hour; 1x 50% XP Resource Boost 1 Hour (One Character Only)
Redeem Code - Must be used ingame (Shop > Redeem Code)
psuvehicledecal
Decal for your vehicles (Account Wide)
Redeem Code - Must be used ingame (Shop > Redeem Code)
psuarmordecal
Decal for your shoulder (Account Wide)

Beside that:
1. You should check out this official site [OUTDATED]:
https://www.planetside2.com/bundles?view=all
It has sometimes really good bundles in it that aren't avaible in the steam store or in the ingame store!
(For Example right now a "Fresh Meat Starter Pack" for only 1,99 $)

2. If you are using my Referral Link and spend if you spend 10 $ in any SOE-game you and I will get an extra reward:
https://www.planetside2.com/news/recruit-rewards-planetside2-everquest2-everquest-earn-play-friends
(Btw: You should only buy "Station Cash" [Premium Currency] when it is on sale. Sony put it on sale atleast around 3 times per year!)

3. A Youtube guide to explain how to unlock stuff faster (NOT MY VIDEO! He has alot nice guides and hints you may subscribe his channel and watch his video to learn everything about ps2 you need to know):
https://www.youtube.com/watch?v=aBdcYVCLy0U
OR
Nearly the same guide in a normal text format if you don't like watching video guides (NOT MY GUIDE!):
http://steamcommunity.com//sharedfiles/filedetails/?id=352679544
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A 181 de 215 personas (84%) les ha sido útil este análisis
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4,199.2 h registradas
Publicado: 24 de enero
If you value your sanity, you won't do it.
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A 77 de 101 personas (76%) les ha sido útil este análisis
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329.6 h registradas
Publicado: 4 de marzo
PlanetSide 2?

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Massive-Infantry-Gangbang-Meatgrinder-With-No-Lubricant-24/7-Side 2.

9 / 10

Would go in dry again.




( ͡° ͜ʖ ͡°)Be a part of it now.( ͡° ͜ʖ ͡°)
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